The 1.07 patch isn't showing up for me. Is there any reason why that would be happening? Does having the co-op mod in the folder disable it, somehow? UPDATE: I'm being stupid. Looks like the update got through; I was just looking at the wrong guns.
I'm not sure if PC mods affect it but I assume it would cause if the anti cheat finds altered files it can disable your account. I would either remove the mod and try again or ask for details in Strikers discord.
duckett x2 dagger vvc 703 plasma missile vp-44d head malpha core vp-46s arms nacht legs alula ocellus yaba you can also make an alternative with kasuar head and ming tang gen instead ☺
@@zhaizo How does the ocellus hold up after the nerf? It seems like they pushed it back in the situational corner of cqc, given the poor stats on anything that's not close range assist. Wouldn't something like the furlong or Balam FCSs perform more consistently, given you still need to hop in and out of close range? On one hand it'd be less consistent given the lower close range assist, but it'd become more reliable at mid range, depending on the situation. I'll need a rundown on the generators, I feel like I've been sleeping on the baws bois for too long... 0_0
Nice points there thank you ☺️ So the ocellus nerf is substantial in builds that are running basho or in general did not care about fire arm spec. Fire arm spec did not matter since the games release and every cqc build was literally hard carried by ocellus. And what I mean by that is that in CQC lightweights could not reliably dodge due to ocellus would not break lock. Breaking lock is a fundamental mechanic of armored core since past games. In the video you see here I am I fact running ocellus. But on weapons like ducketts and in general on weapons that are not single fire, it doesn't matter as much cause even if the lock is broken it will eventually readjust and hit the follow ups. Zimmermans cannot do that. Abbot is now top tier fcs and viable option Incase you don't wanna run ocellus. Tablot was good before anyways. So I have friends that run mw or hw zimm shield and did not like the patch because they were affected, but I dare say that the way lightweights move now and dodge, is how it was supposed to be in the first place.
@@zhaizo thats pretty interesting to hear! Does the nerf to CQC mean that mid range ACs are stronger now? Have kites been afacted at all by this patch or are they the same (aside from Lam kites I know those got nerfed)
I like how they sneakily added a lot of new soundtracks to pvp.
New soundtracks but no map rotation 🥺
I'm loving the AC design here.
ITS A GUNDAM.... Oh no wait.....
Insane dance, love the moves
Literally just got whooped in customs by this exact build lol!
Playing it reeaaallll close there at the end. Have you tried ALBA legs yet? I think they're my new favorite.
Yeah I did try them. I cannot put Nacht down 😔 I'll probably make some variants though and include alba legs in some build
I've never played this game but it looks so crazy interesting.
best mech game there is in my opinion
Im still hyping to play the game, its sad that i can't because i don't have the money for it.
Yet* you don't have them, yet ☺️ sending positive vibes my friend!
Oh bro, you feel like a brotha
gg, clean ^^
This was sick!!!!!
Lightweight finally feels like lightweight 😍
0:45 epic chase scene
@@RizkT511 I had to read him his rights 😆
The 1.07 patch isn't showing up for me. Is there any reason why that would be happening? Does having the co-op mod in the folder disable it, somehow?
UPDATE: I'm being stupid. Looks like the update got through; I was just looking at the wrong guns.
I'm not sure if PC mods affect it but I assume it would cause if the anti cheat finds altered files it can disable your account. I would either remove the mod and try again or ask for details in Strikers discord.
👁👄👁
👁️👅👁️
What build are you using?
duckett x2
dagger
vvc 703 plasma missile
vp-44d head
malpha core
vp-46s arms
nacht legs
alula
ocellus
yaba
you can also make an alternative with kasuar head and ming tang gen instead ☺
@@zhaizo I'll have to try it out when I get back to AC6
@@zhaizo How does the ocellus hold up after the nerf? It seems like they pushed it back in the situational corner of cqc, given the poor stats on anything that's not close range assist. Wouldn't something like the furlong or Balam FCSs perform more consistently, given you still need to hop in and out of close range? On one hand it'd be less consistent given the lower close range assist, but it'd become more reliable at mid range, depending on the situation. I'll need a rundown on the generators, I feel like I've been sleeping on the baws bois for too long... 0_0
Nice points there thank you ☺️ So the ocellus nerf is substantial in builds that are running basho or in general did not care about fire arm spec. Fire arm spec did not matter since the games release and every cqc build was literally hard carried by ocellus. And what I mean by that is that in CQC lightweights could not reliably dodge due to ocellus would not break lock. Breaking lock is a fundamental mechanic of armored core since past games.
In the video you see here I am I fact running ocellus. But on weapons like ducketts and in general on weapons that are not single fire, it doesn't matter as much cause even if the lock is broken it will eventually readjust and hit the follow ups. Zimmermans cannot do that.
Abbot is now top tier fcs and viable option Incase you don't wanna run ocellus. Tablot was good before anyways.
So I have friends that run mw or hw zimm shield and did not like the patch because they were affected, but I dare say that the way lightweights move now and dodge, is how it was supposed to be in the first place.
@@zhaizo thats pretty interesting to hear! Does the nerf to CQC mean that mid range ACs are stronger now? Have kites been afacted at all by this patch or are they the same (aside from Lam kites I know those got nerfed)