I also just realized I forgot include TheOneSX as a Patron on the final screen. Rather than re-uploading the video I'm going to pin this comment here. Thank you TheOneSX for supporting the channel!
I also made a tower defense game and it's on bedrock edition, the command are pretty limited but we found a way to make it, such as making HP became scoreboard so the damage are stackable, the tower itself are entity such as npc, not block, you just have to click/interact with them to upgrade, sell, etc. We also had a cool mechanics and lore, such as enemy attacking, using galactic and mythology to be the lore. But sadly, on bedrock edition, if you put like 50+ command block, it's already laggy, so map is probably getting discontinued until mojang fixes it probably, command are also very very limited on bedrock edition.
Avid never disappoints, this is another breathtaking mini-game/boss-fight creation of yours. Really looking forward to playing on this epic Adventure map!!
I also made a tower defense game and it's on bedrock edition, the command are pretty limited but we found a way to make it, such as making HP became scoreboard so the damage are stackable, the tower itself are entity such as npc, not block, you just have to click/interact with them to upgrade, sell, etc. We also had a cool mechanics and lore, such as enemy attacking, using galactic and mythology to be the lore. But sadly, on bedrock edition, if you put like 50+ command block, it's already laggy, so map is probably getting discontinued until mojang fixes it probably, command are also very very limited on bedrock edition.
Wow, your implementation of my idea was so much cooler than how I envisioned it and it's amazing! But what's even better is the amount of effort and mastery put into the bossfight as well as the aesthetics of the entire build. Color me impressed Edit: Just thought of another idea, what if you were able to code in a map display or something along those lines next to the Orb that is basically a radar screen showing where mobs, towers, and stuff is? I don't know how much effort that would take or even if it is possible, so you don't have to implement something like that since the minigame is already mindblowing
I'm so happy you liked my interpretation of your idea! You really inspired me to put more time into that section and it was 100% worth it. Thank you for the complements on the boss build! I feel a tiny bit bad that I had to split it into 2 episodes, but geez this project took a bit of my soul with me. Fortunately I'm on vacation now and will be ready to hit the ground running when I get back! Thank you again for all the awesome comments, as always!
This is incredible! Genuinely blown away by what you manage to achieve with just command blocks! P.S. I definitely think you could recreate a boss like that big floating serpent if you tried!
Thank you so so much! Another viewer said it really well “It's an interesting paradigm to spend the extra time on finding low-tech solutions like in the video”. There is something so satisfying with trying to use as much “Minecraft” as possible in the builds. That serpent was epic! WaterFlow made it, and he’s a genius. I don’t know if I could have made it as good 😁
@@AvidMc Yeah, that's awesome! I was working on an adventure map using only survival-friendly redstone, inspired by TangoTek's Decked Out, which sadly never got finished, but I totally get the artistic appeal of such limitations. Hey, the tower defence is seriously impressive; you're clearly very skilled. I think if you broke down the snake thing into managable steps, you could for sure achieve it!
As a beginner adventure map maker, watching someone build something of this scale all by themselves fills me with so much inspiration. This is incredible, dude. I’d also like to ask; how did you go about making the randomizer system for placing the lights on the ceiling? It seems like something that would help me out immensely with a project I’m currently working on!
That’s so kind of you to say! I love that my content could inspire you. The randomizer system was pretty fun. So I basically created “templates” for each of the lights at different heights. Then, there’s an armor stand above each of the temples (this is crucial for randomization). I then have a command running on a clock that executes at one of the armor stands using @e[limit=1,sort=random] which clones a random template light below the armor stand to a fixed spot (you can probably see this in the video). Finally, I have a repeating command block that clones the randomized light to the location of any item frame entities. So, all I have to do is place an item frame on the ceiling and I’ll get a random light! Hopefully that wasn’t too much 😅 if you need more help feel free to join my Discord!
I'm curious how you did the mobs ai. Because, when I try to recreate your waypoint system, the mobs just teleport to the mob that was spawned first with the same tag.
Another boss idea (I'm the person who did the orb idea) it could just be a mini boss, it's a horse that has existed in this dimension for so long that its slowly been corrupted by the dimension over time and now it's fully corrupt, the arena is in like a cooling room so it's cold and stuff you have to go there for [insert reason here] as the cooling room hasn't been working properly, the horse has a charge attack that leaves behind a trail of fire that In Phase it fumes poisonous smoke that can be sucked out of the room by fans It Also Has A Stomp/Ground Pound Attack That Sends A Shock Wave Of Fire That In phase two lingers for a while, once he is defeated you gain him as a mount or mabey get his hide as like a fire resistance enchanted leather armor, mabey there's two versoins of the tower defense game like the ice towers are only unlocked if you defeat the horse but you can still do the game If you want idk
I love how creative this idea is. It’s so packed with lore and cool design elements. Thank you so much for the suggestion! I’d love to make something like this one day.
I'm trying to make my own tower defense game with command blocks and I really like your waypoint system, I'm pretty new to command blocks so could you help me out and briefly elaborate on how you did it? (also really love your videos)
Thank you so much! The way it works is when mobs spawn they are given a tag waypoint-1. I then teleport the mobs with the ^ ^ ^1 command and have them face waypoint 1. Once they reach waypoint 1, I’ll untag them and tag them with a new tag way-point 2. Etc!
@@AvidMc I thought that this video has million views. Anyway, lucky you can program what you think in this game. Me? I can't, I don't know the syntax of the command blocks.
@@aljazambrozic1947 it’s the magic of the carat notation ^ ^ ^ point to where the mob is looking. Amaryllis mostly has it. It’s a little more like. /execute as @e[tag=mob1] at @s run teleport ^ ^ ^ facing X Y Z
@AvidMC Your animatic is ready!🎉 You just need to check the reply I gave to you on my comment saying I missed the stream. 😅 Well, that was confusing. Bye!
I tried using snow golems, but the problem is if the player attacked a mob, the mob would start walking towards the player and ignore the next waypoint.
Hey by the way Avid thank you for responding to my text it really means a lot to me the first time I even found your channel it was from searching up how to build some cool Tower Defense games and then your video popped up ever since I watched your first video my life's been amazing in fact today we're having pizza sadly I can't bring it for you but I can bring it virtually have some pizza😃🫱🍕 also by the way the reason why I haven't joined your channel is because I don't got enough money
Oh and another thing that I couldn't fit into my other reply is that I've also gotten into your 11th part in Avid Adventures and so far I've liked it I hope you continue this series and have a good ending for it
I also just realized I forgot include TheOneSX as a Patron on the final screen. Rather than re-uploading the video I'm going to pin this comment here. Thank you TheOneSX for supporting the channel!
I hope u will make a server with those Datapacks and Commands make sure to the server is cracked I don't have premium account 😭😭 love u if make ❤️
Still I'm ur fan if u don't
Yo Avid, can you help me understand the waypoint aka path finding ai?
@@BloonPlays totally! Post a help thread in my discord.
I also made a tower defense game and it's on bedrock edition, the command are pretty limited but we found a way to make it, such as making HP became scoreboard so the damage are stackable, the tower itself are entity such as npc, not block, you just have to click/interact with them to upgrade, sell, etc.
We also had a cool mechanics and lore, such as enemy attacking, using galactic and mythology to be the lore.
But sadly, on bedrock edition, if you put like 50+ command block, it's already laggy, so map is probably getting discontinued until mojang fixes it probably, command are also very very limited on bedrock edition.
This is gonna be a masterpiece for sure!! Already exited for future me...
I’m excited for future you too!
me too!!
Avid never disappoints, this is another breathtaking mini-game/boss-fight creation of yours. Really looking forward to playing on this epic Adventure map!!
Thank you thank you! I can’t wait to show you the rest of it.
Not sure if anybody agrees, but I feel like avid is underrated, only 1.5k(oh wow already) for content with so much effort put into it
Guess for magic tower: enchants other towers (makes them stronger)
Scratch that thought
Debuffing the towers?
Alright I sorta got it right
@@Not_Minecraftkity you got it mostly right!
I also made a tower defense game and it's on bedrock edition, the command are pretty limited but we found a way to make it, such as making HP became scoreboard so the damage are stackable, the tower itself are entity such as npc, not block, you just have to click/interact with them to upgrade, sell, etc.
We also had a cool mechanics and lore, such as enemy attacking, using galactic and mythology to be the lore.
But sadly, on bedrock edition, if you put like 50+ command block, it's already laggy, so map is probably getting discontinued until mojang fixes it probably, command are also very very limited on bedrock edition.
That’s awesome you made something similar in bedrock. Tower defense games are tough due to the number of mechanics!
I LOVE complex command block projects! ❤
Wow, your implementation of my idea was so much cooler than how I envisioned it and it's amazing! But what's even better is the amount of effort and mastery put into the bossfight as well as the aesthetics of the entire build. Color me impressed
Edit: Just thought of another idea, what if you were able to code in a map display or something along those lines next to the Orb that is basically a radar screen showing where mobs, towers, and stuff is? I don't know how much effort that would take or even if it is possible, so you don't have to implement something like that since the minigame is already mindblowing
I'm so happy you liked my interpretation of your idea! You really inspired me to put more time into that section and it was 100% worth it.
Thank you for the complements on the boss build! I feel a tiny bit bad that I had to split it into 2 episodes, but geez this project took a bit of my soul with me. Fortunately I'm on vacation now and will be ready to hit the ground running when I get back!
Thank you again for all the awesome comments, as always!
@@AvidMc You're welcome! Love this series.
This is incredible! Genuinely blown away by what you manage to achieve with just command blocks!
P.S. I definitely think you could recreate a boss like that big floating serpent if you tried!
Thank you so so much! Another viewer said it really well “It's an interesting paradigm to spend the extra time on finding low-tech solutions like in the video”. There is something so satisfying with trying to use as much “Minecraft” as possible in the builds.
That serpent was epic! WaterFlow made it, and he’s a genius. I don’t know if I could have made it as good 😁
@@AvidMc Yeah, that's awesome! I was working on an adventure map using only survival-friendly redstone, inspired by TangoTek's Decked Out, which sadly never got finished, but I totally get the artistic appeal of such limitations.
Hey, the tower defence is seriously impressive; you're clearly very skilled. I think if you broke down the snake thing into managable steps, you could for sure achieve it!
@@WaterFlow.mcfunction you flatter me 😁
As a beginner adventure map maker, watching someone build something of this scale all by themselves fills me with so much inspiration. This is incredible, dude.
I’d also like to ask; how did you go about making the randomizer system for placing the lights on the ceiling? It seems like something that would help me out immensely with a project I’m currently working on!
That’s so kind of you to say! I love that my content could inspire you.
The randomizer system was pretty fun. So I basically created “templates” for each of the lights at different heights. Then, there’s an armor stand above each of the temples (this is crucial for randomization). I then have a command running on a clock that executes at one of the armor stands using @e[limit=1,sort=random] which clones a random template light below the armor stand to a fixed spot (you can probably see this in the video).
Finally, I have a repeating command block that clones the randomized light to the location of any item frame entities. So, all I have to do is place an item frame on the ceiling and I’ll get a random light!
Hopefully that wasn’t too much 😅 if you need more help feel free to join my Discord!
@@AvidMc This is a perfect explanation, thank you for the help! This is absolutely gonna speed up a lot of the projects I have in mind for the future.
I'm curious how you did the mobs ai. Because, when I try to recreate your waypoint system, the mobs just teleport to the mob that was spawned first with the same tag.
Woo nice visuals. The builds and all the command based animations look really cool 😄
Thanks a ton! Your work is way more complex and visually interesting! But I appreciate the kind words :D
The purple amethyst tower will do splash, make a wall, do every attack, or push enemies back. That’s my guess
Wow! Amazing Video!
Thank you! Glad you liked it.
Another boss idea (I'm the person who did the orb idea) it could just be a mini boss, it's a horse that has existed in this dimension for so long that its slowly been corrupted by the dimension over time and now it's fully corrupt, the arena is in like a cooling room so it's cold and stuff you have to go there for [insert reason here] as the cooling room hasn't been working properly, the horse has a charge attack that leaves behind a trail of fire that In Phase it fumes poisonous smoke that can be sucked out of the room by fans It Also Has A Stomp/Ground Pound Attack That Sends A Shock Wave Of Fire That In phase two lingers for a while, once he is defeated you gain him as a mount or mabey get his hide as like a fire resistance enchanted leather armor, mabey there's two versoins of the tower defense game like the ice towers are only unlocked if you defeat the horse but you can still do the game If you want idk
I love how creative this idea is. It’s so packed with lore and cool design elements. Thank you so much for the suggestion! I’d love to make something like this one day.
@@AvidMc yw!
You are a brilliant command engineer
Hey um do you have like a plan to end it anytime soon (I’m probably only gonna play the map when ur actually finished)
I don’t have a definite end date in mind yet. I have 2 majors quests left!
@@AvidMc ok thank u
Epic :) 🎉 My friend just woke me up even though it’s like 35 degrees outside -_-
Definitely not in a tent
Lol! Did you watch this video in a tent outside?!
C or F
Well I cant disclose that, yes I am replying 11 days later
Bro Minecraft needs to hire this guy
Also he also needs to upload this to the market place it will be an excellent game
This shit is so underrated, i’m searching for ages for this video.
Glad you like it! This one was a fun project.
Your commands and buildings are amazing you deserve more reconciliation
Thank you so much!
An unrecognized genius!
You realy are spicing up your thunmails.
That's a good thing b.t.w ❤
Thank you for noticing! I'm really proud of my Smash Bros thumbnail update :D
I find the trick you used to make the custom trader really cool! How did you do that/learn to do that?
I learned that from one of my datapack friends Devon’s Desk. You should totally check them out!
@@AvidMc awesome thanks so much. Can't wait for episode 13
This is amazing!
I'm trying to make my own tower defense game with command blocks and I really like your waypoint system, I'm pretty new to command blocks so could you help me out and briefly elaborate on how you did it? (also really love your videos)
Thank you so much! The way it works is when mobs spawn they are given a tag waypoint-1. I then teleport the mobs with the ^ ^ ^1 command and have them face waypoint 1. Once they reach waypoint 1, I’ll untag them and tag them with a new tag way-point 2. Etc!
Such a cool project!
Thank you! It's been a huge grind. I can't wait to show all the waves.
I love ur videos so much I'm supporting you every time ur the kind and best youtuber i ever seen
Thank you so so much for the support. Your comments support my video a whole lot. Thank you for them!
do the amethyst ones weaken your towers?
but hey, thats just a theory. A GAME THEORY
Edit: WAIT I WAS ACTUALLY CLOSE
You have been the closest so far!
THANKS FOR WATCHING!
How did u do the tracking of the mobs?
with this magnificent build and you only got 23k views? man, I really appreciate the skill you've got here. The programming is superb.
That’s so kind of you! When I made this video I never dreamed it would get 23k views. The TH-cam grind is real 😁
@@AvidMc I thought that this video has million views. Anyway, lucky you can program what you think in this game. Me? I can't, I don't know the syntax of the command blocks.
does anyone know how to get like scrambled text that's rapidly changing?
Use obfuscated!
/tellraw @p {"text":"This text is obfuscated","obfuscated":true}
I was at school when this premiered... lol
Don't get in trouble!
@@AvidMc i didn't watch it at school
@@quckeditz Oh good! :) Thanks for watching!
amazing:)
what is the command that tp the mob at the direction its facing?
Something like /execute as @e[tag=mob1] at @e[tag=mob2] run tp @s ^ ^ ^.5
@@amaryllis0 sorry why would that work? it dosnt detect where the mob is looking?
@@aljazambrozic1947 it’s the magic of the carat notation ^ ^ ^ point to where the mob is looking. Amaryllis mostly has it. It’s a little more like.
/execute as @e[tag=mob1] at @s run teleport ^ ^ ^ facing X Y Z
@AvidMC Your animatic is ready!🎉 You just need to check the reply I gave to you on my comment saying I missed the stream. 😅 Well, that was confusing. Bye!
Wait really?! I checked the comments on that stream and I didn’t see that. Oh I can’t wait!
Hey! I looked all over and I can’t find it. Could you post the link here?
Can you try to do your streams after 3 during weekdays but mostly any time on weekends please I have school and really like your streams
You’ve got it!
@@AvidMc thanks
I am trying to download all of your knowledge into my brain, but it's not big enough XD
Thanks so much for the compliment :D I'd like to say the same about your building skills! Give me them!
@@AvidMc 😁 Step 1: Stare at build for one hour... Step 2: Stare at build for five more hours 😅
@@Zeplington Time... it's always lots and lots of time :D
Avid you can just use snow golem but it can die when your in a biome that is very hot
I tried using snow golems, but the problem is if the player attacked a mob, the mob would start walking towards the player and ignore the next waypoint.
Are you thinking to post this mega build on the marketplace ?
I plan to eventually yes!
I should play this on stream someday in my life
Dude yes! That would be awesome. I’m almost done with it. The final vid for this project comes out in a few weeks.
@@AvidMc I'll wait ;)
i tried the same but the zombie keeps looking away and going on that direction what can i do?
Aaahh thi.. the theme of the rooms looks gayyi they have so much weird pink color ... Gayyi theme gay(y)
Avid, maybe check the comments on the 3rd avid’s secret streams🙃
Will do!
you should make the mobs attack the players or towers mabye
how did you do that? how armor stand deals damage i need help!!!!!!
Come join my discord. Well help you out.
What is your plan for the dark path of this quest?
You have to destroy the orb 👀
nice
Is there one for bedrock
A lot of this could be made in bedrock since the commands a similar in bedrock!
@@AvidMc so can u make it?
@@Deathreturneralbion with enough time yes!
Ok
I’m making my own u can check my channel
A new video!
I am so exited
It’s here it’s here!!
I got pinged for this uploading 3 days later…
Better late than never 😉
can you do something with werewolves please
please can you make a world download for this because it is insanely good
I’d love to! Once the main quest is done!
I re-watch the video it deactivates coward if you're wondering what the amethyst Tower does
That's right!
Hey by the way Avid thank you for responding to my text it really means a lot to me the first time I even found your channel it was from searching up how to build some cool Tower Defense games and then your video popped up ever since I watched your first video my life's been amazing in fact today we're having pizza sadly I can't bring it for you but I can bring it virtually have some pizza😃🫱🍕 also by the way the reason why I haven't joined your channel is because I don't got enough money
Oh and another thing that I couldn't fit into my other reply is that I've also gotten into your 11th part in Avid Adventures and so far I've liked it I hope you continue this series and have a good ending for it
I can't guess
I dare you to make a tower defense game in minecraft bedrock. (or you cant?)
Sounds tough! I generally play Java. I wouldn’t know where to begin for Bedrock 😅
@@AvidMc basically bedrock just updated toa bit of java, i’ve tried making a td game but the only problem’s i had was placing towers
Not really hard but to lazy
And the wave systems take atleast an hour
I am in bedrock and I wanna help make bosses
Come join my discord! We all make bosses.
First 40 minutes!
Thanks for watching! You’re part of the early crew!
I was killed by magic D:
There are worse ways to go
a
B
The ??? tower could instantly kill enemies.
This is awesome!