🦁 Planet Zoo Path Tutorial

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • In this Planet Zoo Tutorial, we'll go over basic path controls and techniques for creating natural pathing in your zoos!
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ความคิดเห็น • 226

  • @qwertyg7417
    @qwertyg7417 4 ปีที่แล้ว +205

    I just started planet zoo, and I find these kind of video's useful. The path system in this game is complicated. I think the path system in Zoo Tycoon 2 is easier.

    • @haileyseidner7084
      @haileyseidner7084 3 ปีที่แล้ว +9

      I miss ZT2 with all my being. And the modding was awesome!

    • @qwertyg7417
      @qwertyg7417 3 ปีที่แล้ว +3

      @@haileyseidner7084 yes agreed!

    • @flightlesslord2688
      @flightlesslord2688 ปีที่แล้ว

      I know right? Why not just use that system?

  • @victoriasyverson7490
    @victoriasyverson7490 4 ปีที่แล้ว +465

    Legit having so much fun with this game until I need to build a path. It's so bad 😭

    • @wonder777warrior6
      @wonder777warrior6 4 ปีที่แล้ว +5

      Victoria Syverson I’m having trouble with barriers:( why doesn’t my wall show? It’s a little concerning when I see those huge gaps.not sure. Guess I’ll figure out what I I’m missing eventually.

    • @victoriasyverson7490
      @victoriasyverson7490 4 ปีที่แล้ว +16

      @@wonder777warrior6 Yeah barriers are bad too, I love the customization and I love how the objects work but paths/barriers/walls would be so much nicer if they were point and click

    • @phantomrecluse7311
      @phantomrecluse7311 4 ปีที่แล้ว

      same same

    • @CookingWithClaus
      @CookingWithClaus 3 ปีที่แล้ว +4

      The game lacks a bunch of helpful user tools and the tutorials and interface doesn't mention some of the ones they do have. Being able to keep paths from automatically diverging to connect to each other should be one of the first options in the pathing menu, but it's not even displayed.

    • @ryured9064
      @ryured9064 2 ปีที่แล้ว +2

      Messing with terrain and building paths on it is a nightmare

  • @06SteveO
    @06SteveO 5 ปีที่แล้ว +146

    I have to say I’m quite disappointed that they didn’t do anything to change paths. Planet coaster fans were pretty vocal about their displeasure with paths in that game and I thought they’d do something this time around.

    • @DerXavia
      @DerXavia 4 ปีที่แล้ว +3

      yah its still a mess...

    • @suburbia2050
      @suburbia2050 4 ปีที่แล้ว +6

      I doubt there was time, Planet Zoo was concentrating on animal AI. There is a rumour that Planet Coaster 2 is being worked on, would make more sense for a core engine improvement to appear then.

    • @DerXavia
      @DerXavia 4 ปีที่แล้ว +2

      @@suburbia2050 somehow the engine has nothing to do with the path creation though.

    • @suburbia2050
      @suburbia2050 4 ปีที่แล้ว +2

      @@DerXavia of course it is, its about AI path finding in a world terrain that has unlimited possiblities, its not made of grids or blocks. The path mapping needs to make a link between the unlimited world terrain and an efficient AI that can handle thousands of vistor individuals that each one is meant to respond to the environment around. So yes a compromise and yes I am sure that they would hope to improve it as the engine matures. I would place money on re-write for Planet Coaster 2.

    • @DerXavia
      @DerXavia 4 ปีที่แล้ว +2

      @@suburbia2050 its still just a script and has nothing to do with the engine

  • @SukaNekoto
    @SukaNekoto 5 ปีที่แล้ว +220

    I feel like these should be things that should be so much more obvious and easier to the player... I never played Planet Coaster but I loved Zoo Tycoon 2 and I really have more of an admiration for how easy it is to do simple things like add paths and delete things. It's like Planet Zoo made things more hidden and complicated than it needs to be. Hope they fix it in the full version. The game has so much wonderful potential but I am so sad about these glaring flaws.

    • @suburbia2050
      @suburbia2050 4 ปีที่แล้ว +4

      Because its a more complicated game. Its based around the procedural generation and an AI that responds to the design of the environment. Therefore there will be hidden constraints. As that improves then it will have knock on effects on the design such as pathing. You either admire ease of placing paths or the procedural generation tech ;) There is a rumour that Planet Coaster 2 will be around the corner, so maybe there is some fundamental improvement there.

    • @SukaNekoto
      @SukaNekoto 4 ปีที่แล้ว +14

      ​@@suburbia2050 I still feel things should be more obvious. For example, it seems for making the grid path option to work, I need to have already placed an object first, and it's not realistic to place buildings before paving the path. I wish at least that the game would inform me that is what I must do if it's true. I also still don't know what the mass delete button on the bottom right corner is supposed to do other than delete plants, and the help info box doesn't give me enough information.

    • @suburbia2050
      @suburbia2050 4 ปีที่แล้ว

      @@SukaNekoto Thats because the terrain is not a grid, its a sea of endless possiblities. Each building object is an individual grid so you can align the "path grid" tool to a buildings grid if you hover it over an existing building first, but the building grids are all seperate unless of cause you just build a single giant building! So I see it more of a compromise, can it be improved? Yeah of course but I wouldnt expect anything until the engine is re-written, potentially for Planet Coast 2.

    • @SukaNekoto
      @SukaNekoto 4 ปีที่แล้ว +25

      @@suburbia2050 The point I'm trying to say is, as a beginner player, I wish the game explained how grids worked instead of me having to investigate how the game is made in order to play it. If there was a message in the game informing me that grids can only be made based on an already present object, it would be a lot better. Mostly, I'm trying to say that basic things like paths should be better explained in game. I shouldn't need to research on TH-cam how to play, I should already know from the game itself.

    • @erikmorgan6761
      @erikmorgan6761 4 ปีที่แล้ว

      @@SukaNekoto No need to go on and on. Just pick another game, I guess this game isn't for you.

  • @marky.9554
    @marky.9554 4 ปีที่แล้ว +47

    I'm seeing a lot of newbies getting confused by some of the controls. Once you know how to use Shift, Ctrl, Z, X etc well, and how to group, ungroup, create separate 'buildings' and combine them into one blueprint, it's like having superpowers. More vids covering this kind of stuff would be useful to a lot of folks.

    • @Centrioless
      @Centrioless 4 ปีที่แล้ว +8

      It's sht and unintuitive. Stop defending it. Go try to connect multiple paths with the same angle, and see if you can get a consistent sharp junction. You may need to remove and rebuild surrounding paths and hope it connect nicely.

  • @stonesnorthfield7807
    @stonesnorthfield7807 4 ปีที่แล้ว +42

    I just a a crocodile die of thirst while swimming in a large pool of water. His female companion was fine, stayed at 100% hydration. Fun times...

  • @hawkisdaboss5768
    @hawkisdaboss5768 3 ปีที่แล้ว +27

    All I want to do is have my paths go 90 degrees like they did in Zoo Tycoon.

    • @JustSomethingElse
      @JustSomethingElse ปีที่แล้ว +6

      Im finally starting to play Planet zoo after having owned it for a while and GOD DAMN is paths the bane of my existence

    • @Skye_Writer
      @Skye_Writer 5 หลายเดือนก่อน +2

      Yes, the ZT2 paths were so much easier, made more sense, were easy to get the width you needed/wanted, and it really wasn't that hard to get graceful curves into them. (I did an entire Marine Mania zoo without one straight angle in the paths or walls; it was actually harder sometimes to get the tank walls to take the curve I wanted than it was to get the paths to do it.)

  • @southernrebelatheart
    @southernrebelatheart 5 ปีที่แล้ว +60

    I figured out how to make plazas. In the paths, there is an "align to grid" option. Underneath that you can make the edges square. Select a piece of path that has already been placed and a grid appears. You can then select each section of grid you want the path texture to show on. The size of the grid will be different depending on the size of the path you placed.

    • @NamFlow
      @NamFlow 5 ปีที่แล้ว +6

      Exactly! It's a shame that he missed out this feature, because with that it's extremely easy to make those plazas.

    • @akihitochan
      @akihitochan 4 ปีที่แล้ว +8

      You can also select a building (such as an exhibit) and then build path surrounding the building using the align to grid option.

    • @ASHERZ7167
      @ASHERZ7167 4 ปีที่แล้ว +2

      Thank you! That is exactly what I was looking for.

  • @MadCheshireHat
    @MadCheshireHat 5 ปีที่แล้ว +3

    Just taking notes.
    + and - keys change path length.
    { and } change path width.
    Control key stops paths from snapping.
    Space toggles city angles.
    Use "T junction while joining path"
    Holding down Z gives more natural junction angles for forks.
    U and J raise and lower paths.
    Can turn off curved slopes in path settings.
    Can make railings appear in path settings.
    When a path has a bad or rough edge or angle, click to create a new path piece, then delete it. Game smooths edge out.
    Can attach paths to barriers. In path settings, check Snap to barrier.

  • @MrSteve1232
    @MrSteve1232 5 ปีที่แล้ว +18

    Been playing planet coaster since it came out and didn't even know about the click and delete to smooth the path (D'oh!) - So thanks for the awesome tutorial 😊

    • @Geekism
      @Geekism  5 ปีที่แล้ว +1

      Ha! It's super useful :D

  • @caemoxie1542
    @caemoxie1542 5 ปีที่แล้ว +5

    Honestly, my biggest nightmare with planet zoo right now is trying to manage paths connecting to usuable buildings. Tried a big project yesterday of an indoor, multi-level small enclosure house and info center, but nothing I could figure out to do made the actual guest facilities functional. Eventually just scrapped the whole thing. Will also admit to a bit of envy watching you use the snap alongside barrier function. When I was trying it for an underwater viewing area it left something more like a three foot gap, ended up having to tear down and rebuild large sections of two exhibits four or five times to force the paths to do what I wanted.

  • @mythic1617
    @mythic1617 4 ปีที่แล้ว +2

    I just bought the game and I can’t even have fun due to the horrible paths. I regret my decision

  • @LainWest
    @LainWest 4 ปีที่แล้ว +5

    I've found the best way to make large path segments is to use the Align to Grid option. It makes creation open areas really simple, although the game doesn't tell you about it >.> That I noticed anyway.
    Not sure if this option was in the Beta though, I only got the game a few days ago. It's a great addition though.

  • @LittleSchleich
    @LittleSchleich 5 ปีที่แล้ว +10

    Lmao I'm so addicted to these videos as I cant play the game myself. I watch these back to back and had 2 times the luck that when I finish one video you uploaded a new one. Awesome

    • @Geekism
      @Geekism  5 ปีที่แล้ว +3

      Happy for you to play vicariously through me :)

  • @snailrancher
    @snailrancher 5 ปีที่แล้ว +15

    Everyone (including Canadians) say “zed” rather than “zee,” except Americans. No need to “correct” yourself.

    • @BoAngles
      @BoAngles 5 ปีที่แล้ว

      Great point, Snail Rancher! Now we're talking in other people's comment sections. ;)

  • @Branes51
    @Branes51 2 ปีที่แล้ว +2

    I am so disgusted with Frontier since Planet Zoo. After 5 years of everyone who every played Planet Coaster complaining about the horrible pathing system (not counting Alpha and Beta) , they carried it over to Planet Zoo with EXACTLY the same problems. What is wrong with these programmers? Why can't they come up with a decent path system? I'd be much happier putting down one block at a a time just like RCT3 with path covers than to fight the rubber band nonsense that is the PC and PZ path system. Or at least give us an invisible path that can be covered with terrain paint. But nobody had tried to address this issue and it is a game breaker for both games. After playing PC for hundreds of hours since Alpha, I played Planet Zoo for about two hours and after trying to place one building and getting the path to connect properly, I said, screw it. Not going to fight the path system any more. So, I'm uninstalling Planet Zoo and I'll probably never buy another Frontier game. They don't care about their customers. And I'm no teenager. I'm 71 and have been playing video and pc games since 1979. I also was a programmer and pc expert so I know what they COULD do, but haven't. For a workable pathing system, check out cities skylines.

    • @qu3tzal790
      @qu3tzal790 ปีที่แล้ว

      I know this comment is old, but I'm totally agree with you, It's surprising that older games such as RCT3 or even Zoo tycoon 2 have better pathing system. The crazy things with Frontier is that the path system still sucks even in more recent games like in Jurassic World Evolution 2.

  • @Breakable_Pencil
    @Breakable_Pencil 5 ปีที่แล้ว +30

    Who else doesn't even have PZ but is still watching all the tutorials lol

  • @SpecklesTeeV
    @SpecklesTeeV 8 หลายเดือนก่อน +1

    How do you connect both paths in the entrance of a sandbox or franchise park?

  • @flightlesslord2688
    @flightlesslord2688 ปีที่แล้ว +1

    Why not just recreate the system that Blue Fang had in Zoo Tycoon 2? There was literally nothing wrong with that....

  • @michibichi2212
    @michibichi2212 4 ปีที่แล้ว +4

    really weird that they have such a clunky terrible path system in an otherwise great game series

  • @jeans1515
    @jeans1515 4 ปีที่แล้ว +2

    Id love a video on how to start a zoo. I always stare at the blank park for like hours...

    • @tina9906
      @tina9906 4 ปีที่แล้ว +1

      jeans1515 go to steam workshop and people have things like pre built zoos so you can build off of that until you get the hang of it :)

  • @sunnyquartz
    @sunnyquartz 5 ปีที่แล้ว +3

    im curious. cant you build a big block of path on a grid and it all connects? what if you made that into a shape and then smoothed it out on the edges to make a plaza

  • @lameaker
    @lameaker 5 ปีที่แล้ว +3

    I bought an animal that goes into water a lot and I want my visitors to observe but I don't know how to get my path down there. Can you help me out?
    Good work from you as always!

  • @amber4305
    @amber4305 5 ปีที่แล้ว +3

    Thank you so much for making tutorials I've been struggling so much as a new planet player

  • @uk_themepark_crazy9314
    @uk_themepark_crazy9314 5 ปีที่แล้ว +4

    Great video love watching your videos so keep up the good work btw the tutorial helped a lot :)

    • @Geekism
      @Geekism  5 ปีที่แล้ว +1

      Thank you :)

  • @nassapa
    @nassapa 4 ปีที่แล้ว +2

    As much as I love the game, one little feature I would absolutely love with the pathing system is the ability to choose what type of railing you want on the path.
    I believe Zoo Tycoon 2 had a similar system with their elevated paths. What'd be even better would be if you had the option to choose barrier fences as your path railings!

  • @maestroveale
    @maestroveale 4 ปีที่แล้ว +1

    How can you make a roundabout like the one you have in your zoo at the end?

  • @MrAlmost4
    @MrAlmost4 5 ปีที่แล้ว +2

    Yesterday I was trying to build a bridge with the paths, never played Planet Coast, so took me about an hour to work out how to do it. Great video!

  • @pamellanunes2337
    @pamellanunes2337 4 ปีที่แล้ว +1

    I need help...I've seen a bunch of videos about paths and placing faicilities but it seems that maybe i'm the only one dumb enough to struggle with this.... I cant place any facilities on elevated paths as you would be able to do on ground. It just says "obstructed" can you make a tutorial on this please?? :)

  • @kimochin0
    @kimochin0 5 ปีที่แล้ว +2

    Thank you so much.. I almost went insane trying to create a plaza
    Also thank you for the link of Silv's tutorial.

  • @cumbriandoddy
    @cumbriandoddy 5 ปีที่แล้ว +2

    Great video! It’s just shame there hasn’t been more improvements made to the pathing system for plaza’s.
    I suspect it would have been one of the top features requested from creators from Planet Coaster - even just a tool to fill the space between gaps. Really hope there are some surprises to come but a bit disappointed if not.

  • @Manondeju
    @Manondeju 5 ปีที่แล้ว +1

    Struggling with (I guess a bug) paths not being able to be placed next to building/fences.. Makes it a bit hard. Still very usefull tutorial, so thanks for that!

  • @shigeminotoge4514
    @shigeminotoge4514 ปีที่แล้ว

    I know this video is old, but man I've been really struggling with this and I have had absolutely enough. Is there a way to consistently ('cause I can get it to happen as a fluke sometimes) get paths leading out from two adjacent buildings to not meld with the main path they're joining to if it's perfectly straight? I always place buildings about 4m from the main path to keep lines out of the main thoroughfare.and sometimes I want those paths to be a different colour that the main plaza, to distinguish it, but 9/10 times, upon the second building connecting to the main path, the entire thing just melts together and if I try to change a bit of it, I change ALL of it.

  • @Gentlehag
    @Gentlehag 4 ปีที่แล้ว +1

    How can I place things like a vivarium on a path?

  • @pascale.lefebvre
    @pascale.lefebvre 4 ปีที่แล้ว +2

    That shitty path system makes me miss the old school Roller Coaster/Zoo Tycoon one. I can't believe it's been 20 years and their path editor was WAY better...

  • @melker___3255
    @melker___3255 4 ปีที่แล้ว +1

    why can't they just add a "fill" function to the path system to fill in the holes that end up when creating plazas. one single wide road looks alot more natural than unevenly placed trees to cover it up

  • @elliot3407
    @elliot3407 4 ปีที่แล้ว +2

    What to do when “terrain modification failed” prevents me from playing pathways?

    • @_snowfall4795
      @_snowfall4795 4 ปีที่แล้ว

      I found that I had to uncheck flatten terrain because it was a path connecting from a slightly uneven enclosure boundary and so couldn't flatten

  • @x8Ball
    @x8Ball 4 ปีที่แล้ว +1

    You are so good at this!
    I want more tutorials!
    Btw how and where do you get your inspiration from? Like as soon as i put down a building my head just hit pause 😅

  • @Aquatictigress
    @Aquatictigress 5 ปีที่แล้ว +2

    Oh thank you! I needed this. I didn’t really play planet coaster so every tutorial helps

    • @kimochin0
      @kimochin0 5 ปีที่แล้ว

      I feel you... it takes a lot of patience to get used to this lol

  • @shivala
    @shivala 5 ปีที่แล้ว +1

    Please do an exhibit tutorial - I seriously don't understand the controls and how to even build one

    • @MadCheshireHat
      @MadCheshireHat 5 ปีที่แล้ว

      I was able to make a couple but they're kinda wonky-shaped...

  • @elem_mele
    @elem_mele 5 ปีที่แล้ว +1

    Sincerest thanks on behalf of future me's sanity! Great tutorial -- very easy to follow.
    now i just need to get my grubby hands on the game and we'll be set!

  • @matthewgordon799
    @matthewgordon799 5 ปีที่แล้ว +1

    I was wondering one thing about Planet Zoo, in planet coaster we couldn't put water in cement is it the same type of thing in this game?

  • @Scraplio
    @Scraplio 5 ปีที่แล้ว +2

    Can you the african buffalo next vid

  • @myhybrid09
    @myhybrid09 5 ปีที่แล้ว +1

    It's one thing I learned with PZ, if you play on a laptop, better have a mouse available!

  • @Chosen1Creator
    @Chosen1Creator 4 ปีที่แล้ว +1

    One thing I would love for paths is an option to have paths built on terrain when the path goes up and down. It would make building paths that go up a hill or underground so much easier.

  • @sandworms9451
    @sandworms9451 4 ปีที่แล้ว +1

    Thank you so much for this video.
    I was feeling overwhelmed by the counter intuitive path system but now I feel like there's so much fun to be had with it.

  • @n0t3book2
    @n0t3book2 4 ปีที่แล้ว +1

    I mean, I find paths easy. I’m new and I just wanted the know how to make paths go up, Thank you!

  • @cyriaangel831
    @cyriaangel831 3 ปีที่แล้ว

    This is stupidly complicated. Why does there need to be a 13min video about PATHS lol. I was enjoying this game until I couldn’t put the path how I wanted it. It’s better in Jurassic world, which frontier also made. How tf did they managed to make the pathing system in this game so garbage?

  • @alexanderfaber-rod7372
    @alexanderfaber-rod7372 5 ปีที่แล้ว

    Ok idk if you’re struggling with earning cc but a super easy method is to buy a male and female zebra, antelope, buffalo or basically any animal that doesn’t have 5 dedicated pages in the animal trade and breed them.
    I think I went from 50 to 1500 in like three hours with lions, ostrich (doesn’t work anymore), and zebra

  • @DiaborMagics
    @DiaborMagics 2 ปีที่แล้ว

    I am stuck with my staff paths... I'm trying to make a staff facility block with the buildings snapped to each other, but this puts the doors close to each other and the pathing just doesnt want to cooperate. It skips a door, or gives me weird angles.... very annoying.

  • @kennethbradshaw9613
    @kennethbradshaw9613 4 ปีที่แล้ว

    They really need to make the paths movable and edit-able once they are placed like you can do with the barriers. I REALLY feel like that would remedy alot of the issues that make the path system a pain in the ass. Not a fix-all, but def would a huge step in the right direction if they did something like that. It also seems like it wouldnt be overly difficult for devs to do somthing like that. Now, im not 100% sure about that statement, seeing that I'm not a game developer, but if they already have a system for barriers then it SEEMS like applying it to paths wouldnt be super hard. All of this is only my opinion of course.

  • @Eeppydeepy
    @Eeppydeepy 10 หลายเดือนก่อน

    As a visual guide
    Path Menu
    -Three options on left sidebar:
    -Paths (for visitors)
    -Queue lines (for rides)
    -Employee paths (traversable by employees only)
    -Other options:
    -Style (each with a different style of curb / railing)
    -Delete path
    -Path options (settings symbol page)
    -Length / Width
    -(+ / -) to adjust length of path
    -( { / } ) to adjust width of path
    -Angle snap
    *If angle snap is on, the path will move at the interval of the angle
    -Align to grid / Square edges
    -Curb / Railing (on ground or elevated)
    -To add a curb or railing to an already placed path, reclick the path section
    -”Align path to barrier”
    -”Use T junction when connecting”
    -Curve Slopes
    -Path Supports (only for raised paths)
    -Tunneling (only for underground paths)
    Placing Paths (On Ground)
    -Click where you want the path to begin and continue clicking to lay more pathing
    -If path auto connects to somewhere you don’t want it to, use ctrl to free place
    -Use align to grid for squared and right angled pathing
    *pathing aligned to different grids may not connect to each other
    -Turn off angle snap (space bar) for smoother path laying when changing direction
    -Turn on “Use T junction when connecting” (Z) to force a right angle connection between two paths
    -If splitting a path into two different paths causes a weird looking corner, click the weird corner, placing a path section, then remove the path section you just added
    Placing Paths (In air)
    -(U) or (J) keys will move pathing up or down, respectively
    *This can also be done by holding the path and moving the mouse up
    -If path supports are selected, raising the paths will create pole structures underneath
    Plaza Building (5:15)
    !More detailed instructions linked to another video by Silvarret
    Method 1
    -Place path along the edge of the desired plaza area
    -Use crtl to create a new path splitting from one end of the original path
    -Connect second path to the other end of the plaza area
    -Connect the middle section between the two paths. This should create small nonpath areas between the connections
    *Hide nonpath pieces with construction materials (path type dependent) or nature. Be creative!
    Method 2
    -Use corner hack (in ‘placing paths’ section) to make a large section of pathing
    *CAUTION! This makes the whole path section one piece, meaning if you want to delete some of it, the game will delete the whole section

  • @sarahann1043
    @sarahann1043 3 ปีที่แล้ว

    How do I prevent guests from walking through walls and fences, it really sucks that I build a cool thing and the guests WALK RIGHT THRU IT

  • @TheRealSweedie
    @TheRealSweedie 5 ปีที่แล้ว

    Why they didn't fix this is absolutely beyond me... by far the biggest complaint people had with PC and they straight up just carried it over?? It is literally the thing that will make me not buy this game, I just can't deal with it...

  • @xiaria
    @xiaria 4 ปีที่แล้ว

    I'm just wondering why you made the wide path like that and didn't just use the grid?? i dont make paths any other way because the grid works so much better. especially when making large buildings for staff buildings or a large restaurant.

  • @peaceluvfever
    @peaceluvfever 3 ปีที่แล้ว

    Most of the video, I hated the way Planet Zoo did paths...but when he started putting trees and stuff to cover the triangles, I didn't mind so much 😌 I always forget/don't want to do decorations and the poorly designed pathing system encourages me to 🤣🤣

  • @pixel-ink
    @pixel-ink 3 ปีที่แล้ว

    How do you adjust the existing path after already laid down? And how do you adjust the height of existing paths (that is off ground)? Does Planet Zoo allow you to adjust "nodes" like in city skylines?

  • @jessimarim_m9387
    @jessimarim_m9387 4 ปีที่แล้ว

    Hi can anyone help! my game wont let me put paths near barriers. Even with snap to barrier on, it says 'terrain modification failed'. So if i start building a habitat next to an already existing barrier'd habitat, I struggle getting the keeper door in or building connecting paths nearby. I have to move the barrier far enough away to put a connecting path down, which can get annoying with animals involved. I thought it was part of the game until i started watching tutorials and I noticed noone seems to have the same problem???

  • @Ilikebigbums100
    @Ilikebigbums100 4 ปีที่แล้ว

    I'm really struggling with connecting existing paths to buildings/habitat doors. All of my straight paths when trying to connect to a facility or habitat door deforms the whole thing or just can't connect due to obstruction, any ideas what I'm doing so wrong?

  • @JohnJinks-m1z
    @JohnJinks-m1z ปีที่แล้ว

    What I am trying to figure out is how to make a completly filled in circle pathway plaza with different colored path then surround it with a completed squared pathway connected to it without any spaces.

  • @INKI_teh_Rogue
    @INKI_teh_Rogue 4 ปีที่แล้ว

    Challenge time. Try creating a path a few meters high, shaped like a filled in circle.... Irrigating how hard it is to do. If I can draw a circle and colour it in in 2 seconds, there's no reason for the Devs to make such a simple design demand in game =|

  • @candyskiies1128
    @candyskiies1128 หลายเดือนก่อน

    even when i press cntrl it still attaches to the closes path which is really annoying, do i need to fix the path settings or something?

  • @thecharityguy5109
    @thecharityguy5109 3 ปีที่แล้ว

    I'm never good at making detail parks. Even though I watch for ideas and such I still can not make my zoos worth making videos about :(

  • @TheCheekyhalfling
    @TheCheekyhalfling 2 ปีที่แล้ว

    The awful awful pathing in this game totally ruins it for me. Let me place them where i want! Overly complicated for no reason, it even limits creativity.

  • @xXOFrannieOXx
    @xXOFrannieOXx ปีที่แล้ว

    Omg thank you so much, the frustration was really getting to me and this helps so ffinf much. Thank you thank you thankyou

  • @viktor111h
    @viktor111h 3 ปีที่แล้ว

    calling the path system "a little janky" is a hell of an understatement. It is the worst path building system ever designed for a video game.

  • @Littlecrunchy
    @Littlecrunchy 5 ปีที่แล้ว

    The biggest new issue for me starting day 3 has been obstacles that the game says is there blocking a path but I can't see anything and can't seem to figure out a way of removing the obstacle! Please tell me you have a solution?

  • @susancadot3884
    @susancadot3884 4 ปีที่แล้ว

    Just started playing with Planet Zoo and you should see m e trying to create an exhibit with an overlook. Abysmal.

  • @Philtopy
    @Philtopy 3 ปีที่แล้ว

    I really want to have fun with this game but I cant even built the most simple ideas because I am stuck on the paths for so long -.- It feels like the paths dictate how I have to build, not vice versa ...

  • @NhanNguyen-rp4uq
    @NhanNguyen-rp4uq 4 ปีที่แล้ว

    It’s ridiculous sometimes I put a food bowl or random tree in mid air and it still passed the tutorial quests.
    The game definitely needs to improve building mechanics to help the game make logical sense.

  • @jordanscheufeli4084
    @jordanscheufeli4084 9 หลายเดือนก่อน

    The path and barrier systems are a nightmare. Making a simple square or rectangular habitat with paths around it is just the worst.

  • @quirklesshero7859
    @quirklesshero7859 4 ปีที่แล้ว

    I'm a total noob because I need to know how to make a big circular path (small ones are easy thanks to snapping) to place like a huge monument in the middle. can't get the paths to curve the way I want to. and all path tutorials don't show those.

  • @williamruff1331
    @williamruff1331 ปีที่แล้ว

    This game is way more complex and stressful than it needs to be… work zones make like no sense why is that a feature in the game? Seriously ruins the game in my opinion

  • @miguelrodrigues8504
    @miguelrodrigues8504 4 ปีที่แล้ว

    Hi I have a doubt. How to elevate slightly the path above the ground. Not like the U/J key, but like some centimetres?

  • @Han-td9dr
    @Han-td9dr 6 หลายเดือนก่อน

    Playstation here trying anything before I give up on the game 😢 this has been helpful thank you

  • @bread5240
    @bread5240 3 ปีที่แล้ว

    95% of people are here because we wanna know tips, not how to place a fucking path and use hotkeys to make it longer, that is legit on screen 90& of the time

  • @ooXChrissieXoo
    @ooXChrissieXoo 3 หลายเดือนก่อน

    It’s 2024 and path is still preventing me from playing 😢

  • @makanivalur
    @makanivalur 5 ปีที่แล้ว +1

    Oooh I'm very excited for this tutorial. I've been struggling with paths and building a little bit, probably because I never played Planet Coaster. These tutorials are super useful, thank you!

    • @Geekism
      @Geekism  5 ปีที่แล้ว

      Glad they help!

  • @marcel-xs5ng
    @marcel-xs5ng 2 ปีที่แล้ว

    Is it planned to fix all these bugs with the paths? I mean it really is getting me mad with all the small holes in between. Its just frustrating that something like that is still a thing

  • @LoveLaw
    @LoveLaw 3 ปีที่แล้ว

    I really struggle to make paths in blueprint builds from the workshop for some reason.

  • @susanwilson9241
    @susanwilson9241 5 ปีที่แล้ว +1

    I'm loving these tutorials you're doing. Thank you so much!

  • @alexanderfridayeagle9146
    @alexanderfridayeagle9146 4 ปีที่แล้ว

    But what if you allign it to a grid? Can't you make plazas that way or am I missing something?

  • @brittanyanderson3183
    @brittanyanderson3183 2 ปีที่แล้ว

    Is it possible to Have more than one square placed when you use align to grid tool?

  • @Me30966
    @Me30966 3 ปีที่แล้ว

    "So eh we eh are eh going to eh..." (Not tryna be rude, its the truth and its anoying to me but im not trying to be mean.)

  • @kantoterror6165
    @kantoterror6165 3 ปีที่แล้ว

    Dammit!!!! Why is it always obstructed?? Im furious!!!!

  • @sueze3300
    @sueze3300 4 ปีที่แล้ว

    I'm new to planet zoo and new to this windows pc yikes! how does one delete paths that go wrong ?

  • @kantoterror6165
    @kantoterror6165 3 ปีที่แล้ว

    Cant create an entrance path if building next to each other, i rage quit in this game!!!

  • @bakiegaming
    @bakiegaming 5 ปีที่แล้ว

    VERRY useful tutorial, I might need to watch it back a few times if I fogot shortcuts, but I think this will definitely help me create natural pathing and plazas which I couldn't do right now! Although I did use the grid checkbox to create some sort of plaza, but couldn't make it to work everytime. So thank you very much! Looking forwards to more tutorials!

  • @wendyj1663
    @wendyj1663 4 ปีที่แล้ว

    I am having trouble puttting things on to a raised path like a solar panel?

  • @paiynz
    @paiynz 5 ปีที่แล้ว +1

    Hey, quick question if you buy the planet zoo deluxe edition will more things come out in the future and do you get to keep your parks to the main game so like a beta park to the release Please reply also love your videos 💖 not quite 2nd this time throw 😂

    • @Geekism
      @Geekism  5 ปีที่แล้ว

      Beta saves will be deleted after the beta unfortunately... the deluxe version gets you beta access, 2 exclusive animals, artwork and soundtrack

    • @paiynz
      @paiynz 5 ปีที่แล้ว

      Geekism that’s a shame about the parks not saving but thanks for the quick reply!

  • @MBlu3
    @MBlu3 4 ปีที่แล้ว

    Dislike every video that starts with "please subscribe"

  • @BlackShepherdAzzy
    @BlackShepherdAzzy 4 ปีที่แล้ว

    Can someone PLEASE tell me how to do guest gates? I’m trying to put lemurs into a lemur building so my guests can walk through but every time i install the guest gate the lemurs or boxed and it’s an invalid destination. It’s incredibly frustrating

    • @BlackShepherdAzzy
      @BlackShepherdAzzy 4 ปีที่แล้ว

      ScarletSc I did get it to work, but it just made the animals super stressed so I was like screw it and deleted it

  • @Bethgael
    @Bethgael 3 ปีที่แล้ว

    Still referring this a year on. Good lord I hate [aths!

  • @BigManMitchell
    @BigManMitchell 6 หลายเดือนก่อน

    Dude i wish they make it like the jwe2 path system

  • @American_Man_1776_TEA_Time
    @American_Man_1776_TEA_Time 4 ปีที่แล้ว

    I have problems connecting the path to the train station

  • @m00n_gazer_k1tun3
    @m00n_gazer_k1tun3 3 ปีที่แล้ว

    How do you remove the fencing on the paths?

  • @landonfun1367
    @landonfun1367 ปีที่แล้ว

    How do you connect paths and queue path together

  • @Plague_Doc22
    @Plague_Doc22 5 ปีที่แล้ว

    It's so stupid how I have the beta..yet refuse to play it...because I want to enjoy the game in its full glory and not feel like i'm re-doing anything. But end up watching hours of gameplay to get my fix lol.

  • @MisstoryPlaysSims
    @MisstoryPlaysSims 5 ปีที่แล้ว

    I can't make any paths connect after I placed a barrier/habitat nearby. I can't even place a facility near it anymore as it won't connect to the main path. Any ideas how to work around this? I keep making extra paths parallel to the main ones to place buildings or even to continue the path after my habitat is done.

  • @ChildRuthless
    @ChildRuthless 4 ปีที่แล้ว

    I've literally turned the game off a few times because the path system is so frustrating. I just cannot get the game to create stairs! The U and J controls just will not work. I've tried everything. I can make a path elevated but just cannot get it then connect to the floor!
    Any suggestions?