Can you help me brother? I need that if you stand in the player counter with 2 guys it teleports both players into a different rift to a location is it possible please brother
I'm not sure about how to do it with them standing in it(some sort of player detective device), but if you go into the team selector and enable it when whatever the player selecting thing counts both players. Then on the output tab, under "on player counted" and select two different rifts and make the players teleport to them. Then on the first rift make the team whatever and class whatever and only that team and class can get teleported to the rift. Do a different team/class for the other rift and if the players are those team and class they should teleport to the different teleporters. So sorry if this made no sense but that's pretty much what I did and it worked for me.
@@zzztaryn I think I found a solution if you're still needing help. I used a button with the event of "transmit for all players..." on the player counter. Then the player counter had the event of "on players counted" it connected to the teleporter that activated it. On the teleporter there were 10 teleporters connected to it (10 targets) and it had the setting of cycling on each teleport "Change Teleporter Target = On Entry". I also had it so the destination of the teleporters would disable themselves when the player teleported through so multiple players couldn't go to the same one (destination) when the changing loops back around. I hope that made sense and helped if you're still needing this information.
How do you set how many players you want to count? For example: in my map, the amount of players can vary. So, if there are 5 players, how can I make it _/5?
Yes here’s how. Make it so that a device such as class selector makes on you on a different team. Then set the teleporter that’s teleporting everyone to only teleport people from their team
THANKS SO MUCH this is exactly what i was looking for, subbed 👍👍
Thank you bro, this is very cool since they broke the mutator method
Hey what settings would I use if I use the timer device I’m trying to have the teleport… move players back and forth between two locations
Thank you, I needed this.
Excuse me, How can I make all of the players teleport in a different teleporter each?
teams
@@ruhq2359 lo it was 3 months ago
@@pablooliveira2410 never know
Can you help me too? @@pablooliveira2410
Paperly, does it work if I use this method to teleport 12 people to one rift at the same time?
this is huge man, tysm
Can you help me brother? I need that if you stand in the player counter with 2 guys it teleports both players into a different rift to a location is it possible please brother
I'm not sure about how to do it with them standing in it(some sort of player detective device), but if you go into the team selector and enable it when whatever the player selecting thing counts both players. Then on the output tab, under "on player counted" and select two different rifts and make the players teleport to them. Then on the first rift make the team whatever and class whatever and only that team and class can get teleported to the rift. Do a different team/class for the other rift and if the players are those team and class they should teleport to the different teleporters. So sorry if this made no sense but that's pretty much what I did and it worked for me.
Thank you very much yes it worked
Thank you SO MUCH BROOOOOO🙏🙏🙏🙏🙏🙏
How did you made that the player counter counts the bot ?
Thanks so much!
Thank u ur helping me so much
Thank you!
Can you do an update to this video, they changed the function of it 😢
how many of these would i need if i have 10 different spots for a players to spawn at ?
Have you found a solution,? Im having the same problem
@@zzztaryn I think I found a solution if you're still needing help. I used a button with the event of "transmit for all players..." on the player counter. Then the player counter had the event of "on players counted" it connected to the teleporter that activated it. On the teleporter there were 10 teleporters connected to it (10 targets) and it had the setting of cycling on each teleport "Change Teleporter Target = On Entry". I also had it so the destination of the teleporters would disable themselves when the player teleported through so multiple players couldn't go to the same one (destination) when the changing loops back around. I hope that made sense and helped if you're still needing this information.
Oh you also need the "compare player count" on "do not compare" like in the video
How do you set how many players you want to count?
For example: in my map, the amount of players can vary. So, if there are 5 players, how can I make it _/5?
I think it doesn't matter since it doesn't compare the amount of players
Thank you
The on island settings isnt here anymore what do i change it to, cause its all different now
this helped a lot
Thx
How do you make it so in a 1v1 if someone dies you go back to the start
tysm man
is there a way that i can teleport everyone except me?
Yes here’s how. Make it so that a device such as class selector makes on you on a different team. Then set the teleporter that’s teleporting everyone to only teleport people from their team
Can you help me with my map creation please
Hi cutler
thank you so mouch
Hi how do I make a player teleport just 1 player the 1 I choose or random
I am stuck , how do you make it so when you eliminate someone you teleport???
Elimination manager and teleporter
How do you have a player count on a ui like a 5v5 kinda like r6
TY
Bro but how can i teleport the other players without me
hey man, your discord name doesnt work bro
What setting for teleporter
what
your discord user name isnt working. I have some questions for you, can you re-type your discord here? Thank you