Great job on covering what is inside of the new DM Screen. I wasn't sure if I am going to purchase it or not. This will help me make a decision. Congrats on the sponsorship as well.
Weather is one of the things I constantly forget about as a DM unless the adventure I'm running calls for it or the players ask. Having s weather table right in front of me will help me remember weather exists.
You are 100% on skills mixing with different abilities! This should be more emphasized, because I think it opens more doors for creativity. I always have a DM screen, but I rarely actually reference what it says on the inside. I think it's mostly because I'm always standing and don't want to crouch down to read it. Looks like it'll have useful information though.
I think the info on the screen is def good for new DM's. Since I have gone screenless, I don't need that info, but I sometimes miss having the conditions at hand. It's all info that can be printed off and put onto a homemade screen instead of giving Wizards your hard earned $, but that said, it is something I would have picked up when I was first starting dm'ing. Thanks Diana, for the vid. I was wondering how this screen differed from the 2014 screen.
agreed that the measurements should be in both imperial and metric, there are lots of people playing D&D outside america! Fully appreciate Intimidate using a variety of skills, Vizzini would have used intelligence and found it inconceivable that it only relies on brute strength!
1. HOW THE FLIP - did they not include a summary section on Weapon Mastery? Are we expecting that whole table to be on a Character Sheet? 2. 2/3rds of the last section on Travel? Hey, if you want to boost another pillar, just put that in the adventures 3. The folder is... unhelpful. They should have included a tear out sheet of the Conditions so you can make them into hand-out cards. 4. So many changes to Grappel and Unarmed strikes... That should be on there. 5. I appreciate the larger text... as an older man wearing glasses. Compared to Pathfinder's GM Screen it's much easier to read. 6. I have alligator clips and multiple pages up to improve NPCs.
My habit for typing the name for the "new" edition is 5.24, but when I say it , it is just "five twenty-four". YMMV & that is fine. I do know of 2 YT channels that are using 5.24 also, though one when he speaks it says five point twenty-four. So, variance abounds.
Being able to use strength for intimidation checks is a level 3 barbarian class feature (only applies while raging and includes other skills). To just let anyone use their strength to make intimidation checks just because their str is better than their cha definitely takes away from barbarians specifically Theres no reason the DM cant just house rule it or allow it given context or whatever specific situation youre in, but its not a core rule. It should not be the default for everyone. Letting players do things their features or core rules dont say they can do potentially takes specialness away from abilities and featues of other characters at the table and thats gonna feel awful Its like if your fighter says "i hit him from behind so that should count as a sneak attack, right?" And then the DM allows them to roll 3d6 damage, the rogue at the table is going to be like "yo what the hell am i even playing rogue for??"
I'm just going to copy and paste this from the 2024 PHB "Each skill proficiency is associated with an ability check. For example, the Intimidation skill is associated with Charisma. In some situations, the DM might allow you to apply your skill proficiency to a different ability check. For example, if a character tries to intimidate someone through a show of physical strength, the DM might ask for a Strength (Intimidation) check rather than a Charisma (Intimidation) check. That character would make a Strength check and add their Proficiency Bonus if they have Intimidation proficiency."
@@bradleyhurley6755yeah yeah quoting the rulebooks without context of how applicable these rules are for a situation is all well and good, but genericus mcfighterman the 3rd isnt going to intimidate the spy that already made peace with it being over for him by flexing on him while packing a personality as forceful as a wet sock and a voicecrack. that might get genericus mcfighterman the 3rd somewhere in a stareoff with the gladiator he's about to face in the arena, but doesn't apply to every situation. the barbarian might be able to get something out of the spy by using his rage to don a mask of unrelenting cruelty. that said, without quoting any book the dm decides if and what dice are rolled and players should expect class features to be useful way more than the dm bending the rules for them because they like the numbers better.
"How the hell does ginny di do it, Fuck!" caught me so off guard I'm laughing my ass off XD
Great job on covering what is inside of the new DM Screen. I wasn't sure if I am going to purchase it or not. This will help me make a decision. Congrats on the sponsorship as well.
Weather is one of the things I constantly forget about as a DM unless the adventure I'm running calls for it or the players ask. Having s weather table right in front of me will help me remember weather exists.
That small rant about Fahrenheit is very telling. As a Celsius user, it makes no sense
I use Celsius and Metric for everything despite being here in the US; it makes infinitely more sense.
Just go with Kelvin.... Your party members will be extremely confused at first
You are 100% on skills mixing with different abilities! This should be more emphasized, because I think it opens more doors for creativity.
I always have a DM screen, but I rarely actually reference what it says on the inside. I think it's mostly because I'm always standing and don't want to crouch down to read it. Looks like it'll have useful information though.
I think the info on the screen is def good for new DM's. Since I have gone screenless, I don't need that info, but I sometimes miss having the conditions at hand. It's all info that can be printed off and put onto a homemade screen instead of giving Wizards your hard earned $, but that said, it is something I would have picked up when I was first starting dm'ing. Thanks Diana, for the vid. I was wondering how this screen differed from the 2014 screen.
agreed that the measurements should be in both imperial and metric, there are lots of people playing D&D outside america! Fully appreciate Intimidate using a variety of skills, Vizzini would have used intelligence and found it inconceivable that it only relies on brute strength!
1. HOW THE FLIP - did they not include a summary section on Weapon Mastery? Are we expecting that whole table to be on a Character Sheet?
2. 2/3rds of the last section on Travel? Hey, if you want to boost another pillar, just put that in the adventures
3. The folder is... unhelpful. They should have included a tear out sheet of the Conditions so you can make them into hand-out cards.
4. So many changes to Grappel and Unarmed strikes... That should be on there.
5. I appreciate the larger text... as an older man wearing glasses. Compared to Pathfinder's GM Screen it's much easier to read.
6. I have alligator clips and multiple pages up to improve NPCs.
My habit for typing the name for the "new" edition is 5.24, but when I say it , it is just "five twenty-four". YMMV & that is fine. I do know of 2 YT channels that are using 5.24 also, though one when he speaks it says five point twenty-four. So, variance abounds.
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"...and you're the wizard " does the DC depend on the character?
Being able to use strength for intimidation checks is a level 3 barbarian class feature (only applies while raging and includes other skills). To just let anyone use their strength to make intimidation checks just because their str is better than their cha definitely takes away from barbarians specifically
Theres no reason the DM cant just house rule it or allow it given context or whatever specific situation youre in, but its not a core rule. It should not be the default for everyone.
Letting players do things their features or core rules dont say they can do potentially takes specialness away from abilities and featues of other characters at the table and thats gonna feel awful
Its like if your fighter says "i hit him from behind so that should count as a sneak attack, right?" And then the DM allows them to roll 3d6 damage, the rogue at the table is going to be like "yo what the hell am i even playing rogue for??"
I'm just going to copy and paste this from the 2024 PHB
"Each skill proficiency is associated with an ability check. For example, the Intimidation skill is associated with Charisma. In some situations, the DM might allow you to apply your skill proficiency to a different ability check. For example, if a character tries to intimidate someone through a show of physical strength, the DM might ask for a Strength (Intimidation) check rather than a Charisma (Intimidation) check. That character would make a Strength check and add their Proficiency Bonus if they have Intimidation proficiency."
@@bradleyhurley6755yeah yeah quoting the rulebooks without context of how applicable these rules are for a situation is all well and good, but genericus mcfighterman the 3rd isnt going to intimidate the spy that already made peace with it being over for him by flexing on him while packing a personality as forceful as a wet sock and a voicecrack. that might get genericus mcfighterman the 3rd somewhere in a stareoff with the gladiator he's about to face in the arena, but doesn't apply to every situation. the barbarian might be able to get something out of the spy by using his rage to don a mask of unrelenting cruelty.
that said, without quoting any book the dm decides if and what dice are rolled and players should expect class features to be useful way more than the dm bending the rules for them because they like the numbers better.
❤🙏🙏❤️
2 Don 4 Dee