Especially giving all the content we were unlocking in the tuckboxes, it feels sufficiently high. The fact you can arrange your dungeon so many different ways makes it fun. You certainly don’t have enough walls to make a tight maze, so you have to have big open rooms and such. We made a lot of funny variations that were totally frustrating to our opponent. There’s rules later that let you swap out and have asymmetric action cubes, and you can’t possibly have them all. I think that’s huge and makes it even more replayable.
Great preview! Thanks Mackenzie and Jonathan!!
Thanks for letting us check it out - so excited for your campaign!
Keep seeing this on Facebook ads. Mildly intrigued. THEN I saw this video. Quick making great videos 😛
Be intrigued!!! This is a good one 🎃
Overall, what did you think about replayability?
Especially giving all the content we were unlocking in the tuckboxes, it feels sufficiently high. The fact you can arrange your dungeon so many different ways makes it fun. You certainly don’t have enough walls to make a tight maze, so you have to have big open rooms and such. We made a lot of funny variations that were totally frustrating to our opponent.
There’s rules later that let you swap out and have asymmetric action cubes, and you can’t possibly have them all. I think that’s huge and makes it even more replayable.