WHITE BOX WEEKLY EPISODE 1 "House Rules"

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  • เผยแพร่เมื่อ 15 ธ.ค. 2024

ความคิดเห็น • 42

  • @WyrdWest
    @WyrdWest 3 ปีที่แล้ว +5

    I recently started An Old-school Essentials game, a couple house rules we’re trying;
    First level characters Constitution score is starting Hit Points, after that Class die is rolled starting at Second Level.
    When casting a spell roll d20 on a 10+ get to keep spell & can cast it again. Once roll under 10 the spell is used up
    So far these rules seem to be working okay

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว +2

      Those sound pretty good! I like the spell thing!

    • @rafaelmorena2151
      @rafaelmorena2151 3 ปีที่แล้ว

      The spell rule is very interesting.

    • @MrSteveK1138
      @MrSteveK1138 2 ปีที่แล้ว +2

      I like that! I set the DC at 8 plus spell level, and the roll adds spell casting attribute bonus plus half the spell caster level (round up). A nat 1 automatically fails, nat 20 gains a bonus.

    • @zyxyzgy
      @zyxyzgy 4 หลายเดือนก่อน

      The spell roll is essentially what's used in Dungeon Crawl Classics.

  • @rafaelmorena2151
    @rafaelmorena2151 3 ปีที่แล้ว +4

    I use 1d20 to determine initiative, just because my son loves this die and we roll d6s a lot for damage. Magic missile exists as a level 1 spell (1d4 damage per missile). I use cover rules because I play with miniatures (kids love it). No alignment, no languages. I kept the long rests from 5e, not the short ones. Great video! Greetings from Brazil!

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว +1

      Thanks! Are you playing White Box or another clone?
      If its white Box there is a Arcana (Magical Options) PDF on Drivethrurpg for $1.99 that has some fantastic magic stuff to add to your games. (Including Magic Missile)
      I highly recommend it!

    • @rafaelmorena2151
      @rafaelmorena2151 3 ปีที่แล้ว +1

      RobsGameGroup I'm using White Box, didn't know about the Arcana supplement. I'll take a look on it. Thank you!

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว +1

      Its really good. The Companions 1 & 2 are both great as well if you want to add more classes.

    • @rafaelmorena2151
      @rafaelmorena2151 3 ปีที่แล้ว +1

      RobsGameGroup Excellent! I prefer to use the four standard classes though. But I'll take a look too.

  • @carrotsongRPG
    @carrotsongRPG 3 ปีที่แล้ว +3

    I really like your house rules on the Spell Books. That's great, I'm using that when I run White Box!

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว +1

      Awesomeness! Thanks! Let me know how your game goes!

  • @blamp666
    @blamp666 2 ปีที่แล้ว +3

    The Staff charges when you make a daily roll, you already know how many charges you can use. Better for suspense is to roll each time you use, so on a 1 in 6 nothing happens, if you roll above that, you cast the spell. If you want to go for a second spell the roll will rise for 2 in 6 and so on... when you roll bellow no more spells for the day!
    In this way it gets harder to cast spells and it's more exciting not to know if you make it.

  • @tapio4291
    @tapio4291 3 ปีที่แล้ว +2

    Great video ! Like the house rules ! Looking forward to the next White Box video

  • @dbaymiller
    @dbaymiller 3 ปีที่แล้ว +1

    Enjoying this series

  • @machfront
    @machfront 6 หลายเดือนก่อน

    As I’ve been using WB:FMAG as my ‘go-to’ for quite a while, I’ve also 100% abandoned Demi-human level caps, choosing instead to boost humans a lil. Of course this means the choosing of characters prior to creation (something many would argue is far less than old school).
    Humans have a slight XP bonus and also roll 4d6, use highest for three stats, 3d6 for the remainder.
    Setting matters as well, as the campaign is usually old D&D sensibility oriented so it’s just a lil weird to be out in the human-centric world in a number of places as a dwarf/elf/halfling already.

  • @UndeadBrony88
    @UndeadBrony88 ปีที่แล้ว

    Your house rule on staves was in my opinion genius. 1 D6 morning recharges is a good idea thanks when I start my solo game I'll use that definitely.

    • @AdventuresWithDice
      @AdventuresWithDice  ปีที่แล้ว

      Thanks. It's probably the house rules my players use and love the most.

  • @mykediemart
    @mykediemart 3 ปีที่แล้ว +1

    I like your spell book rule, do you expand the spell list? I noticed white box only has 8 spells for Magic-users. That magic item rule is a lot better also.
    House rules I like to use: Max HP to start, Arrange stats, Corebook race/classes ect Reroll off the table dice.

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว +1

      Yep. Check out the WB Arcana on DriveThruRPG.
      Its $1.99 and expands the magic spell list a great deal.

  • @TheOGGMsAdventures
    @TheOGGMsAdventures 3 ปีที่แล้ว +2

    Cheetos Mac and cheese-House rule

  • @ChuckBarchuk
    @ChuckBarchuk 3 ปีที่แล้ว +2

    Rob, this is bad ass bud. Thanks for all the great content man.

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว +1

      Glad you enjoyed!

    • @ChuckBarchuk
      @ChuckBarchuk 3 ปีที่แล้ว +1

      @@AdventuresWithDice Hey Rob, I actually converted race-as-class from BX into WB. I didn't like the level restrictions either but I wanted humans to still be an attractive choice.

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว

      I can see that. There is a Demi Human PDF on Drivethrurpg that adds a bunch of races and they are designed as Race as Class.
      Just FYI.
      I thought it was neat.

    • @ChuckBarchuk
      @ChuckBarchuk 3 ปีที่แล้ว

      @@AdventuresWithDice That is neat. Can you link it or tell me what it was called?

    • @AdventuresWithDice
      @AdventuresWithDice  3 ปีที่แล้ว

      Hopefully this works...
      www.drivethrurpg.com/product/146753/White-Box-Demihumans-Swords--Wizardry

  • @robertcook139
    @robertcook139 5 หลายเดือนก่อน

    I'm curious about how you adjudicate chases, etc. Do you house rule in attacks of opportunity when you play white box? I am so used to them after years of playing other editions I tend to default to them in systems that don't have them (Mork Borg, etc). I've noticed that there aren't retreating rules in white box like there are in B/X.

  • @rolanejo8512
    @rolanejo8512 2 ปีที่แล้ว

    What do you for treasure generation? That and Morale are my only qualms with the game. Love your dying mechanic.

  • @MrSteveK1138
    @MrSteveK1138 2 ปีที่แล้ว +1

    Been meaning to ask: do you still prefer Basic Fantasy over White Box or have you reconsidered White Box as your go to OSR game?

    • @AdventuresWithDice
      @AdventuresWithDice  2 ปีที่แล้ว +1

      I do prefer WB over BFRPG. They are both great games and I still use a good bit of my BFRPG stuff.
      I'm actually working on a video about the differences between the two...to help people decide what will be the best fit for their group.

    • @MrSteveK1138
      @MrSteveK1138 2 ปีที่แล้ว +1

      @@AdventuresWithDice Looking forward to it