IDK if you saw or not, but they also deleted Riot Forge and like 11% of their workforce. Its really a shame that this has to happen, also sounds like their stealing more people for the MMO team. Glad your sticking with the game, love the vids and the streams!
I love lor, played it since release, ive dropped so much money on this game, well worth it. Lor is how you appreciate the lore, the art is amazing (except maybe morgana, the only failed art style imo). Unfortunately I have not enjoyed the recent meta. You know you have a problem when winning a match feels unfulfilling.
Should LOR try to go physical? A lot of card games got their opportunity during the covid period and some of them even did well. I think LOR not being physical means it's missing out on the core audience that would play it. Of course, a lot of things wouldn't be able to be as they are if the game were a physical game, but those mechanics would always be reworked for a physical table play format.
@@WILDMAN101 Paper card games seem to be doing just fine right now. Lorcana took off in the stores with a bang. Magic as a physical game is still doing just fine. Sets and events still bring people to LGSs regularly. MTG Arena doesn't even have all the formats, and MTGO is missing a lot of cards. I don't know how to online version of Pokemon is doing, but I see plenty of people playing the paper game in stores. I'm kind of in both scenes at the moment, and it feels like paper card games are doing way better at the moment. Digital just feels like it's either stagnated or is slowly fizzling out, depending on the card game in question.
Many card games, including lorcana, have had big releases and fizzled. The mainstays that do have a lively paper scene were originally paper, and so people have created social circles that revolve around them going to their local store to play the game they love. Part of the reason MTG Arena is slow to develop is because there's no way for current MTG players to transfer their cards, leaving you to buy the same cards twice. The world is moving to everything being online and that does not preclude card games
Great video man, love the insight!
Appreciate you taking a listen!
IDK if you saw or not, but they also deleted Riot Forge and like 11% of their workforce. Its really a shame that this has to happen, also sounds like their stealing more people for the MMO team. Glad your sticking with the game, love the vids and the streams!
I did. Sad news. Appreciate your time haha.
Long live Lor! Sometimes these dark times bring uprising in other spots!
Why not build LOR into League of Legends client just like TFT??🤔🤔
I love lor, played it since release, ive dropped so much money on this game, well worth it. Lor is how you appreciate the lore, the art is amazing (except maybe morgana, the only failed art style imo). Unfortunately I have not enjoyed the recent meta. You know you have a problem when winning a match feels unfulfilling.
Man thats pretty sad, I hate to see the game get shafted.... again.....
I didn't play card games before LoR. The fighter or the MMO better be good if they keep firing or moving LoR talent.
Should LOR try to go physical? A lot of card games got their opportunity during the covid period and some of them even did well. I think LOR not being physical means it's missing out on the core audience that would play it. Of course, a lot of things wouldn't be able to be as they are if the game were a physical game, but those mechanics would always be reworked for a physical table play format.
I think there's no going back to paper card games. In my opinion, the future for card games is all digital and all online.
@@WILDMAN101 Paper card games seem to be doing just fine right now. Lorcana took off in the stores with a bang. Magic as a physical game is still doing just fine. Sets and events still bring people to LGSs regularly. MTG Arena doesn't even have all the formats, and MTGO is missing a lot of cards. I don't know how to online version of Pokemon is doing, but I see plenty of people playing the paper game in stores.
I'm kind of in both scenes at the moment, and it feels like paper card games are doing way better at the moment. Digital just feels like it's either stagnated or is slowly fizzling out, depending on the card game in question.
Many card games, including lorcana, have had big releases and fizzled. The mainstays that do have a lively paper scene were originally paper, and so people have created social circles that revolve around them going to their local store to play the game they love. Part of the reason MTG Arena is slow to develop is because there's no way for current MTG players to transfer their cards, leaving you to buy the same cards twice.
The world is moving to everything being online and that does not preclude card games
im big sad
This is fckd! Just started and was enjoying the damn thing.....what a sad day for the employees( grow weed,you will always have employment)....😢😅
RIP
Agree
What happens when you hire people that care more about Graves and Twisted Fate being a couple over the state of the game.
At least when LOR dies, cringe comments like this can move to the League space where no one will read them.
Crazy ah comment.
What does any of that have to do with anything lmao
never seen someone so butthurt
Isrealie troll bot. Only democracy in the Middle East my ass.
Big waste