X4 Foundations: 7.0 HF1 - Xenon H rebalanced boarding dificulty
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- เผยแพร่เมื่อ 5 ก.ย. 2024
- Hello everybody,
Welp, hope you guys were able to board yourself a handful of xenon Hs, because now is close to impossible.
With a boarding resistance of 1.600, you either need to have enough elite marines to go over that value (I'm not sure how many would take), or buy the DLC.
So, in short, Egosoft just placed the Xenon H behind a pay wall, and given my combat tests, not exactly a prize worth the effort.
I should mention that I've decided to skip the Timelines DLC, nothing of interest for me in it, maybe if it would have some cool reward ships above L (let's face it, a destroyer will only get you only so far in game, as far as combat is involved), also I don't enjoy the change from the sandbox feature...you can do anything you want, with any ship that you want, in any way you want...to the DLC that is like...you will do what I tell you to do, with the ship I tell you to use, with the loadout I tell you to use. No, just no.
Also, I don't do the..."yeah, is bad, I'm not gone play it, but I bought it to support the devs". I'm pragmatic that way, if the devs make a product that I enjoy, I will buy the product...if not, I will just wait...
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Yup, I failed to with full veteran marines. Next time I see one I will use full elite boarders, which makes 1400 boarding strength if I'm not wrong, right? If they still fail to capture It, then something needs to be done.
This are way closer to boarding ATF and Xenon in X3AP, where it required to send second wave of marines to finish boarding.
Yeah, but all this for the "mighty" xenon H?
Now, for the ATF Tyr, yeah, I would "feed" marines to it like there is no tomorrow. 😉
@@ragnos28remember back then only the xenon corvette could get boarded. With at least two waves iirc. The larger vessels weren't even available. So, as for xenon the new behaviour is a lot closer to canon.
@@vdis I remember my fleet of ATF capitals, even the OG Valhalla, forever lost to me, when my HDD burned along with all my X3TC saves. 😭
Could not care less about the xenon ships, ATF was all the rage for me.😉
@@ragnos28 true most certainly
@@ragnos28 ATF Ships were the peak of X Universe ship design. Nothing even comes close. Somewhere along the way Egosoft forgot how to make cool looking ships.
10:36 - 0 crew but 1600 defence😅 Egosoft is so evil.....poor non beta tester
Exactly. Well, at least we got something for being in the beta "trenches". 😋
I can perfectly imagine internal automated defence systems that work exactly like that 🙂
I captured a small fleet of H’s before the difficulty raise, but I don’t really know what to do with them, as they’re kinda meh
The best use I found for them, is to have 4 follow a ship with anti capital capability, in my case a Colossus E with Eclipse bombers, to use their drones as an make shift interceptor force. Works like this: th-cam.com/video/nYbaU_j5v8Y/w-d-xo.html. Is fun, but the Hs are vulnerable to Ks ambushes, at the gates or when they do the travel drive rush thingy.
@@ragnos28 yeah. Their main problem is terrible shields. Can’t tank a K for 10 seconds.
Paywall is painfully obvious - they could at least pretend a bit.
It's really unfair players that played the beta got to get a bunch of Hs, but not those that waited... And the Timelines DLC is total garbage, so i totally understand why you'd want to skip it. I don't know what the devs were thinking when they decided to do this DLC 🙄
If you do one of the timeline missions(forget which one) you get a free xenon h but mine didn't have max turrets so I was left with half firepower. It's impossible to reasonably get a xenon h because of the 1600 strength
@@thepirateorc3235 yeah I know that, I meant it's unfair we only get one. Regarding the turrets, you can do the xenon research and refit it at your HQ. And for other Hs, it's not impossible but you need 5* marines for it, just like in... X3 I think it was, for one of the xenon capitals. And 5* marines are hard to farm, so to risk losing them on an H doesn't feel worth it, it's not a good enough ship.
@@mattronin2647 do my marines just need to be 5 star in boarding
@@thepirateorc3235 Yeah, defence strength of the H is 1600 and since you can only send a very small number of marines onboard (16 total), and because the H regens its boarding defence strength every time you attempt to board it, you are very unlikely to succeed with even 3* marines. And if you save/reload until you do, you'll suffer big losses even if you manage to capture it. Best to use 5* marines here, but they are so valuable that I wouldn't want to waste them on a ship like the H. The casualties aren't worth it for a mediocre ship.
@@mattronin2647 hopefully they rebalance the board strength because as you said it's not worth it, if anything since the ship is a robot why can't I just emp the thing and replace the circuits lol
At worst you can just use the biggest L freighter (sonra or incarcatura i think) with the fastest speed, fly by board it and if it gets rekt you just teleport and sell it to whatever faction. The investment is minimal.
I don't think that the 1.600 boarding resistance can be diminished by the usual tricks. 🤔
That being said...I wonder if the devs will rebalance the fly by boarding...I mean is very easy to abuse, in the same way the xenon H was easy to board 🤔
I can already see an "Dear Egosoft, please remove fly by boarding, It affects the balance of the game" forum topic 😈
@@ragnos28 It would take literally 5 minutes to "rebalance it"
Ensure there is no shield at all on the ship, no shield generator, no shield even at 1% recharging, the target must be a drifting brick begging for pirates to cut open the hull.
Would def fix the boarding thing and make things exciting.
@@Identitools Meh, to think that all this H thing originated from someone complaining on the Egosoft forums that is too easy to board a H, and devs were quick with the "nerf hammer", while straight up exploits exist in the game (fly by bording, for ex), and the devs turn the blind eye, with the general consensus being..."its a single game, what do you care" (that I actually agree with, lol). Hmm...all those easy to get Hs were also in a single player game, so why? 🤨
Well, at least they increased the boarding dificulty for the Asgard...but I would not compare getting the gimmick xenon H with getting about the most powerful ship in the game, often in mere hours from the start of a new game.
@@ragnos28 I do agree with the "it's muh single player game" but heh... maybe i should just release a mod that does what i said, but i think VRO did something similar, tho i stopped playing that
@@Identitools if I remember correctly - it worked like that in X3, you had to keep shields below certain level, otherwise they would fry the marines doing boarding.
You're being overly dramatic. The boarding mechanics is a walk in the park compared to X3 Albion Prelude, really. Also I did cap Xenon H in my first try, was scouting Atyia's Misfortune III and noticed an H there. I was in my Cobra, 2 service crew, 18 elite marines, 2 vets. Dealt with the supporting M/N, went from above, destroyed the turrets, brought the H to ~40%, started boarding, success, lost 4 marines. It is hard but doable and still MUCH easier that X3.
I imagine that most of X4 players don't have a bunch of elite marines laying around, ready to be thrown away. And even if I DO have them, there is no way I will waste them to get the "mighty" xenon H, let alone several.
Anyway, the beta provided me with more that enough Hs, this just punish players that skiped the beta, for...reasons.
@ragnos28 well, what is the point of having marines if you don't use them 🙂 I imagine that capturing L Xenon ships (or any other for that matter) is not considered early game activity. I don't mind this being difficult, but I would be happy if they could be more interesting and useful.
@@eMKeaL Use them yes, having "guarantee losses scenarios" no matter the quality of the troops and tactics used, no.
Yeah, the main word being "useful", xenon H is not it. Well, at least they increased the boarding resistance for Asgard in 7.0, tho I don't know if they did that to an extent similar to the xenon H. At least that would make sense, with Asgard being amoung the most OP ships in the game, a fitting reward for the effort.