*Days gone.* It's cool to see the monsters of FE get discussed more in-depth like this! Weirdly enough, the second one in the same day, but this one is a lot more detailed. A couple of mistakes I want to bring up: 3:09 While I do agree with the conclusion of Revenants being EXP sources, statistically they actually have some of the lowest EXP yields of any enemy class in _Gaiden_ and SoV, at a mere 15 in the former and 20 in the latter. The Bonewalkers are closer in power and EXP to regular tier 1 units. 3:30 I think you meant to say Entombed here. Tomb Lords are a DLC exclusive that are actually stronger than both. The Entombed aren't actually weaker either; they're more frail in regards to HP, yes, but their other stats are significantly more threatening, boasting 6 Mov vs. Revenants' 4, as well as pretty high Atk, Skill, Spd, Res, and an existent Lck stat that means they can actually crit. 5:03 While this is true for Mogalls spawned by Cantors and Duma, killing a regular Mogall that has spawned others will _not_ cause the spawned ones to die. They're bizarrely unique in this regard IIRC. 6:26 Many of the upgraded monsters seen in Thabes Labyrinth can also be found in other dungeons as extremely rare encounters. Most of these are oddly gated behind reaching a certain Act like Act 3. The Deimos are unique to Thabes, however. 20:02 With the exception of specifically the Revenant and Entombed classes, Risen do not take bonus damage from blessed weapons. It would've made sense if they did, but they don't. Honestly I don't blame you for making this mistake since _Engage_ 's Corrupted, which are basically the Risen 2.0, do take bonus damage from blessed weapons. 24:58 This isn't a mistake, I just want to know where this fact (Faceless weighing 600 lbs) comes from because it's hilarious. 25:40 Golembane does not work against Faceless. It only works against Mechanists, Automatons, and Stoneborn. I'm not sure where you got Beastbane working against them either. 32:11 I think you meant to say either 4 spaces large or 2-by-2 here. also more of a nitpick but some of your pronunciations hurt my soul
To be clear, I didn't say beastbane or golembane were effective on faceless. I mentioned beastbane because it also has 2x effective (instead of 3x) just kike gomembane. (also the 600 pounds is from a line of dialogue in ch4 or cq 6, I can't remember which one but i know it was from my first CQ stream which covered those chapters)
Important note about 3H, while there are only a few hero’s relics, there are a lot more crest stones, basically every dragon had one as a part of their anatomy, and they’re separated by bloodline. That’s what is in the tombs in the map that reveals Edelgard is the Flame Emperor, and it’s what Dimitri’s army uses to turn themselves into demonic beasts in Crimson Flower.
A lot of the beasts used in and after Agarthan experiment chapters have artificial Crest Stones in their weapon slots, indicating that the purpose of the experiments was replicating this monster-creating effect and that they were fully successful even before Edelgard stole a bunch of the organic Stones. Crest Stone exposure is also the likely explanation for the monster animals, since their weapon slots have Stones in them. It's possible that Fodlan is just littered with draconic contaminants left over from the prior ages, and Sothis generally has some questions to answer about the sheer toxicity of her creations.
This is very much a case of us being shown rather than told. In fact, take Miklan's transformation - the cutscene even emphasises the Lance of Ruin's Crest Stone glowing as... whatever it was that transformed him... started being generated by said stone.
@TARDISES I think it is implied to not be exclusively Relic related during the chapter that ends with Jeralt's death (as each of the beasts turn into NPC students upon death)
@@TheIvoryDingo Exactly, it's the stones themselves that cause the effect. Explicitly shown on Crimson Flower, even, as that's how all those Faerghus soldiers transform - knowing what would happen even.
I don't like how Rhajat is shown to be able to summon faceless but then she can't do it as a unit, fates devs are cowards they should have let us summon faceless to punch Garon and Anankos out of this world
I mean she couldn't control them and they tried to kill her, just like how it's stated Nohr couldn't control them and they try to kill Nohrian soldiers. And that's consistent with Robin and Henry's support about summoning Risen. They just don't have brains to take orders. What bothers me is Leo's chapter in Birthright where they're just chilling with him because Leo didn't have any soldiers besides Odin and Niles.
Big 3H spoilers, I think in 3H lore even a fragment of a crest stone is enough to produce monsters, although weaker then monsters using entire crest stones. There also seem to be a great many crest stones out there besides the ones that got turned into relic weapons. I suppose wild monsters ingested very small fragments of crest stones still scattered about from ancient times that slowly mutated them, since they are just big magical animals without as much extra health bars and weak shields. I believe if I recall correctly part of the cardinal ritual of the church involves taking a fragment of Rhea's crest stone(alongside with blood) to produce the white beast, I assume core crest stones regenerate or something. That explains why their presence heals the immaculate One, The human enemies going mad merely took blood. It's quite freaky for something not elaborated on much. TWSITD also seemingly figured out how to make knockoff artificial crest stones very shortly before the timeskip by experimenting on abducted students. By the time the empire invades they are using controlled prototypes already. I enjoy that the crest stones are just a fresh take on dragonstones, and monsters are just that root manakete magic out of control or otherwise weaponized. Lacking a crest at all is the factor which causes people to lose their mind transforming. The original human who got the crest of the Beast also lost control but managed to hold on to a sliver of sentience anyway for a thousand years with his crest. Fun.
@@thewindysage1538 They can also occasionally appear in skirmishes. Edit: Maybe I should've watched more of the video before replying, lol... I guess I'll mention that they appear on some DLC maps as well, including one meant for grinding EXP where they're the only enemies to show up.
4:18 This goes way deeper than that when you look at the original code of Gaiden. Certain classes in Gaiden actually change depending on whether the unit belongs to the player or the enemy. Pegasus Knights change to gargoyles, villagers change to brigands, male and female mages change to arcanists and witches respectively, clerics change to mogalls, Alm’s Fighter class changes to Duma’s Fell God class, etc. This was probably done to save storage space and is why there are so many player-exclusive and enemy-exclusive classes in Gaiden (and also Echoes).
Brings up the deadlords as undead monsters. Doesn't bring up morph despite there also being morphs that function as zombies in the final chapter. Truly an fe7 hater moment Something something days gone
i never thought about the other dracozombies being myrrh's parents but that makes sense in the way that the demon king/lyon wouldn't choose any two random dragons to be his pawns, he'd want it to hurt as much as is possible for her. And now that i'm thinking about it i'm gonna dwell on it and my day's gone down the drain.
A thing that is quite nice about Fe8 monsters is that not everyone is physical The addition to a couple of mogalls and gorgons in a map makes res seem like a stat to take into account
A thing about the demonic beasts in 3H that probably has implications: in Ferdinand's C support with Byleth, he goes for a short walk into the forest outside the monastery with the intention of beating up some beasts since Edelgard had done it the other day, and they just immediately show up in the wild, so they probably exist as wild animal-esque creatures as well as being crest cursed people? It's also very possible if not likely for this to be your first time hearing about Demonic Beasts if you start with BE, which feels kind of funny and not intended, what with how big a deal Miklan is
Something else about Lyon is that he received a vision/prophecy that there would be a devastating eruption/phenomena that would kill all of Grado's people. The initial reason he looked into the stones before his father's death was that he hoped to avoid this coming catastrophe. Unfortunately, after the events of the game, the event happened after all and grado was effectively wiped off the map.
Edit: days gone :) Shout out to Lyon and Orson. There's a lot of nuance to them that gets swept under the rug. Thanks for opening up about the thought of your spouse dying before you being a worse fate than death. Enjoyed this video and have been enjoying your channel. Subscribing to see more 😊 cheers
On the topic of the deadlords, I have the theory that they are not zombies or undead, rather dark spirits that possess the corpses of strong warriors that can be conjured by very powerful dark mages. This would explain the differences between their appearances and how they can possess dead allied units. Maybe they are the spirits of very powerful generals that served Ioptr and confronted the crusaders, being counterpart of them.
If I remember correctly, the chapter nine monsters of Three Houses are from an Agarthian test using artificial crest stones on Garreg Mach students. Also chapter eight also has the Agarthians testing on villagers making them rampage and basically turn into zombies.
On the topic of the powered-up versions of the monsters in Shadows of Valentia, each one can also appear as rare encounters in the game's different shrines, so they aren't exclusive to Act 6... though I only ever encountered one normally and I did the same thing I did when I first saw a shiny Pokemon. I ran away. I still regret doing both of those things but, the *day's gone* now.
29:30 I believe that, while the crest weapons can make crest beasts, and various beasts are just big and scary, the Crest Stones and shards of Crest Stones are much MUCH more numerous due to their nature of being Nabatean Hearts. So all those hearts and pieces of them get stuck in or eaten by an otherwise normal creature, and they in turn get turned. So on top of using the blood of Nabateans to corruption turn people into Crest Beasts, which is what the Slithers are doing, there are just a bunch of special rock pieces everywhere that are turning creatures. (Which is why the Red Canyon Paralogue has a dozen of them appear, thats where the Nabateans were first slaughtered) I believe its also mentioned in at least one of the routes that the entire reason for Edelgard revealing herself in the Holy Tomb is that either she, or the Slithers forcing her hand, are attempting to secure the dozens or hundreds of potential Crest Stones that Rhea has kept there of her fallen People. Either for experimentation, as the DLC character Hapi has a connection to Crest Beast experiments, or to use as a Shock Troop army by getting willing or unwilling people to consume the Crest Stones and become Beasts on the battlefield.
Tearring saga is quite interesting in letting you summon your own monsters to use as meatshields Also Mogalls in that game take the annoyance crown Chapter 16 just being a bunch of them divinding like cells until they fill up half of the map was certainly a choice when you have reduced movement
In Fire Emblem Warriors, the main enemy forces are called monsters in that game that fight for the Velezark , with two different forms, fights you army. It would be at least a good mentio for the theme for the video after all
the deadlords just picked up a master seal to change classes. my theorie about them is that you use a spell to summon them inside dead bodies, so i think their classes doesn't matter that much and reflects more the person used
"why there is no faceless in Valla??" oh, I don't know, probably because they're absolutely useless? they're a literal definition of "Meat Shield" with a pinch of rabid, they can't even use weapon, they just smash in general direction but invert
@@magicfish8213 yes, vallite faceless exist, I'm sure Anthony ENJOY being one and not a form of punishment and I'm sure for sure that they're in shortage of faceless and totally not beacuse they're now relatively useless for anything but being a meat shield
On the topic of deadlords in awaking, one of the DLC maps (Infinite Regalia) has them. They have the same names as the other ones but are implied to be different people, as boss dialogue from the 2nd gen units implies that theses dead lords are the 1st gen units form some other timeline where they all died fighting Grima. I find it werid that they used this concept for the DLC that’s just meant to give you items, and not the story focused “Future Past” DLC that’s like actually about a alternative timeline with the 2nd gen units. Also I couldn’t think of a clever way to put “days gone” in the comment, so it’s getting put here
Ok, to be fair, *_Days gone_* sounds very much like an FE chapter title... Which to be fair is almost the case, since chapter 24 of Revelation is called "Days lost"
I honestly think having your units become a monster from using a hero relic in 3H should have been a thing. It would basically instakill your unit, but you were warned, and it would be good story gameplay integration.
I like the theory that Draco and Anguilla in FE4 are undead Jamke and Tailtiu. same skills, weapon, & Holy blood. no idea who the others would be though
12:31 Bael... Bayle....? VILE BAYLE, YOU WILL RUE THIS DAY! I WILL RIDDLE WITH HOLES YOUR ROTTEN HIDE! WITH A HAIL OF HARPOONS! WITH EVERY LAST DROP OF MY BEING! Edit: oh yeah something something, days gone, something something
I have mixed feelings about this: on one hand, 90% of the time, monsters are complete abominations that kill everything in sight, and I kind of like that element. On the other hand, they are _really_ cool, the Stoneborn of _Fates_ and golems of _Three Houses_ set the precedent of monsters that aren’t like that, and IntSys has played with the idea of playable monsters, so they probably could just add a playable monster or two at this point. As long as it’s done well, and makes sense from a story standpoint, I’d be happy to see a playable monster.
"A lot of people don't like the story of Sacred Stones" Since when???? All I've ever heard about that game in my 15+ years as an FE fan is how good the characters/writing is. Concerning the Deadlords, my take is that they are more of a title/distinction than a set group. I agree with your idea that they are not the same Deadlords, the ones in Jugdral are mirrors of the Crusaders and the ones in Awakening are implied to be the reanimated bodies the first generation from Lucina's timeline. You can see this in their class/weapon loadouts. On another note, Awakening has a DLC chapter with a totally unique Risen Chief model for the boss. It's the Death Embrace's map I believe. Thing has a bunch of freaky eyes and stuff you won't see on any other enemy Risen model.
Personally I really like the story of sacred Stones but all the narrative I've seen around it is that it's "bad" (I thought about making a video on its story to sort of counteract that narrative)
@@DaniDoyle I also have never seen anyone say that the story is bad. Only that it's "Short" It's like an effective 17 chapters long with only one gaiden. There are some fire emblem games that are big with meaningful content from start to end. But Being short doesn't mean it's not of quality. I've never heard anyone say it's bad.
I am surprised you didn't mention the degenerated dragons in Mystery of the Emblem. While they are manaketes, they technically still fit your description and function differently than player manaketes (not taking an action to transform).
FE10 also has zombies! The disciples of order are also ressurected as souless husks the second time around. It's Debateable if you actually fight the zombies though, or if only your benched units do.
I kinda wish Fire Emblem Heroes had monsters. Dunno how that'd even work (would they count as beast units?) but I wanna fight giant spiders and flying eyeballs in my silly jpeg collector game
If you were truly an ally of accessibility you would have subtitles written out for your videos! I really wish I could've watched about the history of Monsters in Fire Emblem but OH WELL! :(( I wish TH-cam had better auto-captions but it still sucks that you don't provide any. Much love -me
While I understand and empathize with the desire for subtitles (I use them myself when watching media), I do the entire channel myself. At 7k subs, the poultry AdSense is not nearly enough to pay someone to transcribe subtitles, and my videos are all unscripted so I cannot simply paste a script into the subtitles area either.
@@DaniDoyle Poor Dorcas, also ty for the response also pretty sure some monsters in 3h are just regular monsters... the bipeds and quadrabeds that aren't wolves I belive where humans with crest stones and shards, meanwhile those with blood transfusion turn into white beasts. Children of the goddess have dragon forms that apparently some can no longer access. Lastly I do love monsters as a unit type kinda would like some playable ones sometime~
I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY
Just realized how ya got dragon stones, beast stones, but what if you have a unit that transforms into a horrifying creature or monster instead of a dragon or furry? 👀 true 3Houses had birds and wolves, but I mean like Miklan’s beast mode or something
Yeah was a funny conincidence we released videos on the same topic and the same date haha. Wasn't planned or co-ordinated, but as October/Halloween, that's probably why 🤷🏻♀️
Days gone. Honestly I really like the idea of unique monsters classes and wish we could see more of them. I find the risen/corrupted very disappointing and boring. I want to see clever and creative new monsters. Even 3 houses got boring as every monster is pretty much the same 4 tile walking health bars. I also want more things like the bishop in sacred stones dealing effective to monsters or seraph knight. Make holy weapons good again.
Sorry, Dani. I like these vids, but I'm not too big into the LPs, so I gotta unsub. I wish youtube had more options for display on the subscription tab
? I still make these videos weekly. You know you can just only watch the videos you like right? It's actually incredibly easy to not watch videos you dislike
*Days gone.* It's cool to see the monsters of FE get discussed more in-depth like this! Weirdly enough, the second one in the same day, but this one is a lot more detailed.
A couple of mistakes I want to bring up:
3:09 While I do agree with the conclusion of Revenants being EXP sources, statistically they actually have some of the lowest EXP yields of any enemy class in _Gaiden_ and SoV, at a mere 15 in the former and 20 in the latter. The Bonewalkers are closer in power and EXP to regular tier 1 units.
3:30 I think you meant to say Entombed here. Tomb Lords are a DLC exclusive that are actually stronger than both. The Entombed aren't actually weaker either; they're more frail in regards to HP, yes, but their other stats are significantly more threatening, boasting 6 Mov vs. Revenants' 4, as well as pretty high Atk, Skill, Spd, Res, and an existent Lck stat that means they can actually crit.
5:03 While this is true for Mogalls spawned by Cantors and Duma, killing a regular Mogall that has spawned others will _not_ cause the spawned ones to die. They're bizarrely unique in this regard IIRC.
6:26 Many of the upgraded monsters seen in Thabes Labyrinth can also be found in other dungeons as extremely rare encounters. Most of these are oddly gated behind reaching a certain Act like Act 3. The Deimos are unique to Thabes, however.
20:02 With the exception of specifically the Revenant and Entombed classes, Risen do not take bonus damage from blessed weapons. It would've made sense if they did, but they don't. Honestly I don't blame you for making this mistake since _Engage_ 's Corrupted, which are basically the Risen 2.0, do take bonus damage from blessed weapons.
24:58 This isn't a mistake, I just want to know where this fact (Faceless weighing 600 lbs) comes from because it's hilarious.
25:40 Golembane does not work against Faceless. It only works against Mechanists, Automatons, and Stoneborn. I'm not sure where you got Beastbane working against them either.
32:11 I think you meant to say either 4 spaces large or 2-by-2 here.
also more of a nitpick but some of your pronunciations hurt my soul
To be clear, I didn't say beastbane or golembane were effective on faceless. I mentioned beastbane because it also has 2x effective (instead of 3x) just kike gomembane. (also the 600 pounds is from a line of dialogue in ch4 or cq 6, I can't remember which one but i know it was from my first CQ stream which covered those chapters)
Important note about 3H, while there are only a few hero’s relics, there are a lot more crest stones, basically every dragon had one as a part of their anatomy, and they’re separated by bloodline. That’s what is in the tombs in the map that reveals Edelgard is the Flame Emperor, and it’s what Dimitri’s army uses to turn themselves into demonic beasts in Crimson Flower.
A lot of the beasts used in and after Agarthan experiment chapters have artificial Crest Stones in their weapon slots, indicating that the purpose of the experiments was replicating this monster-creating effect and that they were fully successful even before Edelgard stole a bunch of the organic Stones.
Crest Stone exposure is also the likely explanation for the monster animals, since their weapon slots have Stones in them. It's possible that Fodlan is just littered with draconic contaminants left over from the prior ages, and Sothis generally has some questions to answer about the sheer toxicity of her creations.
This is very much a case of us being shown rather than told. In fact, take Miklan's transformation - the cutscene even emphasises the Lance of Ruin's Crest Stone glowing as... whatever it was that transformed him... started being generated by said stone.
@TARDISES I think it is implied to not be exclusively Relic related during the chapter that ends with Jeralt's death (as each of the beasts turn into NPC students upon death)
@@TheIvoryDingo Exactly, it's the stones themselves that cause the effect. Explicitly shown on Crimson Flower, even, as that's how all those Faerghus soldiers transform - knowing what would happen even.
Oh good, someone else explained it for me and Dani has clearly read this too.
I don't like how Rhajat is shown to be able to summon faceless but then she can't do it as a unit, fates devs are cowards they should have let us summon faceless to punch Garon and Anankos out of this world
I mean she couldn't control them and they tried to kill her, just like how it's stated Nohr couldn't control them and they try to kill Nohrian soldiers.
And that's consistent with Robin and Henry's support about summoning Risen. They just don't have brains to take orders.
What bothers me is Leo's chapter in Birthright where they're just chilling with him because Leo didn't have any soldiers besides Odin and Niles.
Big 3H spoilers, I think in 3H lore even a fragment of a crest stone is enough to produce monsters, although weaker then monsters using entire crest stones. There also seem to be a great many crest stones out there besides the ones that got turned into relic weapons. I suppose wild monsters ingested very small fragments of crest stones still scattered about from ancient times that slowly mutated them, since they are just big magical animals without as much extra health bars and weak shields.
I believe if I recall correctly part of the cardinal ritual of the church involves taking a fragment of Rhea's crest stone(alongside with blood) to produce the white beast, I assume core crest stones regenerate or something. That explains why their presence heals the immaculate One, The human enemies going mad merely took blood. It's quite freaky for something not elaborated on much.
TWSITD also seemingly figured out how to make knockoff artificial crest stones very shortly before the timeskip by experimenting on abducted students. By the time the empire invades they are using controlled prototypes already.
I enjoy that the crest stones are just a fresh take on dragonstones, and monsters are just that root manakete magic out of control or otherwise weaponized. Lacking a crest at all is the factor which causes people to lose their mind transforming. The original human who got the crest of the Beast also lost control but managed to hold on to a sliver of sentience anyway for a thousand years with his crest. Fun.
Awakening revenants and entombed also appears in some Paralogues
I believe Nah's paralogue with its blocky room design has entombed as enemies
Oh I forgot about that because I hate Nahs paraloge, but you were absolutely right!
@@thewindysage1538 They can also occasionally appear in skirmishes. Edit: Maybe I should've watched more of the video before replying, lol... I guess I'll mention that they appear on some DLC maps as well, including one meant for grinding EXP where they're the only enemies to show up.
@@Ribombastic this was already mentioned in the video so I omited that piece of information to not be redundant
@@thewindysage1538 Yeah, I just replied before getting to that part of the video, sorry!
4:18 This goes way deeper than that when you look at the original code of Gaiden.
Certain classes in Gaiden actually change depending on whether the unit belongs to the player or the enemy. Pegasus Knights change to gargoyles, villagers change to brigands, male and female mages change to arcanists and witches respectively, clerics change to mogalls, Alm’s Fighter class changes to Duma’s Fell God class, etc.
This was probably done to save storage space and is why there are so many player-exclusive and enemy-exclusive classes in Gaiden (and also Echoes).
Brings up the deadlords as undead monsters.
Doesn't bring up morph despite there also being morphs that function as zombies in the final chapter.
Truly an fe7 hater moment
Something something days gone
I legit forgot about them, clearly my hate blinded me 🙃
@@DaniDoyleyou've developed a hater energy so strong it lasts even when not actively thinking about the game
The strongest non human, non player units are the horses in FE10. So many of my days gone to the trash because they waste so much time.
Honse 🐴
i never thought about the other dracozombies being myrrh's parents but that makes sense in the way that the demon king/lyon wouldn't choose any two random dragons to be his pawns, he'd want it to hurt as much as is possible for her. And now that i'm thinking about it i'm gonna dwell on it and my day's gone down the drain.
A thing that is quite nice about Fe8 monsters is that not everyone is physical
The addition to a couple of mogalls and gorgons in a map makes res seem like a stat to take into account
Babe wake up new Dani doyle just dropped
RIP FE7 Endgame Morphs
Whoops I forgot (blame it on my hatred for FE7 blinding me)
A thing about the demonic beasts in 3H that probably has implications: in Ferdinand's C support with Byleth, he goes for a short walk into the forest outside the monastery with the intention of beating up some beasts since Edelgard had done it the other day, and they just immediately show up in the wild, so they probably exist as wild animal-esque creatures as well as being crest cursed people?
It's also very possible if not likely for this to be your first time hearing about Demonic Beasts if you start with BE, which feels kind of funny and not intended, what with how big a deal Miklan is
Something else about Lyon is that he received a vision/prophecy that there would be a devastating eruption/phenomena that would kill all of Grado's people.
The initial reason he looked into the stones before his father's death was that he hoped to avoid this coming catastrophe.
Unfortunately, after the events of the game, the event happened after all and grado was effectively wiped off the map.
19:57 *says Awakening doesn't have Entombed*
Awakening Entombed: Am I a joke to you?
Edit: days gone :)
Shout out to Lyon and Orson. There's a lot of nuance to them that gets swept under the rug. Thanks for opening up about the thought of your spouse dying before you being a worse fate than death.
Enjoyed this video and have been enjoying your channel. Subscribing to see more 😊 cheers
(watches some Excelblem playthroughs) actually it is we, the players, who are the monsters.
As someone who’s played FE4 like 8 or 9 times by now, I’m pissed that I never noticed the weapon parallels between the deadlords and the crusaders
I thought orson's wife was named monica
Yup! Natalie was Dorcas' wife
Doh 🤦🏻♀️
I think Fire Emblem really doesn't like women named Monica. They always have tragic fates
@@luckluca8982 Yeah. Being an Edelgard Simp is the worst fate
@@nelb503 I was going to make that joke if someone said: "But Monica survives in Three Hopes!"
I would like that in a Geneology Remake, they make the deadlords gen one units that died in Belhalla
On the topic of the deadlords, I have the theory that they are not zombies or undead, rather dark spirits that possess the corpses of strong warriors that can be conjured by very powerful dark mages. This would explain the differences between their appearances and how they can possess dead allied units. Maybe they are the spirits of very powerful generals that served Ioptr and confronted the crusaders, being counterpart of them.
God I would love to see FE8's centaurs, spiders and zombies in the Engage engine. The Demon King would actually look imposing!
Didn’t the Agarthans make artificial Crest Stones too?
You see there's actually a really simple explanation for that...I forgot
Next week video is promising. I love the concept of summoning in general :D
Missed opportunity to make Jeralt a Deadlord in the Silver Snow Endgame because he was given Rhea’s blood as well
If I remember correctly, the chapter nine monsters of Three Houses are from an Agarthian test using artificial crest stones on Garreg Mach students. Also chapter eight also has the Agarthians testing on villagers making them rampage and basically turn into zombies.
On the topic of the powered-up versions of the monsters in Shadows of Valentia, each one can also appear as rare encounters in the game's different shrines, so they aren't exclusive to Act 6... though I only ever encountered one normally and I did the same thing I did when I first saw a shiny Pokemon. I ran away.
I still regret doing both of those things but, the *day's gone* now.
Interesting I didn't know that
Always fun seeing the mechanics and story beats of *days* *gone* by.
I totally forgot there were skeletons in gaiden/sov
I just homogenized them with the regular revenants
29:30 I believe that, while the crest weapons can make crest beasts, and various beasts are just big and scary, the Crest Stones and shards of Crest Stones are much MUCH more numerous due to their nature of being Nabatean Hearts. So all those hearts and pieces of them get stuck in or eaten by an otherwise normal creature, and they in turn get turned. So on top of using the blood of Nabateans to corruption turn people into Crest Beasts, which is what the Slithers are doing, there are just a bunch of special rock pieces everywhere that are turning creatures. (Which is why the Red Canyon Paralogue has a dozen of them appear, thats where the Nabateans were first slaughtered)
I believe its also mentioned in at least one of the routes that the entire reason for Edelgard revealing herself in the Holy Tomb is that either she, or the Slithers forcing her hand, are attempting to secure the dozens or hundreds of potential Crest Stones that Rhea has kept there of her fallen People. Either for experimentation, as the DLC character Hapi has a connection to Crest Beast experiments, or to use as a Shock Troop army by getting willing or unwilling people to consume the Crest Stones and become Beasts on the battlefield.
Tearring Saga is one more game to the "games where harpies are fucking annoying" list
Tearring saga is quite interesting in letting you summon your own monsters to use as meatshields
Also Mogalls in that game take the annoyance crown
Chapter 16 just being a bunch of them divinding like cells until they fill up half of the map was certainly a choice when you have reduced movement
In Fire Emblem Warriors, the main enemy forces are called monsters in that game that fight for the Velezark , with two different forms, fights you army. It would be at least a good mentio for the theme for the video after all
Corrupted Wyrms are the bane of my existence.
Boey be like
the deadlords just picked up a master seal to change classes.
my theorie about them is that you use a spell to summon them inside dead bodies, so i think their classes doesn't matter that much and reflects more the person used
The other dracozombies in fe8 being myrrhs parents is something i hadn't thought about, it's really cool i hate it
I love ALL Dani Doyle videos!!!! ❤
"why there is no faceless in Valla??"
oh, I don't know, probably because they're absolutely useless? they're a literal definition of "Meat Shield" with a pinch of rabid, they can't even use weapon, they just smash in general direction but invert
But Vallite Faceless exist. Conquest's final Chapter has them constantly summoned and Anthony is one in Revelation
There's a whole chapter of them?
Anthony, among others.
@@magicfish8213 yes, vallite faceless exist, I'm sure Anthony ENJOY being one and not a form of punishment and I'm sure for sure that they're in shortage of faceless and totally not beacuse they're now relatively useless for anything but being a meat shield
@@justnoob8141faceless can be really annoying tbh.
Funny that you say Lifis's death is too punishing when you're using a save file where he died early into Manster Escape and spent so many days gone
Me when Lithis dies: "Good"
25:09 Over 600 lb is a lot, but the Faceless are also tall and bulky, so it kinda checks out.
they they big boy
On the topic of deadlords in awaking, one of the DLC maps (Infinite Regalia) has them. They have the same names as the other ones but are implied to be different people, as boss dialogue from the 2nd gen units implies that theses dead lords are the 1st gen units form some other timeline where they all died fighting Grima. I find it werid that they used this concept for the DLC that’s just meant to give you items, and not the story focused “Future Past” DLC that’s like actually about a alternative timeline with the 2nd gen units.
Also I couldn’t think of a clever way to put “days gone” in the comment, so it’s getting put here
That's interesting and I agree its weird (and funny) not to be in a story dlc but a grind for items one.
@@DaniDoylegrima killed them all and then just had them guard 3 chests.
Ok, to be fair, *_Days gone_* sounds very much like an FE chapter title...
Which to be fair is almost the case, since chapter 24 of Revelation is called "Days lost"
I honestly think having your units become a monster from using a hero relic in 3H should have been a thing. It would basically instakill your unit, but you were warned, and it would be good story gameplay integration.
I like the theory that Draco and Anguilla in FE4 are undead Jamke and Tailtiu. same skills, weapon, & Holy blood. no idea who the others would be though
havent heard that theory before but i think its cool!
12:31
Bael... Bayle....?
VILE BAYLE, YOU WILL RUE THIS DAY! I WILL RIDDLE WITH HOLES YOUR ROTTEN HIDE! WITH A HAIL OF HARPOONS! WITH EVERY LAST DROP OF MY BEING!
Edit: oh yeah something something, days gone, something something
I had no idea Bigles were called that in japanese and that was the previous translation. Until today I believed it was CotBK thing oops
11:30 can someone explain how Path of Radiance does this? I’m not to familiar with that game
when a fire emblem game has monsters or reanimated enemies a traversable world map follows
We need playable Monsters honestly, they have the coolest sprites and it would be unique to have the option at least.
Play fe8 dark stone :)
Shining Force, Tactic ogre, Langrisser, Disgaea and so on fans laughing in the background.
Which is why I love it whenever romhacks give you a monster unit or two
@@appelofdoom8211 good thing dark stone gives you 6 of em and 2 more that can be summoned.......
I have mixed feelings about this: on one hand, 90% of the time, monsters are complete abominations that kill everything in sight, and I kind of like that element. On the other hand, they are _really_ cool, the Stoneborn of _Fates_ and golems of _Three Houses_ set the precedent of monsters that aren’t like that, and IntSys has played with the idea of playable monsters, so they probably could just add a playable monster or two at this point. As long as it’s done well, and makes sense from a story standpoint, I’d be happy to see a playable monster.
Days gone.
"A lot of people don't like the story of Sacred Stones"
Since when???? All I've ever heard about that game in my 15+ years as an FE fan is how good the characters/writing is.
Concerning the Deadlords, my take is that they are more of a title/distinction than a set group. I agree with your idea that they are not the same Deadlords, the ones in Jugdral are mirrors of the Crusaders and the ones in Awakening are implied to be the reanimated bodies the first generation from Lucina's timeline. You can see this in their class/weapon loadouts.
On another note, Awakening has a DLC chapter with a totally unique Risen Chief model for the boss. It's the Death Embrace's map I believe. Thing has a bunch of freaky eyes and stuff you won't see on any other enemy Risen model.
Personally I really like the story of sacred Stones but all the narrative I've seen around it is that it's "bad" (I thought about making a video on its story to sort of counteract that narrative)
@@DaniDoyle I also have never seen anyone say that the story is bad. Only that it's "Short"
It's like an effective 17 chapters long with only one gaiden.
There are some fire emblem games that are big with meaningful content from start to end.
But Being short doesn't mean it's not of quality. I've never heard anyone say it's bad.
I really want to see FE use not only monster more, but just nore mytholigical/fantastical creatures in general. Days gone
I am surprised you didn't mention the degenerated dragons in Mystery of the Emblem. While they are manaketes, they technically still fit your description and function differently than player manaketes (not taking an action to transform).
The war dragons created by Idunn could also fit the description, although we can't really diferentiate between them and normal manaketes
21:07 I always interpreted the zombies to be from the war that the previous Ylisse Exalt waged against the Grimleal. I could be wrong thoigh!
FE10 also has zombies! The disciples of order are also ressurected as souless husks the second time around. It's Debateable if you actually fight the zombies though, or if only your benched units do.
Thats a good point, although i think it's just the ones outside so id say the bench fights them, which means Meg is a zombie killer 😍
Babe wake up new Dani Doyle just dropped to the public
17:25 "His wife Natalie" next Footage is shown that her Name is Monica, Dani wanted to cuckhold Dorcas, The FE7 Hatred is real😭
I kinda wish Fire Emblem Heroes had monsters. Dunno how that'd even work (would they count as beast units?) but I wanna fight giant spiders and flying eyeballs in my silly jpeg collector game
i wish you could have a playable gorgon, missed snake waifu fire emblem :(
we need more of the actual monster monster classes, skeletons, gargoyles and all that stuff, instead of just undead generic human soldier
I think there was something about the Deadlords in the Awakening Xenologue being the First Gen characters from the fallen timeline
If you were truly an ally of accessibility you would have subtitles written out for your videos! I really wish I could've watched about the history of Monsters in Fire Emblem but OH WELL! :((
I wish TH-cam had better auto-captions but it still sucks that you don't provide any. Much love -me
While I understand and empathize with the desire for subtitles (I use them myself when watching media), I do the entire channel myself. At 7k subs, the poultry AdSense is not nearly enough to pay someone to transcribe subtitles, and my videos are all unscripted so I cannot simply paste a script into the subtitles area either.
17:21 Orson is Dorcas confirmed????
you didn't mention Oliver. therefore, Oliver is perfectly morally correct
No Morphs, not angry, just disappointed. Accept FE7 as your lord and savior.
I forgot , 😞 my hate blinded me
Dani one thing, Natalie was Dorcas's wife, Monica is Orson's wife.
This video was written when they went on an episode of wife swap
@@DaniDoyle Poor Dorcas, also ty for the response also pretty sure some monsters in 3h are just regular monsters... the bipeds and quadrabeds that aren't wolves I belive where humans with crest stones and shards, meanwhile those with blood transfusion turn into white beasts. Children of the goddess have dragon forms that apparently some can no longer access.
Lastly I do love monsters as a unit type kinda would like some playable ones sometime~
Halloween came early. 🧟♂🧟♀
All month baby!
Monsters/undead being a thing in FE stresses me out bad for some reason lol
Who's everyone's favorite monster?
She is currently defrosting.
What does that mean?
I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY I HATE MARIAH CAREY
@@DaniDoyle Maria Carrey moment.
@@sharcraz211 OMG 🎅
Just realized how ya got dragon stones, beast stones,
but what if you have a unit that transforms into a horrifying creature or monster instead of a dragon or furry? 👀 true 3Houses had birds and wolves, but I mean like Miklan’s beast mode or something
I watch a video similar to this from Nagapedia.
Yeah was a funny conincidence we released videos on the same topic and the same date haha. Wasn't planned or co-ordinated, but as October/Halloween, that's probably why 🤷🏻♀️
Yo, what's the Sacred Stones mod?
feuniverse.us/t/fe8-completed-the-sacred-trilogy-reskin-and-rebalance/5359
Calling Monica Natalie was funny lol. What happened to Dorcas's wife? Did you put poison in her mutton too? Edit: Days gone btw
Days gone. Honestly I really like the idea of unique monsters classes and wish we could see more of them. I find the risen/corrupted very disappointing and boring. I want to see clever and creative new monsters. Even 3 houses got boring as every monster is pretty much the same 4 tile walking health bars. I also want more things like the bishop in sacred stones dealing effective to monsters or seraph knight. Make holy weapons good again.
24:57 ur mum most likely
I hate Risen clones in Fates and Engage it feels lazy to make re-skined units for most of the enemy forces not to mention how engage abused them.
I want a fire emblem where the players are finally the unattractive ones. I will relate to it more and will not explain why
anyone else think the faceless lowkey kinda hot doe...
44th! Consider this comment as support for my newest subscription. Days gone?
Sorry, Dani. I like these vids, but I'm not too big into the LPs, so I gotta unsub. I wish youtube had more options for display on the subscription tab
? I still make these videos weekly. You know you can just only watch the videos you like right? It's actually incredibly easy to not watch videos you dislike