@@gauravk9672 My math could be wrong, but I highly doubt it. Since there is no one shot kill area with the Bolt Cylinder, and even *if* there is a multiplier, the damage would only be around 120, still not enough for anything less than a two shot kill. But that's just rookie math, right? Lol. I leave this to the professionals.
ATTENTION EVERY FUCKING BODY... (Except people who only snipe) I FEEL SO BAD FOR YOU IF U HAVEN'T GOTTEN THIS PIECE OF SHIT GOLD.... now as for you snipers.... Fuck u I do not care if u hit a 5 on with this shitty gun.........
I consistently drop 30-35 kill tdm games with the outlaw. I feel that people don't understand how this gun needs to be played. It's definitively not a quick scoping weapon. It excels in its ability to pick people off head glitches easily as well as being completely stealthy. If you can train yourself to always aim for upper chest this weapon is amazing. Crouch and jiggle peaking in combination with good drag scoping makes this sniper a force to be reckoned with. Same for the three bust mode, being able to one bust people at any range with a silencer is crazy fun. If you are a person with good aim and likes to play a bit slower with good game sense you can dominate lobbies.
Since the Outlaw already has a little bit higher movement speed, one possibility would be to increase its handling in other areas as well. Increase its ADS strafe speed from 40% to 45%, and from 65% to 70% with stock equipped. Buff its switch to pistol speed down to 500 ms, 410ms with Dexterity. Beyond that slightly increase the RoF from 88 RPM to 93 RPM, 109 to 114 RPM with rapid fire. And then lastly buff the ADS speed from 375ms down to 360ms, 325ms to 305ms with Quickdraw. Fully agree that you can't risk improving its 1SK areas, so might as well make it feel more maneuverable and rewarding for being both quick and accurate. But with those changes the Outlaw should feel better to use, while not stepping on the Koshka's toes. Paladin would be the 1SK monster, SDM would be the spam 2SK/Hardcore Mode sniper, Koshka would be the reasonably powerful quickscoping sniper, Outlaw would be the fast and accurate sniper. First two are fairly forgiving in their roles, later two demand precision.
I know it's been more than a year, but these stats are still very valuable in CoDM, the Outlaw has just arrived and it still remain the EXACT same traits.
@@marielasilvina I know your pain. I have diamond SMGs, Rifles, & Tactical Rifles. I'm currently working with snipers and it's tacking forever and my K/D is suffering from it.
@@RoganClipVaultYT if you were to look at just the stats and use theory instead of experience, the outlaw is the best sniper. Ridiculous fire rate, good handling, lots of attachments, and a good ammo count all in a package capable of one shots. But the parts of the body where you can one shot are so small you WILL be getting more hitmarkers then one shot kills. Looking at stats and going off that is unreliable compared to using the weapon. If you want to snipe/quickscope, the Paladin or the Koshka will serve you well.
This gun is absolute nightmare. It was a real test of patience to get gold with it and I'll never use it again. I'd rather use the SDM with no attachments than this with the OM
Just discovered this channel, and I’m glad that you’re very thorough, not clickbaity, and seem like a TH-camr who wants quality in their video. Subbed.
David Ryan few reasons that might be especially depending on your playstyle. i’m a more aggressive sniper (i guess you could say quickscoper but i drag too much for me to call myself one) so the removal of sharpshooter for aim assist makes target acquisition a lot harder especially at a distance when coupled with sway. speaking of sway, in bo4 it is active even when out of scope so you don’t always ads on the same spot even when not moving the camera. i feel like those really make stabilizer useful for aggressive sniping. if you play more passively, sitting back and waiting for people to come by, i feel the map design is a big detriment. not necessarily size since both shipment and gröesten haus were workable for snipers, but there generally are not very many spots to set up reliably in bo4. the game is faster paced with both movement and the ability to heal selectively, so you constantly have people sprinting around. that mixed with a lot of areas with good cover having multiple entrances means it’s hard to keep watch on everybody and not get caught off guard. hope this helps a little bit!
I feel the same, WW2 was one of the only cods I felt comfortable sniping on, and was actually really good, getting some gold, but its back to being horrible for me in BO4
Using this gun made me smack the fuck outta my Xbox this gun is ass. IDGAF what people say this gun is ass. Finally got it gold yesterday. Man..... Fuck the outlaw I had a better time using the fucking knife.
I feel people that are good with this in core dominate, even more so than with the other guns. Just purely because of its handling and other beneficial traits
5:40 "This means it's very powerful at one-burst kills, however it is very unforgiving. If you miss that first burst, it will take quite a bit of time to get the second burst off. Against any sort of a decent player, you will usually be dead. [Takes three bursts to kill someone]
It's weird kinda like a stronger version of a Swordfish, if that 1st shot miss then the other two will only be a hit marker...then you gotta tap again!
On PC I absolutely love running rapidfire and silencer on the gun and going for flanky pick offs from behind. The headshots are extremely satisfying. On PC though the outlaw without high cal is strictly 1 shot to the head. Feels like playing headshot only mode and is hella fun.
This weapon does not need to be adjusted. It's a fantastic sniper in core modes, it just requires by far the most skill to use. Literally the only bad thing about the Outlaw is the fact that it hitmarkers in the shoulder which can be difficult to avoid at certain angles. Every other stat on this weapon is amazing and in the hands of a very accurate player it's devastating. Any buff whatsoever would make it too good; this a great example of a weapon with a high skill ceiling in CoD. I'll whip this thing out on days where I'm hitting every one of my shots and it feels great to be able to snipe different enemies as quickly as possible with the insane rate of fire. Edit: some evidence on my channel - the first clip and the clip a minute in on my raw clips video. Alternatively there are quite a few big sniper channels with videos on how good the Outlaw can be, Spratt's is a good example.
I haven't sniped all that much in this game yet, but right now I actually prefer the Outlaw to the Koshka. More bullets before reloading and a faster fire rate while still having workable one shot area (with HC) means it's a lot more forgiving even with a hitmarker. Also keep in mind that if the enemy has taken any sort of damage before you hit them with this you'll clean them up. Using the suppressor can be fun too for some sneaky long range kills. That's my 2 cents anyway.
Been waiting for this one. Could not figure out what was best for this gun even though i really enjoy using it. I believe the reason i like using it is because it feels much more like a traditional bolt sniper whereas the paladin feels very large and bulky. Great vid
Like everyone else, BLOPS4 dominated my gameplay for months. However, I got tired of how the adaptive spawning always spawned enemy behind you, limiting success on kill streaks. But I digress. I have never really been a sniper and have dove back in to the game, trying my hand as a sniper. Your videos are great. Always very informative and you are my number 1 source for all things Black Ops. Looking forward to Modern Warfare next month!
I don’t know why but after I got the master craft version of this weapon I started to do better with it and got WAY less hit markers and got the Massacre camo in less than one day 🤷♂️🤣
I like the handling. Feels a lot like the Locus in BO3. It would have been nice with at least shoulders added to the 1shit kill area with high caliber but i must admit it feels a lot more usable with high caliber even as it is.
2nd sniper I got in gold. Got 3 bloodthirsties with bolt cylinder in Hardpoint. Got the other 2 bloodthirsties in HC Dom with a silenced bolt cylinder. I try to avoid camping for bloodthirsty camos on snipers but, I had to with the Outlaw.
I was watching this while in a lobby, saw I got icebreaker, left and got s.sunset Edit: for those who don’t know, those were the maps in that order that he got in the start
Copy pasting a comment I just made above if you want more detail. He must have been using high cal because bolt cylinder only does 146 damage on a headshot without it. BC reduces your bodyshot damage from 110 to 77 (which is why you get 146 damage to the multiplier areas), which means 2/3 shots will kill with no regard for headshots. Where headshots and/or HC come in handy (with BC) are against Crash and/or armor users. Bonus data: the suppressor does give BC a falloff range, albeit at extreme ranges you're unlikely to encounter in multiplayer (e.g. Jungle: sniper perch to back spawn or Arsenal: window to ramp). It'll go from 77 to 56 per shot, requiring all three shots to hit at falloff range. If you're fighting Crash and armor at those ranges, good luck. My conclusion from all this (not my) testing is that BC (and the Outlaw in general) is a cute gimmick but you may as well run a Paladin, Auger or Swordfish depending on what you're trying to do.
You never said anything about using the bolt cylinder operator mod with using high caliber. Would it be work it. Or no? I mean I know it’s shooting 3 at a time. But would it make any difference?
The cheeseburger helper from that family guy cut scene. If you want a better analogy, this gun is that bootleg ballista you got during a shitty Christmas
It's super frustrating to use in core, always feels way to weak. Even with the rate of fire people often move or run once you get that first shot off so it doesn't help.
Mog12 in core is fairly easy with barrel choke, hardcore of course is extremely easy with no barrel choke. Sg12 is tough, it needs headshots since it can't 1hk. I recommend using a class focusing on ADS rather than laser sight. In core, use ext. Mags, max load and long barrel. Reflex sight is optional. ADS at the head, and use prophet's seeker to make it easier. 9 bang and concussion can also help. It is a little easier in hardcore, but it's gonna take a long time either way. Tl;Dr - Mog is easy with barrel choke or hardcore. Use hardcore and seeker mines for SG12, it'll take a while.
@@CryoBeat Thanks for the tips!! I was actually using just the opposite in the sg12, and the weapon kills a lot... But rarelly a headshot. I will switch the strategy for the camo.
I gave up the Dark Matter chase because of the sniper rifles. I can't quickscope, and the maps are not made for hardscoping. And if i need only 1 kill for the Bloodthirsty, i killed by a scorestreak or a specialist ability.
I'm going for diamond snipers atm and if anybody has the strife maxed out use the operator mod for it cause they always rush me and they don't expect the knife lmao,was getting quads with it last night lol
If you’re interested in challenging yourself to become a good sniper, this or koshka is the way to go. Having dark matter and master prestige, I choose not to use the paladin, any lmg, either shotgun w/ their operator mod. Until I see some nerfs it will stay that way. I don’t shame anyone for using them (except shotgun mods, go fuck yourself) but I don’t feel skillful when I do. It’s more satisfying for me to be skillfully in the middle of the leaderboard than standing at the top with crutches. So I use and have come to enjoy this gun over other snipers :) Anyone still reading, you’re my friend
I have to say, you got everything right besides the fact that you CAN'T one shot with the outlaw if you're using bolt cylinder @5:18 . You can, if you hit their head. not sure if you have to use Highcaliber to do it or not. @9:01 Also, today, this dude missed the first bullet with the OP MOD, and hit the second one on my head and killed me in one shot.
Out of the topic of the gun but for many videos now I've seen you are not tend to pick up the ammo pack. 8:50 is an example from this video. You walked pass it twice!. I know that the enemies are in the area and you don't wanna risk the animation for the kill. But from a lot of the videos you do not pick up ammo unless you are completely empty or at the last mag and you can't reload. Picking up ammo is not only boosting your score but for Crash's as well. With that kill streak you could have 1000 points score streak ready with the ammo score boost.
Quick question wouldn't grip be good for a sniper to reduce flinching when hit because that can be the difference between a kill and death SOMETIMES, not sure if I'm correct but genuine question. @TheXcluesiveAve
Not sure if grip for the outlaw is just grip 1 or grip 1 and 2 combined (like they made high caliber 1 and 2 into just high caliber for the mozu which saves so much space), but grip 2 is usually the one that reduces flinch while grip one reduces recoil.
This gun is a weaker SDM on pc. Then the op mod is what gives it any power/uniqueness vs the rest of the snipers. Rapid fire and high cal is a must as well. Also pc hit boxes are head only and upper chest with high cal.
UPDATES
Feb 19th - (Console Only) Increased fire rate from 88RPM to 90RPM (Rapid Fire from 109RPM to 111RPM)
Is there a need to use high caliber if we are using bolt cylinder????
@@gauravk9672 My math could be wrong, but I highly doubt it. Since there is no one shot kill area with the Bolt Cylinder, and even *if* there is a multiplier, the damage would only be around 120, still not enough for anything less than a two shot kill.
But that's just rookie math, right? Lol. I leave this to the professionals.
ATTENTION EVERY FUCKING BODY... (Except people who only snipe) I FEEL SO BAD FOR YOU IF U HAVEN'T GOTTEN THIS PIECE OF SHIT GOLD.... now as for you snipers.... Fuck u I do not care if u hit a 5 on with this shitty gun.........
@@byronmoore1093 lmao I got this diamond for snipers in the first 2 games of the day launch
I don’t think they’ve ever had a gun so rage inducing and unrewarding yet so satisfying and rewarding at the same time.
Hell yeah I agree
Swiss k31 has entered the chat
Mk2 carbine has entered the chat
The one hit kill mechanic of the gun is literally a love and hate relationship for me. It kills yet it doesn’t sometimes
I consistently drop 30-35 kill tdm games with the outlaw. I feel that people don't understand how this gun needs to be played. It's definitively not a quick scoping weapon. It excels in its ability to pick people off head glitches easily as well as being completely stealthy. If you can train yourself to always aim for upper chest this weapon is amazing. Crouch and jiggle peaking in combination with good drag scoping makes this sniper a force to be reckoned with. Same for the three bust mode, being able to one bust people at any range with a silencer is crazy fun. If you are a person with good aim and likes to play a bit slower with good game sense you can dominate lobbies.
Yeah got play of the match first time using it
What do you have on it?I have iron sights,rapid fire, quick draw,Stock,and High caliber.Also I have light weight and dead silence.
This is my favourite gun when used with the operator mod in core. It's an absolute beast in the right hands.
Since the Outlaw already has a little bit higher movement speed, one possibility would be to increase its handling in other areas as well. Increase its ADS strafe speed from 40% to 45%, and from 65% to 70% with stock equipped. Buff its switch to pistol speed down to 500 ms, 410ms with Dexterity. Beyond that slightly increase the RoF from 88 RPM to 93 RPM, 109 to 114 RPM with rapid fire. And then lastly buff the ADS speed from 375ms down to 360ms, 325ms to 305ms with Quickdraw.
Fully agree that you can't risk improving its 1SK areas, so might as well make it feel more maneuverable and rewarding for being both quick and accurate. But with those changes the Outlaw should feel better to use, while not stepping on the Koshka's toes. Paladin would be the 1SK monster, SDM would be the spam 2SK/Hardcore Mode sniper, Koshka would be the reasonably powerful quickscoping sniper, Outlaw would be the fast and accurate sniper. First two are fairly forgiving in their roles, later two demand precision.
This one is actually my favorite sniper to use. It’s the only fun I’ve got all the camos for
I had the most fun when doing the camo challenges with this one 😅
SAME! There's dozens of us! DOZENS!
I got Diamond snipers before any other gun and had most fun using this gun
Tips for rapid kills ?
I know it's been more than a year, but these stats are still very valuable in CoDM, the Outlaw has just arrived and it still remain the EXACT same traits.
Well Outlaw is good weapon unless you get flinched
1:11
cold war snipers: write that down!
I hate this gun! I'm on the road to dark matter but the snipers are taking so long. Thanks for the video Ace. I'll keep in mind your recommendations.
im doing the snipers atm, kill me :(
@@marielasilvina
I know your pain. I have diamond SMGs, Rifles, & Tactical Rifles. I'm currently working with snipers and it's tacking forever and my K/D is suffering from it.
When I did the outlaw it took a full 24 hours of playtime. This was pre patch but it's still a terrible gun. Good luck!
@@cottonball5499
Thanks!
@ACT1ON JACKSON
Hang in there brother, we can do it!
The outlaw is my favorite sniper in bo4. I use it in core with high caliber and suppressor and it works fine for me.
plmko281 fuck up
The Outlaw has to be my absolute favorite gun in the game. What a fantastic weapon if you have the accuracy and patience to use it well.
I know right! Almost always get headshots.
Patience doesn’t pay with trying to get rapid kills 🤬
Time to sum it up:
Good on paper, bad in practice.
Done
More like only use it if you're Psyqo Moody
With the operator mod, it is super good. Faster than fully building an auger.
Can you explain? I never played it
@@RoganClipVaultYT if you were to look at just the stats and use theory instead of experience, the outlaw is the best sniper. Ridiculous fire rate, good handling, lots of attachments, and a good ammo count all in a package capable of one shots. But the parts of the body where you can one shot are so small you WILL be getting more hitmarkers then one shot kills. Looking at stats and going off that is unreliable compared to using the weapon. If you want to snipe/quickscope, the Paladin or the Koshka will serve you well.
This gun is absolute nightmare. It was a real test of patience to get gold with it and I'll never use it again. I'd rather use the SDM with no attachments than this with the OM
I got PTSD from using this gun in core to get dark matter
Put the operator mod on it
It's pretty good imo I don't even have the operator mod unlocked and I got 100 one shot kills done, the rest is just easy
This gun took my heart while getting it gold I love it more compared to the rest of the snipers without a doubt.
How did you get the rapid kills ? I’ve shot 3 within seconds and nothing
Just discovered this channel, and I’m glad that you’re very thorough, not clickbaity, and seem like a TH-camr who wants quality in their video. Subbed.
On ww2 i use to love sniping but on bo4 i struggle so much is it because the maps are smaller?
David Ryan few reasons that might be especially depending on your playstyle. i’m a more aggressive sniper (i guess you could say quickscoper but i drag too much for me to call myself one) so the removal of sharpshooter for aim assist makes target acquisition a lot harder especially at a distance when coupled with sway. speaking of sway, in bo4 it is active even when out of scope so you don’t always ads on the same spot even when not moving the camera. i feel like those really make stabilizer useful for aggressive sniping. if you play more passively, sitting back and waiting for people to come by, i feel the map design is a big detriment. not necessarily size since both shipment and gröesten haus were workable for snipers, but there generally are not very many spots to set up reliably in bo4. the game is faster paced with both movement and the ability to heal selectively, so you constantly have people sprinting around. that mixed with a lot of areas with good cover having multiple entrances means it’s hard to keep watch on everybody and not get caught off guard. hope this helps a little bit!
@@pizzarollism9755 yes I did thankyou
I feel the same, WW2 was one of the only cods I felt comfortable sniping on, and was actually really good, getting some gold, but its back to being horrible for me in BO4
My favourite sniper! Bolt Cylinder is so fun to play and reminds me of the PO6. Love it.
Toughest gun when I was on my road to Dark Matter. thank goodness that nightmare is over.
YoshiExcel you’re crazy
I liked it but getting those 5 kills without dying was a pain with out the operator mod but I did it
This gun just makes me wanna cry
EpicGamerzFail I agree, it's so hard to quickscope with any of the snipers in BO4
Using this gun made me smack the fuck outta my Xbox this gun is ass. IDGAF what people say this gun is ass. Finally got it gold yesterday. Man..... Fuck the outlaw I had a better time using the fucking knife.
Byron Moore honestly bro I’m trynna get gold right now but I can’t fucking get 5 kills without dying fml just need 2 more too 😢
Feel bad for anyone who hadn't gotten this gold yet. Was such a pain.
I’m right here now ! Rapid kills I cannot get ! Any tips ?
@@rachealrock3638 to be honest I just tried my hardest and camped a lot. It wasn't easy
I feel people that are good with this in core dominate, even more so than with the other guns. Just purely because of its handling and other beneficial traits
5:40
"This means it's very powerful at one-burst kills, however it is very unforgiving. If you miss that first burst, it will take quite a bit of time to get the second burst off. Against any sort of a decent player, you will usually be dead. [Takes three bursts to kill someone]
It's weird kinda like a stronger version of a Swordfish, if that 1st shot miss then the other two will only be a hit marker...then you gotta tap again!
That player was shocked by the seeker drone so had no chance of killing Ace
I would say make High Cal give shoulder 1 shots as well as the lower chest.
I love this weapon had it gold fast af. I cant understand why this weapon catches so much heat.
BaxsStudios exactly
Instead of having grip which is pretty much totally useless they should add fmj because u have to waist a slot to add it but it can also help a lot
Ur videos are actually professional and helped me allot to get better at the game and good classes
On PC I absolutely love running rapidfire and silencer on the gun and going for flanky pick offs from behind. The headshots are extremely satisfying.
On PC though the outlaw without high cal is strictly 1 shot to the head. Feels like playing headshot only mode and is hella fun.
This weapon does not need to be adjusted. It's a fantastic sniper in core modes, it just requires by far the most skill to use. Literally the only bad thing about the Outlaw is the fact that it hitmarkers in the shoulder which can be difficult to avoid at certain angles. Every other stat on this weapon is amazing and in the hands of a very accurate player it's devastating. Any buff whatsoever would make it too good; this a great example of a weapon with a high skill ceiling in CoD. I'll whip this thing out on days where I'm hitting every one of my shots and it feels great to be able to snipe different enemies as quickly as possible with the insane rate of fire.
Edit: some evidence on my channel - the first clip and the clip a minute in on my raw clips video. Alternatively there are quite a few big sniper channels with videos on how good the Outlaw can be, Spratt's is a good example.
I love reflex with suppressor, rapid fire, and high cal.
I haven't sniped all that much in this game yet, but right now I actually prefer the Outlaw to the Koshka. More bullets before reloading and a faster fire rate while still having workable one shot area (with HC) means it's a lot more forgiving even with a hitmarker. Also keep in mind that if the enemy has taken any sort of damage before you hit them with this you'll clean them up. Using the suppressor can be fun too for some sneaky long range kills. That's my 2 cents anyway.
Cod games: snipers are ranged weapons and are not meant to be used as assault rifle.
Bo4:hold my operator mod
Been waiting for this one. Could not figure out what was best for this gun even though i really enjoy using it. I believe the reason i like using it is because it feels much more like a traditional bolt sniper whereas the paladin feels very large and bulky. Great vid
What high caliber do on operator mod does it increase the damage?
The bloodthirsties were so difficult until I realised there is an operator mod
You have successfully defeated Drift0r... he won’t touch this thing.
Bro chiillll
But he has finished all the pistols and shotguns where as TheXclusiveAce hasn't even started.
@wigglebot23 Yeah but they're all viable. Not counting the RK7. Fuck using that thing as a primary.
@@tatri292 The rk7 isn't that bad, in fact when I use it as a primary I just use elo sight and extended mags and I do really good with it..
@@Boba_Fett1980 I made that comment before it was super buffed. Back when it was truly awful.
Like everyone else, BLOPS4 dominated my gameplay for months. However, I got tired of how the adaptive spawning always spawned enemy behind you, limiting success on kill streaks. But I digress.
I have never really been a sniper and have dove back in to the game, trying my hand as a sniper. Your videos are great. Always very informative and you are my number 1 source for all things Black Ops. Looking forward to Modern Warfare next month!
I found this gun to work similarly to the wa2000 from mw2, which I quite enjoyed. Just have to really be accurate
Just finished my Mother of Pearl Challenge for this gun and finally unlocked the Gold Camo... GOOD... LORD... this gun...
I need rapid kills ! Any tips ?
@@rachealrock3638 Red dot I guess and just gold a choke point? Can't recall. Its been years.
I would say they need to increase the base rate of fire by just a little bit so you have time to get off a second shot if needed.
I don’t know why but after I got the master craft version of this weapon I started to do better with it and got WAY less hit markers and got the Massacre camo in less than one day 🤷♂️🤣
Same, I got the same thing with rampart and the Kap 45
Surprisingly, I’ve really been enjoying this gun.
I love this gun, it takes practice to get good with it. I guess Ace hasn't seen Spratt videos with it.
Cod players : this is how the outlaw works
Cod mobile players : is it the same to Mobile?
Question: that perk that allows you to change weapons faster, does it allow you to take your tomahawk out faster?
Can't wait for MW4 (specialists are annoying).
*COD 2019 - not giving it any name other than that until it's confirmed
Rumors are showing that the next cod will still have specialists so don’t get your hopes up
@King James ok ?
@King James cod got old that's why specialist came stop crying bud
Donnie Darko how about ghosts 2
Maybe giving it a OHK area on the shoulders would make it a bit more viable.
I like the handling. Feels a lot like the Locus in BO3. It would have been nice with at least shoulders added to the 1shit kill area with high caliber but i must admit it feels a lot more usable with high caliber even as it is.
Make it a 1 shot to the upper arms and the outlaw may actually b viable in core
is hardcore less hp? will playing hardcore help getting less hit markers with this gun?
the game gave me the masterwork skin for this so its my main gun now ty for the tips
I’m not trying to brag that I’m a good sniper or anything but I actually had fun using this gun.
Can the operator mod get you weapon challenges in core game modes
Alex Semenza I did the 5x bloodthirsties with the op Mode.
Alex Semenza I don't understand the question. Of course?
They'll still count. I also got 3/5 blood thirsties with the OP mod
Aren’t the first camos one shots? If so the burst would prevent this right?
Alex Semenza oh. I mean, well yea if you're talking about the one shots. But you should do those in hardcore regardless
2nd sniper I got in gold. Got 3 bloodthirsties with bolt cylinder in Hardpoint. Got the other 2 bloodthirsties in HC Dom with a silenced bolt cylinder.
I try to avoid camping for bloodthirsty camos on snipers but, I had to with the Outlaw.
I dont think you can do it any other way, its not a spitfire lol.
For those with a scuf or strike pack, what are your paddles mapped to?
I haven't even used it yet. I'm doing dark matter though, and it's coming up soon. I'll give your classes a go and see what I think
Played core tdm today used a GKS ran out of ammo picked this up and finished my nuke. Is not bad it’s pretty good tbh
This thing is good as shit in the new sniper only mode
I got so frustrated with this gun because i had 2 more bloodthirsties, and i went on a relentless with an attack chopper and strike team
I was watching this while in a lobby, saw I got icebreaker, left and got s.sunset
Edit: for those who don’t know, those were the maps in that order that he got in the start
Doing my dark matter this is the gun that gave me the most trouble
What happens when you use high caliber combined with the operator mod ?
Pretty sure it makes headshots a 1 shot and that's it
Yea I think that's it it's not important with the operator mod
Copy pasting a comment I just made above if you want more detail.
He must have been using high cal because bolt cylinder only does 146 damage on a headshot without it. BC reduces your bodyshot damage from 110 to 77 (which is why you get 146 damage to the multiplier areas), which means 2/3 shots will kill with no regard for headshots. Where headshots and/or HC come in handy (with BC) are against Crash and/or armor users. Bonus data: the suppressor does give BC a falloff range, albeit at extreme ranges you're unlikely to encounter in multiplayer (e.g. Jungle: sniper perch to back spawn or Arsenal: window to ramp). It'll go from 77 to 56 per shot, requiring all three shots to hit at falloff range. If you're fighting Crash and armor at those ranges, good luck. My conclusion from all this (not my) testing is that BC (and the Outlaw in general) is a cute gimmick but you may as well run a Paladin, Auger or Swordfish depending on what you're trying to do.
No blackout stats??? who still plays multiplayer????
@@frankdunbar115 blackout is dead
Do you plan on doing a weapon guide on the new kap 45 when it comes out soon
You never said anything about using the bolt cylinder operator mod with using high caliber. Would it be work it. Or no? I mean I know it’s shooting 3 at a time. But would it make any difference?
The cheeseburger helper from that family guy cut scene. If you want a better analogy, this gun is that bootleg ballista you got during a shitty Christmas
When is the SDM guide coming @XclusiveAce?
Are we ever going to get 24/7nuketown playlist???
I like the look and sound of this gun
It's super frustrating to use in core, always feels way to weak. Even with the rate of fire people often move or run once you get that first shot off so it doesn't help.
Thanks, Ace!! Waiting for the shotguns analysis. I'm trying to go for the gold in the mog or the sg12 (still thinking...) Some tips??
Mog12 in core is fairly easy with barrel choke, hardcore of course is extremely easy with no barrel choke.
Sg12 is tough, it needs headshots since it can't 1hk. I recommend using a class focusing on ADS rather than laser sight. In core, use ext. Mags, max load and long barrel. Reflex sight is optional. ADS at the head, and use prophet's seeker to make it easier. 9 bang and concussion can also help. It is a little easier in hardcore, but it's gonna take a long time either way.
Tl;Dr - Mog is easy with barrel choke or hardcore. Use hardcore and seeker mines for SG12, it'll take a while.
@@CryoBeat Thanks for the tips!! I was actually using just the opposite in the sg12, and the weapon kills a lot... But rarelly a headshot. I will switch the strategy for the camo.
YEEEESSSS IT’S FINALLY HERE!!!!!
By far theeeee hardest sniper to use for diamond snipers, was stuck on bloodthirsties for a week
Victor Dai I thought the SDM and Koshka was worse
Is it possible that the multiplierer zones are larger on consoles?
My fav sniper rifle when using the operator mod in core.
I gave up the Dark Matter chase because of the sniper rifles. I can't quickscope, and the maps are not made for hardscoping. And if i need only 1 kill for the Bloodthirsty, i killed by a scorestreak or a specialist ability.
I'm going for diamond snipers atm and if anybody has the strife maxed out use the operator mod for it cause they always rush me and they don't expect the knife lmao,was getting quads with it last night lol
Dear Ace, we LOVE youuuuu
Hes right you know
If you’re interested in challenging yourself to become a good sniper, this or koshka is the way to go. Having dark matter and master prestige, I choose not to use the paladin, any lmg, either shotgun w/ their operator mod. Until I see some nerfs it will stay that way. I don’t shame anyone for using them (except shotgun mods, go fuck yourself) but I don’t feel skillful when I do. It’s more satisfying for me to be skillfully in the middle of the leaderboard than standing at the top with crutches. So I use and have come to enjoy this gun over other snipers :)
Anyone still reading, you’re my friend
Does armor impact damage when the operator mod is on?
This is my favorite sniper rifle ever
Please do a different gun guide for pistols because In ww2 you did it all together
I have to say, you got everything right besides the fact that you CAN'T one shot with the outlaw if you're using bolt cylinder @5:18 . You can, if you hit their head. not sure if you have to use Highcaliber to do it or not. @9:01
Also, today, this dude missed the first bullet with the OP MOD, and hit the second one on my head and killed me in one shot.
High cal is necessary or you aren't one shotting anything with the op mod.
@@BigBadBanana89 figured, didnt know if he mentioned that or not.
Out of the topic of the gun but for many videos now I've seen you are not tend to pick up the ammo pack. 8:50 is an example from this video. You walked pass it twice!.
I know that the enemies are in the area and you don't wanna risk the animation for the kill. But from a lot of the videos you do not pick up ammo unless you are completely empty or at the last mag and you can't reload. Picking up ammo is not only boosting your score but for Crash's as well. With that kill streak you could have 1000 points score streak ready with the ammo score boost.
I always try to help my team by taking crashes loot if it's not out of the way. that's the least I can do. My way of saying thx for the Xtra health
Would you rather:
Outlaw or NA-45 from AW
Hey does anyone know if you could possibly get the summon skin from the post level 100 packs this season?
Treyarc need to change the shoulders from arm hitboxes to neck hitboxes. It makes more sense and the outlaw would be more balanced and fun.
I think they should buff the outlaw so it would kill in one shot to the shoulders with high caliber
This sniper was by far the most fun one I had when getting the diamond for the snipers, still use it in core mode any day 😅
Can you do a SDM guide???
I love the outlaw in 1v1s against my friends
This was the most painful guns using with no attachments when trying to get it gold.
Quick question wouldn't grip be good for a sniper to reduce flinching when hit because that can be the difference between a kill and death SOMETIMES, not sure if I'm correct but genuine question. @TheXcluesiveAve
Not sure if grip for the outlaw is just grip 1 or grip 1 and 2 combined (like they made high caliber 1 and 2 into just high caliber for the mozu which saves so much space), but grip 2 is usually the one that reduces flinch while grip one reduces recoil.
@@D0olzBeatz ok thankyou for the help and reply I appreciate it ♡♡
This gun is a weaker SDM on pc. Then the op mod is what gives it any power/uniqueness vs the rest of the snipers. Rapid fire and high cal is a must as well. Also pc hit boxes are head only and upper chest with high cal.
I would probably nerf the fire rate and handling a bit and increase the one-hit kill zones.
Then it becomes a better Koshka. I would increase the fire rate and make it as fast as a single action revolver: like 100 shots per min.
Koshka would still have better handling.
could you please do the same wepon Videos for blackout?
Andrew1ns NuHu this is a multiplayer series
That last no scope headshot lmao 😂
Thank you! Finally!!
Getting camo on this was the Single most painful camoflauge grind of all the guns.
I hate the outlaw
hogfry I though the Outlaw and Paladin were easy but the SDM and Koshka was a bitch
Is at here a zombies TH-camd that does informative unbiased videos similar to Ace.