How Gameplay Loops Keep You Playing

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  • เผยแพร่เมื่อ 16 พ.ย. 2019
  • Check out Errant Signal: t.co/57JMC0IPXm?amp=1
    Also I lied the link to my patreon is in the comments, sike!
    The Architect isn't the only person out there with a steadily growing backlog of games that's impossible to ever finish- and despite that, they still go back to the same old games time and time again, but what makes a game compelling, and what makes us get bored of a title long before we've finished it?
    The answer, is gameplay loops, a foundational game design trick designed to keep you playing for longer, but that's not always a good thing.
    Support me on Patreon!: / architectofgames
    Follow me on the Twittersphere!: / thefearalcarrot
    You Saw:
    Starcraft 2 - 2010
    Frostpunk- 2018
    Astroneer- 2019
    Grim Dawn- 2016
    Deus Ex: Mankind Divided- 2016
    Steamworld Dig 2- 2017
    Transistor- 2014
    Hades- Early Access
    Destiny 2- 2017
    Steamworld Quest- 2019
    Wandersong- 2018
    Pyre- 2017
    Super Mario 64- 1996
    Doom- 1993
    DOOM- 2016
    New Super Luigi Bros U- 2014
    A Hat in Time- 2017
    Jamestown- 2011
    Furi- 2016
    Bayonetta- 2009
    Total Warhammer 2- 2017
    Final Fantasy 6- 1996
    Dark Souls- 2012
    Sunless Skies- 2019
    The Hex- 2018
    Far Cry 3- 2012
    The Lenged of Zelda: Breath of the Wild- 2016
    Far Cry 5- 2018
    Super Paper Mario- 2007
    Pokemon Ultra Sun- 2017
    Pokemon Fire Red- 2004
    Pikmin- 2001
    Factorio- Early Access (technically)
    Devil Daggers- 2016
    Bad Rats- 2007
    Clash Royale- 2016
    Candy Crush- 2012
    Bejeweled 3- 2010
    Sonic Adventure 2- 2001
    Rimworld- 2016
    Her Story- 2016
    Ai War 2- 2019

ความคิดเห็น • 445

  • @ArchitectofGames
    @ArchitectofGames  4 ปีที่แล้ว +179

    This is a stickup, give me the money and I'll use it to fund more fun content you hopefully enjoy!

  • @allenl5960
    @allenl5960 4 ปีที่แล้ว +540

    Huh... maybe that's why I spent so much time on Skyrim yet struggle to find anything I really enjoyed about that game.

  • @ultraomega2383
    @ultraomega2383 4 ปีที่แล้ว +2

    Who else paused underway to see what games he had?

  • @past874
    @past874 4 ปีที่แล้ว +15

    So, the moral of the story is that mobile games are evil.

  • @danielg3857
    @danielg3857 4 ปีที่แล้ว +223

    I feel like this explains my experience with immersive sims. I look back on System Shock, its sequel, Bioshocks 1 & 2, and the dlc's to infinite pretty fondly, but I can't go back to them as easily as say Minecraft or a level-based shooter because they're very involved games. I couldn't just put in a little bit of time to enjoy them, whereas the more minutely freeform structure of Minecraft or the snappiness of a shooter level makes them easier to pick back up and play.

  • @joshwilder7517
    @joshwilder7517 4 ปีที่แล้ว

    YOU DIDNT EVEN MENTION ENTER THE GUNGEON

  • @123andrewli7

    I find it confusing that we are using the term "medium loops" to describe pokemon gyms and mario worlds. But at the same time, we using the term "medium length loops" to describe loops in a session.

  • @PyroMancer2k
    @PyroMancer2k 3 ปีที่แล้ว +1

    THE CAKE IS A LIE!

  • @InfectedMusification
    @InfectedMusification 4 ปีที่แล้ว +128

    Laughs and cries in EVE Online

  • @sqwuidrificc
    @sqwuidrificc 4 ปีที่แล้ว

    Not mentioning Monster Hunter World is a crime it is the prime example of gameplay loop

  • @Bingle1
    @Bingle1 2 ปีที่แล้ว +1

    Well you see, it's called a loop for a reason...

  • @Lishtenbird
    @Lishtenbird 4 ปีที่แล้ว +1

    * slaps game *

  • @herraperunarutto9769
    @herraperunarutto9769 4 ปีที่แล้ว +191

    Someone who sounds exactly like adam killed him and took over the channel. How do I know? He didn't speak about xcom 2.

  • @JoshBurcham104
    @JoshBurcham104 4 ปีที่แล้ว +380

    11:48

  • @Marcusaralius76
    @Marcusaralius76 4 ปีที่แล้ว +75

    You... you just reminded me Factorio exists! I had so much stuff to get done today!

  • @gms02
    @gms02 4 ปีที่แล้ว +78

    Fantastic video! Had me thinking about things like Dark Souls' bonfire system, Fallout/Skyrim's "return to town to sell before you're overencumbered" pace, and Escape From Tarkov's raid design. This'll surely keep me thinking about what was previously an undefinable rhythm in games, that I now know is a definite piece of game design.

  • @lucasduque8289
    @lucasduque8289 4 ปีที่แล้ว +95

    Gameplay loops are pretty sweet, but what about froot loops?

  • @osten222312
    @osten222312 4 ปีที่แล้ว +63

    Great video as always, I appreciate it a lot!

  • @nacho4288
    @nacho4288 4 ปีที่แล้ว +34

    Just now I'm playing through Persona 5...goddamn it's hard for me to rip myself away from the game. The loop is way too satisfying and so easy to do. I'm in love!

  • @deevee5327
    @deevee5327 4 ปีที่แล้ว +106

    Hades is SO good.