Warrior Class Rankings in Baldur's Gate EE

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 36

  • @MarkofWisdom
    @MarkofWisdom 4 หลายเดือนก่อน +5

    I do wonder how many people don't know better and assume the barbarian/berserker enrage/rage ability is similar to minsc's berserk ability where you lose control of him, or the cursed berserking weapons where you also lose control of the character. Probably happened to at least a decent number of people, and it made them miss out on some of the best martial classes in the game

  • @Emrico35
    @Emrico35 2 หลายเดือนก่อน +4

    I disagree about inquisitor. it's a great class. paladin clerical spells are not necessary. they're weak. dispel magic is awesome. enemy spellcasters are thoughest enemy in this game

    • @Redjoy123
      @Redjoy123  2 หลายเดือนก่อน +3

      I admit that, if I were to make the list again, I would put Inquisitors a bit higher (I did a hardcore playthrough with an Inquisitor that failed only due to user error, not the class) but I still believe that they are a one trick pony compared to other characters. Losing Divine casting means losing good combat protections that can be very nice for Cavaliers and Undead Hunters to have at high level play. Yes, it was great to lock down enemy spell casters but they can't really go up to the front line as well as other paladins or warriors can due to losing out on the damage potential of Fighters or good low-level protection spells (that scale nicely).
      As mentioned, my view has changed on Inquisitors but I like playing other Paladin kits much more.

  • @JohnSmith-qe6fb
    @JohnSmith-qe6fb 3 หลายเดือนก่อน +3

    I have to disagree that Inquisitor should be below Undead Hunter. There is equipment that can be obtained to get level drain for free. Casting dispel magic at double your level completely shuts down the hardest battles in the game by stripping mages of their protections. I quit playing as them because it took all the challenge out of BG2 🤣. The Archer is S tier in BG1 but slides down a level or two as the health pools of enemies get higher and their damage doesn't scale compared to other classes. Kensai built into a thrown weapon build can do some of the most damage in the game, though they can be a bit squishy until more equipment (rings and cloaks) can be obtained.

    • @Redjoy123
      @Redjoy123  3 หลายเดือนก่อน +2

      Well, we'll have a good chance to show me up on Inquisitors coming soon...
      I do wish that Kensai (as well as Monks) had some sort of "Evasion" damage resistance that gave them a bit of protection since they're specifically trained to fight without armor.

    • @JohnSmith-qe6fb
      @JohnSmith-qe6fb 2 หลายเดือนก่อน +1

      @@Redjoy123 Kensai and Monks do suffer from missing out on equipment that gives damage resistance. You can't beat a Dwarven Defender with DoE that activates Defensive Stance for example. I look forward to seeing your thoughts on Inquisitors, but in the end I believe the Cavalier is top tier with all their protections and fear removal.

  • @futurewario9591
    @futurewario9591 11 หลายเดือนก่อน +4

    REDJOY: What is your favorite Baldur's Gate race & why?

    • @Redjoy123
      @Redjoy123  11 หลายเดือนก่อน +4

      I have two, Humans and Halflings.
      Humans have accessibility to all classes and can dual-class (which is a little bit more fun than multi-classing)
      Halflings are the best thieves in the game and make great fighters or clerics due to the fact that they can get both the shorty-saves based on Constitution and the bonus AC with a higher Dex.
      Lots of great things can be said about the other races, Elves are awesome against many low-level Enchantment spells, Half-Orcs get big bonuses in scores they really need, and Dwarves get those shorty-saves and the Dwarven Defender class (and higher Con). But when I think about my most fun playthroughs, the most versatile are Humans and Halflings.

    • @futurewario9591
      @futurewario9591 11 หลายเดือนก่อน +2

      @@Redjoy123 My favorite race are Half-Orcs because they got +1 Strength 💪 +1 Constitution 🛡️ make the best warriors & are big green 💚 strong & fun.

    • @Mavarok284
      @Mavarok284 10 หลายเดือนก่อน +1

      @@futurewario9591 Yeah but dwarfs get +1 con and awesome saving throws. Dwarfs can easily get a +5 to saving throws, which is massive. I recently played a Dwarven Defender and with just a spirit armor I had -3 save vs spell at lvl 10!. This means that even with the +2/4 penalty of high level spells (symbols, finger of death, etc) I only lost saves on a 1. I also think that the +1 strength is overrated because the game has a lot of belts that set your strength.

    • @futurewario9591
      @futurewario9591 10 หลายเดือนก่อน +2

      @@Mavarok284 But why have a belt of 19 Strength when you can have 20 Strength or 21 Strength?

    • @JohnSmith-qe6fb
      @JohnSmith-qe6fb 2 หลายเดือนก่อน

      @@futurewario9591 The leap from 18 to 19 is far greater than 19 to 21 in Strength. This is why my newest fave class is the Dwarven Priest of Lathander with the Strength tome to bump to 19 to save the belt slot, and of course plenty of castings of DuHM. Pop a couple Boons of Lathander and you are a one man, or lady, killing machine! 😂

  • @bmardiney
    @bmardiney 8 หลายเดือนก่อน +1

    First video I’ve seen of yours. Good info and good personality, subscribe from me

    • @Redjoy123
      @Redjoy123  8 หลายเดือนก่อน +2

      Wonderful! Thank you so much!

  • @futurewario9591
    @futurewario9591 11 หลายเดือนก่อน +5

    My Baldur's Gate 1 & Baldur's Gate 2 character is Alac The Half-Orc Berserker who uses a Bastard Sword 🗡️, Large Shield 🛡️, & Full Plate Armor is neutral good, & has 20 Strength, 19 Dexterity, 20 Constitution, 11 Intelligence, 13 Wisdom, 15 Charisma.

    • @Redjoy123
      @Redjoy123  11 หลายเดือนก่อน +3

      A roll of an 89-92 is awesome (assuming you picked up one tome for each stat)! I like that set-up and with that you can probably ID a few of the items you get along the way with Int and Wis being slightly higher. That and Alac is one charming Half-Orc!
      I love the stat rolls in Baldur's Gate EE!

    • @futurewario9591
      @futurewario9591 11 หลายเดือนก่อน +1

      @@Redjoy123Yes Alac is a charming guy & I did get get all of the Tomes in Baldur's Gate 1. Without spoilers can you tell me if there are there any Tomes or ways to permanently increase my stats in Baldur's Gate 2?

    • @Redjoy123
      @Redjoy123  11 หลายเดือนก่อน +1

      @@futurewario9591Not tomes but there are story points that boost stats permanently as well as items that give big (though not permanent) boosts. Careful though, there is at least one point in the story when you lose a point in something...

  • @colleyflower7408
    @colleyflower7408 หลายเดือนก่อน

    Thanks!

    • @Redjoy123
      @Redjoy123  หลายเดือนก่อน

      Thank you!

  • @mightymickey8879
    @mightymickey8879 4 หลายเดือนก่อน +2

    Really confused by the inquisitor rating. They’re widely recognized as the most powerful single class warrior build because they completely neuter wizards. It’s better than a Berzerker or Barbarian in that while you don’t have the immunities you’ve made sure the enemy wizard doesn’t have any.
    Round 1 dispel magic then have the whole party geek the mage. Often other warriors with immunities will survive while the rest of the party dies. Then when the immunity wears off the warrior dies.

    • @Redjoy123
      @Redjoy123  4 หลายเดือนก่อน

      My logic is this: If your Inquisitor is fighting against four Fire Giants, what are they gonna do? What makes them amazing against four Fire Giants?
      Against Wizards, great! Awesome. Against a ton of other opponents, magic or not, dispel magic or not, other characters do better because of protections from divine spells and more weapon proficiencies. Inquisitors dispel magic and shoot missile weapons until the Fighter, Berserker, or Cavalier is engaged with the enemy then they can go in and hope that they don't get targeted.

    • @mightymickey8879
      @mightymickey8879 4 หลายเดือนก่อน +1

      @@Redjoy123 Fire Giants aren’t a problem for any warrior though. The biggest way to rate warriors is how they compare against wizards as those are the only things that will cause a warrior problems.

    • @Redjoy123
      @Redjoy123  4 หลายเดือนก่อน

      @@mightymickey8879 Wizards are not the only things that cause problems for warriors. Plenty of things can kill warriors, dragons (even after casting spells), mind flayers, undead monstrosities; and that’s just at high level. What special power does a Level 3 Inquisitor have against a group of bandits at their camp in BG1 that other warriors may have? Other kits have defenses against all sorts of those things. While the Inquisitors are very good against Wizards, but put that same Inquisitor against a pack of four Trolls and two Spirit Trolls and ask him to hold the front line, I’d rather rely on someone who hits harder or lasts longer.

    • @kenawyn
      @kenawyn 4 หลายเดือนก่อน

      ​@@mightymickey8879 On baby difficulty the Inquisitor is good, but so are all the other classes.
      Try doing a no-save no-reload run on the highest difficulty setting (double damage enabled) using SCS.
      This is why the Inquisitor is limited:
      - the CC immunity is not bad, but can be easily replicated with Chaotic Commands
      - True Sight is a great spell in the base game, but much weaker in SCS, where mages are smarter and have better defenses than the usual mislead or improved invisibility. Some even cast Spell Immunity - Divination :(
      The other issue is backstabbers. In SCS every competent rogue has at least 3-4 invisibility potions, which they immediately pop once revealed and since True Sight procs once every round they can still backstab you.
      Using the Detect Illusion skill is far superior!
      - the class has no way to mitigate damage, which forces them to the back row. Ranged characters are quite weak in BG2 - except the Archer kit - so being forced into this role sucks.
      You could try and weave in and out from combat, but the Inquisitor is poorly equipped for that tactic. A Kensai with it's built in speed factor reduction - that can reduce it's weapons SF to 0 -, enables them to close to the enemy, instantly attack twice (while dual wielding and improve hasted) and get out of range before the mob retaliates.
      When you accidently engage a group of SCS Fire Giants in melee with the poor Inquisitor this is what happens - the Fire Giants pop Greater Whirlwind and pulverize poor Inquisitor in 2 seconds (40% damage mitigation from Hardiness is not enough on double damage + highest difficulty).
      - the class has no way to heal on its own, which will burn resources
      - Dispel Magic - good if you can engage enemies at your terms, but SCS enemies come with a plan :) and they are also pre-buffed. Some even have Spell Immunity Abjuration - which renders this spell useless.
      But the biggest problem is that this is not a party friendly spell and if you accidently remove protections from your party during the fight someone could get perma'd.
      SCS randomizes each enemy wizard's spell-list every install - which means, you will have no idea what to expect when you run into a mage.
      SCS mages can sometimes cast spell immunity Abjuration, which renders Dispel Magic ineffective.
      Mages will use spells more effectively and they will cast spells and spell combos that were not available to them in the base game.
      For example an invoker enemy could have a spell trigger with 3 lightning bolts prepared - that will most likely perma at least one of your companions if not protected from lightning. This is a spell attack that is instant and cannot be dispelled. A normal paladin can cast Prot from Lightning or even Armor of Faith to mitigate the damage (if he drank a potion of insulation before the added +25% could be enough to survive the 2*3*10d6).
      If you want to play as a dispeller - play a Bard kit and cast Remove Magic instead!
      With the Bard you can even enter melee and tank if you want.

    • @mightymickey8879
      @mightymickey8879 4 หลายเดือนก่อน +1

      @@kenawyn very confused by your statements. Inquisitors are THE class to bring on a no save no reload run. Again mages are the #1 enemy of warriors and your party in general. The inquisitor is the most reliable class to take them out of the fight. Damage mitigation and other factors are easily controllable via high level abilities, kiting, defender of easthavent, etc. Under that logic no warrior sans the dwarven defender or Barbarian are worth it single class. The 5-15 % more extra damage reduction other paladins get is laughable compared to the inquisitor dropping all the wizards protections and the party nuking them.
      Also, your point about immunity abjuration doesn’t make sense. You’re right that it blocks dispel magic which means you have your mages have the ability to remove the immunity. But that’s it. They have their spell slots for all sorts of other fun stuff. Without the inquisitor your mages need extra slots reserved for other protection removal and even then it might take multiple rounds to remove them all. No other class can compete with the inquisitors dispel everything. Bards don’t come close and aren’t reliable enough with remove magic. They are maybe 6-8 levels higher than you but you’re still considered 10-15 higher spell level casting than them until the very end of the saga.

  • @kenhill5214
    @kenhill5214 2 หลายเดือนก่อน

    29:15 or so. Immune to Sleep while enraged. I was having a conversation with a buddy. What about Color Spray? You save v spell or are rendered Unconscious. The rulebook says nothing about being immune to Unconscious. I think in the game, you are immune to Color Spray, but what about tabletop 2e AD&D?

    • @Redjoy123
      @Redjoy123  2 หลายเดือนก่อน

      @@kenhill5214 I feel like Color Spray would fall under this but I’m not 100% how exact the folks at Black Isle were with the spells or with the immunities along with the 2e AD&D rules. I believe that a character who is Enraged is still immune to the effects of Color Spray (especially since it’s only a level one spell). It could be that the original rules had a different component for Color Spray to put it into a different category that was simplified with BG1, but I’m not entirely sure.
      If I were a GM and I didn’t see anything otherwise, then I would say yes. Enraged characters should be immune to the effects of Color Spray.

  • @robcranston6030
    @robcranston6030 3 วันที่ผ่านมา

    I like your vids but turn the music down lol

    • @Redjoy123
      @Redjoy123  2 วันที่ผ่านมา

      Thank you, sorry for that! Yes, when I redo these videos, I will balance the music better.