ActRaiser Renaissance Review - Switchdrunk

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  • เผยแพร่เมื่อ 1 ม.ค. 2025

ความคิดเห็น • 440

  • @Locksmith97
    @Locksmith97 ปีที่แล้ว +178

    I'd actually recommend Sakuna: Of Rice and Ruin as a sort of modern Actraiser-esque game. It swaps the basic town building for an easy to learn/hard to master farming system, but it's mixed with plenty of side scrolling action stages and bosses.

    • @SNESdrunk
      @SNESdrunk  ปีที่แล้ว +72

      That one has been on my Steam wishlist for a while, just waiting for the price to go down

    • @mynameisbeenice2949
      @mynameisbeenice2949 ปีที่แล้ว +7

      ​@@SNESdrunkThe switch version will probably be on the eshop black Friday sale. Only difference with that version is the farming sections are 30 fps.

    • @Willtendo2
      @Willtendo2 ปีที่แล้ว

      ​@@SNESdrunkthe physical switch copy is $20 on Amazon currently.

    • @Ivan-jq7pf
      @Ivan-jq7pf ปีที่แล้ว +3

      @@SNESdrunk Seconding this recommendation 100%. Another thing it has in common with Actraiser is fantastic music, although of a different style. Great character design and (Japanese) voice acting for an indie game too.

    • @0Fyrebrand0
      @0Fyrebrand0 ปีที่แล้ว +1

      Huh, never heard of that one but it sounds interesting. Will have to check it out!

  • @EdmondDantes224
    @EdmondDantes224 ปีที่แล้ว +42

    I'm kinda the exact opposite about the town-building in the SNES original. I liked that it was so uncomplicated and was mostly "story time" and also a chance to level up. It meant it did not overstay its welcome, while at the same time being a fallback if you feel like one level is all that separates you from your ability to beat a level.
    Expanding on that just feels wrong to me, but so does removing it entirely.

    • @sjake8308
      @sjake8308 ปีที่แล้ว +2

      The only thing wrong with the town building levels on the original was that it got the shortest, least interesting piece of music in the entire game. Not that it was bad per se, it more that it was the tune I'd hear most yet it was both the weakest track and had a short loop.

  • @seaotter7927
    @seaotter7927 ปีที่แล้ว +73

    Just here to say that I love SNES Drunk.

    • @elgatofelix8917
      @elgatofelix8917 ปีที่แล้ว +2

      He can't stop complaining. He complained that the city building was gone from Act Raiser 2 and now that it's back he is still crying.

    • @someoneelse1534
      @someoneelse1534 ปีที่แล้ว +1

      *Switch drunk

    • @BridgetteMcclanahan
      @BridgetteMcclanahan 27 วันที่ผ่านมา

      Does Alonzo know you do that!How are the laws of getting drunk in the desert 🏜 entiwaeize

  • @DesertRainReads
    @DesertRainReads ปีที่แล้ว +7

    The Tower Defense sections actually made sense. The heroes actually made the quest more personal as well, they all made sense in the end too.
    I thoroughly enjoyed this game and this is coming from someone who beat the original. The music is god tier and the fact they fixed the glitch in which the wrong music played in Fillmore Act 2, that right there made this an instant win.

  • @rickybankemper2122
    @rickybankemper2122 ปีที่แล้ว +7

    Sounds like Actraiser needs to get the same treatment that Harvest Moon got with Stardew Valley. Where are these ActRaiser loving indie devs at?

  • @thebearup
    @thebearup ปีที่แล้ว +38

    This could have easily been solved with a "classic" mode that trimmed the city building sections back to align with the original. As it stands I prefer the original to the remake.

  • @TimedRevolver
    @TimedRevolver ปีที่แล้ว +40

    The tower defense thing should have been limited to building towers to help manage the monsters, not a focus of the sim section. Like one of the sim goals being to get your town safe so the towers aren't needed, and the 'victory' is seeing them torn down by villagers.

    • @KainsAddiction
      @KainsAddiction ปีที่แล้ว +2

      Tower defense bullshit killed the game. I just stopped playinv

    • @TimedRevolver
      @TimedRevolver ปีที่แล้ว +6

      @@KainsAddiction It should have only been to help manage enemies.
      Let the player do other things without having to just keep vigil on the villagers constantly.
      In the original, I had to stop giving construction orders to go shoot more monsters.
      Towers would help with that.

    • @PlasticCogLiquid
      @PlasticCogLiquid ปีที่แล้ว +3

      @@TimedRevolverThat would have been a welcome change, instead they killed an otherwise great game. Pretty sad

    • @b0hem1
      @b0hem1 หลายเดือนก่อน

      @@PlasticCogLiquid Dumb question is dumb?

  • @RappingNinja
    @RappingNinja ปีที่แล้ว +12

    I actually loved Renaissance. The town-building stuff in the original is SO basic and simple. Renaissance at least tried to do something more challenging/participatory with it…. but I could’ve used a MUCH lower rate of tower-defense segments.

  • @kornsin
    @kornsin ปีที่แล้ว +5

    As one of my favorite SNES games I was super thrilled hearing about this remake. When I heard the music in the trailer I was astonished so when the vinyl was released I instantly pre-ordered it. If the Tower defense sections were cut to about 50% it would be so much better but I have really been enjoying my time with everything outside of the Tower defense sections.

  • @Cheesewiz680
    @Cheesewiz680 ปีที่แล้ว +14

    I actually liked the TD stuff, it could have been better but I think it was a logical step in the right direction for this remake, and the hero stuff is pretty cool once you get a few towns in and have a handful of them to control the TD sections become a lot more interactive

  • @BrunoCarvalhoPaula
    @BrunoCarvalhoPaula ปีที่แล้ว +97

    I was so freaking hyped up for that remake... and then it is a complete dud. I think they did well with the action segments but the city parts are MUCH worse than the original

    • @yangofice8361
      @yangofice8361 ปีที่แล้ว +2

      same

    • @justsomebody-1665
      @justsomebody-1665 ปีที่แล้ว +3

      You just summarized the video

    • @jonathandixon7760
      @jonathandixon7760 ปีที่แล้ว +9

      Big fan of the old. But I was even hesitant in the first action section in Renaissance. The fighting was fine, but the visuals look like a no-budget Indy mobile game.
      And then I got to the overworld and put the game down in 10 minutes.
      The only thing that seemed to get better was boss fights. Everything else was too busy, ugly, repetitive, and just offering nothing that a hundred other games don’t do better.

    • @MrXabungle
      @MrXabungle ปีที่แล้ว +7

      It's possible it was a mobile-only title at first.

    • @akiradkcn
      @akiradkcn ปีที่แล้ว +2

      ​@@justsomebody-1665he didn't? Thats not what Drunk said at all

  • @LeinaDZiur
    @LeinaDZiur ปีที่แล้ว +22

    I have the same criticism regarding Cult of The Lamb. The game is just lovely in every way, but as time progresses, you spend more time taking care of your cult than fighting, and when you do fight you have to speedrun instead of explore stuff because by the time you come back, half of the cultists died.

    • @SECONDQUEST
      @SECONDQUEST ปีที่แล้ว

      Ehh. I feel like that game is too easy during the sim sections. Build a thing that makes poop fertilizer, make food, then assign jobs. Everything takes care of itself.

  • @7milesdavis
    @7milesdavis ปีที่แล้ว +3

    Always enjoy watching these in the morning with my coffee, thanks man. I’m finishing Second Story R right now.

  • @elsiebartlett6808
    @elsiebartlett6808 ปีที่แล้ว +1

    Thank you so much for this review! I’d love to see more reviews like this of remakes or continuations of classic snes games. Have a great day!

  • @hungrygoriya
    @hungrygoriya ปีที่แล้ว +22

    Thanks for the video on this one. I've been very curious about it since I wasn't totally swept off my feet by the original Actraiser (I found the combat sections a little clunky), and this tells me plenty about whether it's for me or not. Also, I couldn't help but hearing Castlevania in the song that played at the end and other parts of your video. It sounds so much like the song from Bloodlines on the Genesis called Reincarnated Soul, which I think plays during the first stage? Anyway, awesome video, and thank you for talking about some Switch stuff that I know nothing about!

    • @Worgen33
      @Worgen33 ปีที่แล้ว

      I was wondering about that song, it really sounded more like a Castlevania song then one I recognized from Actrazor. But, its also been years since I last played Actrazor so I might have just forgotten the particular song.

    • @ChibiKami
      @ChibiKami ปีที่แล้ว

      I always felt that ActRaiser's music in general could have come right out of a Castlevania game, so you're not the only one

    • @EdmondDantes224
      @EdmondDantes224 ปีที่แล้ว +1

      The music sounded Castlevania-esque to you too huh? The whole time I was thinking "this sounds like Actraiser by way of SOTN."

    • @hungrygoriya
      @hungrygoriya ปีที่แล้ว

      @@EdmondDantes224 I definitely felt some of the visuals were SOTN-ish too! Glad it's not just me!

    • @o_o_o_o_o-o_o_o_o_o
      @o_o_o_o_o-o_o_o_o_o ปีที่แล้ว

      If you want ActRaiser but with better combat sections then play ActRaiser 2. It's a really fun game - just not as special as the first one. The slow hero takes some getting used to but he has a really cool and interesting set of moves - it's much better (for those few who actually gave it a chance) than the simple "sword, duck, jump, spell" power set of the Master in the first game.
      (Then you can satisfy your longing for the wistful story and setting of ActRaiser 1 by playing Illusion of Gaia or something immediately afterward.)

  • @flansburgh1100
    @flansburgh1100 ปีที่แล้ว +29

    This game has been nestled cozily in my Steam wish list since it came out, and there it will stay until it drops under 5 bucks or shows up on Humble Bundle. I'm not paying full price for that.

    • @KainsAddiction
      @KainsAddiction ปีที่แล้ว +1

      Thr tower defense shit ruins the game

    • @UNSTABLE111
      @UNSTABLE111 ปีที่แล้ว

      I paid full price..I finished it, and was pleasantly surprised how much I liked it..having not played the original...than again, I like the tower defense stuff
      ..it had some minor rts elements with the heroes..

  • @edgeninja
    @edgeninja ปีที่แล้ว +8

    I actually didn't mind the tower defense sections at all. It was only in the final, post-game town where you had such a HUGE area to defend that it got frustrating.
    Praying for a Soul Blazer remake next.

    • @obsoleteworlds
      @obsoleteworlds ปีที่แล้ว

      Sounds similar to the frustration of the original game's boss rush.

  • @despawn7663
    @despawn7663 ปีที่แล้ว +10

    I was hyped like so many and started to play, I was excited by the visuals, the music, everything was jiving. Then as i reached the end of the first zone i came to the realization. I enjoyed the original even better, so i stopped not even completing the first area. Just to let the memory preserve itself. I still bought it, sound track and everything to support it!

    • @PlasticCogLiquid
      @PlasticCogLiquid ปีที่แล้ว +1

      Same here

    • @searchingstuff
      @searchingstuff ปีที่แล้ว +2

      Perfect description of how I felt as well.

    • @cloudlessx
      @cloudlessx ปีที่แล้ว +1

      For me it wss Final Fantasy 7 remake. I gave up after a few hours and went back to play the original.

  • @thenostalgiafactor5023
    @thenostalgiafactor5023 ปีที่แล้ว +5

    Total length of video: 380 secs.
    Total length of "Switch Drunk": 2.5 secs.
    .66% of the video was spent listening to "Switch Drunk".

  • @Denny-Thray
    @Denny-Thray ปีที่แล้ว +5

    I could kinda see what they were going for.
    ActRaiser is a combination of platformer and sim, and both parts of it are relatively simple. And when I think simple sim/strategy games, the first thing to come to mind is Tower Defense.
    It's hard to make a sim/4x game that doesn't make hours and hours melt away, and part of the 'special sauce' of ActRaiser is rapidly going back and forth between the platform action sections and the town building sections... with the latter improving your power and performance in the former.
    If you made the sim sections too complicated and to the point where they were hours and hours long, then the two styles of gameplay no longer mesh together well and the game becomes a sim game with random baffling action segments.
    It's a hard 'secret sauce' to manage, and this team tried it by introducing tower defense segments. It might have worked, but the tower defense segments they came up with just plain aren't fun. They are tedious and boring at best, and frustrating and trial-and-error inducing at worst. They don't feel satisfying to solve.
    I like someone that someone else suggested. Make it so you can build towers that help your angel with monsters, that get torn down when the final boss of an area is defeated and the monsters go away. Or make it so the townbuilding sections are more like RTS games, like Warcraft 3, with each area being like controlling a different race, with different units and building types.
    Honestly, the best modern game I can think of that gives an ActRaiser "feel" is Dragon Quest Builders. It's a combination action RPG and town-building game. :)

    • @goranisacson2502
      @goranisacson2502 ปีที่แล้ว

      Agreed on this. SNES Drunk's suggestions are the kind that SOUNDS logical on a surface level- I like action AND the city building, so surely I'd like the city building if city buiilding was more advanced! What is my closest reference to a more advanced form of strategic city building game? A 4X-style strategy RTS! Do that, it will surely work!
      But nah. I think that'd make the game more complex than fun, but also doing so "properly" would kill the pacing AND be a big waste of dev-resources. In order to make a good 4X-strategy game like... first off you couldn't mix that properly with the sidescrolling action parts. There NEEDS to be a certain lightness to both parts to be "Actraiser", whereas 4X demands a sort of "heaviness", a depth that would require the developer to invest too much in that side of the game, get experienced devs that could do such a game justice. I fear it would ultimately just create two very different styles of games that just do NOT go together, the "spirit" of one genre is just not a good fit for the spirit of the other.
      Pity that the mixture they did go with here didn't work either, but I do think that on the whole tower defense was a better pick.. they just had to "nail it" but... didn't.

  • @johnnybrasil1572
    @johnnybrasil1572 ปีที่แล้ว +2

    Loving the Switch Drunk series!!! There was a new actraiser like game in the indie direct showcase, so I hope this strange subgenre will be kept alive.

  • @benabaxter
    @benabaxter ปีที่แล้ว +3

    There's a certain art to negative reviews. I don't like the choice to make them a kind of freak show where you get to laugh at somebody. This review made the right choice. It informed me against buying the game, and it mostly made me sad at the missed potential. Well said, drunk.

    • @cormano64
      @cormano64 ปีที่แล้ว +4

      Agreed. I much prefer a somewhat focused review even when speaking about the perceived negatives instead of just being overall dismissive and vitriolic, as that tends to be very grating and unproductive.

    • @elgatofelix8917
      @elgatofelix8917 ปีที่แล้ว

      Its sad when people trust reviews over judging games for yourself and forming your own opinions. But letting other people form your opinions for you is a growing trend these days so not too surprised really

  • @qactustick
    @qactustick ปีที่แล้ว +3

    Bought this immediately after the announcement that it was a shadow drop. I actually enjoyed the whole game from start to finish, and the addition of postgame content was icing on the cake! It only got somewhat tedious for me after all of that, when I decided to go to max level since it's one of those games with an absurdly high level cap.

  • @JazGalaxy
    @JazGalaxy ปีที่แล้ว +11

    I think that the problem with x-rays or is that people don’t realize that the illusion of the city part being more complex is what makes the original so good. Everyone wants it to be more complex, but there really is no solution there that would actually add to the game. The brilliance of the original was in what rather than what it actually did.

    • @MidlifeCrisisJoe
      @MidlifeCrisisJoe ปีที่แล้ว +1

      Uh, no. Actually making the city building more complex would actually add to the game and is what people actually wanted. SnesDrunk even pointed out the perfect example of exactly the level of complexity needed, which is Age of Mythology. Essentially a town focused RTS, a step or two down in complexity from full sim city.

  • @JackieWohlenhaus
    @JackieWohlenhaus ปีที่แล้ว +22

    The tower defense could have been such a cool plus, but the build options are so limited. I enjoyed it but felt hamstrung. I got it on sale and felt like I got a decent deal though.

    • @PlasticCogLiquid
      @PlasticCogLiquid ปีที่แล้ว +2

      The tower defense is what ruined it for me.

  • @yoldgoose
    @yoldgoose ปีที่แล้ว +3

    I recommend Smelter as a modern Actraiser update. Super fun game with great pixel art to boot

    • @gametimewithunclejer
      @gametimewithunclejer ปีที่แล้ว +1

      Came here to say this. I reviewed Smelter when it came out a couple years ago. Quality stuff.

    • @thewingedavenger1007
      @thewingedavenger1007 ปีที่แล้ว +1

      I agree on Smelter, and I also think SNESdrunk is harsh on Sol Seraph, which is actually a fun game.

  • @MCastleberry1980
    @MCastleberry1980 ปีที่แล้ว +2

    I was HYPED and got this the day it was announced and launched, and it just gets in its own way too much to be fun.

  • @Ragesauce
    @Ragesauce ปีที่แล้ว +11

    I think we look back so fondly at this age of gaming because of the innovation each game came with. Gone are the days if new ideas, current developers are just completely out of touch.

    • @mojebi3804
      @mojebi3804 ปีที่แล้ว +1

      and yet people eat it up

    • @ValkyrieTiara
      @ValkyrieTiara ปีที่แล้ว +4

      Inscryption
      Sayonara Wild Hearts
      Vampire Survivors
      Hades (hell, anything by Supergiant)
      Immortality
      Deathloop
      Returnal
      The Outer Wilds
      That's just the popular games I could think of from the last 2-3 years. There are tons of great, super innovative games these days made by wonderful devs doing amazing work. You're just too stuck in your retro bubble to see them.

    • @mojebi3804
      @mojebi3804 ปีที่แล้ว

      @@ValkyrieTiara Those games are not that popular and a few them are good only in the context of comparison, certainly not if we consider what could be done. Vampire Survivors? That was good for killing a few hours but come on.

    • @goranisacson2502
      @goranisacson2502 ปีที่แล้ว +1

      @@mojebi3804 Funny thing is that most of those games have probably sold more than Actraiser did, and could as such in one way be seen as "more popular"... but perspectives have shifted so much ion what makes a "success", and with so many other games coming out there's so little time to focus on one game before another comes out.

    • @ValkyrieTiara
      @ValkyrieTiara ปีที่แล้ว

      @@mojebi3804 Don't move the goalposts. The games being popular or not have nothing to do with the point. The OP said there are no new ideas and innovation, and devs are completely out of touch. This is demonstrably untrue.
      I only mentioned popularity to acknowledge that there is even more modern innovation happening deeper in the indie dev scene. And the idea that they're "not that popular" is COMPLETELY LAUGHABLE. They're only "not that popular" compared to the very largest franchises like Pokemon and Call of Duty. With the exception of Immortality and MAYBE Sayonara Wild Hearts, the weakest among them is Returnal which is over 700,000 total sales. That is very successful for any indie game. Sayonara Wild Hearts has over 200,000 units sold JUST on Steam, and it's mostly known as a Switch game. Hades has sold over 7 million units JUST on steam, and is in the top 100 performing games of all time on the platform. To say nothing of Switch, Playstation, and other platform sales. That's an ABSOLUTE smash by ANY metric.
      It's also worth noting that Actraiser itself was NOT a very popular game at the time, at least not in the west. It sold about 600,000 copies. That puts it WELL below such world-famous SNES carts as "Derby Stallion III", "Wonder Project J", "Derby Stallion '96" and "Super Tetris 2 + Bombliss". Also only about 200,000 of those 600,000 were sold in English speaking regions, putting it well below all but the weakest performers on my list, even adjusting for gaming's rise in popularity over time. Actraiser is famous today both because it's an excellent game that has stood the test of time and ALSO because Quintet's later work would go on to be incredibly popular and influential, caused it to be found and elevated as a "hidden gem" by retro fans. But in the early 90s? I was the only kid I knew who had even heard of the game, and only because I had a magazine that did a feature on it. Nobody I knew or met had ever played it, much less owned a copy.
      tl;dr You are wrong on every conceivable level lol The majority of the games I listed are VERY popular, and even if they weren't then neither was Actraiser, and even if NEITHER of those were true (which they are) it doesn't actually matter anyway because none of this was even salient to my point to begin with.

  • @MidlifeCrisisJoe
    @MidlifeCrisisJoe ปีที่แล้ว +3

    Your review pretty much mirrors my own back when the game came out. Solid remake of the action stages, interminable tower defense crud caked over that gold. However, I still think the biggest dropped ball is that this remake wasn't named Actraiser: Resurrection.

  • @legomech1946
    @legomech1946 ปีที่แล้ว +2

    ActRaiser - an amazing game that somehow no one can replicate the magic of. I don't own a Switch, but man I feel like I would play this version for the music alone. Just the few bits you sampled sound awesome!

    • @cvdinjapan7935
      @cvdinjapan7935 ปีที่แล้ว

      Actraiser Renaissance is not a Switch exclusive. In fact, the Switch version was the worst version of the game to get, especially at launch. I got the PS4 version. Don't get this game. The original is better by far. Just listen to the soundtrack, play the original, and support the composer directly if you want to support him.

  • @mikeogden1980
    @mikeogden1980 ปีที่แล้ว +1

    You really nailed exactly how I felt about the game. I was so excited when it was announced, but I just couldn't finish this one. The tower defense stuff just totally killed it for me.

  • @argylega
    @argylega ปีที่แล้ว +1

    I have come really close to pulling the trigger on this game several times because I loved the SNES original, but I'm glad now that I waited because I *hate* tower defense.

  • @dariusq8894
    @dariusq8894 ปีที่แล้ว +2

    Actraiser has some of the best SNES music of all time. If nothing, this remake prompted a CD release of the soundtrack which includes the original tracks along with the remix.

  • @williammcguire130
    @williammcguire130 5 หลายเดือนก่อน

    They over corrected from Act Raiser 2. The whole thing that made the first game work was the symbiosis between the action and the town building and how neither one overwhelmed the other. Trying to greatly expand the simulation sections, as this game does or even how SNES Drunk suggests, makes it a city game that gets interrupted by RASTAN at intervals. The only way to build off of Act Raiser would be to expand both city building AND the action segments in new ways that would affect one another-- just grafting in new mechanics to one or the other throws off the balance

  • @CreativeMindsAudio
    @CreativeMindsAudio ปีที่แล้ว +1

    I loved this game, and i enjoy TD games so that was nice bonus for me. I get how it isn’t everyone’s cup of tea though and it was a weird choice to implement. A sort of turn based civ like town simulation/evolution could have been a cool addition instead of the TD mode though.

  • @BabusGameRoom
    @BabusGameRoom หลายเดือนก่อน

    I know it's been covered before (in your Good Games in Unexpected Places series), but I've gotta' shout out The Horde again for anyone else who comes across this. It's like Actraiser, but instead of sidescrolling platformer levels, there's an isometric combat segment (like Diablo) to break up the town-building. And it takes place in the town you built! Great game in a very niche genre.

  • @Ratralsis
    @Ratralsis ปีที่แล้ว

    I got ActRaiser with my SNES the same Christmas back in the early 90's, and while it took my tiny child brain a long time to work through it, I was so proud when I finished it. I've replaced it many times in the 30 years since then, so I was SO pumped to play this new version of the game.
    I played through it once and will probably never touch it again.

  • @kcrules1234
    @kcrules1234 ปีที่แล้ว

    Thank you and have a great rest of your day

  • @richardleedahl1308
    @richardleedahl1308 ปีที่แล้ว +4

    i bought this game as soon as it was released. when i found out about the tower defense stuff, i quit and never went back. one of the most disappointing games to me

  • @KennyMcCormick99
    @KennyMcCormick99 5 หลายเดือนก่อน +2

    The original was such a good game!!

  • @djipminderman4840
    @djipminderman4840 ปีที่แล้ว

    You could have switched out the joycon-click soundeffect for the sound when you open up a bottle or can

  • @lhfirex
    @lhfirex ปีที่แล้ว +1

    This seems like a "buy it on a big sale" for me, and on Steam instead of the Switch. I do think a version with a deeper but easy to automate sim section would be pretty good, though. I think that's what makes the original's sim section fun even though it's basic: You're in control of how the city progresses, but it isn't full of micromanagement or carefully constructing your town.
    Hell, instead of tower defense, they could've just added more events that want you to use your weather powers to help out in each town. The original does it to teach you what the powers can do, but then some powers you never really have to use again (like the wind).

  • @YoshMaster
    @YoshMaster ปีที่แล้ว +1

    I still love tower defense games when they are not mobile games that are made to be way too hard so that you will buy stuff. Tower defense is such an interesting genre. I especially love it when you can upgrade and gain technologies to make you stronger as a meta progression.

  • @DrSurgeonGuy
    @DrSurgeonGuy ปีที่แล้ว +1

    Loved ActRaiser, but I always took it as part of the "Quintet Quartet" as I call it.
    ActRaiser
    Soul Blazer
    Illusion of Gaia
    Terranigma
    All dealing with similar themes & concepts without necessarily taking place in the same world(though maybe they did)
    Such experimental & groundbreaking games.

    • @cormano64
      @cormano64 ปีที่แล้ว +2

      Soul Blazer at least did. God from Actraiser is directly mentioned as the one who sent you down to the land to save humanity.... after it's been pretty much wiped out for the second time in the series.
      He sure likes to wait until the last minute to get off his ass and do something about it. =P

    • @lhfirex
      @lhfirex ปีที่แล้ว +1

      @@cormano64 Kinda funny how the English translations, by censoring "god" (generically, not like Zeus or the christian God) and replacing it with "The Master," accidentally made these two games directly related. In the JP scripts they're only connected thematically.

  • @acarbonbasedlifeform70
    @acarbonbasedlifeform70 ปีที่แล้ว +2

    That click after switchdrunk makes me laugh for no reason

  • @GodOfThings
    @GodOfThings ปีที่แล้ว

    As someone who grew up with the original ActRaiser, I didn't mind the tower defense sections for the most part. There were a lot of them, yeah, but 'boring' isn't the word I'd use to describe them.
    The tough pill to swallow is that I also find this game tricky to recommend to people. I liked the game, but not on the same level as the original, and while there are different difficulties to play on, it's not really the kind of game that lends itself well to repeat playthroughs unless you're sticking solely to the action stages.
    My hope is that in the future we do get another game in the series that just knocks it out of the park, and I believe it's possible.

  • @Jokerwolf666
    @Jokerwolf666 ปีที่แล้ว

    I still remember the first time that I rented Actraiser 1 for SNES. It was the first time I remember choosing a game that didn't end up being garbage and I was quite impressed.
    The funny thing is had they just used the SNES Graphics it would have been such a good version of the game

  • @Wolfburns
    @Wolfburns ปีที่แล้ว +1

    I really enjoyed this game a lot when it came out but by the time I was finished I found it firmly in my "No need to replay" category. The constant clicking on buildings for resources ala mobile games really killed it for me. I did enjoy the tower defense, somewhat. It felt limited and not really fleshed out enough either. Overall I am glad I played, if not for at least getting to own the new OST which is amazing. I will stick to the SNES version for a yearly replay. Thank you so much for your work!

  • @kiyoaki1985
    @kiyoaki1985 ปีที่แล้ว +1

    I'm not a fan of the "improved" action either. The original had that early 16 bit control stiffness that made it control very precisely, like a castlevania game but faster paced. Adding a dodge roll isn't an improvement.

  • @njsteere
    @njsteere ปีที่แล้ว

    I hope Dunkey name checking you brings in some traffic. Love watching this channel.

  • @anthonydelfino6171
    @anthonydelfino6171 5 หลายเดือนก่อน

    Was so excited about the announcement of this game being dropped out of nowhere, and have my fingers crossed for them to also do Soul Blazer and maybe even bring Terranigma to the US.
    Wasn't disappointed in the Switch version. It was a pretty faithful recreation of the original with just more up to date graphics and variation of the followers, and I did like breaking up the town building by having to go in as the angel to clear out monster lairs. But I do agree.... the game could have done without the tower defense segments shoudln't have been added.

  • @Alianger
    @Alianger ปีที่แล้ว

    Can you play sidescrolling only like you could in the original (JP ver. IIRC)?

  • @MackMainSupreme
    @MackMainSupreme ปีที่แล้ว

    That music sounds like Castlevania SOTN, I know I've heard that score B4.

  • @TheGameHoard
    @TheGameHoard ปีที่แล้ว

    I had actually just reviewed the original ActRaiser yesterday and was wondering if I was missing out not playing the remake, but it sounds like I made the right choice playing the original

  • @charlesc2095
    @charlesc2095 ปีที่แล้ว

    I usually dont fall for impulse buys, but being a massive fan of the original and played since I was little, I literally bought it within a minute after the announcement. Boy did I regret it.

  • @DenniselAzul
    @DenniselAzul ปีที่แล้ว

    Could SMELTER be a good follow up to ActRaiser?

  • @subliminallime4321
    @subliminallime4321 ปีที่แล้ว

    I was enjoying it, but for some reason I was having an issue with screen tearing on my PC & the V-Sync option didn't seem to do anything... I ended up abandoning it after a few hours.

  • @smokeldogg
    @smokeldogg ปีที่แล้ว

    There’s a game called Smelter that is heavily influenced by Actraiser but has more of an RTS feeling to the world building sections.

  • @lindsaywheatcroft8247
    @lindsaywheatcroft8247 ปีที่แล้ว +1

    The pre-rendered sprites immediately put me off. I was just watching a video on how OG 8-bit sprites with three or four frames can look more dynamic than later generation counterparts with smoother motion, and it really brought home how uncanny mobile device games look. It’s like how the perfect cameras and rendering in Gemini Man make it look like a soap opera rather than an action movie.

  • @LexysHereAfter
    @LexysHereAfter ปีที่แล้ว

    Sooooo much time w/ Desktop Tower Defense back when I was overnights at a call center in the 2000s.

    • @SNESdrunk
      @SNESdrunk  ปีที่แล้ว +1

      Same, that game was a lifesaver, same with Gorillaz Tiles and Doodle God

  • @Athalfuns
    @Athalfuns 9 หลายเดือนก่อน

    For sure they could've made it way better, but this is 2008+ where 99% games are either repetitive money grabs or attempts to money grabs with the least amount of effort and investment "humanely" possible. So I appreciate this remaster a lot and it was worth what I paid for it. It would be great if it was on gog instead of steam tho, or at least have a physical copy that installs it offline. You know, like when we used to own the games we bought...but it's still far better than what we had before it.

  • @Cole.....
    @Cole..... ปีที่แล้ว

    3:43 it's not many games that allow you to summon an Abercrombie and Fitch model to fight for you.

  • @maverick_loneshark
    @maverick_loneshark ปีที่แล้ว

    Interesting.
    I haven't played this version yet but your review has me curious.
    In theory this sequel (requel?) should be slightly better than the original ActRaiser, yet by adding Tower Defense elements it sort of becomes kind of worse?
    I mean, I can still dig a game of TD once in awhile.
    Perhaps the problem was that it wasn't varied enough or that it was too monotonous (maybe only two levels should have been TD based, and other ones should have been more Sim City-ish or maybe one could have even been almost exactly like one of the original levels).
    I liked the original ActRaiser, but in retrospect I feel like the sim part was kind of too linear in the sense that you would ultimately wind up with the same kind of results no matter what you did.
    If anything I would have suggested making it so that failing a region could have been a real option that opened up new alternatives or had a cumulative effect on the game's ending.

  • @AltimaNEO
    @AltimaNEO ปีที่แล้ว

    I loved the sim part of act raiser on SNES. This might be up my alley.

  • @dan47483
    @dan47483 ปีที่แล้ว

    Wasn't expecting a Bloons reference today

  • @wolfgod6443
    @wolfgod6443 ปีที่แล้ว

    iirc The difficulty of the tower defense got lowered significantly which might play a part in making them feel "boring". I like the sims elements regardless because they're relaxing and empowering. You are God after all. I would have to replay to personally confirm. As a remake I think it expanded on every idea the original had, and that should absolutely not be overlooked or diminished. So many remakes are lazy cash grabs but this actually made this a "remake" without taking out the soul of the original. My favorite addition is personally going into the monster delves and destroying the nest. That's something I always wanted in the original. The writing is also great which is vital because there's a lot of it lol.

  • @bananaboy4900
    @bananaboy4900 ปีที่แล้ว

    I never had a SNES, Sega beat, so I always wanted to play this game. Finally on the Switch I got that chance and I loved it. I see where you could have some gripes about it, but I really think it was still great, this many years later.

  • @miragebangbravern
    @miragebangbravern ปีที่แล้ว

    To be honest as someone who isn't into tower defense games but love the original Actraiser game, I am glad at least that it is closer to that.

  • @cybercop0083
    @cybercop0083 ปีที่แล้ว

    The remake of Mario RPG is imminent, so SNESdrunk is reviewing ANOTHER cult game‘s remake. What a curveball😍😍😍

  • @kopiseduh9767
    @kopiseduh9767 ปีที่แล้ว

    I still think the pre-rendered graphic was a mistake
    Any plans for other remakes?
    I can see people asking about Super Mario RPG
    But what about Front Mission 1st? Live A Live maybe?
    Unless you already did it and I somehow missed it

  • @JLE8811
    @JLE8811 ปีที่แล้ว

    Freaky I was just playing this last night.
    I truly loved the OG AR. That game is like main-lining nostalgia.

  • @Scaash
    @Scaash ปีที่แล้ว

    This game was a Birthday present from my mom when it came out orginally. I had no idea what it was, it wasnt the game i asked for that year but I am soo glad she took a chance. Thanks to the person selling games convincing her to buy it for me. Many good memories came from this game.

    • @chilldudie242
      @chilldudie242 หลายเดือนก่อน +2

      Lucky kid with a smart mom

    • @Scaash
      @Scaash หลายเดือนก่อน

      @@chilldudie242 Yeah one of the few things she did. I had a rough childhood otherwise but no need to burden you with that. I think thats why its even more of a special place in my heart because it was so rare for her to do things like that

    • @chilldudie242
      @chilldudie242 หลายเดือนก่อน

      @Scaash ah I had a mom like that too, for me it's Mega Man X...I had no idea there was a new mega man and mom just brought it home and I was floored

  • @anthonystarke893
    @anthonystarke893 ปีที่แล้ว

    Curious if you have seen the Final Fantasy I Reniassance project. This guy added a ton of classes and changes to the original.

  • @vtmarik
    @vtmarik ปีที่แล้ว

    My only issue with the music is you don't get the variation in themes between action levels. Fillmore Act 1 and Act 2 had different themes on the SNES but in this one they use the same theme. Not a bad theme, but the bombastic music is less suited to a creepy hole in the ground than what we originally had.

    • @kekeke8988
      @kekeke8988 ปีที่แล้ว

      Actually, in the original Japanese version, those two stages have the same music.

  • @lilwyvern4
    @lilwyvern4 ปีที่แล้ว

    What was it about Actraiser than nobody seems to be able to recreate?

  • @knightrider4545
    @knightrider4545 ปีที่แล้ว

    I'd say your video hits the nail on the head to a greater or lesser extent. However, I did play the SNES version and I recently finished this version. Both are good in their own rights and I do like the expansion of what they did but I'm with you bring out another game and expand upon what they've already done and the things that you had mentioned would also be good.

  • @Chud_Bud_Supreme
    @Chud_Bud_Supreme ปีที่แล้ว +2

    Could've done without the animu. I'm even more sick of that than tower defense

  • @HotWiredMedia
    @HotWiredMedia ปีที่แล้ว +1

    I just hope this remake will eventually lead to a remake of Illusion of Gaia

    • @cormano64
      @cormano64 ปีที่แล้ว +1

      Not if they ditch the pixel art to use ugly pre-rendered graphics that belong on mobile shovelware.

    • @elgatofelix8917
      @elgatofelix8917 ปีที่แล้ว

      I don't see the connection but that would be cool. Not that Illusion of Gaia needs a remake but I guess it wouldn't hurt to see how it might turn out. A sequel would be even better though.

    • @HotWiredMedia
      @HotWiredMedia ปีที่แล้ว

      @@elgatofelix8917 Quintet developed and Enix published ActRaiser and the Soul Blazer series (Soul Blazer, Gaia, and Terranigma). So seeing this get remade, it gives me hope those others games may either get a nice polish or fresh remakes. Honestly, I'd be happy with just a cleaned up port of the Soul Blazer series.

  • @nunyanunya4147
    @nunyanunya4147 ปีที่แล้ว +1

    GREAT! they made it. i hate it. look forward to the next nestogiagrab.

  • @nisenazo
    @nisenazo ปีที่แล้ว +4

    ActRaiser 2 was actually pretty damn good though. The first game's simulation stuff gets a bit tiring after a while so more focus on the action really hit the spot for me.

  • @Pythoner
    @Pythoner ปีที่แล้ว

    isnt that music from Castlevania?

  • @garyyee7234
    @garyyee7234 ปีที่แล้ว

    The only game that I returned on Steam sadly. The visual change to the side scroller portions was a deal breaker for me. The aesthetic irked me enough where I knew after like 30 minutes that I wasn't having it..

  • @bildo1977
    @bildo1977 ปีที่แล้ว

    This needs a more thorough release with a game that takes full advantage of modern hardware. I feel like this game was a test run. There was no news of development, and we only got a launch trailer.

  • @BaldoFlores_godmetal
    @BaldoFlores_godmetal ปีที่แล้ว

    I liked this game...its weird, i dont particularly like tower defense games...yet i get oddly addicted. Same thing happened to me with Brutal Legend

  • @clarafedde8674
    @clarafedde8674 ปีที่แล้ว +3

    This is the irony, when actraiser was released, people loved it, but few fans complained that they hated the simulation. This was a huge mistake. As for Renaissance, yeah it sucks.... should of learned from the failure that was sol seraph....uhhhhhh that game sucks

  • @renewagain6956
    @renewagain6956 ปีที่แล้ว +2

    Completely opposite opinion of Tower Defense games. I also played DTD in the 2000's during workout downtime (memories) but definitely didn't get burnt out on it (Bloons is awesome, btw).
    30% action and 70% sim sounds like the perfect balance for me. I already have this game on steam but never opened it. Gonna have to give it a try now.

  • @blehgopie
    @blehgopie ปีที่แล้ว

    I was unironically pretty hyped for this when it was announced, but when I watched some gameplay of it on Twitch and saw that the town building segments were padded to hell and reeked of mobile game design decisions, it really killed my hype.

  • @GretchZ
    @GretchZ ปีที่แล้ว

    Switch drunk is a pretty good description of me in the 2000s

    • @SNESdrunk
      @SNESdrunk  ปีที่แล้ว

      Mehtl & Steve drunk

  • @emanuelesangregorio8943
    @emanuelesangregorio8943 ปีที่แล้ว

    You know what, If I remember correctly the original Actraiser was developed by Quintet. another great game from Quintet was Terranigma and I would really love to see something more, even just a remaster maybe, of that dead franchise. I always wondered what is the current state of legal rights for these games, and I know James Portnow (Extra Credits) really wanted to do something if the chance arised.

  • @crisoliveira2644
    @crisoliveira2644 ปีที่แล้ว

    That arrangement sounds more like Castlevania. Actraiser ost used to sound classical.

  • @wlpaul4
    @wlpaul4 ปีที่แล้ว

    I was not expecting the music to go that hard.

  • @zombizzle_
    @zombizzle_ ปีที่แล้ว +1

    ActRaiser is one of my all time favorite games (even the SIM sections) but I can't bring myself to play this remake.

  • @stonekidman2306
    @stonekidman2306 ปีที่แล้ว

    man wish i watched this first; I bought it digitally on switch cus i loved original on snes but ugh tower defense? is there a way to get a refund??

  • @nicocchi
    @nicocchi ปีที่แล้ว +6

    I love how choppy the animation is for the god swordsman dude guy, it truly gives it a retro feel despite making it look kinda crappy for the modern palate

  • @rufnek3124
    @rufnek3124 ปีที่แล้ว

    the soundtrack alone is worth it

  • @zekossss
    @zekossss ปีที่แล้ว

    Somebody says in video words "Yuzo Koshiro" - I immediately need his photo, this is the way.

  • @Juvi797
    @Juvi797 ปีที่แล้ว

    Bro, those action sections makes me think of ActRaiser getting a Sega Saturn release.

  • @DrownedInExile
    @DrownedInExile ปีที่แล้ว

    Music sounds more like Castlevania lol. And why does the god-avatar not have wings this time?

    • @kurokoro
      @kurokoro ปีที่แล้ว +2

      Actraiser was always caatlevaniaesque also if im not mistaken he doesnt have wings in the first game(not at any point in the game from what I remember) which this is a remake of.

    • @chilldudie242
      @chilldudie242 หลายเดือนก่อน

      I wonder if there is a reason for that 😋

    • @chilldudie242
      @chilldudie242 หลายเดือนก่อน

      Because this is act raiser 1 not the sequel

  • @mikecoots5719
    @mikecoots5719 ปีที่แล้ว

    Will we be getting a Super Mario RPG remake review as well??

  • @HerreraAlonso
    @HerreraAlonso ปีที่แล้ว

    Love these videos, i recommend some retro games that ive seen, owlboy, eastward, cybershadow,va11 hall a,hyperlight drifter