Rise of the Commonwealth - Quick Start

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  • เผยแพร่เมื่อ 31 ม.ค. 2025
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ความคิดเห็น • 848

  • @kinggath
    @kinggath  6 ปีที่แล้ว +85

    If nothing is showing up in your Workshop menus, read the video description. This Quick Start video assumes you have played Sim Settlements before, so if you're new - you'll want to read that description.

    • @Thingsandstuff1505
      @Thingsandstuff1505 6 ปีที่แล้ว +1

      First of all, this looks amazing. Will try tonight.
      What happens if I do this to a settlement with existing filled chests, weapon racks and power armour stations? Or even just power armors standing around?

    • @kinggath
      @kinggath  6 ปีที่แล้ว +5

      Anything in containers or racks will be dumped into your workbench, power armor itself will be left alone.

    • @Thingsandstuff1505
      @Thingsandstuff1505 6 ปีที่แล้ว +1

      Thanks mate, keep up the good work. This is as expected, just figured I check before I ruin my survival game.

    • @able_apothecary6674
      @able_apothecary6674 6 ปีที่แล้ว +2

      I can't find the city planners desk in crafting. What do I do? I

    • @local9
      @local9 6 ปีที่แล้ว

      Now reinstalling FO4, I'm so glad you got to this point in the mod. fucking amazing

  • @phillipangolemmo3556
    @phillipangolemmo3556 7 ปีที่แล้ว +609

    We don't deserve kinggath

    • @kata1yst953
      @kata1yst953 4 ปีที่แล้ว +5

      But we need him

    • @matwatson7947
      @matwatson7947 3 ปีที่แล้ว +2

      @@kata1yst953 he's the hero we needed but never deserved

  • @rustyjones7908
    @rustyjones7908 7 ปีที่แล้ว +196

    I ran into Cait for the first time the other day. I decided to make her City Planner of a shit patch of land I didn't feel like messing with. When I arrived she was sitting at the city planner's desk shooting up. I decided that was fine.

    • @AlleluiaElizabeth
      @AlleluiaElizabeth 6 ปีที่แล้ว +3

      Well, I mean, if I haven't had her travelling with me and growing as a character before then... that's about what I'd expect, honestly. XD

    • @Compendyum
      @Compendyum 5 ปีที่แล้ว +9

      "Ya like collecting old stuff, don't ya...?"

    • @jamesconkey1480
      @jamesconkey1480 5 ปีที่แล้ว +1

      😂😆😅😂😃😂😅😆

    • @jakobfindlay4136
      @jakobfindlay4136 5 ปีที่แล้ว +2

      I'm probably alone on this but in all my playthroughs I've never grabbed Cait

    • @jamesconkey1480
      @jamesconkey1480 5 ปีที่แล้ว +4

      @@jakobfindlay4136 lol dont feel bad
      I have over 2400 hours on FO4.
      I have NEVER even seen the synth guy Xk 88

  • @wolfie882
    @wolfie882 7 ปีที่แล้ว +175

    Kinggath you are a savior to Fallout 4. Thank you for these wonderful mods!

    • @missfortune4751
      @missfortune4751 2 ปีที่แล้ว +3

      For real man! Don't understand why Bethesda don't just hire you.

  • @brend3357
    @brend3357 7 ปีที่แล้ว +94

    Congratulations on mod of the year

    • @rekalty4477
      @rekalty4477 7 ปีที่แล้ว +8

      *Mod that is a game in itself of the year

    • @HiHi-nl4il
      @HiHi-nl4il 4 ปีที่แล้ว

      Yep

  • @Dennisjay9
    @Dennisjay9 7 ปีที่แล้ว +180

    I can finally do my Minute man empire game without wasting hours of my time building over a dozen settlements by myself

  • @illiteratebrian1707
    @illiteratebrian1707 7 ปีที่แล้ว +15

    I really underestimated how quickly just a few settlers could start building so much. As someone who simply wants the world to feel more immersive without having to do all of the work, this was the perfect update for me. Bravo to everyone that worked so hard. You all should pursue careers in the gaming industry. You all could accomplish so much.

  • @TheWandererPlays
    @TheWandererPlays 7 ปีที่แล้ว +98

    This is going to be so good.

  • @trythis2006
    @trythis2006 4 ปีที่แล้ว +4

    your mod is absolutely insane. thank you a lot, this makes settlements actually fun.

  • @AppearYT
    @AppearYT 7 ปีที่แล้ว +6

    This mod is one of the best mods I've ever played. But I can for sure say this is the quickest updated mod. And the updates are always amazing!

  • @exoticduck4752
    @exoticduck4752 3 ปีที่แล้ว +2

    This is crazy, cannot imagine how much work you have put into this whatsoever. Thanks for this

  • @JuiceHead3
    @JuiceHead3 7 ปีที่แล้ว +393

    yum

    • @charliebeckham3821
      @charliebeckham3821 7 ปีที่แล้ว

      I’m subscribed don’t go away

    • @charliebeckham3821
      @charliebeckham3821 7 ปีที่แล้ว

      And you is right

    • @charliebeckham3821
      @charliebeckham3821 7 ปีที่แล้ว +1

      I say don’t go away because your a good TH-camr and you said a while ago you will quit TH-cam if a competitor comes into play
      I say pls DON’T

    • @bowtiemafia8351
      @bowtiemafia8351 7 ปีที่แล้ว +5

      JuiceHead u better do a review on this haha

    • @Toni-lo9ms
      @Toni-lo9ms 7 ปีที่แล้ว

      I'd add another like to this comment but I just can't till someone else ruins that oh so special number. But, yeah. That cinematic on the intial build... oh my. I almost needed some new drawers I liked it so much. (gross, did you just write that brain?)

  • @carsonkouts
    @carsonkouts 4 ปีที่แล้ว +3

    Finally got my mod order straight, mix of zombies, NCR/militarized minutemen, and a bunch of SIM settlement mods. literally making cities and watching npcs from the npcs travel mod visit my towns to trade and hang out before going back into the wasteland. love it

  • @BigRigOutdoors
    @BigRigOutdoors 7 ปีที่แล้ว +18

    I can't wait to get home and check this out and the 3.0 update thanks for all your hard work

  • @Toni-lo9ms
    @Toni-lo9ms 7 ปีที่แล้ว +2

    Just saw the intial build cinematic at Sanctuary and was blown away. Awesome Kingath, just awesome. One small suggestion, though. In addition to companions a few select guaranteed named npcs as city managers would be great. For example Wiseman at the Slog, Sturges at Sanctuary (if his potential involvement in the main quest wouldn't be too hard to work with), or Abraham Finch at his farm would be perfect candidates.

    • @Toni-lo9ms
      @Toni-lo9ms 7 ปีที่แล้ว +1

      Oh, yeah. That would be why he said "future leaders will be added to the mod", huh? Duuurp. I are smart.

  • @Dennisjay9
    @Dennisjay9 7 ปีที่แล้ว +55

    Holy shit, This makes the normal settlement system look like absolute dog shit. If they bring back settlements in an ES game or fallout 5 they better hire you.

    • @dylanhowarde4431
      @dylanhowarde4431 7 ปีที่แล้ว +1

      The Last Methbender It kinda is dogshit tho. There are alot of limitations, and I mean alot.
      Say you picture a kickass BoS base at Boston Airport. Without mods, you're going to spend hours upon hours just finding vanilla assets that would fit the theme you're going for.
      And that's before dealing with the bugged settlers who don't do what you envisioned them to do after everything is built.

    • @Dennisjay9
      @Dennisjay9 7 ปีที่แล้ว +3

      I always say modern Bethesda makes ok games, but amazing frame works. Kind of like Garrys mod. Skyrim and fallout 4 just felt unfinished. They come up with all these amazing ideas like the settlement system but don't ever make any systems deep or fleshed out.

    • @burstlight7
      @burstlight7 7 ปีที่แล้ว +5

      Nope believe it or not there are tons of people who enjoy building things themselves! This Sim settlements is obviously for the others who like to have things automated for them and have the game play itself. Its just a difference in play styles really. Believe me if FO4 had released settlements like this the big mod would be the opposite of this 'it would be non sim settlements'.

  • @Synthgamer
    @Synthgamer 6 ปีที่แล้ว +2

    Thank you Kinggath and the rest of the team. You guys are fucking geniuses. Just started this at the Red Rocket gas station and had a sweet panoramic view of the place with starter materials. Never would have thought this kind of mod would ever be possible. I am speechless.

  • @angelobelcastro7060
    @angelobelcastro7060 7 ปีที่แล้ว +32

    I see the future of this... If you can code for auto cities leaded by companions...you will be able to code for enemy cities leaded by gunners, raiders etc eventually. I know this, you will transform this game in a rts simulation, you will implement a system to recruit soldiers and to send them attack other cities etc... And I will forced to say: you are a scholar and a gentleman, sir.

    • @jerimiahdavis4837
      @jerimiahdavis4837 5 ปีที่แล้ว +14

      angelo belcastro you literally predicted the future

    • @elderflame494
      @elderflame494 4 ปีที่แล้ว +2

      Are you from the future?

    • @iPlayDotaReligiously
      @iPlayDotaReligiously ปีที่แล้ว +2

      LMAO YOU JUST DESCRIBED CONQUEROR😮😮😮

    • @angelobelcastro7060
      @angelobelcastro7060 ปีที่แล้ว +2

      @@iPlayDotaReligiously Wow I lost track of this in the years! Well now I am here to respect the promise. Kinggath you are a gentleman and a scholar!

  • @StrongSwanson
    @StrongSwanson 7 ปีที่แล้ว +119

    FINALLY. NOW LET STRONG OUT OF THIS CITY BUILDING DUNGEON. HE MISSES RADSTORMS AND MANFLESH.

    • @beefaroni9038
      @beefaroni9038 7 ปีที่แล้ว +4

      Donald Strong
      Your name = -1 + 1

    • @gratuitouslurking8610
      @gratuitouslurking8610 7 ปีที่แล้ว +8

      Dawww. Poor guy. I know how to cheer him up.
      YO STRONG! WANT TO WRESTLE BEHEMOTHS?!? :D

    • @robertmcpherson138
      @robertmcpherson138 7 ปีที่แล้ว +3

      But if Strong do well he will receive the milk of human kindness...

    • @husleman
      @husleman 7 ปีที่แล้ว +1

      LMAO! Bruh, that name and profile pic. hahahahaha

    • @Worldwarz108
      @Worldwarz108 6 ปีที่แล้ว

      Hey dude. How did i just randomly find you

  • @vampirepilot623
    @vampirepilot623 7 ปีที่แล้ว +3

    Every time i choose scrap everything and build a new city i sit grinning like a child while i watch the settlers do the work... awesome

  • @pgrec09
    @pgrec09 7 ปีที่แล้ว +1

    I posted this on another one of your videos but i just wanted to say it again: after 2400+ hours in FO4 and settlements that equal about 10x of the size of diamond city i have to say that your mod is my lifeline to this game and i wish i had it 2400 hours ago lol

  • @grizzlygaming8857
    @grizzlygaming8857 7 ปีที่แล้ว

    You are the best mod maker ever PLEASE don't stop!!! Love your mods man

  • @gaminggazonk
    @gaminggazonk 5 ปีที่แล้ว

    You're one of the smartest modder I've ever came across ... fascinating mod.

  • @Rize_Inn
    @Rize_Inn 7 ปีที่แล้ว

    Having a blast with it so far. Couldn't figure out the power being in the red at The Castle but I'm sure the in-depth vids will cover that kind of stuff. Thanks for the awesome mod.

  • @curfewuk8614
    @curfewuk8614 7 ปีที่แล้ว +1

    Who is this mystical creator, that can probably design a whole game better than all of his competition? It must be kinggath 😀

  • @afrenchfrito
    @afrenchfrito 7 ปีที่แล้ว +73

    Your mods are better than the rest of fallout 4.

  • @DaCrawdad
    @DaCrawdad 5 ปีที่แล้ว

    Finally found my favorite modders TH-cam channel

  • @TheDevian
    @TheDevian 7 ปีที่แล้ว

    First off, thanks again, this really is amazing.
    I have not played with this much yet, and only here in Sanctuary so far, but I noticed a couple of things, some you know about, like Codsworth not staying assigned to the desk (or much of anything else), which is a vanilla bug (though if he is the town leader, it worries me if he won't stay assigned to the desk), and the Vanilla Extensions snap points issue.
    The other issues were that due to (I think) how it scraps things, the names on the mailboxes stay hovering in the air, it might be best to let us do the scrapping on those. The last thing was that the foundation level seems to have taken all of the workbenches that came with the settlement, yet did not replace them that I can find, that seems detrimental, especially if you are playing someone that did not take the perks yet that allows them to build them, that is one of the points of Sanctuary, it starts with all of that.
    So, only that one broken house gets used? Because a second one, you seem to have put a door on, or was that vanilla?

  • @zxg77215
    @zxg77215 7 ปีที่แล้ว

    Man your effort on this mod is insane.

  • @CrusadingSamurai
    @CrusadingSamurai 7 ปีที่แล้ว

    I still don't know what we did to deserve you. I thank you sir. Please don't mind those dislikes. They are beyond saving.

  • @electric_eel
    @electric_eel 7 ปีที่แล้ว

    This is the most incredible thing I have ever seen in Fallout 4! Can’t wait to play with this in 2018!

  • @topscranreviewsgames4248
    @topscranreviewsgames4248 7 ปีที่แล้ว

    This is so great because I cannot be arsed to make settlements at all but I really want a good looking and functioning one, thank you

  • @animalhalo5984
    @animalhalo5984 4 ปีที่แล้ว

    I love this mod. Makes those early settlement missions much more bearable

  • @Hal0Freako
    @Hal0Freako 7 ปีที่แล้ว

    Honestly your mods are one of the few reasons I still play Fallout 4.

  • @tessacameron6805
    @tessacameron6805 6 ปีที่แล้ว

    You literally saved Fallout 4, I love you

  • @MarkZeroGaming
    @MarkZeroGaming 7 ปีที่แล้ว +2

    Kinggath, you're a damn wizard. Thank you so much.

  • @CriticoolHit
    @CriticoolHit 6 ปีที่แล้ว +3

    THIS IS SO COOL. Man. It's a legit expansion pack. I know you didn't get any of those bethesdollars but you should have.

  • @brianlamons6869
    @brianlamons6869 7 ปีที่แล้ว

    Kinggath the savior! But for real. I have well over 200 games in my steam, gog, origin, uplay and Xbox one library and Fallout 4 gets most if not all of my gaming time. Sim Settlements has alot to do with that. And now with Rise of the commonweath...I'll just sit back and enjoy the mod. Thanks.

  • @deyash4602
    @deyash4602 4 ปีที่แล้ว

    this is fucking amazing the way the camera pans around the settlement while time passes quickly with the music that's damn amazing
    one problem though when i pan around it doesn't stop

  • @Bob_at_OZDiggzguitars
    @Bob_at_OZDiggzguitars 7 ปีที่แล้ว

    You RAWK! Thanks KG! You have given me a reason to keep playing FO4.

    • @Bob_at_OZDiggzguitars
      @Bob_at_OZDiggzguitars 7 ปีที่แล้ว

      and given me the tools to stop spending endless hours being OCD about settlement building...2000+ hours..ok..maybe minus 40 hrs for 2 complete playthroughs of the main quest that were done the 1st 6 months the game was out (Institute and "The Mnutemen perfect" endings)...but a ton of silly hours micromanaging ...

  • @CrazedGamer117
    @CrazedGamer117 7 ปีที่แล้ว +21

    Hit your head on the mic? 3:29

  • @hugalafutro
    @hugalafutro 7 ปีที่แล้ว

    Best gift I got this year! Thanks king!

  • @Hierophantus
    @Hierophantus 7 ปีที่แล้ว

    You absolute Madman. ABSOLUTE MADMAN.

  • @whothatbelol
    @whothatbelol 3 ปีที่แล้ว +1

    It doesnt pop up the thing to ask if they should start tearing it down, it just says that Codsworth is the new leader when i did it

  • @reftu1489
    @reftu1489 6 ปีที่แล้ว

    Geez it's about time. No more need to take care all the helpless villagers one by one. With this mod you really are going to be in charge of settlements not their servants. What a great mod.

  • @zacharypierce2392
    @zacharypierce2392 7 ปีที่แล้ว +1

    Kinggath, I just wanted to thank you for not telling us about what happens when you tell them to tear everything down, that Surprise is just the icing on this wonderful cake. Big fan of the animation
    ***** Spoilers*****
    I love the part where your camera goes all over the settlement and shows you them working on it, It was just perfect.

  • @jbingbong
    @jbingbong 7 ปีที่แล้ว +1

    Anyone else that might be wondering, and missed it like I did, to START the foundation level, you HAVE to select the city's building plan in the blueprint on the desk, after selecting a leader!

  • @connorcasanova7055
    @connorcasanova7055 6 ปีที่แล้ว

    Dude my sanctuary will look nice thanks to this awesome freaking vid

  • @LucidDream
    @LucidDream 7 ปีที่แล้ว +2

    It has begun. New character for me. Oh yeah.

  • @indigotyrian
    @indigotyrian 7 ปีที่แล้ว

    SimSettlements with RotC could very well be its own, entire game, and I'd buy the shit out of it.

  • @lockout6896
    @lockout6896 2 ปีที่แล้ว

    So this makes the settlement system not dumb.awesome.hopefully the supplies are shared if you have supply lines to all your stuff

  • @williamstorhaug7469
    @williamstorhaug7469 7 ปีที่แล้ว

    All hail the King of Settlements

  • @alec9376
    @alec9376 6 ปีที่แล้ว

    This comment might be late but the is honestly one of the coolest mods ever

  • @intelanalyst78
    @intelanalyst78 7 ปีที่แล้ว +28

    YOU ARE SO AWESOME

  • @biglargefish4130
    @biglargefish4130 7 ปีที่แล้ว

    You are the greatest person to ever live

  • @potentialsus4851
    @potentialsus4851 7 ปีที่แล้ว +5

    Thank you for this, dude

  • @BowmanHawk
    @BowmanHawk 9 หลายเดือนก่อน +2

    Does this mod still work ? I build a desk, assigned a leader. 60 or so hours of gametime and 0 builds at bluff. Also they refuse donations.

    • @VictorRodrigues-o4m
      @VictorRodrigues-o4m 8 หลายเดือนก่อน

      still nothing? i've the same problem

    • @yomano9146
      @yomano9146 13 วันที่ผ่านมา

      same thing is happening to me and its very very annoying

  • @williamcruz7364
    @williamcruz7364 5 ปีที่แล้ว

    Your vids have been crazy helpful

  • @devD1967
    @devD1967 6 ปีที่แล้ว

    Thanks for the video and thanks for the great mods and add ons!

  • @justhwsky
    @justhwsky 3 ปีที่แล้ว

    Thank god this came out 3 years ago, I’m sure it’s patched up and very polished by now

  • @theomarley9106
    @theomarley9106 7 ปีที่แล้ว

    Bethesda needs to hire this guy

  • @Lex-vd2is
    @Lex-vd2is 7 ปีที่แล้ว

    And here I am still thinking if basic SimSettlement will work with my mod selection...

  • @rekalty4477
    @rekalty4477 7 ปีที่แล้ว

    In case you missed it, currently unsupported vanilla settlements are: Starlight Drive In, Spectacle Island, Covenant, Bunker Hill and Boston Airport.

    • @husleman
      @husleman 7 ปีที่แล้ว

      awww man, starlight is my favorite place to build. guess ill just use the regular plots for that one. but don't care about the others, don't build on those at all.

  • @AmanojakuPenguin
    @AmanojakuPenguin 7 ปีที่แล้ว

    Mod authors like Kinggath are saviours, they take the otherwise barebones foundation of Fallout 4 and transform it into something incredible. Thank you, you beautiful human being.

  • @Lawkeeper12
    @Lawkeeper12 7 ปีที่แล้ว

    Time to start a new playthrough just for this!

  • @TheBeastCH
    @TheBeastCH 7 ปีที่แล้ว +16

    Will leaders focus on different stuff?
    For example, Will Danse militarize the settlements while codsworth indudtrislizes it?

    • @kinggath
      @kinggath  7 ปีที่แล้ว +31

      No, but that's the sort of thing we're looking into for future iterations!

    • @TheBeastCH
      @TheBeastCH 7 ปีที่แล้ว +14

      Take it as a suggestion then.
      Being the leader of a faction does now mean managing the settlements instead of building them singlehandedly.
      The next logical step is to expand upon the trade and communication in between settlements. Letting the settlements communicate, exchange goods and work together on large projects, helping each other out when needed. And after that, there could be a go-to-war thing, where the player could raise an army with the population deciding on the number of soldiers, the resources on the equipment and the training duration on the level.
      This would give the Title General a meaning. Sending troops somewhere to conquer and hold locations that are not settlements but of strategic value or a great source for scrap...

    • @dylanhowarde4431
      @dylanhowarde4431 7 ปีที่แล้ว +9

      TheBeastCH This would be fucking super amazing. No, this would actually make me want to sink more hours into settlements, even more than I do now with Sim Settlements.
      I can picture it now: an impenetrable military base made by Danse (with a little help from me). That sounds sweet, I hope you and the team consider this somewhere down the road kinggath.

    • @TheBeastCH
      @TheBeastCH 7 ปีที่แล้ว +13

      I'm not part of his modding team. I put a suggestion on the Sim Settlement homepage, and I gave the suggestion here, but that's about it.
      I wish I could help though, but I'm not even suited as a voice actor, as I cannot speak English without a German accent. The best I could hope to do is voice-act some world war 2 nazi ghoul from some bunker or submarine for a custom quest... "Ei äm not ewen Arier äny more..."

  • @jakeyh0081
    @jakeyh0081 7 ปีที่แล้ว

    Absolute fucking lifesaver started playing through world is dying survival and this is gonna be so handy

  • @kurzor0007
    @kurzor0007 7 ปีที่แล้ว +1

    I think I stumbled upon a bug:
    In Sanctuary, I scrapped all the plots I have set up and appointed my leader (Piper), after the building cinematic, when I try to scrap the returning Maple Trees, the game crashed

    • @rekalty4477
      @rekalty4477 7 ปีที่แล้ว

      I would report that: www.nexusmods.com/fallout4/mods/28599/?tab=bugs

  • @Griezz
    @Griezz 7 ปีที่แล้ว +7

    Got a question, King... if this expansion does cover Sanctuary Hills, is there any conflict with the Minutemen early quest, "Sanctuary"? That's quest where Sturges gets you to build sufficient beds, water, food and defenses. Now, if you do the quest and give Preston's group their necessities, does that interfere with them being used to build their own homes, crops or whatever?

    • @williamn8512
      @williamn8512 7 ปีที่แล้ว +1

      David I started a new game and nobody would accept being leader. After seeing this video it appears at present anyway leaders can only be from companions? So to get Preston to be a companion you have to do the first settlement quest. I put down the bare minimum stuff to meet Sturges' quest (the beds, food, water defence thing) but maybe you don't have to? Once Preston took over he demolished the little I put down anyway. NOTE I did not touch a single other thing, no scrapping no nothing, Preston got the gang onto it.

    • @leninthebeaniesouhacker.2459
      @leninthebeaniesouhacker.2459 7 ปีที่แล้ว +1

      Gosford Reef or, you could just talk to codsworth and put him as a leader.

    • @TheAsylumCat
      @TheAsylumCat 7 ปีที่แล้ว

      i do know that Sturges quest completes when you've meet a percentage in your settlement requirements so i assume its fine, when i play i have that stuff set up before they come all the time.

    • @Toni-lo9ms
      @Toni-lo9ms 7 ปีที่แล้ว

      I'm just letting the settlement build up, then I'll talk to Sturges and turn in all the quests despite a total (and last intentional one for this playthrough) immersion break.

    • @Toni-lo9ms
      @Toni-lo9ms 7 ปีที่แล้ว

      Can confirm you don't need to wait for Sturges. Will find out after I clear Corvega if the preset build covers all the bases of his quest.

  • @Griezz
    @Griezz 7 ปีที่แล้ว +2

    I forgot to ask: does making a companion a "city leader" block them from being an active companion, or will you need to assign a replacement while the leader is adventuring with you?

  • @angelo423
    @angelo423 2 ปีที่แล้ว +1

    Would be nice of you to mention that this literally doesn't work if you don't download a city plan

  • @cameronewer5421
    @cameronewer5421 7 ปีที่แล้ว

    I'm doing a survival run and I really like the way this mod looks. Though I wont make Sanctuary into a "city" (As I've already built a ton of stuff in Sanctuary) but I will make Red Rocket a city, as a sort of test city. If I like it, I might do a whole new run after completing this run as a city builder. Ill let you know what i think in the coming days kinggath!

  • @bobothewiz
    @bobothewiz 6 ปีที่แล้ว +1

    Where did the crafting stations go to when they first rebuild sanctuary? I cant find them any more. Amazing mod thank you.

  • @thehobbystreamer
    @thehobbystreamer 4 ปีที่แล้ว

    This cleared up so many questions

  • @Superb_Legend
    @Superb_Legend 6 ปีที่แล้ว

    Just set all this up today I'm in love.

  • @nonamegiven202
    @nonamegiven202 7 ปีที่แล้ว

    I, for one, hope the settlers will accept their new robot overlords.
    Like the concept, it's transfer settlement but with immersion and gameplay.

  • @A12683
    @A12683 7 ปีที่แล้ว

    Aww. I thought some random npc's could be assigned as leaders. I like my companions to be where they're supposed to. Nick in his Agency, Piper in her something* with her sister, Gage in Nuka World, etc etc.
    Still, awesome work, and can't wait for future updates!
    *Not a native english speaker, and too lazy to check how her palce's called.

  • @K1ttensausage
    @K1ttensausage 7 ปีที่แล้ว +2

    i can't really find the table in either crafting nor sim settlements category

    • @kinggath
      @kinggath  7 ปีที่แล้ว +3

      Be sure you've run the City Manager Holotape once in your save to unlock everything. Also be sure Sim Settlements is updated to 3.0

  • @jacobhooker1011
    @jacobhooker1011 7 ปีที่แล้ว

    The menu at 0:51 didn’t show up for me so I couldn’t continue, don’t know what I did wrong but keep up the great work!

  • @ShitBagProductions
    @ShitBagProductions 7 ปีที่แล้ว

    You are a god, my man

  • @honestdude
    @honestdude 7 ปีที่แล้ว

    You're the best KG, thank you!

  • @Penneyfeild
    @Penneyfeild 7 ปีที่แล้ว

    Holy crap, you guys are awesome.

  • @spoilerparadox6050
    @spoilerparadox6050 7 ปีที่แล้ว

    I am currently installing and starting the game again, but I've seen this mod in action on Oxhorn's channel... and wanna say... Your a fucking Legend!!!

  • @Matt-md5yt
    @Matt-md5yt 7 ปีที่แล้ว +2

    Oh my goodness. This is cool

  • @AXELAX
    @AXELAX 8 หลายเดือนก่อน

    Amazing mod. I always thought it was silly that nobody but you knew how to build. I get that it's a power fantasy aspect but it really makes most of the commonwealth settlers seem like absolute morons. This feels like it should have just been a core feature.

  • @jacobgilbert3609
    @jacobgilbert3609 7 ปีที่แล้ว

    Playing it now love your work.

  • @hardcorevintagefades
    @hardcorevintagefades 7 ปีที่แล้ว +14

    I'm flying over Sanctuary Hills right now and the main theme is playing... how cool is that? :D

    • @veronikanutz538
      @veronikanutz538 7 ปีที่แล้ว +3

      So awesome!! :D

    • @Rize_Inn
      @Rize_Inn 7 ปีที่แล้ว +3

      When that happened to me over The Castle I got a little misty eyed. I'll admit to it because this is an awesome mod. Haha.

    • @wouldyoukindly4978
      @wouldyoukindly4978 7 ปีที่แล้ว +3

      When that happened, I was really taken aback, and like "Whoa" (I've never unlocked the camera before!)

    • @hardcorevintagefades
      @hardcorevintagefades 7 ปีที่แล้ว

      I thought this was funny because I recently heard this song and thought of it: th-cam.com/video/SoYCUw2BzXY/w-d-xo.html

  • @fz8691
    @fz8691 4 ปีที่แล้ว

    you are the god of mods

  • @ucewayne5893
    @ucewayne5893 7 ปีที่แล้ว

    I freaking love this mod

  • @cameronbater4714
    @cameronbater4714 7 ปีที่แล้ว

    You didn't say that Red Rocket wasn't covered and yet I can't make it work past assigning a leader...

  • @TheFleshPounder
    @TheFleshPounder 7 ปีที่แล้ว

    I can't hit that like button hard enough.

    • @rekalty4477
      @rekalty4477 7 ปีที่แล้ว

      You get points for trying though.

  • @imjustjoshin2859
    @imjustjoshin2859 7 ปีที่แล้ว +3

    My fuel and ammo costs is -20000004 Caps/Day. I'm sure this is fine!
    -Can I make a loan please?-
    But in all seriousness, my sanctuary settlement hasn't even gotten off the ground yet (fresh new save :D) so there is no reason for this.
    Edit: I have made a discovery. The settlement electricity overhaul mod modifies the small generator to produce tons of energy however, the fuel costs skyrocket aswell. Furthermore, regardless if you remove the generator or choose to leave it you will still be charged for it. My fuel cost is now -30000004. The wireless fusebox doesn't seem to affect the fuel costs while still providing power to vanilla objects and the interior plots.

  • @whippersnipper5238
    @whippersnipper5238 7 ปีที่แล้ว

    This looks amazing, one question though, will settlers use materials in the workbench at a given city as supplies to upgrade a settlement? Or do you have to move it over to the city planner desk

  • @b-bunnygaming9493
    @b-bunnygaming9493 7 ปีที่แล้ว +1

    Oh here is another question. If it's companions you can assign as a leader, what happens when you ask that companion to come along with you? Does it break or does it just continue fine without the leader?

  • @NafenX
    @NafenX 6 ปีที่แล้ว

    I used a mod called 'Scrap Everything' to completely wipe everything in Red Rocket to make a nice foundation for a Sim Settlement, plenty of room to place down the plots etc. I eventually decided that even THAT was too much work for me so I went with Rise of the Commonwealth, but the main Red Rocket Building didn't come back.. D:

    • @kinggath
      @kinggath  6 ปีที่แล้ว

      Sim Settlements can only restore things that are scrappable in the vanilla game. Any settlements you stripped to the studs with Scrap Everything are going to look pretty bad with the RotC designs.

  • @westtell4
    @westtell4 10 หลายเดือนก่อน +1

    it says that i dont' have any one i can assign even know i have codsworth and preston are there

  • @Honeysmile13
    @Honeysmile13 7 ปีที่แล้ว +4

    can dogmeat become a leader? DOGMEAT FOR PRESIDENCY 2020!!!!!

    • @JrForgetFull
      @JrForgetFull 5 ปีที่แล้ว

      It should all just be a bunch of doghouses and dog settlers

  • @azyiasteelheart8053
    @azyiasteelheart8053 7 ปีที่แล้ว

    All Hail the king.
    One question though. When can we plan to be able to assign unique settlers, like a Finch or an Abernathy, as the leader of their own settlement?

  • @ReaperGrimm5594
    @ReaperGrimm5594 6 ปีที่แล้ว

    The one thing that annoys me is that I can't assign one of the Abernathys to lead the Abernathy Farm.

  • @haydenvalenzuela8340
    @haydenvalenzuela8340 7 ปีที่แล้ว

    Very difficult mod, but definitely worth it