Just discovered your channel, very good content! :) I m trying to learn Construct 3, I am a complete noob so your content is superb...some of it (like this) is quite advanced but it ties in with some of the things I would love to make too :) Liked and subbed
Welcome aboard. My website www.gamedesignwithreilly.com is a great place to start. Unlike TH-cam, I am able to organise the videos on the site. The site is split into quick games you can make in 10-20 mins and components you could add to your own game.
Not yet. There is a great example on the construct main page. It's a similar idea to this but instead of generating the array at once, you generate it as the player moves into the area and then deload the other area. You also need to move the entire layout so the player can never leave the screen. This idea is close but the final steps is where it gets tricky.
@@gamedesignwithreilly yea I’ve looked into it and I understand the basic concept but actually using the code for my stuff is beyond me at the moment. I remember your Minecraft/terriara generator and I commented about the same thing and from what I remember you said you were looking into it.
Wow , didn't even know that was possible, thank you so much mr.Reily , you are the best , please never stop posting 💙🙏🏻✌🏻
Wow I just happened to be needing a system like this today, thank you!
Nice video. Its cool to see the basic working model, then an advanced 'real game' version.
Thanks Ricky. Still playing around with this concept but it allows for faster creation of open world games, which is always super handy.
Just discovered your channel, very good content! :)
I m trying to learn Construct 3, I am a complete noob so your content is superb...some of it (like this) is quite advanced but it ties in with some of the things I would love to make too :)
Liked and subbed
Welcome aboard. My website www.gamedesignwithreilly.com is a great place to start. Unlike TH-cam, I am able to organise the videos on the site. The site is split into quick games you can make in 10-20 mins and components you could add to your own game.
❤ Thanks
Have you gotten chuck saving and loading working?
Not yet. There is a great example on the construct main page. It's a similar idea to this but instead of generating the array at once, you generate it as the player moves into the area and then deload the other area.
You also need to move the entire layout so the player can never leave the screen.
This idea is close but the final steps is where it gets tricky.
@@gamedesignwithreilly yea I’ve looked into it and I understand the basic concept but actually using the code for my stuff is beyond me at the moment. I remember your Minecraft/terriara generator and I commented about the same thing and from what I remember you said you were looking into it.
can you try to make a tutorial how to make a car shift gear in construct?
Played around with the idea a few times all ready. Still not happy with the result. Will revisit again soon.
@@gamedesignwithreilly how about making a smash bros kind of game, fighting platform
how to make a jelly effect in C3?
Not sure but found this example you can download - nateofthan.itch.io/jello-physics-in-construct-3