A couple things that really help me nail her Box Combo is. Use your dash as l+m so the heavy cancels the dash every time. Also for the last bit where she's in the air. If you delay S knock down a bit she will go back to the ground faster making it easier to Seismo , Ex Burst time :)
And BTW You dont have to super jump for this combo to work. He wasn't using super jump either. So many people say you have to super jump in that combo for it to work... So much easier if you just jump up ADF into heavy S...
Im not sure if its been patched or not, but after i DP L them and dash after i get the H, S part they seem to get heavy and just drop immediately but when i watch ur videos they sort of like "float" letting you get the rest of the combo off, not sure if its patched or my timing is just off, but i always make it that far then fall apart lol
the last patch for this game was made long before this video came out. It sounds like you're pressing S too quickly after H. If you space the hits out properly it'll let viper hit the floor in time to combo.
These videos really help a lot, I'm trying to get better at doing the ADF after 623L jump cancel. What is a good method to use when trying to do that, because everything else I have down except that part of Viper Routes. Thank You for these mad helpful guides mate.
Biggest piece of advice I can think of is that you have to take advantage of whats known as buffer leniency. You already know that you jump cancel out of the normal attack, try playing around with how early you can input the jump. If you can input it as early as possible, the more time you'll have to move your hands into place for the air dash. I hope you're inputting your dash by pressing 2 attack buttons (L+M or M+H or L+H) instead of tapping forward twice, it's much faster. Let me know if any of that helps.
@@Conmystro hey! Thanks for the response. Mad appreciate the advice my man. C. Viper is mad fun and I’ll def continue to get that down pact mate. Viper is certainly an interesting character to me so I appreciate all the help.
A couple things that really help me nail her Box Combo is. Use your dash as l+m so the heavy cancels the dash every time. Also for the last bit where she's in the air. If you delay S knock down a bit she will go back to the ground faster making it easier to Seismo , Ex Burst time :)
And BTW You dont have to super jump for this combo to work. He wasn't using super jump either. So many people say you have to super jump in that combo for it to work... So much easier if you just jump up ADF into heavy S...
She's quite fun to learn but it's a pain trying to make her hits land without a good assist
s._ stands for Standing Attack, xx stands for a cancel, like cancelling a special move into burn time.
info in the description
Thank goodness. I thought this was going to be another crap video that showed an awesone bnb but didn't give an explaination on how to. Thanks :)
it's a 2 hit launcher, input the dp.l before the 2nd hit. you dont need to tiger knee it
I love your vids and how you break down everything! keep up the good work! btw is there any chance that youll do a morrigan bnb? (:
try m+h to air dash and double tap it the h should come out
I'm too scrubby to go for it
Air-dash-forward
Im not sure if its been patched or not, but after i DP L them and dash after i get the H, S part they seem to get heavy and just drop immediately but when i watch ur videos they sort of like "float" letting you get the rest of the combo off, not sure if its patched or my timing is just off, but i always make it that far then fall apart lol
the last patch for this game was made long before this video came out. It sounds like you're pressing S too quickly after H. If you space the hits out properly it'll let viper hit the floor in time to combo.
o ok thanks i shalll tryy
These videos really help a lot, I'm trying to get better at doing the ADF after 623L jump cancel. What is a good method to use when trying to do that, because everything else I have down except that part of Viper Routes. Thank You for these mad helpful guides mate.
Biggest piece of advice I can think of is that you have to take advantage of whats known as buffer leniency. You already know that you jump cancel out of the normal attack, try playing around with how early you can input the jump. If you can input it as early as possible, the more time you'll have to move your hands into place for the air dash. I hope you're inputting your dash by pressing 2 attack buttons (L+M or M+H or L+H) instead of tapping forward twice, it's much faster. Let me know if any of that helps.
@@Conmystro hey! Thanks for the response. Mad appreciate the advice my man. C. Viper is mad fun and I’ll def continue to get that down pact mate. Viper is certainly an interesting character to me so I appreciate all the help.
@@Conmystro yo I started to lab it and I’m starting to get a little better now. Thanks for the advice man!!!
Thanks dude this so helpful.
every time I try to do use seismo in the combo it fails I don't know why?
Am I missing something here alot of these are 50/50's?
can you do multiple reps of her box jump loop to carry to the corner and still finish with this ender?
can u do one of this vids with amaterasu? plz
What does the little "s" stand for? And the "xxx" before the jump and everything is that a pause or saying to mash the previous button?
I've pretty much got it now but my seismos r ass along with burning kick cancels I do love her but not sure I want to put the work in for her
If you airdash with L+M, the H should come out easier.
I can do everything with her except air dash h it won't work help me please
How are you cancelling stand s
is there any reason you're not doing 2 reps of the staircase? is it not possible or does it not do enough damage to justify going for it?
I dont know any of the letter except the originals H M S L
whats Qcf and whats j im a noob
what does ADF mean?
At 2:00 what does xx mean?
Lifetimes09 to cancel an attack