How to Make Stylized Rocks! (Blender)

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  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 229

  • @aceparable1
    @aceparable1 2 ปีที่แล้ว +84

    Look at the top of your screen. You can toggle Fill, Clear Inner and Clear Outer. It saves the incredibly annoying menu fiddling after each cut. Will save hours of work and more importantly your sanity.

    • @crabbite3093
      @crabbite3093 2 ปีที่แล้ว +6

      Thx for writing it in the comments, I knew it cant be that hard

  • @DenseMelon
    @DenseMelon 2 ปีที่แล้ว +72

    It's like chipping away at dry soap, it's satisfying.

    • @svennerdesven
      @svennerdesven 2 ปีที่แล้ว +2

      LMAO EXACTLY

    • @stx_1
      @stx_1 2 ปีที่แล้ว +3

      or peeling a potato lol

    • @ellieelias6336
      @ellieelias6336 2 ปีที่แล้ว +3

      I need blender to have sound effects when I sculpt and scrape things... But then I might not ever actually create anything 😂

    • @pupstxrxl9714
      @pupstxrxl9714 2 ปีที่แล้ว +1

      @@ellieelias6336 yeah, like for the cutting thing maybe like cutting kinetic sand

  • @rachaelraab4706
    @rachaelraab4706 2 ปีที่แล้ว +26

    I never leave comments, NEVER. This rock tutorial is the best thing in the world to me. I love it! Thank you so much for making this. I have searched the whole internet on how to make rocks and this is the best one I have ever seen! THANK YOU! Your fantastic!

  • @dogo4048
    @dogo4048 2 ปีที่แล้ว +8

    You don't know how happy I am you are doing stylized stuff now, I have been wanting to make stylized my main style for building but I didnt know where to start thank you so much

  • @KitsMitsFrits
    @KitsMitsFrits 2 ปีที่แล้ว +7

    Great video that gets to the point right away, love that. What I don't love is the subscribe/follow pop-ups that block the video while you're showing the technique. Show that stuff in the corner or at the start of the video if you want to be sure people see it. Having it covering the video is extremely off-putting :(

  • @nonsensicalrants1703
    @nonsensicalrants1703 6 หลายเดือนก่อน

    So... knapping. This is rock knapping. The art of shearing pieces off of rocks to create arrowheads, and are heads, and other stone age tools.
    I dig it.

  • @HanBikin_
    @HanBikin_ 2 ปีที่แล้ว +2

    this + polygon terrain = perfection

  • @lorienwarden
    @lorienwarden 2 ปีที่แล้ว +5

    When you cut, the arrow in a circle shows you what side of the cut Blender considers as outer. So you don't have to guess each time.

  • @leo_prad2006
    @leo_prad2006 ปีที่แล้ว +13

    That's just how it is going to look like in Blender. You have to put actual textures in order for the edges to show up in different game engines. That rock is nowhere close to your thumbnail.

    • @culsud
      @culsud 11 หลายเดือนก่อน

      yeah cavity

    • @Neturs
      @Neturs 8 หลายเดือนก่อน

      “Tell me you’re stupid without telling me you’re stupid”

    • @DustyGotBusted
      @DustyGotBusted 7 หลายเดือนก่อน +3

      @@Neturshe’s legit right lmaoo

    • @DustyGotBusted
      @DustyGotBusted 7 หลายเดือนก่อน

      @@Netursit’s always the anime profile picture 😂

    • @DustyGotBusted
      @DustyGotBusted 7 หลายเดือนก่อน

      @@Neturs alright at least you admit that

  • @Damned_Burnouts
    @Damned_Burnouts 3 หลายเดือนก่อน +1

    u can also bevel vertice faces with ctrlB+V, edge slide with GG, and merge vertices to further mod the rock after ur done cutting

  • @JM2COOL
    @JM2COOL ปีที่แล้ว +3

    tip: if your not getting the glow from the lines like he is, when you turn on cavity, next to it change the type from screen to world!

    • @GI1Tch1
      @GI1Tch1 ปีที่แล้ว

      how do you get them into roblox though lol

    • @ItsDexYT
      @ItsDexYT ปีที่แล้ว

      @@GI1Tch1 not possible

    • @GI1Tch1
      @GI1Tch1 ปีที่แล้ว

      @Zerion_Tools probably is just..through different methods using shaders and textures. ive learned a lot in 5 months💀💀💀

  • @rankedd2038
    @rankedd2038 2 ปีที่แล้ว +23

    hey, could you make a tutorial how to add rivers / lakes, caves etc. to low poly terrain, or how to design terrain blender

    • @spicypeppermints2047
      @spicypeppermints2047 2 ปีที่แล้ว +1

      Insert a plane mesh and in editing mode use proportional editing and transform tool to make mountains rivers etc while caves can be their own mesh since they are hollow

  • @JSAbbott
    @JSAbbott 2 ปีที่แล้ว +2

    FYI - The arrow is the direction of the outer so you don't need to guess. :)

  • @Lightning-Fire
    @Lightning-Fire ปีที่แล้ว

    dude, i literally just started using blender and this helped SO MUCH

  • @Nullicity
    @Nullicity 2 ปีที่แล้ว +1

    if i was new to blender this is what would get me started, it just looks so fun

  • @Sirirat-bh9gi
    @Sirirat-bh9gi 8 หลายเดือนก่อน

    THNAKS YOU VERY MUSH YOUARE BEST TEACHER FOR ME TO BUILD AMAZING THINGS (BUILDER, HOW TO MAKE!)

  • @ModellerCoolest
    @ModellerCoolest 2 ปีที่แล้ว

    You do not know how muhc this helps! Even with stuff other then rocks ty

  • @davd1309
    @davd1309 ปีที่แล้ว +2

    When I import it into Roblox Studio it doesn't have the white outline. How can I fix this?

    • @Kami_Hollow
      @Kami_Hollow 9 หลายเดือนก่อน

      If you know how please tell me

  • @crusenho
    @crusenho ปีที่แล้ว

    oh my...I wished I know this trick sooner, this is the greatest making rock tutorial!

  • @len_neth
    @len_neth 2 ปีที่แล้ว +2

    Man you just like how. I was trying to find ways to make rocks for my asset the whole. u are a life saver

  • @TG12707
    @TG12707 2 ปีที่แล้ว +1

    i have a problem when i import meshes in roblox studio i cant see cavity that i put in blender can someone tell me how to fix this

  • @r-ty_dragon1334
    @r-ty_dragon1334 ปีที่แล้ว +3

    Great rock! Just one question. How do you get that texture where the edges are glowing? Thanks!

    • @m_i_d_n_i_g_h_t
      @m_i_d_n_i_g_h_t ปีที่แล้ว +2

      you know the 4 render circles? click on the 2nd one and press the arrow next to the buttons. Then enable cativity. make sure your on the 2nd render type (viewport shading) to see it

    • @GI1Tch1
      @GI1Tch1 ปีที่แล้ว +1

      @@m_i_d_n_i_g_h_t how do you get them into roblox like the thumbnail though

    • @TheLoveMiku
      @TheLoveMiku ปีที่แล้ว

      @@m_i_d_n_i_g_h_t Do you know how to bake or export them?

  • @Indie_Live
    @Indie_Live 2 ปีที่แล้ว +4

    Does anyone know how he got that bevel look to his shapes when he puts them into the scene?

    • @itsgusas
      @itsgusas ปีที่แล้ว +2

      Click on the arrow, nex to shading mode, and then, active Cavity

  • @yonatanmos6235
    @yonatanmos6235 9 หลายเดือนก่อน +2

    how do u make that white lines at the corners of the model?

    • @simple_idiot
      @simple_idiot 7 หลายเดือนก่อน

      He says it at 8:10

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      @@simple_idiot did you know how to export to R studio with white outline texture?

  • @noisegrindercn
    @noisegrindercn ปีที่แล้ว

    "Make Planar Faces" operator can make quad/ngon vertices coplanar thus eliminate the shading problem.

  • @Blakop3
    @Blakop3 7 หลายเดือนก่อน

    you can use bevel to make it look more complex if you want :D

  • @BACKPRO-DEV
    @BACKPRO-DEV 3 วันที่ผ่านมา

    how do you export it with the lines into blender?

  • @SedanaRblx
    @SedanaRblx 2 ปีที่แล้ว +2

    Ideas : Remade Theme Pack Tycoon 2

  • @StardustFloof
    @StardustFloof 2 ปีที่แล้ว

    Thx,
    i really needed this for my roblox game!!!

  • @CorkandFredo
    @CorkandFredo 2 ปีที่แล้ว +1

    Thanks robuilder this helped! possibly you could do a " How to Make Stylized Trees! " video!

    • @K99Prod.
      @K99Prod. 2 ปีที่แล้ว

      He did

    • @suaive2737
      @suaive2737 2 ปีที่แล้ว

      @@K99Prod. it wasn't that good tho

  • @Dana-cg5fo
    @Dana-cg5fo 4 หลายเดือนก่อน +1

    Homie sounds a lil like deku from mha

  • @AceCJay
    @AceCJay 2 ปีที่แล้ว

    Personally I use an icosphere and polybuild, but I might have to try this out

  • @MaxiTimmi
    @MaxiTimmi 2 ปีที่แล้ว +1

    Love this I tried it and it turned out to be a cool tree. So Good!

  • @icecreamer884
    @icecreamer884 2 ปีที่แล้ว +2

    Why there is white color on the side of the object

    • @jameswdef318
      @jameswdef318 7 หลายเดือนก่อน

      Top right of edit window. Viewport shading drop down. Check "Cavity"

  • @synvical7887
    @synvical7887 2 ปีที่แล้ว

    new mic new music new editing, i love it :D

  • @GlitchedMayhemYT
    @GlitchedMayhemYT ปีที่แล้ว

    wiat how do i select all with the bisect tool because it says error select edges / faces

  • @noobrobloxdev9690
    @noobrobloxdev9690 2 ปีที่แล้ว

    I will never make rocks the same again :D this is awesome!

  • @TUBBYest
    @TUBBYest 2 ปีที่แล้ว +2

    How did you get the edges to have that light tint?

    • @ChristopherHemsworthCreative
      @ChristopherHemsworthCreative 2 ปีที่แล้ว +1

      So this is just a "viewport shading" setting and will only be visible while working unless you set up some nodes to replicate the effect. If you wanna just see it and have it look like he has it in this video just check "cavity" and jack the "ridge" value up.

    • @cohen30
      @cohen30 2 ปีที่แล้ว

      @@ChristopherHemsworthCreative k but that doesn’t say how to export it to studio

    • @GI1Tch1
      @GI1Tch1 ปีที่แล้ว

      @@cohen30 trying to find the exact same thing lol

  • @omaralshahid
    @omaralshahid 8 หลายเดือนก่อน +1

    how do i import the rocks with cavities? they won't import into roblox

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน +1

      same like main

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      did you know for now?

  • @Anysaberiscringe
    @Anysaberiscringe ปีที่แล้ว

    i've been trouble importing this to roblox, when I import it it gives an error, I tried both bulk import and mesh part import.

    • @Anysaberiscringe
      @Anysaberiscringe ปีที่แล้ว

      and when I do import it succesfully, the cavity (which is the main reason why I wanted to try this) wasn't appearing

  • @enraged9079
    @enraged9079 2 ปีที่แล้ว +5

    How do you get the texture? as in the white ish lines on the edges

    • @mlamanna_music
      @mlamanna_music 2 ปีที่แล้ว

      found it th-cam.com/video/jCIiTsKP6Do/w-d-xo.html

  • @XLR_-dh8uo
    @XLR_-dh8uo ปีที่แล้ว +1

    how do u get those clean white edges on the rocks?

    • @TheHitchboy
      @TheHitchboy ปีที่แล้ว

      its misleading. It's called Cavity in the shadow drop down menu top right. Its only in Blender and isn't actually apart of any material.

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      @@TheHitchboy bruh

  • @Fretzey741
    @Fretzey741 10 หลายเดือนก่อน

    how do you get the sharp effect?

  • @dawamee
    @dawamee 2 ปีที่แล้ว +2

    Does anyone know how to make the edges look like that or what’s used to do that?

    • @ChristopherHemsworthCreative
      @ChristopherHemsworthCreative 2 ปีที่แล้ว

      In the case of this video, this is is just a "viewport shading" setting and you can get to it from the little arrow pulldown near the top left of your viewport and if you check "cavity" and jack the "ridge" value up it should look similar to his.

    • @Venicipian
      @Venicipian ปีที่แล้ว +1

      @@ChristopherHemsworthCreative It's actually to the top right

    • @ChristopherHemsworthCreative
      @ChristopherHemsworthCreative ปีที่แล้ว

      @@Venicipian ah yes my b

  • @carternll
    @carternll 2 ปีที่แล้ว

    i noticed when exporting the cavity does not show up.. how do i fix this?

  • @MrTomateSalat
    @MrTomateSalat 2 ปีที่แล้ว

    Two honest points to the video. First of all: the popup-panels are really annoying (e.g. the one at 1:06 is also really unfortunate because it hides what you want to show). But besides that: Damn - thank you really much for that awesome tutorial. Till today I hated doing rocks - every way I saw was just ... meh. And the result was always like "ok I go for it now and revisit this later". Ending up in using rocks from bought assets. But with that trick I easily made two good locking rocks in no-time. One hint: in the top you can also pre-define fill and one of the clears. Then you don't have to deal with the checkboxes everytime. If the cut would get rid of the wrong part of the mesh: hit F. Then the other side will become cut out.

  • @SwausIsChill
    @SwausIsChill 2 ปีที่แล้ว +1

    how do you get that white outline thing?; I'm new to blender

    • @jameswdef318
      @jameswdef318 7 หลายเดือนก่อน

      Top right of edit window. Viewport shading drop down. Check "Cavity"

  • @tescoforthewin__
    @tescoforthewin__ ปีที่แล้ว +3

    does anyone know how to get the white outline?

    • @jameswdef318
      @jameswdef318 7 หลายเดือนก่อน

      Top right of edit window. Viewport shading drop down. Check "Cavity"

  • @Zxanonblade
    @Zxanonblade 6 หลายเดือนก่อน +1

    Just letting anyone else know, this video doesn't show you how to keep the cool stylized edges when exporting the object. I think you need to bake that in but I haven't figured it out yet :/

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      did u know how to export that stuff?

    • @Zxanonblade
      @Zxanonblade 5 หลายเดือนก่อน

      @@IamALFAARTS haven't figured it out, sorry

  • @gm_men
    @gm_men ปีที่แล้ว

    Whenever I make the first cut off, it doesnt let me do another?

    • @Willows917
      @Willows917 5 หลายเดือนก่อน

      once you do that press A on and do it agian

  • @matt51291
    @matt51291 ปีที่แล้ว

    Am I the only one to have issues while texturing these rocks after ? Another problem with this technique is that the faces turns out having more than 3 or 4 vertices, which makes the asset kind of messy...

  • @Matthew73567
    @Matthew73567 2 ปีที่แล้ว +1

    I used the cavity feature but when I export to studio it isn't there, anyone know a fix for it?

    • @ChristopherHemsworthCreative
      @ChristopherHemsworthCreative 2 ปีที่แล้ว +1

      yeah so the problem is that you'd have to set up a node group to create that effect I think since it's only visible as a "viewport display" option as he is doing it in this tutorial.

  • @Fortniteaddict1
    @Fortniteaddict1 2 ปีที่แล้ว

    why do you have white outline at the rock

  • @aurker
    @aurker 2 ปีที่แล้ว

    Again for the great video! Im subscribing you already a time and you inspired me everytime! people can say their are Roblox Developers but no one is a Real Developer like you!

  • @themysticsofgaming7280
    @themysticsofgaming7280 8 หลายเดือนก่อน

    How do i get the little pop up their around 1:14 it doesn't pop up.

  • @sonic55193
    @sonic55193 6 หลายเดือนก่อน

    If you want a way to quad them, cause ain't no way you're putting N-gon rocks into your projects. Ctrl F in edit mode and click "Triangulate faces". Shade auto smooth and control the angle if you to remove the lines from the triangulation.

  • @MentalMindset01
    @MentalMindset01 2 ปีที่แล้ว

    Finally the tutorial are back!

  • @theoakcommunity6974
    @theoakcommunity6974 2 ปีที่แล้ว

    Me: Watches video then realizes that the video quality is low so check AND THE MAXIMUM WAS 1080P AND I WAS ON 240P Me: AYO TEWO FOIIRETY P?!?!?!

  • @IamALFAARTS
    @IamALFAARTS 5 หลายเดือนก่อน

    how to export? is it export with OBJ file or shomething?

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      when i export with obj file to R studio it doesn't include any textures that are in blender like the white outline

  • @BACKPRO-DEV
    @BACKPRO-DEV 11 วันที่ผ่านมา

    how to have the lines around the sides?

  • @pickle5097
    @pickle5097 2 ปีที่แล้ว

    thanks ill probably use this

  • @CigerPro
    @CigerPro ปีที่แล้ว +1

    There is no "stylized" rock. Just rock like mesh with blender cavity view.

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      did you know how to make that stuff with white outline to r studio

  • @iwistar9031
    @iwistar9031 2 ปีที่แล้ว +1

    We need more tutorials like this!

  • @kymanireyes
    @kymanireyes 4 หลายเดือนก่อน

    how to import them with the line texture thingy tho

  • @cohen30
    @cohen30 2 ปีที่แล้ว

    Can someone help the white outlines aren’t showing when I enabled cavity in roblox studio

  • @noob-ub7ko
    @noob-ub7ko 2 ปีที่แล้ว

    The texture is not like that when I import what do I do?

  • @FortifyQuest
    @FortifyQuest 2 ปีที่แล้ว

    what blender do you you use RoBuilder?

  • @mobamenace3591
    @mobamenace3591 ปีที่แล้ว

    Thanks for this amazing tip😊

  • @lxpewrld4757
    @lxpewrld4757 2 ปีที่แล้ว

    how do you export it?

  • @jornoblol9650
    @jornoblol9650 11 หลายเดือนก่อน +1

    is it possible to apply cavity to a mesh in roblox studio?

    • @IamALFAARTS
      @IamALFAARTS 5 หลายเดือนก่อน

      same, i cant do export with that stuff, did ou know for now? how to export with white outline to R studio?

    • @jornoblol9650
      @jornoblol9650 5 หลายเดือนก่อน

      @@IamALFAARTS i still got no clue on how to
      but if i were to guess, it requires you manually texturing the mesh

  • @Supasane_exe
    @Supasane_exe 2 ปีที่แล้ว

    Tysm this was so helpful!

  • @SweetMcGrape
    @SweetMcGrape 2 ปีที่แล้ว

    Hey, do you make your own textures for the floors and ground in your roblox map?

    • @Supasane_exe
      @Supasane_exe 2 ปีที่แล้ว

      Ik this comment is old and the custom texture video wasn’t out ,but he made a custom material vid

  • @MacacoBugio
    @MacacoBugio 2 ปีที่แล้ว

    Ayo this is really cool

  • @uhhDotpy
    @uhhDotpy 2 ปีที่แล้ว

    AYO? Thanks man i would've never thought about this

  • @petsimulatorxfanfreepets3604
    @petsimulatorxfanfreepets3604 2 ปีที่แล้ว

    Omg this is going to help me so much

  • @MartKart8
    @MartKart8 2 ปีที่แล้ว

    Blender is to heavy in using mouse button short cuts, when will the day will it catch up to Maya and become better?

  • @ArshawnArbabi
    @ArshawnArbabi 2 ปีที่แล้ว

    how do you add the cavity into roblox studio?

  • @hurnal6198
    @hurnal6198 2 ปีที่แล้ว +1

    It’s like cutting a potato

  • @gamer427
    @gamer427 2 ปีที่แล้ว

    how do i add my models to roblox studio?

  • @hackjs5986
    @hackjs5986 2 ปีที่แล้ว

    Nice tutorial!

  • @spike3028isthegoat
    @spike3028isthegoat 2 ปีที่แล้ว

    can somebody tell me why the cavity disapears when u load the rock into roblox studio and how to fix it?

    • @chowiru
      @chowiru ปีที่แล้ว

      cavity isn’t a texture thing it’s just a setting u can turn on in blender it’s not a texture modifier

    • @spike3028isthegoat
      @spike3028isthegoat ปีที่แล้ว

      @@chowiru thanks

    • @GI1Tch1
      @GI1Tch1 ปีที่แล้ว

      @@chowiru ok but in the thumbnail he has it in roblox how do you get it into roblox?? it dissapears

  • @bigdawg6285
    @bigdawg6285 2 ปีที่แล้ว

    how are your edges glowing like that for your rock?

    • @jameswdef318
      @jameswdef318 7 หลายเดือนก่อน

      Top right of edit window. Viewport shading drop down. Check "Cavity"

  • @noobrobloxdev9690
    @noobrobloxdev9690 2 ปีที่แล้ว +1

    can you make a tutorial on more styllized stuff like maybe next time do a tutorial on styllized trees

  • @domarifrans3662
    @domarifrans3662 2 ปีที่แล้ว

    just found out if you just click fill than you dont have to click everytime when you cut it

  • @IndeGames81
    @IndeGames81 2 ปีที่แล้ว

    Its like peling a patabo

  • @GMotarfish
    @GMotarfish ปีที่แล้ว

    you could also use the craver addon in bulit with in blender

  • @yfzwastaken
    @yfzwastaken 2 ปีที่แล้ว +1

    that's a really cool way, but i think its a bit time consuming than the method CG Geek used, the video is called "how make a rock in 1minute"

  • @a4ntexx
    @a4ntexx 2 ปีที่แล้ว

    I don’t see the option for bisect on my screen???!?!

    • @360sauce7
      @360sauce7 ปีที่แล้ว

      HOLD the knife button

  • @NaveenKumar-qr3yp
    @NaveenKumar-qr3yp 8 หลายเดือนก่อน

    Good but what about cleaup geometry at the end.....ngons etc?

  • @devxx-dev239
    @devxx-dev239 2 ปีที่แล้ว

    Does anyone know how to make the outlines appear in roblox studio cause the dont appear

  • @kejarrong6339
    @kejarrong6339 2 ปีที่แล้ว

    Can the created model be used in Unity?

  • @1kiraf
    @1kiraf 5 หลายเดือนก่อน

    AMAZING VIDEO

  • @echokryz4654
    @echokryz4654 2 ปีที่แล้ว

    this is so cool thx :0 i really do need these toturial since I'm making a new game hehe...

  • @Fexxwer
    @Fexxwer 2 ปีที่แล้ว

    How to make that white line at the edge of part pls teach me

  • @davidthejonkler
    @davidthejonkler ปีที่แล้ว

    How do you make it have thag white outline on the edges?

    • @jameswdef318
      @jameswdef318 7 หลายเดือนก่อน

      Top right of edit window. Viewport shading drop down. Check "Cavity"

  • @Vaynnelive
    @Vaynnelive 2 ปีที่แล้ว +3

    First is that Dwayne the rock Johnson

  • @KrullMaestaren
    @KrullMaestaren ปีที่แล้ว

    Would have given thumbs up if you also triangulated those ngons on the rocks. Quads is considered fine but they too will be turned into triangles in the end 😉 Ngons are (surface with more than 4 vertices) is just considered bad for many reasons. You can create ngons because that makes modelling in general easier at times but should never be used on a final asset.
    Side note: low-poly meshes are also more sensitive to automated triangulation and the risk is higher that those models cause strange shader and lighting behavior. Some, especially older, import and export tools might error on you if a mesh got ngons. A common modelling method is to use your favorite tool to remesh or triangulate the object into triangles, then increase the number of surfaces a bit as well if it will be used for close-ups.

  • @METHODSBYVORT3X
    @METHODSBYVORT3X 8 หลายเดือนก่อน

    how does it have those nice edges?

  • @DJNoizevelt
    @DJNoizevelt 2 ปีที่แล้ว

    TUTORIALS BACK

  • @ewoeh
    @ewoeh 2 ปีที่แล้ว

    honestly it’s not going to do much. you could do the same thing with a normal sphere and decimate it and it would look the same :/