Name: okami gundam Head: barbatos. Body: Scramble. Arms: AGE 2 double bullet. Legs: Strike freedom. Backpack: unicorn phenex. Melee: wrench mace. Ranged: wing Zero custom double buster rifle. Shield: Armed armor DX. Builder parts: High nu vrabe booster pack (backpack), a pair of Beam cannons, rail cannons, large beam cannons, large rail cannons, and large beam launchers. (anywhere you want them on.) Colors: white with touches of black and red. Ex moves: dead end impact, Strike stream, large beam saber, and Scramble's Berserk. Burst move: full burst.
why is my mace hammer moveset was jumpimp super high ? unlike yours was not that super high , and is there ah hammer moveset I , II , III ? plsss help me :(
Because your mace is action lance moveset. You can check moveset mace action with press R2 button in weapons menu. mace action square : hammer continuous attack triangle : rush shot
my mace has the square : hammer continuous attack , but why when the combo is on the final blow it goes jump super high .. unlike in this video it goes your barbatos is just jumping not so high .. and i notice that any time in the air you can execute a high blow ..
Ah, sorry I misunderstand the mace action subject for the low jump that u asked, i think it is because of i press 'square' between the air and the ground just little. then i press 'triangle' and it become jumping attack instead high jump.
zxyu0369 btw any recommend afflix on Long Rifle(shell bullet). already know Velocity is needed on Beam Type + Shooting mode damage adjusted. i stay away from Proximity Fuse/Tracking/Bust
You can upgrade weapon DPS by use "plastic merge" category "cube weapon mastery" you choose ability cube and setting to abilities slot of weapon type, such as Rifle DPS set to with rifle weapon type, Saber DPS set to with saber weapon type. but if you not have ability cube you can use "pair merge" and check ability from parts drop after stage clear. maybe I'm not very well explained because I'm not good at English.
Name: okami gundam
Head: barbatos.
Body: Scramble.
Arms: AGE 2 double bullet.
Legs: Strike freedom.
Backpack: unicorn phenex.
Melee: wrench mace.
Ranged: wing Zero custom double buster rifle.
Shield: Armed armor DX.
Builder parts: High nu vrabe booster pack (backpack), a pair of Beam cannons, rail cannons, large beam cannons, large rail cannons, and large beam launchers. (anywhere you want them on.)
Colors: white with touches of black and red.
Ex moves: dead end impact, Strike stream, large beam saber, and Scramble's Berserk.
Burst move: full burst.
Your request was finish.
zxyu0369 thanks.
zxyu0369 I would like one!
I like this idea, I was actually thinking of a mix between barbatos and the qan[t] well before I saw this video.
God your builds are so incredible
Concept "Barbatos" in my style and I like 6th form arms.
why is my mace hammer moveset was jumpimp super high ? unlike yours was not that super high , and is there ah hammer moveset I , II , III ? plsss help me :(
Because your mace is action lance moveset. You can check moveset mace action with press R2 button in weapons menu.
mace action
square : hammer continuous attack
triangle : rush shot
my mace has the square : hammer continuous attack , but why when the combo is on the final blow it goes jump super high .. unlike in this video it goes your barbatos is just jumping not so high .. and i notice that any time in the air you can execute a high blow ..
Ah, sorry I misunderstand the mace action subject for the low jump that u asked, i think it is because of i press 'square' between the air and the ground just little. then i press 'triangle' and it become jumping attack instead high jump.
Can you make an evangelion gundam custom or gurren from code geass seiten?
what rifle your using?
it seems your using Mace Rush Type.
I use Shin Musha Gundam long rifle "Tanegashima".
zxyu0369 btw any recommend afflix on Long Rifle(shell bullet).
already know Velocity is needed on Beam Type + Shooting mode damage adjusted.
i stay away from Proximity Fuse/Tracking/Bust
how to increase melee and range dps high???
You can upgrade weapon DPS by use "plastic merge" category "cube weapon mastery" you choose ability cube and setting to abilities slot of weapon type, such as Rifle DPS set to with rifle weapon type, Saber DPS set to with saber weapon type.
but if you not have ability cube you can use "pair merge" and check ability from parts drop after stage clear.
maybe I'm not very well explained because I'm not good at English.
can u set those on video how to set? cos am very looking forward to it
So cool I got a PS3 so I have to get breaker 2 but there's no barbatos :( I love barbatos so much
Yea me 2
Hehe
Mr. Zxyu can u wait 4 me 2 fight u?
Cuz me will buy ps4 with this boi's disc so uhh pls wait me i'll use gundam clamity custom