Thanks. The principle behind FightForSpace is this: the moment a circle is kicked out of the 'playing field', it shrinks to the smallest allowed size so it can sneak back in between the big guys. The moment it touches the image (playing field) again, it acquires its new radius based on the color of the image at that point, thereby expanding and pushing the big guys away. I did not use a spring solver, just iterative pushing and pulling.
Hey, great work!!! Is it possible to use honeycomb pattern (instead of circles) and morph it on a (existing) joined freeform surface (iges file) like a car roof??
The logic is very very simple: if 2 circles are too close to each other, push them away, and since this leads to perpetual expansion, globally pull them closer at each iteration. I don't think you need to use Hoopsnake with Kangaroo: Kangaroo by itself has recursion built in. I'm not sure why your system runs out of memory, perhaps best to ask the developer of Hoopsnake itself.
Hey.. that comment made me smile :) My starting point to doing this was a very simple explanation to circle packing by David Rutten on his circle packing plugin page. (youtube won't allow me to post links.. ridiculous!) The rest is playing around and tweaking things. Good luck :)
The circle packing video of yours looked bloody incredible, but I couldn't find the David Rutton videos you advised about, above. Is there a special video about this, or where else could I find out how to program this through Grasshopper?
Hi, great video and inspiration! I'm very interested in how you combined the circle packing with an image sampler. Would you mind sharing your approach and/or script for this please?
Hi, could you plz. share your file, or even better make a real turtorial? I´m an architect student, new to grasshopper, and even newer to kangaroo - i found some turtorials on circle packing, yet nothing even slightly as good as yours. Im interrested in combining image sampler with the packing algorithm same way as you did. THANK YOU!
Really cool! Would you share your grasshoper scene or a screngrab? I'm trying toreproduce it in another software (3ds max with MGC which looks a bit like grasshoper) or inside houdini.
HI suryanshchandra, i have been looking for a circle packing algorithm for a whilr but cannot find one that works. would you be so kind as to share the ghx with me. thanks
you must get this a lot, but it's your fault for being awesome. please! make a tutorial! feeble beginners like myself die a little inside by not being able to do this.
Thanks. The principle behind FightForSpace is this: the moment a circle is kicked out of the 'playing field', it shrinks to the smallest allowed size so it can sneak back in between the big guys. The moment it touches the image (playing field) again, it acquires its new radius based on the color of the image at that point, thereby expanding and pushing the big guys away.
I did not use a spring solver, just iterative pushing and pulling.
Make a tutorial please !!thanks u so much !
so what is Delaunay Relaxation?
Hey, great work!!!
Is it possible to use honeycomb pattern (instead of circles) and morph it on a (existing) joined freeform surface (iges file) like a car roof??
Great Work!! Please made a tutorial ! And i really want to know how to made that vonoroi relaxtion.
The logic is very very simple: if 2 circles are too close to each other, push them away, and since this leads to perpetual expansion, globally pull them closer at each iteration. I don't think you need to use Hoopsnake with Kangaroo: Kangaroo by itself has recursion built in. I'm not sure why your system runs out of memory, perhaps best to ask the developer of Hoopsnake itself.
Hey.. that comment made me smile :)
My starting point to doing this was a very simple explanation to circle packing by David Rutten on his circle packing plugin page. (youtube won't allow me to post links.. ridiculous!)
The rest is playing around and tweaking things. Good luck :)
The circle packing video of yours looked bloody incredible, but I couldn't find the David Rutton videos you advised about, above. Is there a special video about this, or where else could I find out how to program this through Grasshopper?
Hi, great video and inspiration! I'm very interested in how you combined the circle packing with an image sampler. Would you mind sharing your approach and/or script for this please?
Hi, could you plz. share your file, or even better make a real turtorial? I´m an architect student, new to grasshopper, and even newer to kangaroo - i found some turtorials on circle packing, yet nothing even slightly as good as yours. Im interrested in combining image sampler with the packing algorithm same way as you did.
THANK YOU!
Really cool! Would you share your grasshoper scene or a screngrab? I'm trying toreproduce it in another software (3ds max with MGC which looks a bit like grasshoper) or inside houdini.
HI suryanshchandra,
i have been looking for a circle packing algorithm for a whilr but cannot find one that works. would you be so kind as to share the ghx with me. thanks
It could, but how would you resolve 3 gears touching each other?
I'm just curious, will the algorithm work with gears?
i cant find the gh file to download
sure a honeycomb pattern can be used.. but it won't be circle packing anymore as you're constraining each circle to have only 6 neighbours..!
hi, I just start to learn Grasshopper . can you give me the components. Thank s you very much .
h o w
you must get this a lot, but it's your fault for being awesome.
please! make a tutorial! feeble beginners like myself die a little inside by not being able to do this.