I kind of feel like every preset that somehow has no natural MP regen should include very slow MP regen that only applies when standing still. That way you prevent soft locks but if you make it slow enough it's not really feasible to be abused to circumvent the preset premise.
So I think the enemy stat randomizer can get a little buggy. According to the heiroglyphics, the Wereskeleton was weak to fire and holy, however the damage color indicated it was actually resistant to holy, or if it were in the library manual, it would say Strong Vs. Holy, meaning holy can hurt it but at half value. Resistance, immunity, and absorption all work differently and the game doesn't explain that at all lol. Also, weak to fire but immune to fire is crazy work lmao
This preset needs to cook a little longer and would probably benefit from having more of a beyond treatment where there are more weapons that interact with the premise. Probably still a good idea to keep at least one of them in the relic pool but maybe having other 'mp cost' consumables aside from the Magic Missile would be a good Idea. Could even make some of them like the screen clears cost quite a bit and not restore any on hit, so one could experiment with some generator/spender type of setup. Magic Missile or Mana reaver in one hand, Power of Sire or something like that in the other.
You might like the Bloodborne randomizer. takes very little time to get to your starting weapons and theres not that many mandatory bosses compared to elden ring. as a viewer I definitely enjoyed watching this over Spellbound. Giving a death skip is always better because it sucks watching normal dashes and punches until you hit library. I agree that there should be less delay on Missle so we can see the mechanic more often. would be could if there was other "magic" to find as well. maybe something that shoots out the weak or strong Hellfire projectiles.
Y'know, if you did some practice for SADX Sonic's Story speedruns, that would be pretty cool. That game is extremely janky, but it's so much better for it than if it was solidly built and cleanly polished and everything worked the way it was supposed to. Also, you can't even play the original Sonic Generations anymore unless you owned the game or you have the disc; it was delisted from Xbox and Steam in preparation for the release of Sonic X Shadow Generations.
This was a highly experimental test seed. It got way better moving from here. We move away from the Magic Missile being the primary weapon and added new spells including Black Panther
"Surely nothing bad has happened yet" oh brother...
I kind of feel like every preset that somehow has no natural MP regen should include very slow MP regen that only applies when standing still. That way you prevent soft locks but if you make it slow enough it's not really feasible to be abused to circumvent the preset premise.
Yeah If not a delayed mp regen
Love seeing new types of randomizers and seeing the community work on them together. GGs
That Weezer commentary really hurt my 90s kid soul... this is the content i subscribed for
Why was he confusing Nirvana for Weezer?
I went back into hallowed antiquity and rewatched your randomized Bloodstained run from two years ago… Now I’m excited to watch your suffering again
So I think the enemy stat randomizer can get a little buggy. According to the heiroglyphics, the Wereskeleton was weak to fire and holy, however the damage color indicated it was actually resistant to holy, or if it were in the library manual, it would say Strong Vs. Holy, meaning holy can hurt it but at half value. Resistance, immunity, and absorption all work differently and the game doesn't explain that at all lol. Also, weak to fire but immune to fire is crazy work lmao
This preset needs to cook a little longer and would probably benefit from having more of a beyond treatment where there are more weapons that interact with the premise. Probably still a good idea to keep at least one of them in the relic pool but maybe having other 'mp cost' consumables aside from the Magic Missile would be a good Idea. Could even make some of them like the screen clears cost quite a bit and not restore any on hit, so one could experiment with some generator/spender type of setup. Magic Missile or Mana reaver in one hand, Power of Sire or something like that in the other.
That wolf rise would've been EPIC. GG still.
For the algorithm.
Good luck DB
WELLLLLLLL The worst thing that could happen would be YOU throwing out your best attempt to finish the IMPOSSIBLE CHALLENGE! :D Lol JK :)
Or 2 in a Row!
RACE!!!
47:24 so he's living his best life?
Bruh I wouldn't have been surprised if people didn't make it through the first hallway with this game start
You might like the Bloodborne randomizer. takes very little time to get to your starting weapons and theres not that many mandatory bosses compared to elden ring. as a viewer I definitely enjoyed watching this over Spellbound. Giving a death skip is always better because it sucks watching normal dashes and punches until you hit library. I agree that there should be less delay on Missle so we can see the mechanic more often. would be could if there was other "magic" to find as well. maybe something that shoots out the weak or strong Hellfire projectiles.
Y'know, if you did some practice for SADX Sonic's Story speedruns, that would be pretty cool.
That game is extremely janky, but it's so much better for it than if it was solidly built and cleanly polished and everything worked the way it was supposed to.
Also, you can't even play the original Sonic Generations anymore unless you owned the game or you have the disc; it was delisted from Xbox and Steam in preparation for the release of Sonic X Shadow Generations.
One day the Streamer will discover that YT's something is much better. I have faith
Oh man, I love Carl Weezer! He's so funny in Jimmy Neutron lol
Ooooo a new DB Daily!
72 hour into 2025 and no thermonuclear exchange! Winning?!
good luck!
Alcohol. I mean algorithm.
Oh boy, let me tell you about 2025…
this is another preset that sounds ok on paper but just doesn't seem that interesting in practice.
This was a highly experimental test seed. It got way better moving from here. We move away from the Magic Missile being the primary weapon and added new spells including Black Panther
gonna be real here I think the preset might just be bad...
For Algo
For the algo