SIlver giving you less money if you choose Cyndaquil is because his Feraligatr is 2 levels lower than his other 2 starter options. And since the money you receive from trainer battles is a function of the trainer class multiplied by their highest level mon, you earn less money in that case.
@@Rylockes I have no idea. I would have thought it might be due to balancing reasons, since Feraligatr evolves as early as Lv30, while Typhlosion doesn't until Lv36, which is why it is still a Quilava in this battle ... but Meganium evolves at Lv32, yet he still has a Lv34 Meganium on his team. Just showing how underpowered they made ma boi Meganium compared to the other two, they allow Silver to evolve it and still have the higher level :D
@@felix_irgendwas My guess is that the levels vary because they wanted each possible starter to be around the same stat total by that point in the game. Also I agree, Meganium got cheated. In general though it seems like the Gen 2 starters are way underpowered compared to the other starters that exist.
@@felix_irgendwasit's actually the whole team that's 2 levels lower, not just feraligatr, so it's more likely meant to be balanced around your starter's evolutionary stage rather than his
@@mokarokas-1727 i mean, its not like the pokemon games are perfect and have a lot of consistency hahaha they have a lot of bugs, especially in the first generations. Maybe it was an oversight in gen 2 that they decided to keep for the joke. I said probably cause I m not the developer neither have I read about it anywhere. You can make your assumptions of course
You can transfer all your money into 999 lemonades, soda pops and fresh waters at vending machines. Every time you buy one of these drinks there is a 1 in 64 chance to get 2 drinks instead of just 1, making it 100% cost efficient, as 2 items sell for the exact same amount of money 1 costs. It's tedious as you would have to reset before every purchase, but its theoretically possible and does not break any of your self-imposed rules.
@@meechriney Naw its not money making, its just storage/banking. The idea is that a lemonade for example, can be bought for $400, then sold for $200. So when the vending machine gives you two instead of one, then you would spend $400 to get two items which can be sold for $200 each, meaning no net loss or gain, versus the normal 50% loss of buying, then selling an item.
@@meechriney is 1 in 64 chance to get the money back, even if he manage to hit the lucky number every single time it's still just getting as much as he spent, no profit to make here so doesn't break the rule.
he has a mom to hold his money so this is unnecessary, in other games this would be relevant. I still think he would ban this due to the sheer tedium and save scumming required, also I think the 1 in 64 chance is still less than the extra premier ball for 10 poke balls so without save scumming that's less money than either of those options.
20:32 but Magikarps can't go up infinitely, at some point you are going to hit the biggest Magikarp, meaning this is not infinitely repeatable and thus allowed by the rules.
I found a way to steal the berry from the second gym. Although it is a bit out of the way. You need a pokewalker and have to unlock Town Outskirts (3000 watts). Then you catch catch Abra on the pokewalker and transfer it the game. Finally evolve and level it to 46 to learn trick and just like that we can steal items!
I don't know if the Pokewalker is allowed since it could be considered repeatable.. If it is allowed though, there's some more optimisations you can do. You can get Meowth early through the Sightseeing Pokewalker route, so you get access to payday after you catch your first Pokemon. (since you need at least 2 Pokemon to send one into the Pokewalker.) Now, technically it was only released at physical events only in Japan and Korea, but nowadays there's mystery gift services you can use.
@@Pjo-Super-Fanyeah because payday give you 5 time your level in money, so it's better to have a level 100 meowth, it's easier to kill enemies so pp economy and you're tankier, there is no reason to keep meothw at lvl 50 (but I agree with the initial comment, it's not a perfect run )
@@baam2575 if a level 51 Meowth would two shot an enemy that would give 510 pokedollars while a level 100 Meowth one-shotting gives 500 dollars, and the point of this run is to make as much money as possible 51 * 2 * 5 = 510; 100 * 5 = 500
me screaming in my head after he didnt minimise the meowths attack and maximised his bulk and speed so that he could make more money by being way weaker and getting the necessary bulk to throw more paydays:
@@6lk6ird6 The sweet spot would depend on whatever pokemon he fights (remember infinite meowths), so it would be annoying. If there is a way to lower your attack as well it could be optimised.
@@davidpecherskiy7414If he's going to set up an infinite meowth farm in the daycare, why not train a bespoke meowth for every trainer Pokemon? Other than his own sanity.
Seeing the comments about how there is potentially an optimum level and stats for each meowth for each battle, I think itd be cool to see a "what is the most money you can make from a single battle" in different games. Which would mean finding the perfect trainer as well as the optimum line to cash!
Mad respect for saying you just level them up by cheats, that’s so much time that doesn’t need to be wasted to do the same thing over and over again. It’s not worth it.
soul silver having more money confused me at first until i realized which game had meowth. fun fact, the reason pay day is on all the cat pokemon is because the japanese name is "ネコにこばん" (neko ni koban), which translates to "coin for a cat", a japanese idiom meaning "to waste your money"
I Just realised a fatal flaw in all these videos, not just this one but it's more sadistic than using mom Payday gives level x 10 x amount of times the move is used (assuming amulet coin is in play). That means, for every pokemon, and every battle, there is in fact a perfect level and IV + EV value to maximise profits (2 paydays from a lvl 99 gives more than 1 payday from a level 100). That means, although sadistic, you can IV breed for the perfectly weak meowth and find the perfect meowth for each battle after unlocking the daycare, or rather even before since it's worth the 100p tradeoff to do this (but optional battles will for sure be held off until daycare to use this strategy). It wouldn't be difficult to do this, just very tedious, would love to see how big of a difference this would make since it would be quite significant
It was already an explored problem in the previous video along with the question of whether or not lvl 100 Meowth is the most profittable Meowth in question.
@@virdamofromko-metru1161 He moreso said in the previous one that it's too complicated and he only has 1 meowth, but in this game he has infinite. That means he can theoretically find a meowth and level it up to the certain point where it would ko in the most amount of hits considering low rolls (can reset for low rolls) But yea this would be far too tedious, and if you could just reset, I imagine he might've just reset the elite 4 to make all their moves miss to clear everyone with just payday and covet
Using multiple weak meowth, healing the opponent and stuff would be awful Like, with Metronome if you're lucky you can get a loop of pay day, heal pulse and recycle and get infinite money in a single battle. It's not really realistic imo
Since he is hacking in level values instead of grinding, having his box meowths all be at different levels (or maybe clustered in 5 level gaps) wouldn't be too unreasonable.
Fun fact, while metronome can’t call item stealing moves, it can call at least one item loosing move. I just loved when my togetic used fling to get rid of its twisted spoon when I was fighting a random wild Pokémon.
Becoming Johto's Top PokéMogul Catching a Ditto on Route 34, levelling it to lv100, and using it for the Goldenrod trainer battle who had the Meowth was missed. It would've been a lot of work for one single battle, but I couldn't help but think of it
I love this suggestion because it's about putting in wayyy more effort to be marginally, technically richer which is entirely in the spirit of these runs!
Then you could put the Ditto on the daycare with Meowth to get more Meowths, and then if you put a level 100 Meowth you could take the Meowth back for 100 dollars to breed Pikachu to get a Pichu to get the Thunder Stone from Bill's grandpa. Total cost: 100 to catch ditto. 100 to get Meowth of the Daycare. Money gained: 2.000 for using Pay Day on both of the Beauty's Meowths. 1.500 for the value of the Thunderstone. Total Profit: 3.300 dollars. Edit: Thinking about it... Eevee can also breed with Pikachu, so really this could had been done in the video anyway...
@@mesdecent8051 by the time you have 500 meowths the one in the daycare is i believe literally guaranteed to have levelled up a lot so it might be over $3300 to take it out
@@jamesjohnston9471 By the time you put the Meowth in the daycare you would have been using it to use Pay Day and using Pay Day without the Mewoth being level 100 is losing money.
@@jamesjohnston9471 Solved by grinding them to level 100 before leaving them there! Which is also required to maximize the Pay Day money anyway, as stated above.
When you consider that pokédollars are most comparable to japanese yen (¥) and that ~100 ¥ is equal to 1$ USD, some of those savings you made seem really petty. The gift dratini for a 100 ¥ pokeball in particular. I love it
Ok cause I haven't seen anyone else say it, I think you could actually get a Pichu and still make a profit from that Thunderstone. Start with your level 100 Meowth in the day care with Eevee as usual. Withdrawing a Pokemon from the day care only costs 100p as long as it doesn't gain any extra levels. Catch a female Pikachu as soon as you can, costing another 100p. You can put the Pikachu in the day care with Eevee since they're in the same egg group. The sell price of the Thunderstone should still be higher than the cost overall.
The pichu to thunderstone at bills house is profitable with a bit more planning by leveling the meowth up to level 100 before putting it in the daycare, so it never levels up while inside and thus only costs 100$ to take out. then by catching a female pikachu and putting her in you get your pichu. i forget egge groups but you might need to do the same with eevee, or swap the eevee for a ditto (which would be a cost of 300 total).
Catching some pokemon for a 100 value each would actually give you a bit of profit, since each pokeball in reality is worth 91~ because of the premier ball bonus that you can't repeat forever (but only if you catch enough pokemon to be able go get a new premier ball)
I'm too tired so here's a half finished comment Let me run an example: Initial state: Money in wallet: 3000₱ Free spaces in PC: 30 Pokeballs in bag: 950 Premier balls in bag: 100 You buy 10 pokeballs+1premier ball for 2000₱ You catch 10 pokemon with 10 pokeball Intial networth: Final networth:
Would the thunder stone not be profitable? Meowth was put into the daycare at level 100, so it should be $100 to withdraw it. Eevee can also be the father to Pichu, so it does not need to be withdrawn. With the pokeball to catch Pikachu, this puts us at a $200 total cost to get a thunder stone that sells for $1050
Isn't Pay Day endlessly repeatable though? I think you can use it to max out your money in a single trainer battle. updated method: 1) Get some set-up Smeargles with Baton Pass and a combination of Thunder Wave, Aqua Ring, Ingrain, Iron Defense, and Superpower. 2) Get a Smeargle with Pay Day, Recycle, Recover, and Pain Split, and give it a Leppa berry. It should be as high a level as you can get without dealing over half HP with a Pay Day crit to your chosen opponent. 3) Stall with your leads until you build up min attack/max defense and whatever else you need to do to make the opponent non-threatening. 4) Baton pass to the final Smeargle. Once the opponent runs out of PP and starts to Struggle, just cycle Pay Day/Pain Split/Recover replacing Pay Day with Recycle when you need to get the Leppa back. (With -6 and minimum stats, even a level 100 Smeargle does next to nothing to most Pokémon by using Pay Day, although again beware the crit.) As long as Smeargle has at least a bit more HP than the opponent, this should go on forever. (Especially if the opponent is paralyzed/otherwise afflicted and misses struggle turns) Works on Showdown; I'm able to keep just a lv 20 Pachirisu alive indefinitely this way. The problem is that a battle that would max out your money would take anywhere from 5,000 to upwards of 30,000 turns.
I believe that does work, but it wouldn't be endlessly repeatable. You could max out your money in every trainer battle, but there are only a finite amount of trainers so you can't actually get infinite money.
This is the ultimate method holy cow. what's the minimum trainers to beat to get to this point? you might be able to max out on money-exchangeable items with this method. to further become the richest I guess it's putting items onto pokemon and filling up the boxes? you'd never want to sell anything that's for sure.
Crits Bypass stat changes to your disadvantage. So one crit and the opponent is just gone. Third is a crazy way to get a ton more money, I don’t want to take that away. But it still relies on you not hitting a crit
@@yannikbuhler4980You don't need to over-level the opponent so much that you'd necessarily kill with a crit, although it'll be difficult for the opponent to withstand that and struggle recoil depending on the situation. in doubles you can still Skill Swap Shell Armor/Battle Armor onto the opponent (I don't think anything in Gen 4 gets both), not sure how many of those there are.
@@Rylockes and there’s actually wild catchable venonat on route 34 above mahogany town but I’m guessing minus the -100 pokeball cost there must also be mandatory trainers between ecruteak city and the grass on route 34
If he really wanted to avoid the bug catching contest, there's a way around since the only reason he got Venonat was for Foresight. Use the Daycare. Muscle the Machop is always female, so as long as you have a male Kadabra, you can shove both of them in to breed more Machops. Since those Machops are your OT they will obey you no matter what level. This will cost 100 for taking out Kadabra from the daycare though (we don't care about Muscle) but it's better than doing the bug contest if you have to avoid it.
I love the idea of the 10 year old trainer returning home to their mum and saying “here’s $1000000 I can’t hold all my money anymore, also don’t spend it!”
Is it possible to further help money made by having an intimidate user to switch in and out to lower the attack to minimum, then have a pokemon use psych up to copy stat changes, and baton pass in to your meowth in every single battle so that your meowth is at minimum attack and could potentially get more paydays in? (This could also be done using metronome which makes the challenge a statistical nightmare)
I don't think using the first heart scale to teach Persian switcheroo was worth it. The berry sells for just 10, but you get the national dex immediately after beating the E4. It makes more money to snag the illusmise immediately on getting the national dex to handle battles with multiple pokemon holding items than it does to get 10 dollars from a single pre-hall of fame battle.
Technically since the bug catching contest is repeatable and has rewards, shouldn't it be avoided? As for the Pichu, would the spiky-eared Pichu from the event count? Oh, and if pokedollars are equivalent to yen, then the final tally after adjusting to inflation would be.. 54 603.23 USD. Not bad for a 10 years old
18:40 the money is based off the highest level pokemon a trainer has and since for some reason the Rival's Feraligatr is two levels lower so you get less money
you could have gotten the gift Eevee from Bill evolved it into Espeon and taught it growl, power swap and baton pass. Then when you bp into Meowth Pay Day will be doing the minimum damage possible allowing you to maximize the amount of uses you get out it. could even try getting a defensive guard swap too but idk if it would be necessary but you might be able to justify the catch for it if you find an edge case.
Something I was thinking about this whole video - I know we use Meowth instead of Persian because you get more payday hits off due to the lower BST. What if you calculated the best possible level for the Meowth per battle to get off as many hits as possible while still profiting? A level 100 Meowth that hits once with the amulet coin is $1k if it knocks out the pokemon in one hit, but if you had, say, a level 80 Meowth that could hit twice before knocking out a pokemon, you'd get $1600 per pokemon fought. This would obviously only work on higher level pokemon like Gym Leaders, but it could be a way of further maxxing your income if you were willing to take the time to calc every fight. This would probably be something you'd want to do as a TAS showcase instead of a normal challenge because I think it would take a million years to figure it out in a normal game accounting for RNG, but it's an interesting thought.
I think if you burn your meowth and keep it burned in theory it should allow you to use pay day more often in some fights, so I think that might be one way to get more money, even if it’s tedious and maybe unrealistic :‘)
You could have caught a ditto and transformed into the meowth in whitneys gym, giving you 5 uses of pay day. The meowth would probably live a couple of hits, so you should swap out and back inn before the final hit to refresh your pay day PP. In doubles, you can repeatedly transform into your own pokemon, giving you 50 uses of pay day per transform user. Once you get access to heal pulse you can heal trainer pokemon back up after each use of pay day, and every trainer battle becomes a tedious puzzle of maximizing the level of meowth and the ratio of heal pulse/pay day pokemon. Once you get access to leftovers you can trick it onto the opponent and simply switch every turn until they're at full health
I've actually wondered for a while what the most money is you can get in Pokémon RB, assuming you don't purchase anything and only challenge the League once (since there's no other way to have rematches). No using Pay Day, no purchasing literally ANYTHING except MAYBE a bottle of water to get into Saffron, assuming you can't find one for free somewhere in the game. Basically, I thought of this bc I realized the bike actually costs 1 more pocket money than there are digits for in your trainer info. So there's literally no way to afford it. That made me wonder how much money is available in the game, due to it being a mostly finite resource.
I would also be interested in the series: In which game can I get 999,999$ the fastest. I would even make a case for 2 types of challenges. One with exploits (such as the infinite nugget on nugget bridge in FRLG) and one without such exploits
Are there instances where underlevelling Meowth early a getting a low damage roll would mean you don't 1-shot a mon and so can get a 2nd hit of pay day in? I guess you'd need to catch additional meowths but I think that might potentially increase the total? I guess they should also all have minimum attack stats. Also, could you self target your meowth to -6 attack in double battles to make them last longer, maybe that's less efficient than the pay day self-target though
In the very first minmaxmoney run he did he said he knows there’s definitely ways to minmax pay day with levels to potentially earn more by avoiding one shots, but that just gets into way too complicated territory so he decided standard level 100 no evolution strats was just the most feasible, but yeah he does know he is not truly minmaxing the potential of meowth and sadly I doubt anyone ever will route that out for any game, even just as a theoretical
There's a formula to determine how much money you get from battle which is partially based on the level of the pokemon in the last slot of the trainer's party. The Goldenrod underground rival battle gives different amounts because their parties and levels are different. Two of them have their last pokemon (quilava or meganium) at lv 34 (64 base x 34 lv = 2176), while the 3rd one has their last pokemon (feraligatr) at lv 32 (64 base x 32 lv = 2048) which means you get a different payout
You could’ve put poke balls on the Pokémon before they entered the daycare I THINK, idk if you can give items to Pokémon in the day care. Edit: also just breed whatever you need to before you put the meowth in there.
You can't sell an item that is on a pokemon in the daycare unless you withdraw it, which costs more than selling the item does. So it's not storing any value.
@ That’s an INSANELY interesting concept, though I disagree. Couldn’t you just level up the daycare Pokémon to level 100, thus not allowing them to gain xp and thus it doesn’t cost any money?
I thought TH-cam just kept recommending the same video to me over and over. Imagine my surprise when there's actually MORE Rylockes to watch! Glad to see this goofy challenge again ^.^
With a ludicrous amount of RNG manipulation, it may be possible to gain $999,999 almost every single battle from when you get Togepi onwards. Togepi learns Metronome, which can roll into not only Pay Day, but methods to heal your HP (Softboiled, etc), heal the enemy's HP (self-heals followed by Pain Split), heal your PP (Recycle plus one Leppa Berry), and so on. This means endless Pay Days per battle, as long as you do not OHKO your opponent. This isn't an infinite money trick since you can't gain more than your money cap per fight. Actually, looking at it, it seems the only finite Leppa Berry you can access is in the Ruins of Alph, so you may have to wait a bit longer than that. But regardless, I think the upper limit for money in this challenge is astronomical compared to what's in this video. Still, I loved this video. I hope it really gets people thinking about this challenge!
Never thought about how much money you could actually get but this video was actually very interesting. Plus the mom deep dive was just another point to the dedication lmao. Props to you
This reminds me of how, in the sun & moon arc of the manga, the main charcater (Sun)'s goal is to make a million dollars as fast as possible to buy back his grandfather's island from the Aether Foundation
If the Eevee and Meowth you put in the daycare were Level 100 (so they couldn't level up and charge you further), wouldn't it be worth the cost to take them out, catch two Pikachu, and get a Pichu egg for the sellable Thunderstone from Bill's grandfather? Or am I missing something?
You're 100% correct, to withdraw a pokemon it costs 100$ + 100$ per level gained, so it would be $600 to get the thunderstone with is worth several thousand
Counterargument: You can't infinitely repeat the "bigger magikarp" reward, because there's got to be an upper limit to how big a magikarp can be, thus it's not *infinitely* repeatable
Theoretically, you could have a lower level Meowth with a bad attack stat and low damage rolls 3-5HKO some of Morty's Pokémon with Pay Day for more money than OHKOing with a level 100. Smeargle is even weaker and can acquire Pay Day at a lower level, so that would be even more optimal, even factoring in the Poké Ball; Smeargle could also acquire item-stealing moves for convenience. This goes for other battles too, but Morty would require less setup since he struggles to deal with Normal types.
I've found 2 things you could had optimised: 1) At the point you could had fought either a double battle or a single battle, there was an option to free up your party and go through with one pokemon without fighting. 2) During the Red fight, your Rock Climb pokemon could also learn a weather setting/clearing move to avoid unnecessary damage from hail on Red's pokemon. This could prove useful for maximising Pay Day profits.
If Meowth and Eevee went into the daycare at Lv100, it would only cost 200 to withdraw them both, which would give you more of a net gain from the Thunderstone sell? Even more so, the male Eevee could breed with female Pikachu and you'd only have to take 1 out!
surprised no one has mentioned that his vision is so bad you can see the way his glasses warp your perspective through the camera. relatable but still impressive
I love these. If you reach gen 5 in these challenges, I hope you consider making an exception for the infinite money tricks with pokestar studios. You get items for completing movies which are super valuable if you get the best endings (the weird ones, which isn’t always easy), but of course you can just redo movies for more items, making this method infinite. But you COULD also just do every movie once. ...Right? 👀❤
42:42 Is there any reason to not do the Jasmine trade where you get a Steelix by trading any Pokemon to her? Since you can trade any Pokemon, you can just give her a Meowth you bred which doesn't cost 100 for balls. As I looked up the requirement, seems like you only need to get her phone number to unlock the trade, which I assume you don't need to pay money to get.....
Vending Machines have 1/64 chance giving you 2 drinks everytime you buy something. It would be extremely tedious process, but that way you wouldn't lose any money and also not gain any repeatable money. Thought I would mention this since I think this isn't that well-known thing. Or maybe you just didn't mention it in the video. I also think you do already way enough tedious things in these videos.😁
How to increase Payday's efficiently in trainer battles: 1) Use Meowth's Payday without fainting the opponent 2) Use Misdreavus' Pain Split to restore opponent's HP 3) Restore Misdreavus' HP when needed 4) Go to 1) until Pain Split PP of your 3 Misdreavus are 0 5) Go restore PP at Pokécenter 6) Become insane and give up the challenge because every fight takes 50 minutes. Of course, use all Ethers and Elixers in battle instead of selling them, and let opponents who can Rest/Recover/... do so in order to save some Pain Split PP.
8:59 probably already spotted, but you CAN steal this move, even if only for one battle. Ditto can be caught in the wild near the daycare, as we can clearly see. It’s a small down-payment, but if you then level ditto to level 100, you can copy meowth, use Pay-Day, and gain money equal to 5 times ditto’s level. This would earn you a tidy profit of like… $500 minus the cost of the pokeball.
SIlver giving you less money if you choose Cyndaquil is because his Feraligatr is 2 levels lower than his other 2 starter options. And since the money you receive from trainer battles is a function of the trainer class multiplied by their highest level mon, you earn less money in that case.
Interesting. But like… why is THAT the case???
@@Rylockes I have no idea. I would have thought it might be due to balancing reasons, since Feraligatr evolves as early as Lv30, while Typhlosion doesn't until Lv36, which is why it is still a Quilava in this battle ... but Meganium evolves at Lv32, yet he still has a Lv34 Meganium on his team.
Just showing how underpowered they made ma boi Meganium compared to the other two, they allow Silver to evolve it and still have the higher level :D
@@felix_irgendwasplus they clearly have no qualms with giving trainers inppropriataly leveled pokemon. I mean, look at Lance...
@@felix_irgendwas My guess is that the levels vary because they wanted each possible starter to be around the same stat total by that point in the game. Also I agree, Meganium got cheated. In general though it seems like the Gen 2 starters are way underpowered compared to the other starters that exist.
@@felix_irgendwasit's actually the whole team that's 2 levels lower, not just feraligatr, so it's more likely meant to be balanced around your starter's evolutionary stage rather than his
Your mom buying 7 moonstones for $1000000: "I just think they're neat!"
😂😂😂
@@someonetyping Marge Simpson would be proud
thank you for bringing attention to the cyndaquil wage gap
It’s because their ancestor was a criminal fr
Congratulations, you can now buy a slowpoketail from that one guy
Actually you can t. The guy sells it for 1.000.000, while the max you can hold is 999.999. They probably made it like that on purpose hahaha
@@guilhermeroxo7102 "probably" lol
@@mokarokas-1727 Care to explain? What wrong with what I said?
@@guilhermeroxo7102 There's just no "probably" about it, it's 100% intentional. =)
@@mokarokas-1727 i mean, its not like the pokemon games are perfect and have a lot of consistency hahaha they have a lot of bugs, especially in the first generations. Maybe it was an oversight in gen 2 that they decided to keep for the joke. I said probably cause I m not the developer neither have I read about it anywhere. You can make your assumptions of course
You can transfer all your money into 999 lemonades, soda pops and fresh waters at vending machines. Every time you buy one of these drinks there is a 1 in 64 chance to get 2 drinks instead of just 1, making it 100% cost efficient, as 2 items sell for the exact same amount of money 1 costs. It's tedious as you would have to reset before every purchase, but its theoretically possible and does not break any of your self-imposed rules.
Wouldn’t that be a repeatable money making action that was banned?
@@meechriney Naw its not money making, its just storage/banking. The idea is that a lemonade for example, can be bought for $400, then sold for $200. So when the vending machine gives you two instead of one, then you would spend $400 to get two items which can be sold for $200 each, meaning no net loss or gain, versus the normal 50% loss of buying, then selling an item.
@@meechriney is 1 in 64 chance to get the money back, even if he manage to hit the lucky number every single time it's still just getting as much as he spent, no profit to make here so doesn't break the rule.
he has a mom to hold his money so this is unnecessary, in other games this would be relevant. I still think he would ban this due to the sheer tedium and save scumming required, also I think the 1 in 64 chance is still less than the extra premier ball for 10 poke balls so without save scumming that's less money than either of those options.
never mind he filled his mom's money too
20:32 but Magikarps can't go up infinitely, at some point you are going to hit the biggest Magikarp, meaning this is not infinitely repeatable and thus allowed by the rules.
Yeah I was gonna say, go catch every size of magikarp and turn them in one by one
You're technically correct, the best kind of correct
I found a way to steal the berry from the second gym. Although it is a bit out of the way. You need a pokewalker and have to unlock Town Outskirts (3000 watts). Then you catch catch Abra on the pokewalker and transfer it the game. Finally evolve and level it to 46 to learn trick and just like that we can steal items!
If time is money then this is NOT money
@@skylon01and it’s even worse of an option cause it costs REAL MONEY to get
I don't know if the Pokewalker is allowed since it could be considered repeatable.. If it is allowed though, there's some more optimisations you can do. You can get Meowth early through the Sightseeing Pokewalker route, so you get access to payday after you catch your first Pokemon. (since you need at least 2 Pokemon to send one into the Pokewalker.) Now, technically it was only released at physical events only in Japan and Korea, but nowadays there's mystery gift services you can use.
You cant sell pokewalker pokemon so its not repeatable value as long as they don't come with items
I think that this is on about the same level as trading from another game, though. I am guessing that is (implicitly) not allowed.
If you farm for a 0 iv, 0 ev, negative-attack nature Meowth in the begginnning of the run you could probably squeeze a couple more payday
a lot of early game mons give attack evs, so it's not really worth the effort for very long
Also he just went to level one hundred without considering if a level 51+ meowth would two shot it while level 100 one shots it
@@Pjo-Super-Fanyeah because payday give you 5 time your level in money, so it's better to have a level 100 meowth, it's easier to kill enemies so pp economy and you're tankier, there is no reason to keep meothw at lvl 50 (but I agree with the initial comment, it's not a perfect run )
@@baam2575 if a level 51 Meowth would two shot an enemy that would give 510 pokedollars while a level 100 Meowth one-shotting gives 500 dollars, and the point of this run is to make as much money as possible
51 * 2 * 5 = 510; 100 * 5 = 500
@@Pjo-Super-Fan okay yeah I didn't though about it sorry, you're right, it would be a far more efficient strategy to be richer
me screaming in my head after he didnt minimise the meowths attack and maximised his bulk and speed so that he could make more money by being way weaker and getting the necessary bulk to throw more paydays:
That would have been a 3000 IQ play
yes and im thinking there HAS to be a sweet spot for the level to be lower but by attacking more you make more money
@@6lk6ird6 The sweet spot would depend on whatever pokemon he fights (remember infinite meowths), so it would be annoying. If there is a way to lower your attack as well it could be optimised.
@@davidpecherskiy7414If he's going to set up an infinite meowth farm in the daycare, why not train a bespoke meowth for every trainer Pokemon? Other than his own sanity.
Seeing the comments about how there is potentially an optimum level and stats for each meowth for each battle, I think itd be cool to see a "what is the most money you can make from a single battle" in different games. Which would mean finding the perfect trainer as well as the optimum line to cash!
Mad respect for saying you just level them up by cheats, that’s so much time that doesn’t need to be wasted to do the same thing over and over again. It’s not worth it.
"WHO IS YOUR MOONSTONE GUY MOM! THEY FUCKIG HATE YOU" Had me dying lmfaoo🤣🤣🤣🤣🤣🤣
soul silver having more money confused me at first until i realized which game had meowth.
fun fact, the reason pay day is on all the cat pokemon is because the japanese name is "ネコにこばん" (neko ni koban), which translates to "coin for a cat", a japanese idiom meaning "to waste your money"
And here's Meowth representing the exact opposite of that in this run. =')
For the pokeball/premiere ball bit, you can buy items in increments of ten by pressing left once
You didn't need to press up nine times every time
TIL
I Just realised a fatal flaw in all these videos, not just this one but it's more sadistic than using mom
Payday gives level x 10 x amount of times the move is used (assuming amulet coin is in play). That means, for every pokemon, and every battle, there is in fact a perfect level and IV + EV value to maximise profits (2 paydays from a lvl 99 gives more than 1 payday from a level 100). That means, although sadistic, you can IV breed for the perfectly weak meowth and find the perfect meowth for each battle after unlocking the daycare, or rather even before since it's worth the 100p tradeoff to do this (but optional battles will for sure be held off until daycare to use this strategy).
It wouldn't be difficult to do this, just very tedious, would love to see how big of a difference this would make since it would be quite significant
It was already an explored problem in the previous video along with the question of whether or not lvl 100 Meowth is the most profittable Meowth in question.
@@virdamofromko-metru1161 He moreso said in the previous one that it's too complicated and he only has 1 meowth, but in this game he has infinite. That means he can theoretically find a meowth and level it up to the certain point where it would ko in the most amount of hits considering low rolls (can reset for low rolls)
But yea this would be far too tedious, and if you could just reset, I imagine he might've just reset the elite 4 to make all their moves miss to clear everyone with just payday and covet
He also missed getting Togepi, getting metronome and rolling pay day every fight until he got Meowth.
Using multiple weak meowth, healing the opponent and stuff would be awful
Like, with Metronome if you're lucky you can get a loop of pay day, heal pulse and recycle and get infinite money in a single battle. It's not really realistic imo
Since he is hacking in level values instead of grinding, having his box meowths all be at different levels (or maybe clustered in 5 level gaps) wouldn't be too unreasonable.
Fun fact, while metronome can’t call item stealing moves, it can call at least one item loosing move. I just loved when my togetic used fling to get rid of its twisted spoon when I was fighting a random wild Pokémon.
Becoming Johto's Top PokéMogul
Catching a Ditto on Route 34, levelling it to lv100, and using it for the Goldenrod trainer battle who had the Meowth was missed. It would've been a lot of work for one single battle, but I couldn't help but think of it
I love this suggestion because it's about putting in wayyy more effort to be marginally, technically richer which is entirely in the spirit of these runs!
Then you could put the Ditto on the daycare with Meowth to get more Meowths, and then if you put a level 100 Meowth you could take the Meowth back for 100 dollars to breed Pikachu to get a Pichu to get the Thunder Stone from Bill's grandpa.
Total cost:
100 to catch ditto.
100 to get Meowth of the Daycare.
Money gained:
2.000 for using Pay Day on both of the Beauty's Meowths.
1.500 for the value of the Thunderstone.
Total Profit:
3.300 dollars.
Edit: Thinking about it... Eevee can also breed with Pikachu, so really this could had been done in the video anyway...
@@mesdecent8051 by the time you have 500 meowths the one in the daycare is i believe literally guaranteed to have levelled up a lot so it might be over $3300 to take it out
@@jamesjohnston9471 By the time you put the Meowth in the daycare you would have been using it to use Pay Day and using Pay Day without the Mewoth being level 100 is losing money.
@@jamesjohnston9471 Solved by grinding them to level 100 before leaving them there! Which is also required to maximize the Pay Day money anyway, as stated above.
When you consider that pokédollars are most comparable to japanese yen (¥) and that ~100 ¥ is equal to 1$ USD, some of those savings you made seem really petty. The gift dratini for a 100 ¥ pokeball in particular.
I love it
In a landscape where Pokemon challenge videos are a bit over saturated, this is a refreshing idea. Really love the video dude!
18:15 this was so funny man the rival is unbelievably petty 😭😭😭
He just hates that one pokemon in particular
Johto mom is like a real life mom.
She uses your savings to buy groceries
Except for when she has one too manny glasses of chardonnay and buys herself a moonstone necklace from the infomercial 🤭
@@LazarusIsBackBaby one of those necklaces that costs 3 kidneys ? 😆
not realistic enough, she doesn't complain when you spend some of your own money for something you need
Ok cause I haven't seen anyone else say it, I think you could actually get a Pichu and still make a profit from that Thunderstone. Start with your level 100 Meowth in the day care with Eevee as usual. Withdrawing a Pokemon from the day care only costs 100p as long as it doesn't gain any extra levels. Catch a female Pikachu as soon as you can, costing another 100p. You can put the Pikachu in the day care with Eevee since they're in the same egg group. The sell price of the Thunderstone should still be higher than the cost overall.
better put than my comment i made a few hours later. oops! good job 👍
thumbs up. had the same idea.
The pichu to thunderstone at bills house is profitable with a bit more planning by leveling the meowth up to level 100 before putting it in the daycare, so it never levels up while inside and thus only costs 100$ to take out. then by catching a female pikachu and putting her in you get your pichu. i forget egge groups but you might need to do the same with eevee, or swap the eevee for a ditto (which would be a cost of 300 total).
Wait, you can have your mom not spend your money?? How did I never know this? That would have been really nice to know!
28:23 Horribly unoptimized should’ve gotten a lesbian mom so both moms can hold money
Catching some pokemon for a 100 value each would actually give you a bit of profit, since each pokeball in reality is worth 91~ because of the premier ball bonus that you can't repeat forever (but only if you catch enough pokemon to be able go get a new premier ball)
I'm too tired so here's a half finished comment
Let me run an example:
Initial state:
Money in wallet: 3000₱
Free spaces in PC: 30
Pokeballs in bag: 950
Premier balls in bag: 100
You buy 10 pokeballs+1premier ball for 2000₱
You catch 10 pokemon with 10 pokeball
Intial networth:
Final networth:
Would the thunder stone not be profitable? Meowth was put into the daycare at level 100, so it should be $100 to withdraw it. Eevee can also be the father to Pichu, so it does not need to be withdrawn. With the pokeball to catch Pikachu, this puts us at a $200 total cost to get a thunder stone that sells for $1050
Bro could buy the bike in cerulean city without a voucher
Isn't Pay Day endlessly repeatable though? I think you can use it to max out your money in a single trainer battle.
updated method:
1) Get some set-up Smeargles with Baton Pass and a combination of Thunder Wave, Aqua Ring, Ingrain, Iron Defense, and Superpower.
2) Get a Smeargle with Pay Day, Recycle, Recover, and Pain Split, and give it a Leppa berry. It should be as high a level as you can get without dealing over half HP with a Pay Day crit to your chosen opponent.
3) Stall with your leads until you build up min attack/max defense and whatever else you need to do to make the opponent non-threatening.
4) Baton pass to the final Smeargle. Once the opponent runs out of PP and starts to Struggle, just cycle Pay Day/Pain Split/Recover replacing Pay Day with Recycle when you need to get the Leppa back. (With -6 and minimum stats, even a level 100 Smeargle does next to nothing to most Pokémon by using Pay Day, although again beware the crit.)
As long as Smeargle has at least a bit more HP than the opponent, this should go on forever. (Especially if the opponent is paralyzed/otherwise afflicted and misses struggle turns)
Works on Showdown; I'm able to keep just a lv 20 Pachirisu alive indefinitely this way. The problem is that a battle that would max out your money would take anywhere from 5,000 to upwards of 30,000 turns.
I believe that does work, but it wouldn't be endlessly repeatable. You could max out your money in every trainer battle, but there are only a finite amount of trainers so you can't actually get infinite money.
If he just not does this its fair game
This is the ultimate method holy cow. what's the minimum trainers to beat to get to this point? you might be able to max out on money-exchangeable items with this method. to further become the richest I guess it's putting items onto pokemon and filling up the boxes? you'd never want to sell anything that's for sure.
Crits Bypass stat changes to your disadvantage. So one crit and the opponent is just gone. Third is a crazy way to get a ton more money, I don’t want to take that away. But it still relies on you not hitting a crit
@@yannikbuhler4980You don't need to over-level the opponent so much that you'd necessarily kill with a crit, although it'll be difficult for the opponent to withstand that and struggle recoil depending on the situation. in doubles you can still Skill Swap Shell Armor/Battle Armor onto the opponent (I don't think anything in Gen 4 gets both), not sure how many of those there are.
This is some of my favorite content on TH-cam. Very technical, clearly explained, and its about Pokemon 👍
8:48 meowth has a limited number of paydays so wouldn’t the most optimal strategy be to keep stalling until it ran out of pp?
Small optimisation I think. Route 35 trainers might be avoidable if you only have one Pokemon in your party and you walk passed the twins
14:18 but the Bug Catching Contest gives you a prize that can be sold (regardless of your ranking) and is indefinitely repeatable, so it’s not allowed
But he can do it the one time, without repeating.
He could arguably just not sell the prize but...
It’s a fair point. I just discarded the prize every time 🙃
@@Rylockes and there’s actually wild catchable venonat on route 34 above mahogany town but I’m guessing minus the -100 pokeball cost there must also be mandatory trainers between ecruteak city and the grass on route 34
If he really wanted to avoid the bug catching contest, there's a way around since the only reason he got Venonat was for Foresight.
Use the Daycare. Muscle the Machop is always female, so as long as you have a male Kadabra, you can shove both of them in to breed more Machops. Since those Machops are your OT they will obey you no matter what level. This will cost 100 for taking out Kadabra from the daycare though (we don't care about Muscle) but it's better than doing the bug contest if you have to avoid it.
I love the idea of the 10 year old trainer returning home to their mum and saying “here’s $1000000 I can’t hold all my money anymore, also don’t spend it!”
You could have also used your free apricorn to get another ball
Because you're not selling it, its not a repeatable money making action
Is it possible to further help money made by having an intimidate user to switch in and out to lower the attack to minimum, then have a pokemon use psych up to copy stat changes, and baton pass in to your meowth in every single battle so that your meowth is at minimum attack and could potentially get more paydays in? (This could also be done using metronome which makes the challenge a statistical nightmare)
I don't think using the first heart scale to teach Persian switcheroo was worth it. The berry sells for just 10, but you get the national dex immediately after beating the E4. It makes more money to snag the illusmise immediately on getting the national dex to handle battles with multiple pokemon holding items than it does to get 10 dollars from a single pre-hall of fame battle.
I also had the same thought!
Technically since the bug catching contest is repeatable and has rewards, shouldn't it be avoided? As for the Pichu, would the spiky-eared Pichu from the event count?
Oh, and if pokedollars are equivalent to yen, then the final tally after adjusting to inflation would be.. 54 603.23 USD. Not bad for a 10 years old
18:40 the money is based off the highest level pokemon a trainer has and since for some reason the Rival's Feraligatr is two levels lower so you get less money
3:17 Yeah well I accidentally did the most thorough investigation of YOUR mom 😎
8:55 wonder if getting a ditto to use that meowth's payday is worth the 100 bucks of the pokeball
you could have gotten the gift Eevee from Bill evolved it into Espeon and taught it growl, power swap and baton pass. Then when you bp into Meowth Pay Day will be doing the minimum damage possible allowing you to maximize the amount of uses you get out it.
could even try getting a defensive guard swap too but idk if it would be necessary but you might be able to justify the catch for it if you find an edge case.
4:29 missingno jumpscare
Something I was thinking about this whole video - I know we use Meowth instead of Persian because you get more payday hits off due to the lower BST. What if you calculated the best possible level for the Meowth per battle to get off as many hits as possible while still profiting? A level 100 Meowth that hits once with the amulet coin is $1k if it knocks out the pokemon in one hit, but if you had, say, a level 80 Meowth that could hit twice before knocking out a pokemon, you'd get $1600 per pokemon fought. This would obviously only work on higher level pokemon like Gym Leaders, but it could be a way of further maxxing your income if you were willing to take the time to calc every fight.
This would probably be something you'd want to do as a TAS showcase instead of a normal challenge because I think it would take a million years to figure it out in a normal game accounting for RNG, but it's an interesting thought.
I think if you burn your meowth and keep it burned in theory it should allow you to use pay day more often in some fights, so I think that might be one way to get more money, even if it’s tedious and maybe unrealistic :‘)
23:25 Congrats to your Meowth on her transition!
“A sellable exp. share” my heart skips a beat to even think about selling such an item
You could have caught a ditto and transformed into the meowth in whitneys gym, giving you 5 uses of pay day. The meowth would probably live a couple of hits, so you should swap out and back inn before the final hit to refresh your pay day PP.
In doubles, you can repeatedly transform into your own pokemon, giving you 50 uses of pay day per transform user.
Once you get access to heal pulse you can heal trainer pokemon back up after each use of pay day, and every trainer battle becomes a tedious puzzle of maximizing the level of meowth and the ratio of heal pulse/pay day pokemon. Once you get access to leftovers you can trick it onto the opponent and simply switch every turn until they're at full health
Heal Pulse did not exist in Generation IV.
@@DrabekNewburnpresent then, or tricking lefties and berries. Either way, healing opponents is a thing you can do!
I've actually wondered for a while what the most money is you can get in Pokémon RB, assuming you don't purchase anything and only challenge the League once (since there's no other way to have rematches). No using Pay Day, no purchasing literally ANYTHING except MAYBE a bottle of water to get into Saffron, assuming you can't find one for free somewhere in the game. Basically, I thought of this bc I realized the bike actually costs 1 more pocket money than there are digits for in your trainer info. So there's literally no way to afford it. That made me wonder how much money is available in the game, due to it being a mostly finite resource.
You can get free tea for the guard in Celadon, can't you? Or is that just in FR/LG?
I would also be interested in the series: In which game can I get 999,999$ the fastest.
I would even make a case for 2 types of challenges. One with exploits (such as the infinite nugget on nugget bridge in FRLG) and one without such exploits
If you allow the use of the pokewalker you can obtain a meowth alot earlier
Are there instances where underlevelling Meowth early a getting a low damage roll would mean you don't 1-shot a mon and so can get a 2nd hit of pay day in? I guess you'd need to catch additional meowths but I think that might potentially increase the total? I guess they should also all have minimum attack stats. Also, could you self target your meowth to -6 attack in double battles to make them last longer, maybe that's less efficient than the pay day self-target though
In the very first minmaxmoney run he did he said he knows there’s definitely ways to minmax pay day with levels to potentially earn more by avoiding one shots, but that just gets into way too complicated territory so he decided standard level 100 no evolution strats was just the most feasible, but yeah he does know he is not truly minmaxing the potential of meowth and sadly I doubt anyone ever will route that out for any game, even just as a theoretical
Buying 10x Great Balls would still give you a Premier Ball. You could do that after maxing the Pokéballs.
I LOVE THE MONEY PLAYTHROUGHS KEEP IT UP
There's a formula to determine how much money you get from battle which is partially based on the level of the pokemon in the last slot of the trainer's party. The Goldenrod underground rival battle gives different amounts because their parties and levels are different. Two of them have their last pokemon (quilava or meganium) at lv 34 (64 base x 34 lv = 2176), while the 3rd one has their last pokemon (feraligatr) at lv 32 (64 base x 32 lv = 2048) which means you get a different payout
I hope this video blows up the amount of effort ypu put is insane
Using your mom to launder money. Classic
6:29 PRIMO in Violet city Gives you a Slugma, Wooper, and Mareep egg for passwords
You were looking for "Pokéllionaires" 0:52
may be wrong but you could have caught a Ditto BEFORE battling the lady with a meowth with pay-day in order to use the move
As Daffy Duck said: “I don’t care about a stinking badge, I’m in for 1400 smacksroos!”
Ridiculously high quality, these videos must take a lot of effort. Stand proud as they say.
You could’ve put poke balls on the Pokémon before they entered the daycare I THINK, idk if you can give items to Pokémon in the day care. Edit: also just breed whatever you need to before you put the meowth in there.
100% you can, that's what incenses are for after all!
@@sock7896 Right!
You can't sell an item that is on a pokemon in the daycare unless you withdraw it, which costs more than selling the item does. So it's not storing any value.
@ That’s an INSANELY interesting concept, though I disagree. Couldn’t you just level up the daycare Pokémon to level 100, thus not allowing them to gain xp and thus it doesn’t cost any money?
@@EmilyMemily-it3xp it takes 100$ + 100* levels gained, there's always a base cost of 100. but it's still an asset, just an unrealized one
I thought TH-cam just kept recommending the same video to me over and over. Imagine my surprise when there's actually MORE Rylockes to watch! Glad to see this goofy challenge again ^.^
With a ludicrous amount of RNG manipulation, it may be possible to gain $999,999 almost every single battle from when you get Togepi onwards. Togepi learns Metronome, which can roll into not only Pay Day, but methods to heal your HP (Softboiled, etc), heal the enemy's HP (self-heals followed by Pain Split), heal your PP (Recycle plus one Leppa Berry), and so on. This means endless Pay Days per battle, as long as you do not OHKO your opponent. This isn't an infinite money trick since you can't gain more than your money cap per fight.
Actually, looking at it, it seems the only finite Leppa Berry you can access is in the Ruins of Alph, so you may have to wait a bit longer than that. But regardless, I think the upper limit for money in this challenge is astronomical compared to what's in this video. Still, I loved this video. I hope it really gets people thinking about this challenge!
Never thought about how much money you could actually get but this video was actually very interesting. Plus the mom deep dive was just another point to the dedication lmao. Props to you
This reminds me of how, in the sun & moon arc of the manga, the main charcater (Sun)'s goal is to make a million dollars as fast as possible to buy back his grandfather's island from the Aether Foundation
“It’s financially in my interests” is a sentence I’ve never expected to hear from someone playing pokemon 😂
17:30 Bro was casually just dead 💀
You could min max payday more but if I was doing it I’d ban it for sheer complexity alone.
If the Eevee and Meowth you put in the daycare were Level 100 (so they couldn't level up and charge you further), wouldn't it be worth the cost to take them out, catch two Pikachu, and get a Pichu egg for the sellable Thunderstone from Bill's grandfather? Or am I missing something?
You're 100% correct, to withdraw a pokemon it costs 100$ + 100$ per level gained, so it would be $600 to get the thunderstone with is worth several thousand
3:17
I'm sure there's a couple of artists out there who would argue otherwise.
I love that Mom whiffs on the Moonstone LOL
*“Well, it was so shiny, I thought it was pretty…”*
This feels like what would be necessary to fund a playthrough of Ultrakill, but the marksman doesn't auto-generate its own coins uses your wallet.
Counterargument: You can't infinitely repeat the "bigger magikarp" reward, because there's got to be an upper limit to how big a magikarp can be, thus it's not *infinitely* repeatable
Theoretically, you could have a lower level Meowth with a bad attack stat and low damage rolls 3-5HKO some of Morty's Pokémon with Pay Day for more money than OHKOing with a level 100. Smeargle is even weaker and can acquire Pay Day at a lower level, so that would be even more optimal, even factoring in the Poké Ball; Smeargle could also acquire item-stealing moves for convenience. This goes for other battles too, but Morty would require less setup since he struggles to deal with Normal types.
I think you can Metronome Pay Day (early game mandatory battles after receiving the egg theoretically are more profitable)
I've found 2 things you could had optimised:
1) At the point you could had fought either a double battle or a single battle, there was an option to free up your party and go through with one pokemon without fighting.
2) During the Red fight, your Rock Climb pokemon could also learn a weather setting/clearing move to avoid unnecessary damage from hail on Red's pokemon. This could prove useful for maximising Pay Day profits.
There's also one day of the year where it doesn't hail due to some Holiday
I got unreasonably excited when this popped up on my recommended
I've been YEARNING for this
If Meowth and Eevee went into the daycare at Lv100, it would only cost 200 to withdraw them both, which would give you more of a net gain from the Thunderstone sell? Even more so, the male Eevee could breed with female Pikachu and you'd only have to take 1 out!
i lovve this concept so much, its a fun twist on pokemon, ty for the entertainment :D
surprised no one has mentioned that his vision is so bad you can see the way his glasses warp your perspective through the camera. relatable but still impressive
Running from the red Gyarados is punishable by law.
I watched 0.0001 seconds of this video and automatically upvoted based entirely off of the premise
All of the rules made it boring, you should have only banned repeatable battles (not making pokeballs or lotteries and stuff)
I love these. If you reach gen 5 in these challenges, I hope you consider making an exception for the infinite money tricks with pokestar studios. You get items for completing movies which are super valuable if you get the best endings (the weird ones, which isn’t always easy), but of course you can just redo movies for more items, making this method infinite. But you COULD also just do every movie once. ...Right? 👀❤
I'm really late to the party but the move Switcheroo comes to mind when trying to get your opponent's object
42:42 Is there any reason to not do the Jasmine trade where you get a Steelix by trading any Pokemon to her?
Since you can trade any Pokemon, you can just give her a Meowth you bred which doesn't cost 100 for balls.
As I looked up the requirement, seems like you only need to get her phone number to unlock the trade, which I assume you don't need to pay money to get.....
I’ve been curious about the mom purchasing mechanic for years. Can’t imagine how much effort went into making this.
Vending Machines have 1/64 chance giving you 2 drinks everytime you buy something. It would be extremely tedious process, but that way you wouldn't lose any money and also not gain any repeatable money. Thought I would mention this since I think this isn't that well-known thing. Or maybe you just didn't mention it in the video. I also think you do already way enough tedious things in these videos.😁
I actually did not know this! Good to keep in mind for the Sinnoh video 👀
How to increase Payday's efficiently in trainer battles:
1) Use Meowth's Payday without fainting the opponent
2) Use Misdreavus' Pain Split to restore opponent's HP
3) Restore Misdreavus' HP when needed
4) Go to 1) until Pain Split PP of your 3 Misdreavus are 0
5) Go restore PP at Pokécenter
6) Become insane and give up the challenge because every fight takes 50 minutes.
Of course, use all Ethers and Elixers in battle instead of selling them, and let opponents who can Rest/Recover/... do so in order to save some Pain Split PP.
Mr. Krabs: I was born for this challenge
Could also do double battles with meowth attacking a healing mon you have (?recycle lum berry) until the opponents struggle themselves to death
8:59 probably already spotted, but you CAN steal this move, even if only for one battle. Ditto can be caught in the wild near the daycare, as we can clearly see. It’s a small down-payment, but if you then level ditto to level 100, you can copy meowth, use Pay-Day, and gain money equal to 5 times ditto’s level. This would earn you a tidy profit of like… $500 minus the cost of the pokeball.
Congratulations to Meowth on her transition!
23:34 Congrats! The Meowth is trans.
And with such a complete transition that she can even give birth. The power of science really IS amazing
27:22 also their effects don’t stack with each other.
Your videos are pure *gold* man
Get it? 😎
Keep up the good work bro
Congratulations, you can now buy three bikes
Wario plays Pokémon: