saber does exacly what hand axe does, just better, hand axe does deal more damage but runners have 30, normals have 40, bombers are one shot no matter the weapon, igniters have 30 and zappers have 60, the hand axe deals 45 damage and saber deals 30, both 2 ''shots'' everything in objective mode wich is the mode you will spend most of your time in if you play puplic servers, you know, the type of server were on hardcore if there is a zapper everyone think it is a gut idea to go and give it a huge hug or shoot that bomber right infront of you even when you have looked at it for ten minutes and confirmed to you self that it is a bomber by, oh i don't know, looking at the big barrel it has in its hands i guess?
ONLY use side when you have atleast 2 teammate because the side swing range is the exact same as the handaxe which is 4 stud so use the down for most of the time
@@GroundPanzersthe range of the Saber is good but the Saber does 90 damage in 3 swings amd the hand axe does 90 damage in 2 swings and from round 1-5 in endless it 1 shots and it and the sappers axe are the only weapons that are always 1-2 hits for a kill
I don't really agree on hand axe being a direct upgrade, sabre still have more functionally advantage over hand axe like range, crowd control and better agaisn't runner and zapper. It also work better with officer charge compare to the hand axe(atleast in my opinion).
@@zaipollizamabdulmalek5822 the Saber and the hand axe have some advantages and disadvantages over each other but the hand axe is a bit better overall ys the Saber has more range but if you decide to use your melle you may as well hug the zombies the hand axe mostly 1 and 2 shots while the Saber 3 shots and for officer charge use pike and bayonet remember zombies may not be able to grad you exept for runners but they can still damage 9r kill you if your to close to them for them to hit you like with the Saber hand axe or stake
Hand axe can chop wood lol ( i joking) but hand axe is still better .At point blank range you dont need rangr and 15 damage is useful because in any modes hp is multipliers with a objectives or waves
sabre is better because longer range easier countering those runners also you can anways headshot sometimes with the sabre
Mmmm yes, headshoting with a melee
you can do that by jumping using the stab with the sabre at the correct time
@@engineergaming8272and swinging at a perfect angle without needing to jump (side and up swing)
Heavy sabre:Allow *me* to introduce myself
it does require direction lock to not be basically useless thoght
saber does exacly what hand axe does, just better, hand axe does deal more damage but runners have 30, normals have 40, bombers are one shot no matter the weapon, igniters have 30 and zappers have 60, the hand axe deals 45 damage and saber deals 30, both 2 ''shots'' everything in objective mode wich is the mode you will spend most of your time in if you play puplic servers, you know, the type of server were on hardcore if there is a zapper everyone think it is a gut idea to go and give it a huge hug or shoot that bomber right infront of you even when you have looked at it for ten minutes and confirmed to you self that it is a bomber by, oh i don't know, looking at the big barrel it has in its hands i guess?
Heavy Sabre: hi!
Sabre: *lefts the chat*
Handaxe: *lefts the chat*
handaxe is still good with it fast swing rate
ALWAYS use the left swing, use under swing for runners, move with the sword swing.
ONLY use side when you have atleast 2 teammate because the side swing range is the exact same as the handaxe which is 4 stud so use the down for most of the time
Im pretty sure you hit head for zapper ( zapper have 60 HP in lowest and sabre deal 30 hp)
The hand axe is an overall upgrade to the Saber the only time the Saber shines is then fighting zappers
I agree but I like the range the sabre has
@@GroundPanzersthe range of the Saber is good but the Saber does 90 damage in 3 swings amd the hand axe does 90 damage in 2 swings and from round 1-5 in endless it 1 shots and it and the sappers axe are the only weapons that are always 1-2 hits for a kill
@@nikosavramopoulos yeah just opinion. I haven’t used hand axe for a while I’ll try it out tommorow
I don't really agree on hand axe being a direct upgrade, sabre still have more functionally advantage over hand axe like range, crowd control and better agaisn't runner and zapper. It also work better with officer charge compare to the hand axe(atleast in my opinion).
@@zaipollizamabdulmalek5822 the Saber and the hand axe have some advantages and disadvantages over each other but the hand axe is a bit better overall ys the Saber has more range but if you decide to use your melle you may as well hug the zombies the hand axe mostly 1 and 2 shots while the Saber 3 shots and for officer charge use pike and bayonet remember zombies may not be able to grad you exept for runners but they can still damage 9r kill you if your to close to them for them to hit you like with the Saber hand axe or stake
I just don’t get why the handaxe needs more hits to kill the sapper, IT DOES MORE DMG THAN THE SABRE DONT IT?
zappers are resilient to it, they take 54.5% less damage from it
Ive never seen a clutch by a handaxe user in endless WITH RUNNERS
fuck the "hand axe is better more damage and double tap oooh look how cool i am" nerds the sword has more range its better
Hand axe can chop wood lol ( i joking) but hand axe is still better .At point blank range you dont need rangr and 15 damage is useful because in any modes hp is multipliers with a objectives or waves
the handaxe zap resilient have been remove in the newest update
Hand axe has a weird hitbox
Zapper is resilient against hand axe noo
Sabre Take Three Hit Body Axe Take two hit body
Yeah that what is usually takes
guys, both are better :)
Are there any critical damage?
Like random crits from TF2? No.
Headshot damage?
Unsure
Yea it was the headshot also like the tf2 referance@@GroundPanzers
@@GroundPanzers exists headshots with meele