Love the idea of the radio station news tying into what's happening in the city. I hope that aspect is well developed... there's a LOT of potential there.
It must be optional tho imo. I often play while being in VC with my friends playing in their own city. We obviously have game sounds quiet and radio muted.
I will definitely give those radio stations a listen, but I also often play my own music in the background when I play games. I loved how the PC version of GTA V offered "Self Radio", a radio station that the player can populate with their own songs but still have the usual feel of a radio station with announcements and commercials. I would really enjoy it if we would get something like this as an option in CS2.
Yes, audio is very important to make the city feel alive. The imformation aspect is really nice, you'll may notice some aspects you wouldn't have seen as a problem. I can imagine this feature as a great help especially for beginners.
I'm happy to hear Paradox is emphasizing the game's sound and soundtrack. One of the things that made SimCity 4 great is exactly its timeless soundtrack.
Audio is such an important and extremely undervalued aspect of games. You can instantly tell when it's done wrong but when it's done right you barely notice it because it just perfectly immerses you into the world of the game. Glad to hear you guys focusing a lot on trying to get it perfectly. Can't wait to play the game and lose myself in my city on late night gaming sessions!
@@simonro9168 Definitely! Perhaps it's a good thing that the CS community actually bothers to think about these things, so we can give thanks and show appreciation where it is due. :)
The sound experience is usually the most underestimated, it can make a good game feel cheap. It’s actually amazing what you’ve achieved, can’t wait to hear the different sounds in my city during day and night
I find it nearly impossible to tell how good it'll feel from a few curated minutes, especially since a lot of the feel is based on how the sound loops and how it cuts in and out while moving the camera.
1:42 I like that ads are toggleable, but tbh I would leave it on just for the charm. I hope there's enough collection of music for each station so it isn't repetitive. I find it irritating that CS1 radios don't have enough songs to play and it breaks the immersion when managing my city. Other than that, I like that there's more personality in the overall sound design, especially when clicking on citizens and animals!
Yeah, the ads were the best part of the radio stations in CS1. The music was pretty indifferent - if I want to listen to music, I've got plenty of that outside of the game - and the talk got a bit repetitive after you hear the same jokes again and again. But ads are expected to be repetitive and they add character to the city...
@@svikelt That's dope af!! The piano in Fusionistic Mystic is unbelievably saucy too - that's the track that made me pick my bass back up after like 3 years lol🎸🎼
I did not thought that i get impressed or wow-ed by a an episode that is called "Sound & Music" but this is incredibly thought out or at least very well communicated here. This is game is shaping up to be very good from the impressions i got from the Feature Highlights.
The post release updates to the CS1 soundtrack were really amazing. In particular, I love Deep Focus, Concerts, Mars and Jadio radio stations. I think this bodes really well for CS2 tbh!
Mars Radio with Panam is my favourite one. I love her sense of humor and "The great music she plays". I often caught myself lossing track of time during my gameplay because of how ambient and calming that radio station is
Sounds very realistic! My only concern was the Police vehicles have no lights on the lightbar on top the vehicle roof which makes it look quite odd, as well as no taillights. Maybe it’s from an earlier build I’m hoping. Other than that, this game is shaping up beautifully! I cannot wait for it!! Love the new radio stations and news alerts!
I hope the sound track is as epic as in CS1 because it is so good for annoying my brother who thinks it is to dramatic (it is but I would never tell him that)😊
Sometimes the music sound so loud even when it is low, then I lower it and the emergency vehícules don’t sound and stuff 😂 Hope they balance the music with sounds
Lovely to include the radio news segmentd that can point out emerging problems in your city (same as with the popularity of certain posts on Chirper that can indicate what is bothering your citizens). Original!
this is one of the things i am very scared of tbh. i don’t have a nasa pc and hope that i will still be able to play with 30+ fps in the late game… this was not possible in CS1 unfortunately
One thing that Simcity 2013 absolutely nailed are the music and general sound. It is so good and CS1 are miles behind in that aspect (never bought any radio station)
@@Artificial.Unintelligence It's actually possible to comment on videos a few days (or weeks) early, if a premiere date has been set. TH-cam let's you click on the video, like and comment on it until the premiere date is reached.
EA/Maxis can go over there and sit in the corner. The torch has been passed. Colossal Order/Paradox has the city building game pinned down now. Good job guys! You got this old gamers support 100%!
why are there so many 3day old comments.. this shit is suspicious like its false hype from insiders/bots with private links because this video is only a few hours old
Same question but Winter/hailstorm instead of rain. Wld be kinda fun to watch citizens gather around the burning building for a spontanious Camp fire Party lol
I don't know if you've ever seen a house on fire but uhm... not even a total downpour is going to stop that. Not on the 'burning house' level of things, at least - over time it can be enough to stop wildfires.
Well in real life do building fires get extungieshed by rain? After all they have a roof and burn from within as most arent made of wood in cities. Forest fires did get extungieshed by rain and tsunami in cs 1 if i recall correctly, so i assume it would be the case again. (not sure about rain but floods definitely did)
The new Cities Skylines II sounds wonderful; it looks so good that I'm incredibly eager to play it. Regarding the radio, I must say I'm quite impressed; it was a very brilliant idea. It would also be great if users could select and link their Spotify playlist and have a combination with a radio station where the host can also deliver these alerts (even by selecting a music directory from the PC) and other app alternatives. As for the European theme, I'd love to see a video showcasing how it would look in a European setting. As a suggestion, it would be fantastic if police and ambulance vehicles could have customization options, including typography like "Police" or "Policía" in Spanish, vehicle colors, and emergency lighting.
An idea for future consideration would be adding live internet stations? Games like the truck simulator series do it already and it’s a great way to enjoy community based music
At 2:25 i noticed those huge smoke clouds coming from (i assume) the industrial area... I wonder if when fires start, depending on the size, the city will be filled with black smoke and fog from the fire, making it even more obvious that something is burning.
As long as we don't get that constant BEEP BEEP BEEP BEEP BEEP BEEP BOOP BOOP BOOP BOOP from commercial zones anymore I'm happy. Also why does "European siren" mean "American Yelp" and not "Two-Tone" to you?
This sounds very exciting. But there are so many really good CS1 "radio stations" that I do wish and hope that there would be a way to import and play them in CS2
I love this idea. I love the thought of zooming in on my downtown core, where the best swankiest shops/bars are... and just listening to the hustle and bustle.
Musical accompaniment is still an important part, not the most important obviously, but it helps enjoying the game a lot. Imaging zooming on a house and hearing nothing, and immagine zooming on it again but this time you hear the environement you're seeing. Tsok.... Noice!
why are there so many 3day old comments.. this shit is suspicious like its false hype from insiders/bots with private links because this video is only a few hours old
Love the detail being put into the audio. Bit concerned about the framerates we are seeing in this video. I imagine this was filmed awhile ago on an older build, so i hope things have improved for launch.
not gonna lie. the fact we only have 2 radio stations is a big red flag for me. get ready for even more radio stations dlcs and even more expensive than before
2:30 The background music has the greatest upbeats I've ever heard in the game. Hopefully, it's not video audio and actually in-game music, because I want to listen to that on the radio! It kind of gives that weird mixed feeling of 80s and 2000s music blended together!
You mentioned that there was the radio station playing music and having hosts talk, and my first thought is that it would be amazing if they talked about actual events and issues in your city so that you could address them. And then, of course, you go ahead and say that you've already done it. This is amazing.
why are there so many 3day old comments.. this shit is suspicious like its false hype from insiders/bots with private links because this video is only a few hours old
god i like the voice actor the only thing i have to worry about is still the missing FPS which you can see in almost every highlight episode :/ ! see 1:18+
One of the most amazing thing I liked from this chapter is the radio voice notifying citizens to be alert of any natural disaster incoming but also the sound of the alarm when a ND is coming, amazing 🤩
I'm glad that this point got so much attention during the development. It's one of these things you don't appreciate if it is done right, but you would get anoyed or disappointed when it's done poorly
The dynamic city audio sounds amazing! The music radio station also sounds like a big improvement from Cities 1, which had very forgettable soundtrack. A chill beats station fits very well with a city builder like this. I'm hoping a lot of the music from these feature highlights makes it into the game. Of course if I was to be greedy I would love a dynamic soundtrack on the level SimCity4, but I understand replicating a jazzy masterpiece like that is a collosal order for anyone who's name isn't Maxis!
I love that the radio will now deliver news about our cities and warn us of emergencies. Such a cool and necessary feature.
ปีที่แล้ว
What I would love is to have 3rd party integration (such as Spotify) so that the radio plays your music, you have player controls in game, but when the game needs it (during emergency broadcasts or news cues for example) it just fades the player as if it was a built-in game radio
Am I the only one who enjoyed the adverts and after so many hours knows most of them off by heart? “Burn bean coffee, fuel of the modern economist, the age old Italian tradition of burning beans and drinking the bitter bean juice…”
If we get a Legacy Radio DLC that brings us the radio stations from CS1, that would be awesome. There are tracks that are just too good to let go. Shoreline, Sunny Breeze, Synthetic Dawn all have amazing tracks.
I heard from one content creator that he was genuinely scared when he first heard the sound of lightning / thunder! Kudos to the sound team in advance!
The radio folks know about emergencies before you do. SimCity used to give us weird advisors that would mock us. Lol CitySkylines folks just forget that we're in charge.
Love the idea of the radio station news tying into what's happening in the city. I hope that aspect is well developed... there's a LOT of potential there.
It must be optional tho imo. I often play while being in VC with my friends playing in their own city. We obviously have game sounds quiet and radio muted.
Would actually be fun if they could somehow include occasional commercials by your city's local businesses.
I will definitely give those radio stations a listen, but I also often play my own music in the background when I play games. I loved how the PC version of GTA V offered "Self Radio", a radio station that the player can populate with their own songs but still have the usual feel of a radio station with announcements and commercials. I would really enjoy it if we would get something like this as an option in CS2.
@@avixst 10000 people made homeless to make way for an obnoxiously massive intersection. More at 8
Yes, audio is very important to make the city feel alive. The imformation aspect is really nice, you'll may notice some aspects you wouldn't have seen as a problem. I can imagine this feature as a great help especially for beginners.
I'm happy to hear Paradox is emphasizing the game's sound and soundtrack. One of the things that made SimCity 4 great is exactly its timeless soundtrack.
Yesss
RT
Simcity 2013 soundtrack was awesome
SimCity 3000 soundtrack GOAT
Colossal Order*
Audio is such an important and extremely undervalued aspect of games. You can instantly tell when it's done wrong but when it's done right you barely notice it because it just perfectly immerses you into the world of the game. Glad to hear you guys focusing a lot on trying to get it perfectly. Can't wait to play the game and lose myself in my city on late night gaming sessions!
Those kinds of things are such a thankless job to implement: No one really notices when it’s done right, everyone complains when it isn’t.
@@simonro9168 Definitely! Perhaps it's a good thing that the CS community actually bothers to think about these things, so we can give thanks and show appreciation where it is due. :)
so true
God the FPS when moving in-game is making me anxious
The sound experience is usually the most underestimated, it can make a good game feel cheap. It’s actually amazing what you’ve achieved, can’t wait to hear the different sounds in my city during day and night
I always preffer a game with good audio than good visuals. Both are of course... the paradise.
I find it nearly impossible to tell how good it'll feel from a few curated minutes, especially since a lot of the feel is based on how the sound loops and how it cuts in and out while moving the camera.
1:42 I like that ads are toggleable, but tbh I would leave it on just for the charm. I hope there's enough collection of music for each station so it isn't repetitive. I find it irritating that CS1 radios don't have enough songs to play and it breaks the immersion when managing my city.
Other than that, I like that there's more personality in the overall sound design, especially when clicking on citizens and animals!
The ads are so good I love the coffee shop one from CS1 I'd be sad if they're removed
Yeah, the ads were the best part of the radio stations in CS1. The music was pretty indifferent - if I want to listen to music, I've got plenty of that outside of the game - and the talk got a bit repetitive after you hear the same jokes again and again. But ads are expected to be repetitive and they add character to the city...
I need GOLD FM and the commercials ... the ads from the first game are absolutely perfect
The jazz station on CS1 was absolutely fantastic and inspired me to start playing bass!!! I'm so excited 😁
Jazz Boatman is a G
I set my ringtone irl to Nablu bc the piano that drops in that song is so good
@@svikelt That's dope af!! The piano in Fusionistic Mystic is unbelievably saucy too - that's the track that made me pick my bass back up after like 3 years lol🎸🎼
I did not thought that i get impressed or wow-ed by a an episode that is called "Sound & Music" but this is incredibly thought out or at least very well communicated here. This is game is shaping up to be very good from the impressions i got from the Feature Highlights.
The post release updates to the CS1 soundtrack were really amazing. In particular, I love Deep Focus, Concerts, Mars and Jadio radio stations. I think this bodes really well for CS2 tbh!
Mars Radio with Panam is my favourite one. I love her sense of humor and "The great music she plays". I often caught myself lossing track of time during my gameplay because of how ambient and calming that radio station is
@@LadyGulpGulp Panama as in Panama Van Halen?!?
The radio system with current events in the city sounds great for immersion while also being useful
It’s like tropico!
A good soundtrack goes a long way. SimCity 3000 has the best soundtrack of any city builder I've played, and it elevates the feeling so much.
The sound at 3:01 minutes is incredible, city ASMR. So well done, almost like you're watching from a window.
Sounds very realistic! My only concern was the Police vehicles have no lights on the lightbar on top the vehicle roof which makes it look quite odd, as well as no taillights. Maybe it’s from an earlier build I’m hoping.
Other than that, this game is shaping up beautifully! I cannot wait for it!! Love the new radio stations and news alerts!
01:19 that framerate ☠️☠️
there are a lot fps problems in all the Feature highlights. Hope the release will be smoother
"A lot of" is and underestimation.
They simply can't brings new players in.
@@popindosin228doomer opinion ignored
@P.Harmony You are an obvious fanboy who can not stand to see people call out faults and laziness of this half baked sequel.
If the developer's computer can't handle it, then I'm doomed 😢
as long as theres no f*cking BEEPS all the in high desity areas, i'm sold.
I hope the sound track is as epic as in CS1 because it is so good for annoying my brother who thinks it is to dramatic (it is but I would never tell him that)😊
Most wholesome comment ever.
Lol
@@claymentv2199 true
Sometimes the music sound so loud even when it is low, then I lower it and the emergency vehícules don’t sound and stuff 😂
Hope they balance the music with sounds
The soundtrack for the winter maps is probably the best
Next week the last Feature Highlight will come online and monday will no longer be my favorite day of the week but the most hated... :(
Well, back to reality for mondays.
Button! This might mean a demo may be able to come out sometime late September or so if the devs feel like releasing one
Or some gameplay maybe
never thought of the sound but this is actually very important! Love how detailed and thoughtful this is!
Lovely to include the radio news segmentd that can point out emerging problems in your city (same as with the popularity of certain posts on Chirper that can indicate what is bothering your citizens). Original!
that frame rate lag at 1:20 puts fear in me
this is one of the things i am very scared of tbh. i don’t have a nasa pc and hope that i will still be able to play with 30+ fps in the late game… this was not possible in CS1 unfortunately
@@cookiezero69what's your pc looking like?
0:42 well its not European, but British ;) Every nation in Europe has his own sirene sound.
One thing that Simcity 2013 absolutely nailed are the music and general sound. It is so good and CS1 are miles behind in that aspect (never bought any radio station)
CS1 was like dead wasteland with its "ambience "
Your entire feature and dev diary series here on TH-cam + the blog are brilliant
I hope for real city ambiance sounds
Dynamic sounds!
3day old comment on a few hours old video... SUS AF DEVS considering its the only one you liked
@@Artificial.Unintelligence It's actually possible to comment on videos a few days (or weeks) early, if a premiere date has been set. TH-cam let's you click on the video, like and comment on it until the premiere date is reached.
Yep, didn't like the first game at all that we needed the Ambient Sounds Tuner mod. Hopefully no more this time
some people forget just how important sound are for immersiveness
EA/Maxis can go over there and sit in the corner. The torch has been passed. Colossal Order/Paradox has the city building game pinned down now. Good job guys! You got this old gamers support 100%!
Sound and Music are one of the most important things in a game, glad you are taking care of that! So hyped!
We are going to get more of that GTA Style Radio commercials
This is actually really great change, the sounds are definitely very important to the feel when playing
I totally agree, the sounds are indeed the best stuff to consider when playing
These images are the best I've seen from the game. Looks like things are going the right way. Good job!
Sounds great. Nothing in particular stands out here but the attention to detail we've come to expect has continued and improved.
Love the siren. Sounds way better than the first Cities Skylines. Great job. Sounds like a Federal Signal 2001
Laziness of the game developers. But fanboys will use the "early build" excuse to justify their blind loyalty.
@@drac124 I guess they are fixing some glow issues atm. Some earlier dev diaries showed properly working light bars as well as breaking lights
Speaking of audio, kudos to this AMAZING voice actress!!! 👏👏👏
my bike got stolen, thanks for cheering me up a little this monday afternoon
Some of us heard these during the streams for Cities In The Sky👌😂
It's really nice in-game music, Cities!
why are there so many 3day old comments.. this shit is suspicious like its false hype from insiders/bots with private links because this video is only a few hours old
i want mars radio back. or any of the other funny ingame ads the old stations had, they were hilarious
EXCUSE ME, I have a question! What happens when there is rain and say a building is on fire?
Same question but Winter/hailstorm instead of rain.
Wld be kinda fun to watch citizens gather around the burning building for a spontanious Camp fire Party lol
They have a Q&A poll on their instagram, they’ll likely answer your question there
I'm gonna go out on a limb and say you'll hear rain and fire.
I don't know if you've ever seen a house on fire but uhm... not even a total downpour is going to stop that. Not on the 'burning house' level of things, at least - over time it can be enough to stop wildfires.
Well in real life do building fires get extungieshed by rain? After all they have a roof and burn from within as most arent made of wood in cities.
Forest fires did get extungieshed by rain and tsunami in cs 1 if i recall correctly, so i assume it would be the case again. (not sure about rain but floods definitely did)
we want an episode about framerates and late-game speed
Yeah, if they make videos for all the features, why not for percs ?? Mmh
The new Cities Skylines II sounds wonderful; it looks so good that I'm incredibly eager to play it.
Regarding the radio, I must say I'm quite impressed; it was a very brilliant idea. It would also be great if users could select and link their Spotify playlist and have a combination with a radio station where the host can also deliver these alerts (even by selecting a music directory from the PC) and other app alternatives.
As for the European theme, I'd love to see a video showcasing how it would look in a European setting. As a suggestion, it would be fantastic if police and ambulance vehicles could have customization options, including typography like "Police" or "Policía" in Spanish, vehicle colors, and emergency lighting.
An idea for future consideration would be adding live internet stations? Games like the truck simulator series do it already and it’s a great way to enjoy community based music
The radio station part made me miss DJ Stryker from Burnout 3
Thanks for the nostalgia
At 2:25 i noticed those huge smoke clouds coming from (i assume) the industrial area... I wonder if when fires start, depending on the size, the city will be filled with black smoke and fog from the fire, making it even more obvious that something is burning.
1:07 I like that there’s just a random chick sitting outside in the dark…while it’s snowing…by herself at the picnic table 😂
hahahaha
I want the return of Cities Radio, the best music in the universe !
I hope At The Old grain mill ad is still in CS2 :)
As long as we don't get that constant BEEP BEEP BEEP BEEP BEEP BEEP BOOP BOOP BOOP BOOP from commercial zones anymore I'm happy.
Also why does "European siren" mean "American Yelp" and not "Two-Tone" to you?
EEE OOH EEE OOH EEE OOH
This sounds very exciting. But there are so many really good CS1 "radio stations" that I do wish and hope that there would be a way to import and play them in CS2
I love this idea. I love the thought of zooming in on my downtown core, where the best swankiest shops/bars are... and just listening to the hustle and bustle.
Musical accompaniment is still an important part, not the most important obviously, but it helps enjoying the game a lot. Imaging zooming on a house and hearing nothing, and immagine zooming on it again but this time you hear the environement you're seeing.
Tsok.... Noice!
why are there so many 3day old comments.. this shit is suspicious like its false hype from insiders/bots with private links because this video is only a few hours old
What do you mean "the best part is these stations are ad free"? The ads in CS1 were amazing!
Love the detail being put into the audio.
Bit concerned about the framerates we are seeing in this video. I imagine this was filmed awhile ago on an older build, so i hope things have improved for launch.
Hypeee. Looking forward to making some music mods for this game!
Glad to hear the radio is now add free. I could only consume so much Burned Bean Coffee
not gonna lie. the fact we only have 2 radio stations is a big red flag for me. get ready for even more radio stations dlcs and even more expensive than before
I hope they bring back Mars Radio in a future DLC or patch. The ads there are crazy funny
2:30
The background music has the greatest upbeats I've ever heard in the game. Hopefully, it's not video audio and actually in-game music, because I want to listen to that on the radio!
It kind of gives that weird mixed feeling of 80s and 2000s music blended together!
I wish they would have muted the music for the first part of the video so we could actually hear the sounds being described.
Can't wait to listen to jazz while I destroy half the city with meteors.
VARY relaxing way to enjoy destroying a city!
People truly underestimate the importance of sound and music and video games.
Having such a reactive and immersive soundscape is truly amazing.
I hope there’s a radio station available which has the music we’ve heard in these feature videos. Loving the synth wave chill vibes!
“Ah, the sounds of the city!”
(loudly pulsating synth)
I'm actually kind of sad to hear the radio channels are ad free. I really enjoyed the humour of the ads in CS1
Me too! I really loved the ADS
Sound, the most overlooked part of a game. For me it's one of the most important.
Hoping we will get some real bangers 🔥🔥
I hope lol, I want a reggae dlc
90's Detroit Techno & 90's jungle music. Dave Angel/LTJ Bukem.
why are there so many 3day old comments.. this shit is suspicious like its false hype
@@Artificial.Unintelligenceit was a premiere so there are commented before the video aired for the first time
@@lljjzzoh makes sense
Did you people see that police car changing to high beam lamps when exiting the suburbs
Sounds like what sim city had where whatever you’re looking at had sound effects. I’m so glad they’re taking what made SC13 good and bringing it over
You mentioned that there was the radio station playing music and having hosts talk, and my first thought is that it would be amazing if they talked about actual events and issues in your city so that you could address them. And then, of course, you go ahead and say that you've already done it. This is amazing.
I really like the idea of radio stations and emergency alerts!
It would be great, when you can listen radio in a car, riding over the city with first person looks
Imagine able to choose the types of songs, like rap, pop, edm
@@arjunsavanur7242there will be radio station mods just like there is in the first game. People will add the music in
why are there so many 3day old comments.. this shit is suspicious like its false hype from insiders/bots with private links because this video is only a few hours old
I hope there are still meme radio (commercials). I quite liked those between the music.
god i like the voice actor
the only thing i have to worry about is still the missing FPS which you can see in almost every highlight episode :/ !
see 1:18+
This is so cool ! Love the details. Feels like the game is really finished.
Little worried about the framerate but looks great, love the sounds.
the opportunity to work with this kind of thing in modding and asset creation is what excites me most
Oh man I loved the radio ads. :( So, no more Colossal Ore or The Old Grain Mill (not the abandoned grain-facility at the edge of town)?
Nice. Modern game design level of sound 👍
One of the most amazing thing I liked from this chapter is the radio voice notifying citizens to be alert of any natural disaster incoming but also the sound of the alarm when a ND is coming, amazing 🤩
0:40
2:33
2:40
I'm glad that this point got so much attention during the development.
It's one of these things you don't appreciate if it is done right, but you would get anoyed or disappointed when it's done poorly
The dynamic city audio sounds amazing! The music radio station also sounds like a big improvement from Cities 1, which had very forgettable soundtrack. A chill beats station fits very well with a city builder like this. I'm hoping a lot of the music from these feature highlights makes it into the game.
Of course if I was to be greedy I would love a dynamic soundtrack on the level SimCity4, but I understand replicating a jazzy masterpiece like that is a collosal order for anyone who's name isn't Maxis!
I absolutely love how this game looks. Can't wait for release!
I want my ads too. The writing and delivery of most of the ads are so unhinged and hilarious.
I love that the radio will now deliver news about our cities and warn us of emergencies. Such a cool and necessary feature.
What I would love is to have 3rd party integration (such as Spotify) so that the radio plays your music, you have player controls in game, but when the game needs it (during emergency broadcasts or news cues for example) it just fades the player as if it was a built-in game radio
I hope it’s something like SimCity 4 Soundtrack.
Finally some very new and innovative features! :) well done
I loved the Synthetic Dawn Radio and I just love the the commercials.
The Radio News thing is cool I liked listening to some of the radios but it got repetitive really quickly I hope now we have some more news segments
The music also sounds fire. I hope this is not only the update video music.
Alright ordering a nasa computer to play this game
Am I the only one who enjoyed the adverts and after so many hours knows most of them off by heart?
“Burn bean coffee, fuel of the modern economist, the age old Italian tradition of burning beans and drinking the bitter bean juice…”
When they talked about the radio, I was saying that they had to include a news channel. Then there it was. Brilliant thinking..
Pro tip, when highlighting an ambient sound, cut the music off so that sound is heard better.
I have goosebumps... I'm so excited... U all doin' a great job!
As people crash on your horribly designed road ways, the ambient sounds change
Part 1 did Sound already pretty good. Can't wait to see/hear it in action
If we get a Legacy Radio DLC that brings us the radio stations from CS1, that would be awesome. There are tracks that are just too good to let go.
Shoreline, Sunny Breeze, Synthetic Dawn all have amazing tracks.
I'll be happy as long as commercial doesn't make that ear bleeding beeping sound lol
I heard from one content creator that he was genuinely scared when he first heard the sound of lightning / thunder! Kudos to the sound team in advance!
Was that during the crane event? Cause I would also be wetting my pants
@@ddr8993 yes if I remember it correctly.
The radio folks know about emergencies before you do. SimCity used to give us weird advisors that would mock us. Lol CitySkylines folks just forget that we're in charge.
I love reach something with the camera and listen the sounds, thanks to take look at this