am I the only one who thinks of the exact opposite? like it feels like the deco makes it look much more harder (just in case people misinterpret me again, that doesn't mean that I think Grief is easy and dooge isn't good enough to beat sUcH aN eAsY lEvEl)
its not the deco, its the fact that this video uses slopes to show how tight it is, making the level feel way more enclosed. if you did this with tidal wave it would look like an impossible level
He streamed about this level for 3 months lmao so no doubt also doggie is a top player,and not just that,trick is verifying his supposed new top 1 quicker
Maybe cause the layout of Tidal Wave also looks freakishly hard. Have you ever seen how tight the Tidal Wave wave gaps are? It's absurdly tight, just like Grief, and accurately determining exactly which one is harder just by looking is impossible.
@@lukecarroll19Alr let’s compare the hardest part in both level tidal wave 23-39 and grief 66-88 tidal wave is more consistency based and grief is more spam based and uses a verity of game modes while tidal wave is mostly wave based so it’s much more consistent to learn rather than grief
@@thatgameboy3077 Comparing individual parts, no matter how hard, does not assess the difficulty of the level as a whole. But ultimately, you and I lack the lack proof and or experience to claim that Grief is harder than Tidal Wave. Btw, Grief heavily relies on the wave gamemode, as does Tidal Wave. They're both Wave levels.
holy mother of God i did not realize how hard some of these parts were, the cuber spam, griefer and tacos holy shit i see why u struggle w it so much i could never do this
to be able to even get 10% would be astonishing to me, but the fact he's gonna COMPLETE THIS FROM 0 one day, and already has beaten it in two runs is crazy!!
holy shit man this is much harder than i thought the level was before 😭😭😭 doggie is a much better player than i thought as well i hope he pulls through
i've been thinking like what if there was a program that took the current player hitbox and highlighted every interactable hitbox within each moment of time, and created a continuous hitbox curve like if the player is in the same x pos in each attempt, and if the y position of objects is predetermined, then it should be pretty easy to find a continuous curve type-thing
@@Ilcxrvii thanks. i basically came up with the idea when i was learning Darkness Keeper and tried mapping out a route for the ship/ufo (by moving into the attacks and lining up a spike with that X death marker in the editor so the spike would kill me in the same spot as the attack would have) and wondered if someone smarter than me could make a program to do what i wanted.
I've been watching GRIEF since before Doggie started his verification progress in May, and every time I saw this level it just kept looking harder and harder for me, absolutely flabbergasted me, I couldn't believe how difficult this level is. And now I see this video. And, assuming the hitboxes really are accurate (probably are), this is by far the hardest thing I've ever seen, it doesn't even look real, let alone what Doggie wants to verify!
this level is actually terrifying consistency at the end of the first miniwave is like... huh?! teeth monster at 30% looks like a ufwm challenge consistency wave is just absurd like yeah have this grains of sand-ass part in the middle of (mostly) competent gameplay final wave at the endscreen is an actual joke part
@@danielintheworldoftheunive8240 it's less awkward if you think about it. imagine this same wave but every click differs just slightly, it will be so much harder imo
They are, but (im pretty sure its in one of the grief progress reports) he addes spikes onto those spikes, kinda like how tidal wave does so its even tighter, that just shows properly how tight it is with those extra spikes
idk why but the deco makes the level look easier, when i first saw this on twitter i was flabbergasted
am I the only one who thinks of the exact opposite? like it feels like the deco makes it look much more harder (just in case people misinterpret me again, that doesn't mean that I think Grief is easy and dooge isn't good enough to beat sUcH aN eAsY lEvEl)
Decoration blends in the spikes and walls
@@AstralDice i think its because the deco makes the gapes look visuallly easier
it’s because you can’t see much with the deco
its not the deco, its the fact that this video uses slopes to show how tight it is, making the level feel way more enclosed. if you did this with tidal wave it would look like an impossible level
"Grief but im crushing everyones dreams of beating it"
i dont think there was ever a dream to begin with
Grief is the type of level that most people prefer watching instead of playing by themselves xd
Motivates my dream of beating it even more tbh
**intense coughing noises increase**
@@hanakogane7457 UUUAAUAHAAAGGHHHHG-HHAA-HHHHHAAAAGHGHH
“i knew the level was hard, but not THIS hard.” - me every “hitboxes shown” video
Layout shown*
@@Taigu1306 not really a layout tho
It changes some spikes to slopes in order to visualize easier how hard the level actually is
@@Biz4rre0831 fair enough
That’s what she said
every top 1 nowadays looks like a 2016-era toshdeluxe shitpost. times are crazy man
Pretty much the only way to make it a top 1, other than making it xxxl length
bro Arshadow's buffed KOCMOC UNLEASHED looks semi-impossible
@@acur0ssui still think grief is harder than kocmoc unleashed but idk
And in 2030 that will go for every average main list demon
we're reaching the skill limit right now @@unnnamd
"How hard Grief really is"
Can I tickle you 🥺
The alternative title 😂
Looks hard still
"how bad"
How ass grief really is
Just a a reminder he has this in two runs 💀
With full deco so you can't see half the obstacles
He streamed about this level for 3 months lmao so no doubt also doggie is a top player,and not just that,trick is verifying his supposed new top 1 quicker
80% from 0 now
@@PenaldoHater9997 months
Almost 1 now he has 80% ☠️
0:48 - 0:50 the only part of grief I could actually do
I can do from 0:48 up to 00:51 😎
I can do 1:36 to 1:39
I can do 2:45 to 2:50
🗣📢🔊
i feel like i could do the first drop wave but thats it
I can do 1:55 to 1:58 🗣️🗣️
2:42 what the hell is this
No way its actually that tight
lmfao tightest gap i've ever seen right at the end
That’s what really rubbed in how hard this is
Of course it's real it's the accurate hitboxes showcase you guys expect it to be fake?
hi kreas
I never realized how insanely tight some of those wave parts are?! That's insane.
I never realised there were spikes at 0:48 (25%), I thought you just liked clicking for some reason
Same was always confused why he clicked so much there instead of chilling
@@adakig9450 sometimes people click in autos to stay focussed cause not clicking ruins the flow of the gp
Hcr2@@funkyfries_
@@funkyfries_oh that's true!
Is Funky a HCR2 youtuber?
It's so cool to see the difficulty without the decoration. Really makes you appreciate the decorated version more
bro is boutta get PAID with this monetization
That tiny ass spike at 0:21 is EVIL
You can barely even see it😅
i didnt even notice it the first time 😭
There are ALWAYS people in Doggie's chat saying that this level is not top 1, and I will never understand them.
Maybe cause the layout of Tidal Wave also looks freakishly hard. Have you ever seen how tight the Tidal Wave wave gaps are? It's absurdly tight, just like Grief, and accurately determining exactly which one is harder just by looking is impossible.
@@lukecarroll19Grief has harder gameplay and is more spam based so yeah it’s obviously harder than tidal wave
@@thatgameboy3077 How is it obvious?? 😭
Us average players quite frankly lack the ability to judge the difficulty between these two top demons.
@@lukecarroll19Alr let’s compare the hardest part in both level tidal wave 23-39 and grief 66-88 tidal wave is more consistency based and grief is more spam based and uses a verity of game modes while tidal wave is mostly wave based so it’s much more consistent to learn rather than grief
@@thatgameboy3077 Comparing individual parts, no matter how hard, does not assess the difficulty of the level as a whole. But ultimately, you and I lack the lack proof and or experience to claim that Grief is harder than Tidal Wave.
Btw, Grief heavily relies on the wave gamemode, as does Tidal Wave. They're both Wave levels.
1:23 Doggie's nightmare💀
True!
Thats probably the hardest click in the level
Can't you just buffer it?
@@OliverD-y7fseems like, but then the click before will prolly determine if the buffer passes or not
@@OliverD-y7fhe made it so you can’t he explained in the September grief update
"How hard i am"
That's what she said 😅
@@ThisIsTheRealAkaiklaSHES HARD?!?!?!?!?!?!
@@ÞeSheep1She sure is! 😂
💀
💀
1:02 bro wtf💀
@@DaniDashGDKnot anymore
@@zxzero9i deleted the comment now
He says it’s easy 😭😭
@@theconsumeroffish our skill was way different than him😭
“Easiest part”💀
Holy shit we are cooked chat
You mean doggie is also cooked 💀
The fact that doggie can somehow do this is crazy
What did you expect from a dog?
@@MelloRoadToMaster its not just any regular dog, too, it's doggie himself
well he cant at least not yet
@@Imperio_Otomano_the_realest If you have a level down in two runs, it's fair to say that you're able to do it
We should have never gone past Tartarus
Lol
holy mother of God i did not realize how hard some of these parts were, the cuber spam, griefer and tacos holy shit i see why u struggle w it so much i could never do this
Tacos was SOOO much harder than I thought it was😅
to be able to even get 10% would be astonishing to me, but the fact he's gonna COMPLETE THIS FROM 0 one day, and already has beaten it in two runs is crazy!!
i think 0-10 for a challenge player would be doable
holy shit man this is much harder than i thought the level was before 😭😭😭 doggie is a much better player than i thought as well i hope he pulls through
the release at 28.36 is absolutely PSYCHOTIC
98.5 is worse
@@americansteve2585 or 81.0
81 seems like the worst
Its so weird seeing this level without hearing the clicks lol
Nah the fact that someone is actually verifying this would put someone in 1.9 in a coma
That very last obstacle is diabolical
He doesn't really ever die there
Is not that bad, the timing at 98.6%, THAT is diabolical
Not having a level id for this is diabolical, it would be fun to try grief with at least being able to see for the most part. Especially tacos' part
zonk would probably see it and verify in -1 seconds
@@irp3ex second*
people were doubting it was harder than tidal wave, but now its kinda obvious which is harder
Seeing this really just does make you appreciate the insane level of skill and dedication doggie has for this
Looks very fun, very high quality gameplay imo, can't wait for it to be released
This is a level design war crime
seeing this in layout form makes it clear how insane of a player doggie is
2:42 THIS IS HELL
This is like the one easy part
@@CubeXCHe meant the EXTREMELY tight wave release
i knew it was difficult but fucking hell dude
i've been thinking like
what if there was a program that took the current player hitbox and highlighted every interactable hitbox within each moment of time, and created a continuous hitbox curve
like if the player is in the same x pos in each attempt, and if the y position of objects is predetermined, then it should be pretty easy to find a continuous curve type-thing
Man, that is actually genius
@@Ilcxrvii thanks. i basically came up with the idea when i was learning Darkness Keeper and tried mapping out a route for the ship/ufo (by moving into the attacks and lining up a spike with that X death marker in the editor so the spike would kill me in the same spot as the attack would have) and wondered if someone smarter than me could make a program to do what i wanted.
@@gym3857 Talk ab it in the community discord, i bet someone can do that, it's also an insane idea so i bet they'll be glad to create it
that already exists
I've been watching GRIEF since before Doggie started his verification progress in May, and every time I saw this level it just kept looking harder and harder for me, absolutely flabbergasted me, I couldn't believe how difficult this level is.
And now I see this video. And, assuming the hitboxes really are accurate (probably are), this is by far the hardest thing I've ever seen, it doesn't even look real, let alone what Doggie wants to verify!
Probably at least top 50
Xd
wdym? its legacy
this is at least an extreme demon
This is easier than nine circles
Easier than cyclolcyc for sure
Your wave is so satisfying to look at
I can now see why Doggie needs CBF 💀
“I’m not wave carried I swear!!!”
Doggie has admitted to being wave carried many times
this level is actually terrifying
consistency at the end of the first miniwave is like... huh?!
teeth monster at 30% looks like a ufwm challenge
consistency wave is just absurd like yeah have this grains of sand-ass part in the middle of (mostly) competent gameplay
final wave at the endscreen is an actual joke part
This video is very cool, so you can watch in balanced version of the level, thank’s that you did it
physically almost threw up with how UNPLAYABLE THIS LOOKS OML
i have the same reaction with nullscapes
top levels are so cooked
fr. Thankfully my skill level is light years away from people who are actually dedicated in completing levels like this
I think just as a layout it looks bad but the gameplay itself is pretty good
Gameplay is actually pretty good imo
Avernus is worse
1:03 that looks very scary
consistency spam so it’s not as hard
@@MikAIsWashed4108hahhahahaha
@@MikAIsWashed4108it's harder cause it's consistent???
@@danielintheworldoftheunive8240 it's less awkward if you think about it. imagine this same wave but every click differs just slightly, it will be so much harder imo
Bro I know this shits about to blow up
it's just remarkable that you have gotten 80% on a beast of this level, congrats
because of this video my attitude towards the level has changed. now i feel heaviness in my soul when i watch doggy streams...
1:03 I thought those were normal spikes gah dayum
They are, but (im pretty sure its in one of the grief progress reports) he addes spikes onto those spikes, kinda like how tidal wave does so its even tighter, that just shows properly how tight it is with those extra spikes
so its a 3 minute long wave challenge
It’s pretty much just a 3 minute long top 1 wave challenge.
I thought this was the previous one and i said out loud “this shit was not released 13 minutes ago” but no its the whole level😭
"Oh it's not that bad"
*sees 66%*
Doggie is a legend for doing this with all the deco too.
Cant believe he beat greif for this vid, absolute legend (no jokes this is terrifying)
wtf how is this like ball timing like feasible. 2:10 if not you probably have to just buffer
He says its a free timing 💀
You can't buffer
1:02 Kocmoc Unleashed experience
this gives me a great appreciation of geometry dash players. this is absolutely wild.
Doggie just lost his ability to go insane I swear😂
Dude how has this made tacos part look even more impossible, I didn't think you could do that 😂
Me before: "This is top 1?"
Me now: "Ok yeah it's top 1"
Pov: Top 10 Easy Demons to Start With in 2050, Number 1: Grief
icedcave needs to explain what these structures are 1:33
this is like a whole different level
Watching this being sleepy feels like 2x speed
Unnerfed grief. I can tell
greafer is the only part that looks harder decorated
well yes because spike slopes have bigger hitbox than normal slopes
tacos:
1:02 where did the spikes go ????
the spikes have itty bitty spikes on the edges
“does this look possible at 100% speed??”
I need to check if the spam clicks in cubers part are frame perfect, cause if they are......
At this point top 1 players are just trying to torture themselves
0:21 oh god you can't even see that small spike lmfao
Yes, i am impossibly hard
Im harder
@ZyloCore Doggie is getting trough my tight corridors
@@UnnerfedGrief nice
You know that last 30% is the hardest😢😢😢😢 good luck doggie🎉🎉🎉❤
"Grief but you can only beat it with my click pattern"
"bibically accurate grief isnt real, it cant hurt you."
bibically accurate grief:
"Grief if it was actually accurate and has good balance"
When the gameplay is done right to be across to be top 1 and it's balanced
I’d like to see zoink beat this the first month it releases
doggie is nickxd uh oh
unironically if i didnt know any better id say doggie is hacking just because of how hard this level is
wtf is this lmao now i understand why he has that C shaped posture
That final structure was absolutely evil ngl
my hand literally started to hurt just watching this
Who is here after he got 80% on this beast of a level 🔥
Now this looks like a top 1
The spam part ☠️
2:43 i didn't know you actually need to spam in that and not just pure decoration
Yes, someone is actually verifying this thing 😨
Imagine this monstrosity get verified and then zoink pulls a spaceuk and says its easier than tw😭
GREIF IS JUST THE ORIGINAL SLAUGHTERHOUSE BUT ITS ACTUALLY FLIPPING POSSIBLE
the fact that doggie is getting close to verify this scares me
How is this humanly possible
Respect to doggie for beating this hard level for a showcase
This version is so much harder than i thought what
Reminder that spikes have rectangular generally smaller hitboxes. I wouldn't know.
It would be nice if it had a part with clicks
2:44 imagine if he died at the last spike 😭🙏
Grazy how a human is doing this
He be grazyn' like the cows!❤️🔥🗣
GRAZY
This feels like a layout I would make at my dad’s house
people realising that grief is actually hard now, bruh.