WTF Is? Material - Normalize in Unreal Engine 4 ( UE4 )

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  • เผยแพร่เมื่อ 25 ก.พ. 2016
  • What is the Material: Normalize Node in Unreal Engine 4
    Source Files: github.com/MWadstein/wtf-hdi-...

ความคิดเห็น • 6

  • @Neki2K1
    @Neki2K1 ปีที่แล้ว

    Cool! You're awesome

  • @Waterboi505
    @Waterboi505 7 ปีที่แล้ว +2

    Why did you dot product the Normal map with the Camera position? Was it just to convert the normal map to a grayscale?
    In this example will you see the most dramatic change if the camera teleports to the opposite side of the origin?

  • @athers102
    @athers102 3 ปีที่แล้ว

    Is it possible to use this to have a texture always face the direction of the camera somehow?