Working with Large Models - Skill Builder

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  • เผยแพร่เมื่อ 26 ก.ย. 2022
  • Adding more and more linework and geometry to your model? If so, you may see some slow down in performance as the model size grows - but don't worry as Eric will walk you through his process for keeping things running smoothly no matter how big your model gets.
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ความคิดเห็น • 24

  • @Rosakru
    @Rosakru ปีที่แล้ว +7

    These are all good tips which I also use even for small projects. It's great practice to keep tags and scenes organized, and redundant data purged regularly.
    My default for any scene I create, is to make sure every aspect of the file is turned off in Tags that is not required to complete the scene and image needed. This (with scene transitions turned off) makes movement through the project quick, saving valuable computing time.

  • @TheHornoxx
    @TheHornoxx ปีที่แล้ว +4

    ...a good post 👍 - maybe worth mentioning for projects of this size is to work with 2 (or more ) opened SkUp instances and to use "copy - paste in place" to edit a specific thing in an otherwise completely empty file and copy it back afterwards the same way... (at least for me this turns out to be helpful quite often as projects of this size are the rule rather than the exception)

  • @ahmad-murery
    @ahmad-murery ปีที่แล้ว +3

    Nice tips Eric as usual 👍
    Splitting the model into multiple groups and show the working part only is my number 1 method to handle large model (relating this to my humble pc resources)
    Thanks ,

  • @brunobordini7696
    @brunobordini7696 ปีที่แล้ว +7

    Oh boy! Skechup needs to improve the UI and the entire code to avoid this! All other major programs out there can handle huge poly count! Blender, C4D, Maya, Zbrush, etc. This is a must DO for Sketchup.

  • @hernanhumberto1
    @hernanhumberto1 ปีที่แล้ว +1

    very interesting yet above my current sketchUp skill level

  • @londontrotter7481
    @londontrotter7481 ปีที่แล้ว

    Thank you. Very helpful

  • @Randor10
    @Randor10 ปีที่แล้ว +1

    I didn’t know about the purging option. I guess it all comes down to planning ahead.

  • @angeloayamandesign3920
    @angeloayamandesign3920 ปีที่แล้ว

    thanks very helpful

  • @aesquadra35
    @aesquadra35 ปีที่แล้ว

    Top!

  • @jamesandrewobach9417
    @jamesandrewobach9417 ปีที่แล้ว

    Can u help me with a sketch up problem? If i select the SELECT TOOL, it will go lag for 5-10 secs not letting u select other tools. My sketch up is 2018

    • @ericsargeant3254
      @ericsargeant3254 ปีที่แล้ว +1

      Post your question/issue to our forum for better response - forums.sketchup.com/

  • @holgeras
    @holgeras ปีที่แล้ว +2

    It is also worth to be mentioned to turn off the profiles in the style settings, I always turn everything off except edges. Similar to shadows it can slow down your model while working on it.

    • @ericsargeant3254
      @ericsargeant3254 ปีที่แล้ว +1

      Good point. I used to turn profiles off but then realized that setting the profile thickness to '1' instead of the default '2' didn't negatively impact performance.

    • @holgeras
      @holgeras ปีที่แล้ว

      @@ericsargeant3254 When you have to deal with many curved objects turning profiles on or off the difference is significant. Give it a try.

  • @catallaxy
    @catallaxy ปีที่แล้ว +2

    Very interesting but, I make extensive use of x-refs. Do you not like x-refs and if not, why?

    • @ericsargeant3254
      @ericsargeant3254 ปีที่แล้ว

      SketchUp is not AutoCAD. It can save components as external files which can then be loaded in from the hard drive but to me, it's hard to see the difference in performance. Feel free to elaborate on your interpretation of 'xrefs' if I missed something ;)

  • @ST0RMENTA
    @ST0RMENTA ปีที่แล้ว

    How does your camera not move when you switch between scenes? I could use this feature.

    • @ericsargeant3254
      @ericsargeant3254 ปีที่แล้ว

      In the video I recommend ti turn OFF scene transitions, which can be found in Model Info/Animation.

  • @alexisfelix887
    @alexisfelix887 ปีที่แล้ว

    Great stuff; so no nee for the Outliner here?

    • @ericsargeant3254
      @ericsargeant3254 ปีที่แล้ว

      No need for outliner here. Unless that's just part of your process for organizing your nested groups and components!

  • @456Broscowagner
    @456Broscowagner ปีที่แล้ว +1

    nice nice nice show
    👏👏👏👏👏👏👏🤩

  • @sovonkhan
    @sovonkhan ปีที่แล้ว

    sketchup performance is low durning heavy / large model. I could say it’s limitations of this software. It to improved by sketchup.

  • @victorino2084
    @victorino2084 ปีที่แล้ว

    4:07

  • @ScottBakernewthinking
    @ScottBakernewthinking ปีที่แล้ว

    These are great tips. I had - over-ambitiously - designed one of the largest models Sketch-Up has probably ever been asked to do, along with someone who knows a lot more about Sketch-Up then me, an engineer. It took us >14,000 collaborations on the SU forum because we are continents apart. Anyway, it was >760mb prior to the 2021 version of SU which cut it in half (that was such a drastic curtailment that I saved the old version in the original size before using the upgraded version to see if anything was lost in the transition, but so far, I don't see that; Sketch-Up just became vastly more efficient I guess!). So, at 374.6mb, it's about 3X larger than your model. All I've been doing to make it manageable is to turn off dozens-100s of layers 1 at a time. But now I see I should have used scenes (my engineer partner couldn't even work on it on his machine, and it's not normally a slow machine. Mine was a top-of-the-line fully loaded iMac when I bought it in 2017). I used scenes for a 3-minute fly-through you can see on TH-cam here: bit.ly/Riverarch, but not for the purposes you did. It's probably too late to retro-model it like you did, but if the project gets approval, it will be worth that effort, so that I'm not the only one who knows the special tricks to make it manageable at all.
    I've saved this video for that day!