I wanted to add one point that I forgot in my review. Character differences. While the monsters felt VERY different to me, requiring different styles to address...the characters are a mix. They did feel different to a small degree, but small is the key word. I would love to see them much more differentiated in their feel.
By similar, do you mean card play (i.e. combo by play a blue then a red etc.) or character function (DPS, Tank, Debufter)? As a TCG player, it would be a letdown if most decks/character operate mostly the same
In a fairly short period of time you have become my most trusted advisor on what big ticket, expensive games are worth looking more into. I really appreciate your detailed and balanced analysis. 👍
I’m with you Alex, and the term you’re looking for is “meta”. Once you learn a game well enough to know a boss fight, you can prep for it with proper combos and gear choices. While I love that in video games, it’s a poor choice for board games IMO. It becomes too routine and like chess, you can work the moves out in your head and defeat the game without even setting it up. That’s when you stop playing and it happens every time for me.
Yep, this one works for me primarily because every game has been challenging but close. But if you're either expected to lose the first time, or second plays get too easy....that can be a problem.
@@JodouTR Yea but kingdom death is extremely expensive if you didn't get in on the Kickstarter and its constantly sold out. I also don't like the sexual content in kingdom death. I am fine with revealing clothes but penis monsters are not my cup of tea. I would rather just get a game like kingdom death but less expensive and different theme.
@@Urek968 Hence if someone wants that soul crushing experience, chances are they’re into the theme. My only point here is that it’s not an alternative if the game is just meant to be accessible.
The pros are definitely out weighing the cons for me. I'm especially happy they're doing one shot scenarios. I'm still waiting for the price but I really wanna pick up this game.
@@BoardGameCo You'll get better the more you watch. I've followed this channel for a while now. I feel comfortable listening to Alex at 2.0 speed. He has a soothing voice:)
I wish they would make a mini-free version of this. Sure, the miniatures look nice, but I'm not sure whether they will be worth the money and shelf space.
Yea i think most games should have a standee pledge like oathsworn and iss vangaurd did. I love miniatures and i am a painter but I don't always want to pay 250 plus dollars for a board game. When i can get the same experience for half the price.
I tend to lose interest in co-op games after I've beat them, so I gravitate more towards the ones w/ expansions, variable bosses, etc. I'm glad the 2 monsters in the prototype feel distinctly different. That is likely what I'll weigh the most when deciding to back this game. It is a boss battler, so I'm already interested. And the gameplay itself does seem at least interesting (I do enjoy Marvel Champions, tho it isn't mindblowing). But if the 12 monsters give me 12 fairly unique experiences, I think it'll be worth getting for me. Thanks for the video!
Definitely backing! I was confident but unsure until I saw yours and KOA’s reviews. lol now all I have to do is decide what expansions to add on or the more likely option All In! :) Thanks for a great and informative review!
I'll probably stick with Marvel Champions and Townsfolk Tussle. My gaming group doesn't have a huge appetite for cooperative boss battle games, so I don't think backing Primal makes sense from economic/shelf space/time perspectives. As someone else mentioned, I might be interested in a standee version that would cut down on the price and shelf space required for the game. But standee versions of kickstarter games generally don't do well.
@@BoardGameCo I'm having the same dilemma with ISS Vanguard right now. I just did the base pledge, but I may end up adding all the minis with sundrop. Probably a bad idea for my bank account!
@@ilqrd.6608 I don't even think that standees are necessary. All you really need is an arrow indicator you can turn and colored pawns for the players. They're cool minis, it's just a shame that they're functionally pointless.
Very interesting review! With the size the game is going to be with 12+ big monster minis, this is definitely one I will be encouraging a friend of mine (who is already interested) to get!
Hey Alex, I have a question about the characters feeling "samey" as I've seen multiple reviewers say this. Is it possible they feel this way b/c all the reviewers (including you) are playing the early stages of the game and the characters become more varied after upgrades are built into your deck/character? This is a pretty big deal for me and is so far making me hesitant to back it since Marvel Champions is a similar game and gets character variety down really well, especially if you swap out the various aspects you can customize your deck with.
I think marvel champions does it better. There is variety, But it's on the low end. That being said, while your initial deck doesn't feel different you're build definitely will. Swapping out your weapons, equipment, upgrades etc very much does make every single character feel totally different... But it feels more like an evolution of the choices they made rather than the sword guy being that different than the sword and shield guy.
I originally cancelled my pledge for this while the campaign was active. And I just put in a late pledge for the gameplay all-in. Ironically, one of the reasons I backed out of it originally was because the Oathsworn: Into the Deepwood campaign just closed and I was avoided more campaign games... and I just cancelled that pledge a couple weeks ago. I essentially swapped out Oathsworn for Primal and I think it was the right decision.
They really giving you that Monster Hunter type feel with a board game. Even the death being lackluster is part of the Monster Hunter type feel. I am going all In.
@@BoardGameCo Well in Monster Hunter and other games like Monster Hunter you go out on a quest for someone and its usually to hunt some big horrible beast. You fight it with a group of 4 usually, and the only risk is if all 4 in your group feint. Otherwise you can use potions or items to bring back your unconscious members and continue the fight.
A massive MH vibe here for sure.. even the weapons look copy and pasted. Not dissing at all. The more Monster Hunter type things around the happier I am considering it's my favourite game. It's funny that Monster Hunter The Board Game is also coming to KS this year too though 😂
I like this monster hunter game with out the ip, but I wonder since it is a boss fighting game, how do you think it compares to townsfolk tussle? You really picked my interest but I need to remind I already backed tt and I do t have that game play time not space
VERY different. I'd pick this one. I like the world and "fun" of TT more, but this one will hit the table more often even if only due to the fact that it plays better solo and 2 player. One is far more fun and engaging, the other is a number crunching deck building puzzle.
I will get a lot of dislikes for this comment but here it goes ... The game would be exactly the same tactical experience if you remove the minis and replace them with chess pieces, beans, buttons etc. I love minis in the games. This game has some fantastic minis but i can't shake the feeling they're not necessary. City building phase is already abstracted so the combat may as well be. Ask yourselves - would you back this game if there were standees instead of minis! As you all may see from this comment - I've expected more from this game.
You're not wrong. And the gameplay would also be exactly the same if the box was plain cardboard, and if all the cards were 100% text instead of any artwork, and they'd save money on the commissioning of that artwork.
The sequence management is a concern. But I’m still on board at this point! Are you able to talk more about the loot and crafting system? Does the monster drop the same number of crafting items per win? How is the loot distributed amongst players? Do you need to beat the same monster multiple times to collect enough loot to craft gear? Is there elemental pros and cons to gear and monster matchups?
KoA previews had me looking forward to this for awhile. During your pre-review though I kept thinking it sounded like Thunderstone Quest, which I have and still have much to finish. In the end you made some comparisons with Marvel Champions which sort of confirmed it for me. Thinking I may just skip this and stick with Thunderstone Quest. Would you agree or do you think there's enough difference there to push me towards Primal?
Hard to know, I really didn't like thunderstorm quest that much. It was fine don't get me wrong, but certainly did not capture me. Versus I would happily give up my marvel champion collection and keep primal.
I will watch this campaign intently, but I have big reservations about it. I dislike the idea of circling a giant winged monster and hacking it to death when it could probably, you know, FLY AWAY XD. I also doubt that it will be particularly fun to replay, so may just wait to get it on the secondary market later if it turns out to be good, as I heard it will come to retail.
Alright, definitely added to my watchlist. My January interest is in this and Bloodstone, though my discretionary budget will probably only allow me to justify one of the two. Fortunately the campaigns should overlap so I'll be able to compare and contrast the content. This definitely sounds interesting given I still don't have a dedicated boss battler in my collection, and the minis look amazing, it'll just be whether that card based combat will gel with my gaming group in this setting.
card play from Marvel Champions with the campaign progression of KDM make it the first game i will likely go all in on which will likely cost less than what i've spent on either Marvel Champions or KDM. Thanks for the video
It's a shame we don't yet have Wild Assent delivered because that would have also made for an interesting comparison. Hope to get my monster hunt fix from that. But yeah, a lot of similarities with Marvel Champions so i really need to see outstanding things that might make this a different experience. Mind you that Wild Assent promises a more in-depth experience with grid combat, magic/physical resistances, monsters combo-ing off each other, behaviour cards (just like here) and the option to kill a monster for ingredients or capture it for money to improve your settlement....and you also have a skirmish mode for a full blown pokemon arena fight : )
Rewatched this for the late pledge, the marvel champions remark hit home for me, same reason I skipped that one and went for arkham horror card game second hand. You do like legacy right but you are adverse to campaigns... Hmm🤔 that's a whole other discussion 😜
I wonder why they didn't just go to Capcom for a monster hunter license. Almost everything is a copy lol. Not that I really care. These boss fights look like the dark souls board game, which I did really like.
@@eriklindqvist9923 im really excited about bardsung. But personally I don't think steamforge has been doing video game titles well. Cmon should make a dark souls since bloodborne looks way better.
It definately reminds me of 'monster hunter', where maybe you hit a certain piece of the monster multiple times and you damage it or , in this instance you do more damage. What would you it would be like as a solo experience? Also cost will be a big thing as i worry it'll be like kingdom death monster in terms of price. Not only that, now we have to make sure for us Euro people if VAT will be added at the end or not :(
I've played both solo and two player and love both.... To the point that if I have to pick one and only one, I don't know which way I would go. I prefer the collaboration of two people, but it's easier to get to the table solo and nearly as fun.
Can you do a top 10 of games without miniatures that have the same grandeur :) I never got the miniature vibe, so I would love games like this, but without the miniature cost.
Thanks for the info. I have enough fiddly games already and as time progresses I find myself being less and less tolerant to that flaw. Probably a pass.
I dunno. Just not enough reason to back for me. Stretch goals are not compelling and there is no track record to go on as to what they will do with the retail.
Dark Souls seems like this with regard to the boss battle portion of Dark Souls? Can you compare these games in how that boss battle aspect works or is similar/different.
Heh, seems like I'm not the only one who saw the board thought of DSBG, where the only really fun part were the bossfights (and I do mean, the ONLY fun part about that game). From what I can tell after going through the rulebook pdf in the KS preview, it seems your gear determines your stats and moveset for combat, which seems to lean closer to Bloodborne BG. One major difference is probably that while DSBG goes P1 Enemy P2 Enemy P3 Enemy P4 Enemy... resulting in very little action for each individual player, this game has the monster react to the players' position and actions. It seems to add more reliable strategy/planning as opposed to leaving it to RNG (which rendered DSBG antithetical to its source material). I just hope this game isn't as fidgety as it seems like, without sacrificing actual depth.
Would the board help with the immersion in a level where a player that dropped Marvel Champions almost immediately because the immersion was removed by just playing yellow, yellow red, would still be able to like this in your opinion?
Hmm....I definitely felt more immersed than Marvel, and playing it two player is much more fun and collaborative then Marvel but....I like Marvel. So it's hard for me to say whether this is enough of a jump.
There is an elephant in the room... I am fearing this game will be in the exactly same niche Marvel Champions is, but many times more expensive due to the huge but useless (albeit pretty) miniatures, which are there just for decoration (and to rotate).
Compare this game with Super Fantasy Brawl card manage (and combat) system. You found that game 'extremely fun' and mostly due to the fact it is about achieving objectives. Can you speak more about how these games compare.
Realy like the look of the game and the art, but not sure about the gameplay. Never try this kind of deck-building game. Hoping for a full review (if you are planning to do one) once the KS campaign has been launched.
Thanks for the review! The game looks great but I really liked when you compare it with Marvel Champions. I LOVE Marvel champions, so I feel like I don't need another game that plays similar to it, and Marvel Champions is already very expensive. So I will pass on this one.
Late to comment, but I also imagine (could totally be wrong) that Marvel Champions will end up with more total content, being a LCG. I'm hoping that some day it will catch up to AHLCG. That said, Primal does look essentially like a luxury marvel champions with the awesome miniatures.
Would be nice if there was a free-for-all mode fighting against each other and the monster attacking the person in lead, but that will make it a total different game 😆 and is possible hard too squeeze such a different mode.. just don’t like co-op
@@BoardGameCo That's right, sorry! XD In Spain most people are really annoyed and believe that the extra cost should be paid by the company. I also wanna know if that's gonna be a thing from now on, because maybe KS is a less interesting option now, at least for projects from out of the EU.
oh man...here I thought 2021 will be a year of very fee and super selective purchases :/ PS: I enjoy that this can co-exist with KDM in the collection. Seems like it works very well as one off scenarios/fights
Looks like another overproduced card game. KS is getting way too expensive and i wish these companies would focus on gameplay and forget about all the crazy minis. Or include them as an add on. Get ready for a $200 card game! Love the theme but cant justify the cost any longer. Well see but judging from recent KS dont expect this one to be reasonably priced.
I felt we played two different games you and me, I found Primal very lacking on choices and movement, and getting punished for every attack instead of you reacting to the monster makes it feel weird, basically the optimal way to fight is to lame it out, very slowly, soo you always have a defensive move cover your small HP pool from the punish you get from every attack you do.
Thanks. Probably not a game for me. It's going to be much too expensive for the card game it essentially is. Bookkeeping, Powergaming, Memory-Game, Larger-than-life heroes with oversized weapons... not for me. Mechanics sound better than I expected when I first saw the game. Nice filler I definitely would try if someone brought it to the table. But I guess I can easily pass on this one. Wallet is celebrating ;)
@@BoardGameCo not criticizing, i probably would have talked much faster if i was covering this much material with all this level of detail, keep up the awesome work, i just slow it down for myself
But kingdom death is most likely double the price of this game and kingdom death theme is a bit much. And isnt KDM need a huge commitment to play? This game you could set up in a couple of minutes. It really comes down to group preference. Granted i would never play kingdom death with a group if i got it. i would just play it by myself.
@@BoardGameCo Absolutely don't believe it will be your cup of tea (regarding going through an entire campaign) -- however, I believe it will add a nice data-point to your plethora of experience. I believe certain aspects you will absolutely enjoy, but the time commitment is substantial. Like you did with Etherfields, you can play it as you would like to help with certain 'randomness' which for me has made it worthwhile vs the play->die>learn>replay>... cycle.. Thanks for the reply and keep up the hard work - it shows.
@@Urek968 absolutely correct on all fronts - I'm more thinking from the aspect of using KD as a data-point in these reviews. Even more so - now that I hear there is a 'settlement' phase within Primal now makes it more relevant.
@@Urek968 Base game of KDM was $200, on a professional level boutique minis game, even on the second KS and was a proven game at that point. This is $170 base game with PVC minis and unproven gameplay (or delivery) and doesn't have the town building systems that KDM has. Definitely not double based on these factors.
I hope this does well, but its probably not for me. Boss battles is a hard type of game to pull off, and somehow is (in general) my least favorite type of game. The only board game or video game that pulled it off for me was Shadow Of The Colossus. I like story, exploration, etc. too much.
Yep, Boss battlers are a genre, no different than deck building. I don't care how many games do it....but I'll only keep/buy the ones that do it well :)
I wanted to add one point that I forgot in my review. Character differences. While the monsters felt VERY different to me, requiring different styles to address...the characters are a mix. They did feel different to a small degree, but small is the key word. I would love to see them much more differentiated in their feel.
By similar, do you mean card play (i.e. combo by play a blue then a red etc.) or character function (DPS, Tank, Debufter)?
As a TCG player, it would be a letdown if most decks/character operate mostly the same
In a fairly short period of time you have become my most trusted advisor on what big ticket, expensive games are worth looking more into. I really appreciate your detailed and balanced analysis. 👍
Been waiting for this for around 24 hours lol. So excited :)
Enjoy :)
I’m with you Alex, and the term you’re looking for is “meta”. Once you learn a game well enough to know a boss fight, you can prep for it with proper combos and gear choices. While I love that in video games, it’s a poor choice for board games IMO. It becomes too routine and like chess, you can work the moves out in your head and defeat the game without even setting it up.
That’s when you stop playing and it happens every time for me.
Yep, this one works for me primarily because every game has been challenging but close. But if you're either expected to lose the first time, or second plays get too easy....that can be a problem.
@@BoardGameCo Exactly, and for anyone who wants a soul crushing challenge: I think KDM already has that covered by now.
@@JodouTR Yea but kingdom death is extremely expensive if you didn't get in on the Kickstarter and its constantly sold out. I also don't like the sexual content in kingdom death. I am fine with revealing clothes but penis monsters are not my cup of tea. I would rather just get a game like kingdom death but less expensive and different theme.
@@Urek968 Hence if someone wants that soul crushing experience, chances are they’re into the theme. My only point here is that it’s not an alternative if the game is just meant to be accessible.
The pros are definitely out weighing the cons for me. I'm especially happy they're doing one shot scenarios. I'm still waiting for the price but I really wanna pick up this game.
Same here, I'm really excited for it despite some of the small cons.
I saw your late pledge video and came back to watch this. Deciding between this and Harakiri. Thanks for the videos 🙏🏻
Thanks Robert :)
I backed both all in lol yolo
Yesss!!!! So hype. Sucker for a Co-op boss battler.
It's really solid, if you like card play and some tactical positioning, this is a solid game.
watching you at .75 speed from now on. :)
A safe choice :)
@@BoardGameCo You'll get better the more you watch. I've followed this channel for a while now. I feel comfortable listening to Alex at 2.0 speed. He has a soothing voice:)
Monster Hunter in a box... loved that game! i'll certainly look into it!
It's great :)
dude the actual monster hunter game is now on kickstarter which is the real monster hunter in a box... This guy reviewed it already
I wish they would make a mini-free version of this. Sure, the miniatures look nice, but I'm not sure whether they will be worth the money and shelf space.
Ya, I can see a lot of requests for that. For me I want them of course :)
Yea i think most games should have a standee pledge like oathsworn and iss vangaurd did. I love miniatures and i am a painter but I don't always want to pay 250 plus dollars for a board game. When i can get the same experience for half the price.
Thx a lot for your thoughts. Thoroughly done! I am not on the fence supporting it so far. But we will see
:)
I tend to lose interest in co-op games after I've beat them, so I gravitate more towards the ones w/ expansions, variable bosses, etc. I'm glad the 2 monsters in the prototype feel distinctly different. That is likely what I'll weigh the most when deciding to back this game. It is a boss battler, so I'm already interested. And the gameplay itself does seem at least interesting (I do enjoy Marvel Champions, tho it isn't mindblowing). But if the 12 monsters give me 12 fairly unique experiences, I think it'll be worth getting for me. Thanks for the video!
Happy to help :) I'm really enjoying this one.
Definitely backing! I was confident but unsure until I saw yours and KOA’s reviews. lol now all I have to do is decide what expansions to add on or the more likely option All In! :) Thanks for a great and informative review!
Enjoy it! It's awesome :)
Yay!! Primal getting the review I was hoping it would get!
It's awesome :)
I'll probably stick with Marvel Champions and Townsfolk Tussle. My gaming group doesn't have a huge appetite for cooperative boss battle games, so I don't think backing Primal makes sense from economic/shelf space/time perspectives. As someone else mentioned, I might be interested in a standee version that would cut down on the price and shelf space required for the game. But standee versions of kickstarter games generally don't do well.
it really looks like it doesn’t need minis. A more reasonably priced standee option would be amazing!!
It's interesting because absolutely these minis are 100% not neccesary....and yet I definitely want them all.
@@BoardGameCo I'm having the same dilemma with ISS Vanguard right now. I just did the base pledge, but I may end up adding all the minis with sundrop. Probably a bad idea for my bank account!
@@ilqrd.6608 I don't even think that standees are necessary. All you really need is an arrow indicator you can turn and colored pawns for the players. They're cool minis, it's just a shame that they're functionally pointless.
Very interesting review! With the size the game is going to be with 12+ big monster minis, this is definitely one I will be encouraging a friend of mine (who is already interested) to get!
I'm all in, it's a total blast to card combo and upgrade, get equipment etc.
Hey Alex, I have a question about the characters feeling "samey" as I've seen multiple reviewers say this. Is it possible they feel this way b/c all the reviewers (including you) are playing the early stages of the game and the characters become more varied after upgrades are built into your deck/character? This is a pretty big deal for me and is so far making me hesitant to back it since Marvel Champions is a similar game and gets character variety down really well, especially if you swap out the various aspects you can customize your deck with.
I think marvel champions does it better. There is variety, But it's on the low end. That being said, while your initial deck doesn't feel different you're build definitely will. Swapping out your weapons, equipment, upgrades etc very much does make every single character feel totally different... But it feels more like an evolution of the choices they made rather than the sword guy being that different than the sword and shield guy.
I was already planning on backing this, but hearing your thoughts on it confirms it's a game for my group and I. Now to brace myself for the price...
Same...I've seen hints that it isn't cheap...but compared to what is the question.
Well its out now. I think it was 149$. Maybe a liiiite less
@@Ultr4l0f Thanks, I ended up all-in backing it day one. Looking forward to playing this next year.
Thanks you for an honest review, not sure but it will make me check it out. Probably will come down to price ... and tax.
Fair enough :)
Bboooommmmm what i was waiting for !!!! Thanks !!!! Enjoy youre review a++ yes gonna pledge
Hope you enjoy it!
I originally cancelled my pledge for this while the campaign was active. And I just put in a late pledge for the gameplay all-in. Ironically, one of the reasons I backed out of it originally was because the Oathsworn: Into the Deepwood campaign just closed and I was avoided more campaign games... and I just cancelled that pledge a couple weeks ago. I essentially swapped out Oathsworn for Primal and I think it was the right decision.
It is PRIMALrily awesome:... Starting at 17:03, 17:22, 17:25.....love the video and the game looks great!
Lol nice :)
Interesting. Thank you. :)
Happy to help :)
Don't know if this really helps... my wallet is suffering panic attacks from it... 😅
They really giving you that Monster Hunter type feel with a board game. Even the death being lackluster is part of the Monster Hunter type feel. I am going all In.
I never played Monster Hunter but good to know.
@@BoardGameCo Well in Monster Hunter and other games like Monster Hunter you go out on a quest for someone and its usually to hunt some big horrible beast. You fight it with a group of 4 usually, and the only risk is if all 4 in your group feint. Otherwise you can use potions or items to bring back your unconscious members and continue the fight.
A massive MH vibe here for sure.. even the weapons look copy and pasted. Not dissing at all. The more Monster Hunter type things around the happier I am considering it's my favourite game. It's funny that Monster Hunter The Board Game is also coming to KS this year too though 😂
I like this monster hunter game with out the ip, but I wonder since it is a boss fighting game, how do you think it compares to townsfolk tussle? You really picked my interest but I need to remind I already backed tt and I do t have that game play time not space
VERY different. I'd pick this one. I like the world and "fun" of TT more, but this one will hit the table more often even if only due to the fact that it plays better solo and 2 player. One is far more fun and engaging, the other is a number crunching deck building puzzle.
@@BoardGameCo OK that gives me a bit of concern the good type of concern
I will get a lot of dislikes for this comment but here it goes ...
The game would be exactly the same tactical experience if you remove the minis and replace them with chess pieces, beans, buttons etc.
I love minis in the games. This game has some fantastic minis but i can't shake the feeling they're not necessary. City building phase is already abstracted so the combat may as well be.
Ask yourselves - would you back this game if there were standees instead of minis!
As you all may see from this comment - I've expected more from this game.
You're not wrong. And the gameplay would also be exactly the same if the box was plain cardboard, and if all the cards were 100% text instead of any artwork, and they'd save money on the commissioning of that artwork.
I would love standee options for any game that boasts minis
This was my thought exactly. Unfortunately minis sell games and mean the game can sell for a higher cost.
The sequence management is a concern. But I’m still on board at this point!
Are you able to talk more about the loot and crafting system?
Does the monster drop the same number of crafting items per win?
How is the loot distributed amongst players? Do you need to beat the same monster multiple times to collect enough loot to craft gear?
Is there elemental pros and cons to gear and monster matchups?
Sadly past the rulebook, I can't comment on how anything campaign based feels. And yes, there are elemental pros/cons.
KoA previews had me looking forward to this for awhile. During your pre-review though I kept thinking it sounded like Thunderstone Quest, which I have and still have much to finish. In the end you made some comparisons with Marvel Champions which sort of confirmed it for me. Thinking I may just skip this and stick with Thunderstone Quest. Would you agree or do you think there's enough difference there to push me towards Primal?
Hard to know, I really didn't like thunderstorm quest that much. It was fine don't get me wrong, but certainly did not capture me. Versus I would happily give up my marvel champion collection and keep primal.
@@BoardGameCo Cool. I've got the play throughs by you/Jesse and Rolling Solo queued up so I'll see what I think afterwards. Thanks for the input.
Great review. Which do you like better, this or KDM? My main concern is the monsters maintaining their variability in Primal, even with 21+ monsters.
I will watch this campaign intently, but I have big reservations about it. I dislike the idea of circling a giant winged monster and hacking it to death when it could probably, you know, FLY AWAY XD. I also doubt that it will be particularly fun to replay, so may just wait to get it on the secondary market later if it turns out to be good, as I heard it will come to retail.
On the one hand I 100% agree. On the other hand that would probably eliminate dragons from any games...and I like dragons :)
Alright, definitely added to my watchlist. My January interest is in this and Bloodstone, though my discretionary budget will probably only allow me to justify one of the two. Fortunately the campaigns should overlap so I'll be able to compare and contrast the content.
This definitely sounds interesting given I still don't have a dedicated boss battler in my collection, and the minis look amazing, it'll just be whether that card based combat will gel with my gaming group in this setting.
Ya the card combat is everything...if it doesn't work for you there's no game here.
card play from Marvel Champions with the campaign progression of KDM make it the first game i will likely go all in on which will likely cost less than what i've spent on either Marvel Champions or KDM. Thanks for the video
Happy to help! I would happily drop my entire Marvel collection to keep this one if I needed to.
soon as it drops..boom backed
Yes!
I was a bit worries about the "puzzle" part but if the feeling is like marvel champion I'm in
Yep, it's that kind of puzzle...figuring out how to win given a set of constraints.
It's a shame we don't yet have Wild Assent delivered because that would have also made for an interesting comparison. Hope to get my monster hunt fix from that. But yeah, a lot of similarities with Marvel Champions so i really need to see outstanding things that might make this a different experience. Mind you that Wild Assent promises a more in-depth experience with grid combat, magic/physical resistances, monsters combo-ing off each other, behaviour cards (just like here) and the option to kill a monster for ingredients or capture it for money to improve your settlement....and you also have a skirmish mode for a full blown pokemon arena fight : )
Oh man I need wild assent already.
Now its in, will you make a comparison Alex?
Whoop!!
Hey you :)
Thanks Alex, another great and very informative video...
Final determining question? The price!
I don't know yet...hope it's in a reasonable range.
Niceee!!! Stupid (but not so stupid question):
Is it worth to buy it if someone has already marvel champions??
In my opinion yes, I would keep this one over that (but I'm keeping both).
Alex great video! Between Primal and Wild Assent, did you enjoy one of them more than the other? They both look great and are different games. Thanks
Primal more but it's a hard comparison to make until I fully play Primal.
BoardGameCo thanks again and keep up the great work!
Hyped for this one!
I also see 2491 Planetship in the background! How does it compare to City of Spies?
I'll let you know once I get a few more plays in :)
Alright, I'll be watching the Kickstarter.
Rewatched this for the late pledge, the marvel champions remark hit home for me, same reason I skipped that one and went for arkham horror card game second hand.
You do like legacy right but you are adverse to campaigns... Hmm🤔 that's a whole other discussion 😜
It's good :)
Hi Alex! How do you find the game for solo? Is it difficult to manage various characters at the same time?
Thanks!
It was great, slightly better with 2, but managing multiple hands wasn't hard.
I wonder why they didn't just go to Capcom for a monster hunter license. Almost everything is a copy lol. Not that I really care.
These boss fights look like the dark souls board game, which I did really like.
I'm kind of happy they didn't....more creative freedom :)
Steamforge has a kickstarter coming based on Monster Hunter so mayby the license was already under contract.
@@eriklindqvist9923 im really excited about bardsung. But personally I don't think steamforge has been doing video game titles well. Cmon should make a dark souls since bloodborne looks way better.
I've skipped on the boss battlers so far. Dungeon crawlers are kinda my thing, but this one is kinda catching my eye. Maybe I should try one.
This one really works for me, and I'm not a huge boss battler either.
It definately reminds me of 'monster hunter', where maybe you hit a certain piece of the monster multiple times and you damage it or , in this instance you do more damage. What would you it would be like as a solo experience?
Also cost will be a big thing as i worry it'll be like kingdom death monster in terms of price. Not only that, now we have to make sure for us Euro people if VAT will be added at the end or not :(
I've played both solo and two player and love both.... To the point that if I have to pick one and only one, I don't know which way I would go. I prefer the collaboration of two people, but it's easier to get to the table solo and nearly as fun.
Can you do a top 10 of games without miniatures that have the same grandeur :) I never got the miniature vibe, so I would love games like this, but without the miniature cost.
Oooh, interesting idea.
Thanks for the info. I have enough fiddly games already and as time progresses I find myself being less and less tolerant to that flaw. Probably a pass.
Totally hear that. Definitely a factor but I will say as someone who doesn't like that either....I'm all in.
I dunno. Just not enough reason to back for me. Stretch goals are not compelling and there is no track record to go on as to what they will do with the retail.
Fair enough, I do recommend picking it up at some point :)
Did it compare to oathsworn for the combat aspect ? Im on the fence for this one because i back oathsworn any thought ?
Haven't played that one sadly
How would this rank against Arena the Contest? I know they are different types of games, but where would this rank in comparison?
The core box is just too expensive. It’s getting out of hand now.
I respect that. It's one of the most expensive starting prices of a game in recent memory.
Dark Souls seems like this with regard to the boss battle portion of Dark Souls? Can you compare these games in how that boss battle aspect works or is similar/different.
I haven't played Dark Souls sadly. I can just say I really like this one.
Heh, seems like I'm not the only one who saw the board thought of DSBG, where the only really fun part were the bossfights (and I do mean, the ONLY fun part about that game). From what I can tell after going through the rulebook pdf in the KS preview, it seems your gear determines your stats and moveset for combat, which seems to lean closer to Bloodborne BG. One major difference is probably that while DSBG goes P1 Enemy P2 Enemy P3 Enemy P4 Enemy... resulting in very little action for each individual player, this game has the monster react to the players' position and actions. It seems to add more reliable strategy/planning as opposed to leaving it to RNG (which rendered DSBG antithetical to its source material). I just hope this game isn't as fidgety as it seems like, without sacrificing actual depth.
Would the board help with the immersion in a level where a player that dropped Marvel Champions almost immediately because the immersion was removed by just playing yellow, yellow red, would still be able to like this in your opinion?
Hmm....I definitely felt more immersed than Marvel, and playing it two player is much more fun and collaborative then Marvel but....I like Marvel. So it's hard for me to say whether this is enough of a jump.
I don't get how it still takes almost a year to deliver these games when we already see the game here on the table. Can anyone explain?
Here we go again...
Another gaping hole in my wallet!
Oh well.
Apologies :)
There is an elephant in the room... I am fearing this game will be in the exactly same niche Marvel Champions is, but many times more expensive due to the huge but useless (albeit pretty) miniatures, which are there just for decoration (and to rotate).
I think it will be....but I'm fine with that. I think I like Primal more but I need time to see.
Compare this game with Super Fantasy Brawl card manage (and combat) system. You found that game 'extremely fun' and mostly due to the fact it is about achieving objectives. Can you speak more about how these games compare.
Totally different styles...that one is a lot of fun to play, but Primal is much more of a puzzle. It's tough...but rewarding.
@@BoardGameCo If you could buy only one of these, which one would you buy? or keep in your collection?
Realy like the look of the game and the art, but not sure about the gameplay. Never try this kind of deck-building game. Hoping for a full review (if you are planning to do one) once the KS campaign has been launched.
I'll be doing a should you back it when the campaign goes up, but my next review will be when the final game hits shelves.
@@BoardGameCo Awesome! Will definitely wait that to be out!
Am I getting it right in that it is a leaner Card-driven kingdom death monster?
Yes, to a large extent.
possibly the most likes i've ever seen on a video with no dislikes
I noticed :-) I usually always get at least one or two :)
How does this compare to Kingdom Death Monster? It looks like most people are comparing it to Monster Hunter. Isn't KDM the same thing...boss fights?
Reminds me a bit of KDM combat with animals, but only simpler.
I haven't yet played KDM...not equipped to comment on comparisons there.
Thanks for the review! The game looks great but I really liked when you compare it with Marvel Champions. I LOVE Marvel champions, so I feel like I don't need another game that plays similar to it, and Marvel Champions is already very expensive. So I will pass on this one.
Totally respect that. If I had to pick one, I'd pick Primal....but if you're already heavily locked into Marvel, just stick with that.
Yeah Primal looks like a cool design shackled with huge unnecessary miniatures and a whopping price tag. I’d much rather stick with Champions.
Late to comment, but I also imagine (could totally be wrong) that Marvel Champions will end up with more total content, being a LCG. I'm hoping that some day it will catch up to AHLCG. That said, Primal does look essentially like a luxury marvel champions with the awesome miniatures.
Would be nice if there was a free-for-all mode fighting against each other and the monster attacking the person in lead, but that will make it a total different game 😆 and is possible hard too squeeze such a different mode.. just don’t like co-op
I can see people liking that....I'd hate it :)
Anyone have a rough idea (through previous kickstarters) how much it might start at?
No idea..I'd guess $100 minimum
Hey! Are you gonna make a video about the problem about Zombicide S2 delivering in Europe?
Do you mean MD? I'm keeping an eye on it.
@@BoardGameCo That's right, sorry! XD
In Spain most people are really annoyed and believe that the extra cost should be paid by the company. I also wanna know if that's gonna be a thing from now on, because maybe KS is a less interesting option now, at least for projects from out of the EU.
so monster hunter the board game which im perfectly fine with, im just saying what it is
Anyone else consistently have to listen on .75 speed or is it just me 😂
You're not alone :)
Reading this comment while watching at 2x speed 👀
oh man...here I thought 2021 will be a year of very fee and super selective purchases :/
PS: I enjoy that this can co-exist with KDM in the collection. Seems like it works very well as one off scenarios/fights
Nope, gonna be an expensive year :)
you know me😆😆. same question, MD2 or Primal?
Primal. It's more unique in my collection :)
@@BoardGameCo ok so while this a boss battling game. What deferents do you see it between Primal and Towns folk Tussle?😁
wow how much energydrink did you have^^
I never stop :) It's all coffee.
It looks like the "K-mart brand" knock off of Monster Hunter and only focusing on the monster. Still looks ok though.
nice hair cut man
Thanks :)
Looks like another overproduced card game. KS is getting way too expensive and i wish these companies would focus on gameplay and forget about all the crazy minis. Or include them as an add on. Get ready for a $200 card game! Love the theme but cant justify the cost any longer. Well see but judging from recent KS dont expect this one to be reasonably priced.
The gameplay here is solid :)
@@BoardGameCo Thanks good to know. Ill keep an eye on this one. Hopefully the pricing is reasonable. These days the shipping is killing me.
I felt we played two different games you and me, I found Primal very lacking on choices and movement, and getting punished for every attack instead of you reacting to the monster makes it feel weird, basically the optimal way to fight is to lame it out, very slowly, soo you always have a defensive move cover your small HP pool from the punish you get from every attack you do.
Thanks. Probably not a game for me. It's going to be much too expensive for the card game it essentially is.
Bookkeeping, Powergaming, Memory-Game, Larger-than-life heroes with oversized weapons... not for me.
Mechanics sound better than I expected when I first saw the game. Nice filler I definitely would try if someone brought it to the table. But I guess I can easily pass on this one. Wallet is celebrating ;)
Nice, enjoy the break on your wallet :)
Good review, thanks! It's a pass for me. Whew! ;)
Wallet saved :)
You Cheat!... but you can't cheat death... and nothing epic about dying (imo)... but must say the game looks gorgeous.
It's great, lots of fun.
this was tooo fast, i had to slow it down to follow
Totally hear that, I do get feedback that I talk pretty fast.
@@BoardGameCo not criticizing, i probably would have talked much faster if i was covering this much material with all this level of detail, keep up the awesome work, i just slow it down for myself
and still no sign of it!.
I'm bummed you haven't played Kingdom Death yet . . . This seems to be a shallower and more compressed version of it.
But kingdom death is most likely double the price of this game and kingdom death theme is a bit much. And isnt KDM need a huge commitment to play? This game you could set up in a couple of minutes. It really comes down to group preference. Granted i would never play kingdom death with a group if i got it. i would just play it by myself.
I need to eventually play KDM just for the experience of it...but I'm very skeptical it's a game for me.
@@BoardGameCo Absolutely don't believe it will be your cup of tea (regarding going through an entire campaign) -- however, I believe it will add a nice data-point to your plethora of experience. I believe certain aspects you will absolutely enjoy, but the time commitment is substantial. Like you did with Etherfields, you can play it as you would like to help with certain 'randomness' which for me has made it worthwhile vs the play->die>learn>replay>... cycle.. Thanks for the reply and keep up the hard work - it shows.
@@Urek968 absolutely correct on all fronts - I'm more thinking from the aspect of using KD as a data-point in these reviews. Even more so - now that I hear there is a 'settlement' phase within Primal now makes it more relevant.
@@Urek968 Base game of KDM was $200, on a professional level boutique minis game, even on the second KS and was a proven game at that point. This is $170 base game with PVC minis and unproven gameplay (or delivery) and doesn't have the town building systems that KDM has. Definitely not double based on these factors.
I hope this does well, but its probably not for me. Boss battles is a hard type of game to pull off, and somehow is (in general) my least favorite type of game. The only board game or video game that pulled it off for me was Shadow Of The Colossus. I like story, exploration, etc. too much.
I totally hear. This is a very different type of boss battler and my experience in this field is limited....but I'm all in on this one.
@@BoardGameCo good to know! I hope people get a kick out of this one.
I would love to see a comparison with more affordable 'boss battle' type games like Aeons End and the Legendary series.
So many KDM wannabes lately...
Yep, Boss battlers are a genre, no different than deck building. I don't care how many games do it....but I'll only keep/buy the ones that do it well :)
Still,meh.
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