STARCITIZEN PVP GUIDE ADVANCED STRATEGY
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- เผยแพร่เมื่อ 16 ก.ย. 2024
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Be sure to check out the "CORE SKILLS PLAYLIST" for your first steps into PVP
and welcome to the most active PVP skills channel for StarCitizen. Now get your ship ready
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Great video man. Love to see more of the training/educational content. Good luck on your full time adventure brother!
Agree, this is a great short training video that I imagine I will be watching several times.
I'm glad you've gone back to doing this type of tactics focused content. Best of luck with your content creation journey.
My dude has finally gone a full video without a single spelling error. I'm so proud :-)
I try
OK, so you went full time and the content is still good, cleanly edited.
Thanks for not just churning out a bunch of half-edited vids to meet quota. ;)
Appreciate you keeping the integrity of the channel. o7
Been starting to play around in an arrow that's been a loaner in my hangar for some time so kinda perfect timing I'd see this before logging on. Appreciate the work it takes you to make these vids.
The Hornet is a good ship to practice this offensive defensive posture transition. For me it just has very clear areas of advantage and disadvantage and teaches you to anticipate opportunity. Flying an arrow can make pilots too aggressive in some situations, as you say, against turreted heavies and snubs. In a Hornet, it becomes second nature to use your thrust to make the circle a size that favours your ship's turn rate.
Great instructional video, as always! It's also worth noting that your "when to go offensive" also corresponds to your opponent's "when to go defensive". That is, if you see that your wingmen are shooting at your target, go offensive to try to keep them in the fight and maximize DPS. If the target loses its shields (and you still have yours) close the gap and maximize your hit rate for more hull damage before they can pull out.
Thanks for these videos Avenger. Despite being a rather mediocre pilot the breakdowns in so much of your content has eally encouraged me to try out a lot of play I would have never touched before. Especially love the little bits you slot in as an aside "... so that means in this situation rolling left..." "... pitfalls, comon mistakes I see a lot of pilots make..." etc. Taking the time to learn even a little, to try practicing topics ingame, opened up so much and I'm finding combat a lot more fun than I had expected looking in. The channel seems a lot more polished than the early basic videos too, Cheers man!
Always, never forget, if you're losing a fight and they don't have an interdictor, absolutely nothing is requiring you to stay there and die. You can leg it. You're not required to take on a losing fight if they bring more people than you can handle. It doesn't mean you can't _try_ and see how you do, of course, it is ultimately just a video game and there is zero reason to feel like you've got actual stakes on the line that can be lost by choosing to fight, or that require you to be cowardly and run from every fight, but if they didn't bring a Mantis and someone starts losing, they have zero reason to blame you when you just QT out.
This is something I need to learn for sure. I engage when odds are against me.
Awesome video you are pumping them out. I like the arrow defensive, fury offensive thought process. Was just sparing boxing with a taller friend. He has farther reach so was defensive and I had to work my butt off to get close inside to land hits, but once I got in then the pressure went from me to him. Until he created distance again defensively. Anyways reminded me of that! :)
Side note: what’s the best way to find out wash ships weapon range? Is it better to learn what weapons they use and that’s the range for a quick break down or is it better to memorize each ships range? Maybe this could be made into a guide or spreadsheet idk
I'm so excited to see where this channel goes!
Goddamn, a new tactics theory video! I love this. Would love to see you develop and bring in something new and more to combat, like develop a strategy based on the usage of the same ship in a pair of group, or a combo of ships. I am curious what combos you can come up with
Great video. Really good to add the quiz too.
This should become one of your "core skill" videos.
Or....are you planning updated videos? Cause Im 100% on board with your current presentations (this and the gunnery one).
Your old videos are useful, but these recent 2 are waaay more ingestible.
Thank you for the explanation. That made a great deal of sense. Thanks.
If you had said there was going to be lots of Glaive PvP footage - I'd had been here much earlier :) Very useful info.
Great video, man. I'm new to the game, and your videos have been helping me a lot!
Im not usually a fan of yours but this video is spot on and I recommend it to everyone. I also watched your recent channel update. I’d like to say to you: best of luck to you man, and I hope you find your calling. I really mean it. ENIGM4 out.
The educational content is your best stuff. Thanks so much for doing this stuff! Insights like this are just what we need Much love.
huge, many thanks. Have a good one!
How the full time content going brother?? Glad to see you back to regular schedule programming!
Whoa whoa, second day in a row!
I like it. I'll take all the tips you can give
hell yes theory this is better education then i get from my org mates
Comment, just for pushing your channel
Make a video on how to beat an F8C without using the F8C and assuming both pilots are equal skill
Which app/overlay are you using for your devices axis tracking on screen? I'm sure others have already asked this before, so apologies for the repeated question.
Teal.joystick
@@Avenger__Onety, much appreciated
i have this feeling somebody is talking about me... and pinpoint my flaws
4:56 Here you say you should be offensive in an Arrow vs. a Fury. Shouldn't it be the opposite there, as previously mentioned?
CORRECT! good catch
"Rate fighting" versus "Radius fighting". ;)
Good stuff
Love these videos. But question - When you talk about the default posture; Offensive vs Defensive. Do you see this changing in the new MM flight model where it gets reversed? Where smaller more nimble ships would need to be defensive against bigger tankier ships? Or do you think this logic will be the same even with lower combat speeds? I don't know enough to say for sure, but I'd imagine heavier fighters wanting to push their DPS and damage absorption advantage and try to keep lighter fighters from being able to disengage and reposition? Curious if you or anyone has any thoughts on this.
Awesome content! I'd drop the opening vignette tho. It's a relic from broadcast television that serves no purpose in a 'tube besides wasting the viewers time. Considering the average view-time of a 'tube it's a really really bad idea to waste it on something meaningless like this.
Never thought of it like that
Your flying setup? What sticks you use?
Seems just like the basics of most fights. sword vs spear. tale as old as time.
Around 17th minute in a Glaive: First two guns are off because their 1400m/s projectile speed would mess up PIP for slower, 700m/s Size 5s?
And is CPLD off in order to make cannon PIP less unpredictable and more control of delta?
If that's so, does it make sense to try to use cannons for PvP again? Thinking of cannon based Hornet Ghost, appear, fire off cannons, vanish.
The only reason the glaive has a chance is its insanity high Alpha damage, do not you cannons for pvp
@@Avenger__One Appreciate the answer, nudged me to have a better look at Alpha damage when trying diff builds.
What's the best way to fight a Gladius with an SRV?
What's it called when you combat log to let your team take the jail time for you?
Now I really feel like my gladiators are going to waste if I can't fly like that. I sure as hell will not survive pyro with the way I fly...
Avenger, you need start to do videos in master modes, not in the obsolete and broken actual flght model
dont worry thats commin :)
@@Avenger__One you are the best !
Can we win dogfight pvp with only mouse n keyboard? I find it hard to win just using that.
You can train all you want, if captialism is to be trusted you will still be beat in 2028 by the pay-to-win missles ;=P
Who is the guy on the bottom right, laughing? It looks out of place.
Stop making terms up avenger. That's called a knife fight, not a "rate fight"
Thought a two-circle fight has been known as a rate fight since the 60s?
Its called Rate fighting, knife fighting is the made up term.