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Great video man! Really Apreacite it.
Most welcome!
Amazing video! tysm
Thank you!
Thakyou very much from Mexico
Hi, what render engine are you using? Brute force or LC/Irradiance.
Hi - LC/Irradiance
Image sampler - Progressive
Hi again, i was wondering could you help me with caustics as it seems i can never achive that sort of light patterns in the water? Do you have any tips?
Follow closely from min 7:38 and also minute 7:53 and most importantly un-check affect shadows on your water texture map as shown in min 8:55
Thank you so much!!!
请问,为什么 600 分的样本有焦散效应,而当我渲染 3000 分时却没有?点数越小,焦散越清晰。谢谢
not sure...
when i try to render in bucket mode then nothing happens. How to fix this?
Hi, Image sampler - Progressive.
If Im using a Dome instead of vray sun that affects the caustics, cant get them
Yes, a dome will not give desired result. It has to be v-ray sun
thanks
Great video man! Really Apreacite it.
Most welcome!
Amazing video! tysm
Thank you!
Thakyou very much from Mexico
Most welcome!
Hi, what render engine are you using? Brute force or LC/Irradiance.
Hi - LC/Irradiance
Image sampler - Progressive
Hi again, i was wondering could you help me with caustics as it seems i can never achive that sort of light patterns in the water? Do you have any tips?
Follow closely from min 7:38 and also minute 7:53 and most importantly un-check affect shadows on your water texture map as shown in min 8:55
Thank you so much!!!
Most welcome!
请问,为什么 600 分的样本有焦散效应,而当我渲染 3000 分时却没有?点数越小,焦散越清晰。谢谢
not sure...
when i try to render in bucket mode then nothing happens. How to fix this?
Hi, Image sampler - Progressive.
If Im using a Dome instead of vray sun that affects the caustics, cant get them
Yes, a dome will not give desired result. It has to be v-ray sun
thanks
Most welcome!