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Photorealistic Water Material with Caustics using 3ds Max + V-Ray
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- เผยแพร่เมื่อ 2 มี.ค. 2023
- Creating a photorealistic Water Material with Caustics using 3ds Max + V-Ray.
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#3dsmax #vray6 #3dsmaxtutorial #architecturalvideo #architecturalvizualisation #rendering #render #3dsmaxtipsandtricks
Thakyou very much from Mexico
Most welcome!
Great video man! Really Apreacite it.
Most welcome!
Amazing video! tysm
Thank you!
when i try to render in bucket mode then nothing happens. How to fix this?
Hi, Image sampler - Progressive.
请问,为什么 600 分的样本有焦散效应,而当我渲染 3000 分时却没有?点数越小,焦散越清晰。谢谢
not sure...
Thank you so much!!!
Most welcome!
Hi, what render engine are you using? Brute force or LC/Irradiance.
Hi - LC/Irradiance
Image sampler - Progressive
If Im using a Dome instead of vray sun that affects the caustics, cant get them
Yes, a dome will not give desired result. It has to be v-ray sun
Hi again, i was wondering could you help me with caustics as it seems i can never achive that sort of light patterns in the water? Do you have any tips?
Follow closely from min 7:38 and also minute 7:53 and most importantly un-check affect shadows on your water texture map as shown in min 8:55
thanks
Most welcome!