Creating Wizard101 in UE5 Part 7 (Griffon SFX and UI)

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  • เผยแพร่เมื่อ 7 ส.ค. 2023
  • I think the sounds for the Griffon spell fit well. I've tried to add UI that you would see in the Wizard101, such as the enemy's name and rank. Then when you are in the battle, you have more info on health and symbols on and character there.
    I want to mess with the environment some more and make it feel more like a wizard world as atm it just looks dull and boring. I am happy with the stage of the project now, so I will be tweaking and adding juice baring in mind the up coming deadline.
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ความคิดเห็น • 4

  • @MinecraftDream321
    @MinecraftDream321 4 หลายเดือนก่อน +1

    this guys making those old wiz commercials a reality

  • @Jittercookie
    @Jittercookie 11 หลายเดือนก่อน +6

    “bro hop on wizard101”
    the gameplay:

  • @Jenuvial
    @Jenuvial 11 หลายเดือนก่อน

    Hey man, i am currently working on a game where I would like to have a turn based combat system like this. I mainly specialize in map creating and cannot find any tutorials on youtube for turn based specifically like this. Could you make a tuturial showing how you made this work so far? Thank you

    • @wijmiester
      @wijmiester  9 หลายเดือนก่อน +1

      Hi, sorry I wish I could. For the sake of the project, this was purely a sequence of events, that I've just made sure happen in the right order. I never figured out turn base combat