Baron, the bombardiers are basically better grenade launcher units, unlock the third perk slot on them and give them your grenadier's perks, then put the rangers back in your lineup. Rangers are really good at killing large amounts of grunts because of their health and damage.
Baron, I think that having your mortar up so much is a bad idea. It doesn't attack things right in front of it, so it is virtually defenseless if attacked. It is also better to have its main attack point so that it shoots at where the enemies first start to shoot at your defenses, so that it can hit them when they are stationary. I would advise putting a sniper tower in place of the mortar, to pick off heavy units that are sent out of the truck to reinforce a battle at your chokepoint, because on the later deployements, there will be little or no grunts, making every shot that the sniper takes worthwhile.
Baron with the sniper the reload is after 5 shots i think the other shots is fire rate like me plz so thet baron cen inprove and give your surgeon fast move speed to revive faster
Quick tip: If you can't get a machine gun bunker or sniper tower with a missile, get the tents. Tents provide soldiers. Less soldiers, less renforcements. Less renforcements, easier time to kill the base.
Baron. For faster firing units, Accuracy basically = damage. Think about it. if you do 50 damage per bullet and fire 3 bullets per second (say machine gunner) than your total damage could be 150 per second. However if your accuracy is say, 60% than you are missing every third bullet, lowering your damage by 30 percent (50 per second!!). It's not a 1 for 1 ration obviously but I would use Damage perks on Grenadiers, RPG's and Snipers etc (probably MG's as well tbh XD) and accuracy on things like your assault, rangers and grunts even.
Your such a nice guy, yet so innocently naive. Your like a big kid. I like your innocence. Surprised they don't just give you packs/gold with how many people you get playing this(or they already do and you're not as naive as I think). I see over a dozen of your Alliances in game.
Baron select chemist for one of the tents of build a new one if possible for it cause chemist will do continuous damage and unlike fire damage wich only does damage for a little bit, poison does damage for longer and will cause stumbling, thus giving more time for damage to be done to Infantry and chemist does aoe in front of it, making it great anti Infantry. This also makes them better than flamethrowers, but put them away from defense cause then decoys might reck your vets and over troops, so maybe with the mortar, or wall of their tent so they maze to the enemy.
by the way, check out the game "Istrolid". It's a FTP space tactic/startegy which can remind of Galcon fusion, except you can design your own ships there
Hey Baron, what if you put the mortars one next to the other to double the fire rate, and also the rocks, move the mortars, so that they dont hit them, because then they are pointless
What I think happened is you see victory and rush to send in reinforcements, when you should really just wait save up and send them all at once instead of small waves. Also maybe more surgeons, once they and rpg go is all done
Baron! Please use the card recycler! I cannot stress how amazing it is! I have played on PC for 3 years and your doing well, however I've collected 1000s of cards and turned them into the best. (Damage, Health, Fast track) just as an example.
Fire proof is pretty useful during defenses against AI or just when you are inactive for a bit and vulnerable to attack. Flamers, although not seen often, can kill many defenders if they get one burst out.
I think medics are more better when used with grunts swarm and more while the surgeon is better at healing single units so keep using the triple medics. (meaning 3 medics on field). P.S You should destroy barb wire with your missile.
Baron, the fireproof perk ain't useless, it has its use (well, maybe not in offense, but certainly in defense). You see, when your units get caught on fire they can't shoot or move and the perk negates that effect, so when your troops get on fire from barrels, flamethrower or napalm they still shoot back at enemy forces. For example they could kill the flamethrower guy that is at the time roasting them. Preferably put in on grunts or assault, or just one unit in your roster. Works best in CPU defense.
Guys, there are some tricks to defending for a longer time... I managed to defend for 62 minutes (it was exhaustive) ^_^ For instance, there are 2 types of MGunner attacking your base: the usual one and a much more powerful, bigger, with better range, damage and health version of it! Pay attention to the unit SIZE and you'll be able to tell :)
Use rally flags with the focus fire to go through different sections of the walls. You can avoid bunkers and towers and destroy them without taking any fire. Also use focus on whatever structures are behind the walls. Grenades will go over but bullets will still hit the walls and take them out.
Baron, haven't played this game, but I think you could improve your sense of timing. Bunch up your deployments (like you do in the beginning of your attacks) so that all your troops move in together, rather than buying them as you can off cooldown (as you do when you are winning in the middle of the match). Thanks for the vids!
You need to use your focus fires past walls, then they’ll shoot through the walls and hit what’s behind them so you get two for the price of one focus fire
Also. use your focus fires at the sniper towers BEHIND the bunkers. That way your troops shoot THROUGH the bunker and you get both towers with one attack perk. Check your second attack
Use 1-2 attack cards per fight - I'd generally take one attack power and one boost (like munitions or health). You get 3 back with a successful win so you'll gradually get a huge surplus of cards.
Hey baron! Notice me :) Anyway, I'm loving these guns up videos but I find it better if you make 1 super strong choke point rather than making a few weaker ones. It concentrates the firepower better and it makes your base harder to destroy.
i have a weak chokepoint early on lined with fire/poison barrels and a few soldiers positioned with sandbags to explode the barrels.. this deals with massive numbers of units without surrendering any munitions to the enemy... then they go into my main chokepoint with reduced soldiers/munitions. I also have the final map upgrade and this barrel filled position is too far in to see from where they spawn.. so if they use all their good units early they will all be wiped by my trap.
Baron haven't you noticed how some of your special troops and normal troops die to explosive barrels which make fire and chemical barrels.Also if the defender or attacker uses flamers or chemists your troops die eaisly.
one thing you do is hesitate too much with your stuff which ends up with your units fighting without your help for too long and losing the fight most of the time.
Baron Von tactics I like the bombardier because it rains down six bombs at a time and for the bombardier he needs a accuracy perk because he fires six bombs in random places.
get the third slot on ur rangers and have either rapid deploy or minimum wage cos in large numbers, they deal tons of damage. hero perk for rangers is best as volunteers
Put your purple speed on grunts. That will make them really fast and you won't have to spend double for fast soldiers and maybe put unstoppable on them
Baron use try using a minimum wage on the rocketeer and use some of your plague , influenza and fatigue attack cards they work like tear and do damage at the same time
When they do that spaced wall defense focus fire the back wall and they will shoot the first wall and the second wall and then you can get around there defenses
Once you upgrade your rocketeer to three you are able to put three damage upgrades on him, though the game won't let them be the same level so it would have to be a 5, 4 and 3 damage upgrade, that way he can quickly destroy buildings
Baron,the weaker your troops are the weaker the enemys base defence is The reason why I did this is when I did it I used engners and I got a tier two engineer vet It's the best strat And it's only good for alince battles Your welcome
Baron, the bombardiers are basically better grenade launcher units, unlock the third perk slot on them and give them your grenadier's perks, then put the rangers back in your lineup. Rangers are really good at killing large amounts of grunts because of their health and damage.
You gave me a spoiler for what he got ._.
@@nicholas6aming397 thats what you get for reading the comment first lol
@@captaineusn lol
hey baron I just wanted to say that no matter how much u lose, we will still support u on guns up dont give up!
Baron, I think that having your mortar up so much is a bad idea. It doesn't attack things right in front of it, so it is virtually defenseless if attacked. It is also better to have its main attack point so that it shoots at where the enemies first start to shoot at your defenses, so that it can hit them when they are stationary. I would advise putting a sniper tower in place of the mortar, to pick off heavy units that are sent out of the truck to reinforce a battle at your chokepoint, because on the later deployements, there will be little or no grunts, making every shot that the sniper takes worthwhile.
16:02 don’t bother wasting your time waiting for the card reveal.
Thanks
dou thanks
@@wilder-eze8814 sos Argentino?
@@lautaro.nievas yes jsjs
I always questioned how he made so much progress so quickly and then I saw this video
Yaaaaasssss!!!! Another guns up video with one of my favourite TH-camrs!!!!!
Dankashön for finally doing a card pack opening I've been whaling for this to come out and I can finally stop being paranoid about it. :D
Give the surgeon a speed perk so he can revive more guys in shorter time during battle. It's the most useful perk to equip that class!
Your Local Terrorist yes
Heres a con in putting the speed perk the surgeoun would be AHEAD of the army and could be killed with ez
I would rather use unstoppable perk
@@callofdutygaming4576 yep
Bad way the Rangers are dead with the dudes. Hear your dudes in the back. That's what the wages are for and you also need medics
Baron with the sniper the reload is after 5 shots i think the other shots is fire rate like me plz so thet baron cen inprove and give your surgeon fast move speed to revive faster
Baron you have opened the packs I have always wanted, also you have the Merc, which is the only hero I want.
Quick tip: If you can't get a machine gun bunker or sniper tower with a missile, get the tents. Tents provide soldiers. Less soldiers, less renforcements. Less renforcements, easier time to kill the base.
Give unstopable to the assaults so that they are faster
Baron. For faster firing units, Accuracy basically = damage. Think about it. if you do 50 damage per bullet and fire 3 bullets per second (say machine gunner) than your total damage could be 150 per second. However if your accuracy is say, 60% than you are missing every third bullet, lowering your damage by 30 percent (50 per second!!). It's not a 1 for 1 ration obviously but I would use Damage perks on Grenadiers, RPG's and Snipers etc (probably MG's as well tbh XD) and accuracy on things like your assault, rangers and grunts even.
Your such a nice guy, yet so innocently naive. Your like a big kid. I like your innocence. Surprised they don't just give you packs/gold with how many people you get playing this(or they already do and you're not as naive as I think). I see over a dozen of your Alliances in game.
Hey. Love your videos. I had fun watching you open packs. Thanks for making these videos.
Also baron, the bombing runs will always hit a little bit higher than where you aim it.
FOCUS FIRE BEHIND THE WALLS DANG IT BARON
Your intro is a perfect Ali-A intro
Baron select chemist for one of the tents of build a new one if possible for it cause chemist will do continuous damage and unlike fire damage wich only does damage for a little bit, poison does damage for longer and will cause stumbling, thus giving more time for damage to be done to Infantry and chemist does aoe in front of it, making it great anti Infantry. This also makes them better than flamethrowers, but put them away from defense cause then decoys might reck your vets and over troops, so maybe with the mortar, or wall of their tent so they maze to the enemy.
You should change your rocketeers to mg's you have enough explosives with the grenadier and bombardier
Baron please use veteran flamers they Rek infantry
HaPPyHoBBo 48 I agree
Yep
He has to use his vets
HaPPyHoBBo 48 why not chemist tents?
They are deadlier and tent means more
Baron please use plague its really good it poisons the enemy and gives them less damage resistance like so he can see
🔫🔫🔫🔫🔫🔫 pow pow
you're not using plague to attack, you use it for recycling since it's a rare and there are much better attacking cards.
Baron. You can add herotic perks on you bombadiers and sergens that makes them waaaaay better.
Put bombardiers in 1 of your tents and your rages are funny 🤣🤣🤣🤣
by the way, check out the game "Istrolid". It's a FTP space tactic/startegy which can remind of Galcon fusion, except you can design your own ships there
Hey Baron, what if you put the mortars one next to the other to double the fire rate, and also the rocks, move the mortars, so that they dont hit them, because then they are pointless
What I think happened is you see victory and rush to send in reinforcements, when you should really just wait save up and send them all at once instead of small waves. Also maybe more surgeons, once they and rpg go is all done
You can recycle unwanted cards like poison and fire resistance and risk getting better ones.
Srećko Čuvalo he knows that.... he even recycled some cards in the video
Srećko Čuvalo ii
Fmbyuy
Give your bombardier that perk about additional unit deploy. It'd rock then even more :D
Baron! Please use the card recycler! I cannot stress how amazing it is! I have played on PC for 3 years and your doing well, however I've collected 1000s of cards and turned them into the best. (Damage, Health, Fast track) just as an example.
love how you didn't spoil the video at the beginning a lot of youtubers tend to do that
Baron a good tip for focus fire is to target structures behind the walls you want broken so in addition to the walls you kill one of their defenses
Baron , try these combos:
Flamer+riot shield
Sniper+assaults
Marksman+ hmg
Ps. Try to get a flamer veteran for defence
Put accuracy on you're bombardier. They only got 54, a bombardier who miss all his shoots isn't great x)
It was the rocketeer who was grinding your munitions
i love the vids on both channals. good job baron. try spiceing up your base.
You are the best of them all I love you so much 😘😘😁😁👍👍
Baron you should take the perks off of your grenadiers and put them on your bombardier since they are 5 times better than grenadiers anyways
Damn son , DAT first attack was tight.
Fire proof is pretty useful during defenses against AI or just when you are inactive for a bit and vulnerable to attack. Flamers, although not seen often, can kill many defenders if they get one burst out.
The grunts are quite inaccurate which hinders their damage output. I suggest you replace their Sturdy perk with an Accuracy perk
I think medics are more better when used with grunts swarm and more while the surgeon is better at healing single units so keep using the triple medics. (meaning 3 medics on field).
P.S You should destroy barb wire with your missile.
Baron you are the best TH-camr ever keep up the good work I love your guns up vids too
Don’t use focus fire behind rocks they need to have eyes on the target 🎯 to start firing, like so baron can see😇
Baron, the fireproof perk ain't useless, it has its use (well, maybe not in offense, but certainly in defense). You see, when your units get caught on fire they can't shoot or move and the perk negates that effect, so when your troops get on fire from barrels, flamethrower or napalm they still shoot back at enemy forces. For example they could kill the flamethrower guy that is at the time roasting them.
Preferably put in on grunts or assault, or just one unit in your roster. Works best in CPU defense.
Hey Baron give your surgeon a speed perk so they can get to people faster to revive them.
terrible idea unless your other units also have speed perks since he'll just run ahead and get sniped/killed
Guys, there are some tricks to defending for a longer time... I managed to defend for 62 minutes (it was exhaustive) ^_^
For instance, there are 2 types of MGunner attacking your base: the usual one and a much more powerful, bigger, with better range, damage and health version of it! Pay attention to the unit SIZE and you'll be able to tell :)
Baron, you have 40 more build points for defense.
Use rally flags with the focus fire to go through different sections of the walls. You can avoid bunkers and towers and destroy them without taking any fire. Also use focus on whatever structures are behind the walls. Grenades will go over but bullets will still hit the walls and take them out.
Baron can you do two attack videos then one defense/base videos and have that be your schedule
Should have replaced the regular grenadier with the Bombadier, and kept the rangers in that roster.
Hey baron. I may have just missed a video but have we seen the sharpshooter yet? Also keep up the good work sir! *salutes*.
Baron, haven't played this game, but I think you could improve your sense of timing. Bunch up your deployments (like you do in the beginning of your attacks) so that all your troops move in together, rather than buying them as you can off cooldown (as you do when you are winning in the middle of the match). Thanks for the vids!
Baron, more grunt vets is actually good. If you have like a million, send in loads of grunts on the truck each defense so you win faster
You need to use your focus fires past walls, then they’ll shoot through the walls and hit what’s behind them so you get two for the price of one focus fire
Congrats,I think u like EXPLOSION
Also. use your focus fires at the sniper towers BEHIND the bunkers. That way your troops shoot THROUGH the bunker and you get both towers with one attack perk.
Check your second attack
Can wait till you reach level 30 the riot shield 😊
Use 1-2 attack cards per fight - I'd generally take one attack power and one boost (like munitions or health). You get 3 back with a successful win so you'll gradually get a huge surplus of cards.
if you rank up your sergion a couple of times, you can give him fire and toxic protection, so he can stay alive even longer
Snipers can be made into smaller Sniper Towers on defense. Great for wave defense!
Hey baron!
Notice me :)
Anyway, I'm loving these guns up videos but I find it better if you make 1 super strong choke point rather than making a few weaker ones. It concentrates the firepower better and it makes your base harder to destroy.
i have a weak chokepoint early on lined with fire/poison barrels and a few soldiers positioned with sandbags to explode the barrels.. this deals with massive numbers of units without surrendering any munitions to the enemy... then they go into my main chokepoint with reduced soldiers/munitions. I also have the final map upgrade and this barrel filled position is too far in to see from where they spawn.. so if they use all their good units early they will all be wiped by my trap.
And keep up the great work I watch all your content no matter what good luck in the alliance wars sir baron
BaronVon sounds like barontactics shocking !
Baron haven't you noticed how some of your special troops and normal troops die to explosive barrels which make fire and chemical barrels.Also if the defender or attacker uses flamers or chemists your troops die eaisly.
one thing you do is hesitate too much with your stuff which ends up with your units fighting without your help for too long and losing the fight most of the time.
BOMBARDIER! yeah, nice
luv the vids btw
You should put your hero perk that has a 30% chance of spawning in 1 more on the bombardiers
Baron Von tactics I like the bombardier because it rains down six bombs at a time and for the bombardier he needs a accuracy perk because he fires six bombs in random places.
dont forget to change the hat for bombardier
AllspringB no
DeiuFulger why not?
Baron, whenever you use the boost for munitions or such, it shows how many battles it lasts for.
baron remove the perk volunteer on mercenaries and put the perk on the bombadier so you can get two bombadiers at the same time
Maybe try sending out just a couple grunts from the start to give you time to check the map. Plus save $$
The drunks and a sheen dollars are the best they're make the lombard hombo
Baron remember the machine gunners you threw napoms at they probably had a high level fire resist
You should just spawn a bunch of rpgs/Grenadiers right of the bat and focus fire the base
Hey Baron use a special example like missiles, rally flag, and every special in the game so it can slow down time during the battle
# Baron da best
Barron, if you take the rocketeers minimum wage out and upgrade it to a gold with the other two you have, it would be better for you
get the third slot on ur rangers and have either rapid deploy or minimum wage cos in large numbers, they deal tons of damage. hero perk for rangers is best as volunteers
Baron... Best attack and op untits put togher are the riot in front and the bommbaeir in the rear.
Put your purple speed on grunts. That will make them really fast and you won't have to spend double for fast soldiers and maybe put unstoppable on them
Baron use try using a minimum wage on the rocketeer and use some of your plague , influenza and fatigue attack cards they work like tear and do damage at the same time
YES
LUCKY! I HAVE ALL HERO UNITS BUT THE BOMBARDIER
Having your anti air close to the border cuts of some of their range
I love the colores you use on the your units you are using my 2 fav colores!
When they do that spaced wall defense focus fire the back wall and they will shoot the first wall and the second wall and then you can get around there defenses
Baron if you use berserk in your line up it makes your units more powerful.
Once you upgrade your rocketeer to three you are able to put three damage upgrades on him, though the game won't let them be the same level so it would have to be a 5, 4 and 3 damage upgrade, that way he can quickly destroy buildings
Dud u can only put 1 damage perk on any unites
You ate best baron
You should add the fast track upgrade to your RPGs and bombardiers
Baron could fire resist help against flamethrowers.
Baron
The Medic is good in Attacking and the surgeon is good for defending. Because you are not using the surgeon in the middle of the battle.
right before his first alliance battle of this video i saw the veteran sharpshooter walking around and moving his neck like a chicken😂
Baron,the weaker your troops are the weaker the enemys base defence is
The reason why I did this is when I did it I used engners and I got a tier two engineer vet
It's the best strat
And it's only good for alince battles
Your welcome
Trade in all! ur poison and fire resist perks and u could get something like fast reload.li!e so he sees. Also do the defence engineersdo well 4 u?
BARON USE THE DARN TANGERS THAY GOOD FAM
Baron, try and use medics they seem to be OP. Also get some more gold to get the minimum wage perk for your grunts.
You should put the bombardier on your base too!!!