Quicktip Rendering Clay Previews in Mantra

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  • เผยแพร่เมื่อ 25 ธ.ค. 2019
  • 00:09 - Loading Geometry
    00:56 - Modelling a Cyclorama
    02:14 - Adding a Camera
    02:33 - Lighting the Scene Using an HDRI
    03:17 - Setting Up Mantra's Physically Based Render Engine
    04:01 - Preview Rendering
    04:29 - Creating / Assigning Materials
    Download project file (.hipnc / .zip): www.dropbox.com/s/3sygm5vqm4j...
    HDRI from: www.hdrlabs.com/sibl/archive.html
    3D Scan from: threedscans.com/lincoln/queen-...

ความคิดเห็น • 8

  • @jank-official
    @jank-official 4 ปีที่แล้ว +1

    Nice

  • @user-uv3hj1sd2c
    @user-uv3hj1sd2c 7 หลายเดือนก่อน

    Thanks for making this tutorial of teach your rendering workflow. It gave me good idea ,how to render my work in mantra.
    I am currently using houdin19.5 (non-commercial Edition) . I couldnt find shaders you have mentioned in the video. Is it possible for you to guide me to alternative shaders i can use in houdini 19.5

  • @SuperTheKorn
    @SuperTheKorn 3 ปีที่แล้ว +1

    I dont know why when I use envlight in mantra it very slow

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 2 ปีที่แล้ว

    How to view final render? - I press just render, not preview render and it open application in background so I cant see it, is that the same quality as preview render in MPlay?

  • @PiotrG1337
    @PiotrG1337 4 ปีที่แล้ว +3

    What is the Houdini 18 equivalent (recommended) material builder to use instead of principledshaer and mantrasurface? Using just Principled Shader VOP in Mat tab?

    • @Entagma
      @Entagma  4 ปีที่แล้ว +2

      Yes :) Cheers, Mo

    • @harolduriah6686
      @harolduriah6686 3 ปีที่แล้ว

      you prolly dont give a shit but if you are stoned like me during the covid times then you can stream all the new series on InstaFlixxer. Been streaming with my brother for the last couple of days xD

    • @finnleykenneth7808
      @finnleykenneth7808 3 ปีที่แล้ว

      @Harold Uriah yea, been watching on instaflixxer for since november myself :)