BRYAN FURY Optimal Combo Guide | TEKKEN 8
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- เผยแพร่เมื่อ 24 ก.ค. 2024
- Bryan Fury combo guide that shows easy combos for beginners, most consistent combos for intermediate and high damage optimal combo for veteran players. Includes proper notations, timing and details about character specific techniques. Basic Combo Structure works with most launchers and should be practiced first.
➡️Support
✔️Patreon: / thefury
✔️Donations: www.buymeacoffee.com/TheFURY
➡️Special Thanks to my Patrons:
Đata
HerrFaker
Rico
Amitheous
Theo
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➡️Sound Track:
🎵Jak X - Choose
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➡️Timestamps:
00:00 - Intro
00:10 - Normal Hit Combos
04:03 - Counter Hit Combos
05:41 - Heat & Wall Combos
06:53 - Mini Combos - เกม
Tekken Terminology For Beginners: tekken.fandom.com/wiki/Move_Terminology
Combo Playlist: th-cam.com/play/PLmF026UEJVXOd9JDvaQ_DHYRMATkjBCMs.html
Tekken History Playlist: th-cam.com/play/PLmF026UEJVXOQOQf_o0L-0CFGz-wfOt7M.html
the production quality is great, thanks for the vid!
Thanks for including the combo tips. It helps a lot to be able to differentiate between the stuff that is fun in the lab versus practical in a match.
This is Insanely amazing combo list! 💀🔥🤘Great choice of music for such a crazy yet awesome character. 🥶😱👍💣
Big Thanks for all that Awesome Material!
Biggest thing I learned while trying these out is it's ok to substitute 1 for the 2 buffers. It's the same combo string, but you miss out on 2 damage. It's no longer optimal/max damage, but sometimes you gotta sacrifice 2 points for what's more consistent for you.
That's exactly what i do with will his guides, mess around with the combos and experiment which ones are optimal and consistent for me based on the damage and difficulty mostly
@@doomslayer8985 it’s def important to understand where you can substitute less optimal but easier options, even top level tournament players will opt for sub-optimal stuff if it means they’re less likely to drop the combo entirely
Just found these, I love your format dude it’s so helpful thanks
Loving these videos. High quality and easy to understand for any newcomer and veteran! Can’t wait to see a video for Steve and Yoshi 😁
3:41 that notation I never even knew was a thing to get the double b2,4 I always get jet upper. I appreciate you 🙏🏼🔥🤙🏽
The Jak X soundtreack in the background 🔥
Thank you for making this amazing 👏 combo guide ❤️
3:39 has to be one of the best bryan combos I've ever seen😍. Will take time to learn this.
Love it! Great work, thank you
This is really helpful, thanks!
Glad it was helpful!
Glad to see his optimized combos are still top-tier difficulty
optimal route is actually pretty easy, high damage and max damage routes are hard
@@TK_TheFURY what’s the difference?
@@yummygopher1065The qcf's need to be fast and precise, plus dashing into them needs to be perfected for it
how it should be, probably the hardest character to execute maximum combo output
@@Reaperz7Teen Indeed
Extremely useful for fast tracking bryan. I've been maining him for about a week and I was struggling to get high damaging combos. Fundamentals only get you but so far. My biggest problem with getting out of fujin is my low combo damage and me not used to high level play.
1:17 finally i can do one of the mega combo damage routes with bryan
that combos with the new bryan and the music of JACK X looks so f*cking badasss
4:28 sick!!! This is some mr naps combo right there, 4:44 yes sir db2 into map 👊🏽 go figure the $ .
Great video, learned some new tricks!
Most of my own stuff is easier (at least for me) and they do 1-2 dmg less or 1-2 dmg more than the optimal ones in the video. The one that really benefited me was the optimal 87 dmg CH b1 combo! My old one only did 80 :)
P.S. Jak-X music sure brings back memories!
Great thanks man
absolutely love the combo videos, literally the best on yt. pls PLS do feng at some point there are literally no good combo videos for him!!!!
in coming weeks
Great and easy to follow! Only criticism, could you do combos that makes use of the environment? I.e. floor breaks, wall breaks/explosions? Please do Steve!
Those combos are purely situational, I always try to show the option that can be used in those situations, it's upto the player to utilize them properly since none of the situational combos are guaranteed.
For example there are combos in this video for wall carry and wall combos and whats best after multi-hit tornado etc.
However I have planned heat+wall break+wall blasted, max damage from each launcher etc. combos for future videos
Yes finally i have been waiting for you to do Bryan Fury thank you !!
Fantastic combos and presentation as always. The only thing I'd add is that you can also do 1+2,2 into raw heat burst on hit and it actually combos, really cheap stuff
this guide might get updated since he has much better routes now
@@TK_TheFURY can't wait to see it man
its Fury time! LEZGOO!!
Who would’ve thought jak x would’ve fit tekken so damn smooth lol
Thanks bro
The Jak X music tho 😍🤩
i had to pause the video just to make sure i wasn't tripping lmao
@@c66728 LOOOL
Jak X music?
Man of culture.
Ngl the music is giving me a nostalgia trip sony need to release the music on streaming platforms
Thanks for this I just got my Tekken 8 today. I was trying Tekken 7 combos on Bryan but it wouldn't work.
holy sheit its the jak X music
Please make victor and jack combo videos. Im glad i subscribed to couple years back in tekken 7. You made my fahkuram play better cuz of you.
victor is already done
Is this the music from JackX? Yes, it is lol. I remember that banger of a game.
the combo at 3:39, the last two hits rarely connect for me. I am not sure what I am doing wrong here. How tight is this combo?
0:53 cant seem to land the 1+2 after d/b2. Any tips or does the combo not work anymore?
What do you use to display your notations like this?
Hey man, I decided to pick up Bryan and since I loved your Kazuya combo video, decided to check this one out. Is the video now outdated due to patches or are they just as viable?
Some combos are outdated and not avaiable anymore, the ennemy goes too far to connect it sorry
After the double knees (qcf 3, 4) how do you get the qcb+1 (tail spin) i swear I'm inputting the move as fast and precise as possible but I just keep getting back 1, nomatter what. Is there a trick to it?
ah yes, but of course. it is quite simply actually, you just need to... They are here 👀\_👽_/. I've gtg, but before I leave, here is the answer you have been looking for Git Gud(or cancel the Knee animation early with QCBUF3)
@fjummegaming8575 okay.. can I get an answer from someone who is not a j@ckass please
There is no trick to it, its a simple qcb1, I can't do it consistently either. What I found is that doing HCB instead of QCB input helps just a little bit.
This is exactly why I included a much easier staple combo from uf4, which does exactly the same damage (73) as qcb1 route. What I noticed is that no other yt has this route which odd, I think it's a really good option for consistent 73 damage, it might require some adjustments on smaller characters but you can always go for 70 damage one.
@TK_TheFURY I practiced for about 2 hours, and now i can land his qcb1 after double knees like half the time. In an online setting, I don't think I'll use the combo. It's cool and does good dmg, but yeah, it's not consistent. I think the hard part is that the recovery frames after a double knee is too long and you only have a small window to use qcb+1
I saw that other combo, and yeah, it's way easier lol.
Thanks for the reply. Awesome video 👍
@fjummegaming8575 you don't know what you are talking about. QCF 3, 4 does not have a mid cancel animation. The only knee move that does is taunt+knee (1+3+4)
You are just a wannabe giga Chad imbecile spewing non-sense
I just can't get the qcf 3 to come out after an input, is there a timing I don't know of?
Maybe you inputted too fast, it can't be buffered.
You have to input while Bryan has recovered to neutral state.
Do you have any tips on how to get back 2,1 after dash without getting jet upper?
when you do a dash from greater distance, try doing while running instead by pressing f,f,f. When you dash deep enough the character will automatically transition into standing state that's when you perform standing moves. for starter don't perform any move after tornado to see the timing of standing state. 2nd method is to either side step after dash or press back once to cancel while running state.
Having trouble trying to microdash b2,4 after counter hit b-1 into the b2~4 any tips
you don't need a micro dash b2,4 it's simple b2~f4 into b2,4
do most of these combos work of different axis? sometimes i cant land the staples because my 2,1 finisher just cant hit it even when i ssr then dash.
2,2 works
yeah 2,2 is good and I use that for higher damage but if want the wall combo what is the better option@@TK_TheFURY
Hello ! The combo at 5:41 is still working ? Cuz' I can't connect with the heat burst, the ennemi fall too far and don't bounce like in the video :/
I'm having the same issue... Came here to find answers as well
@@titusshelton-vaughn4672 Looks like they nerfed some combos, some still good to use but a lot are outdated, the ennemi goes too far away, the one at 5:41 have the issue, same for the one at 1:00, ennemy goes too far away
How do you get the qcb1 after b24 or qcf34 so consistently
what I have found is that doing hcb1 instead of qcb1 helps just a little bit but you really can't make it consistent that's why I mentioned it's not recommended to use in real match scenarios. you can opt for a similar route that does similar damage but it's much easier and I would consider it a staple for mighty ruler+
pay attention to routes with optimal difficulty and damage
What is the squiggly line?
hi after the qcf+3,4 and then jab i can’t seem to connect the b+3 (in the combo at 30 seconds) , is it just a skill issue or is the timing really tight
nvm i had multiple counterhits on in practice mode and that for some reason changed the knock back on some moves
@@nathanman1326 u just blessed me bc I was wondering too on why my combo isn’t working
@@mute897 glad i could help bro :D
Great stuff. I’m a little confused about why some very high damage combos are ‘not recommended in real match’. Is there a typical reason for this? Is it just that they are too difficult?
too difficult
@@TK_TheFURY Thank you!
nice vid- Advice for getting the 5 knees in a row? how do you get the third one to come out so consistently?
think I got it.. oddly enough it makes use of a shoryuken/electric motion 🔥🧠
exactly as mentioned in video, you have to dash then press qcf
the mechanics made one giant leap since the first game came out
Does anyone know a combo for kick off
This mofo looks fun as all hell … imma put down my Lars for a minute and get in the lab
I’m interested in buying this game but haven’t played tekken since 2002 as a kid lol I do play mortal kombat though and just worried it’s gonna be way too involved to get into. Do you think this would be a good entry for new tekken players?
Same as me buddy ;) My last fighting game was Tekken 3 and now i'll go into Tekken 8! And you know the game is great! A lot of newcomers like me and you in the game i can see. So yeah you definitely need to check these game! Have fun! ;)
T7 was a really good entry for new players, t8 simplifies the basic tools but keeps the high level stuff. Worst part of T8 is bugs in PC version, Cheater and now Monetization
T8 is the most beginner friendly Tekken there is! There’s “special mode” which allows you to do key moves and combos with one button until you get the hang of your characters’ inputs. Movement is much better than T7 (overall) and the Tekken community is full of folks who help each other get better.
@@TK_TheFURYThe monetization is very minimal at least, $4 for what you choose to buy compared to $15-$30 in other games. All the content you get in Tekken on initial purchase blows everything else outta the water imo.
Hi, I saw one of your videos where you do a pico dash combo with Jin in Tekken 7. I couldn't find it. Can you please send me a link bro? Thanks
The combo was found by zrex, he named it lightstep combo because he thought there was a dash involved that required 1 frame of forward input.
in fact you don't need a dash. I made a video on it explaining how it works but you just have to press forward on correct frame after pressing b3.
Later, I made my own combo by combining the technique I mastered over the years and called it lightstep electric combo where you need a lightstep pickup+zen cancel electric ender
lightstep combo: th-cam.com/video/yp_gXLb8AGo/w-d-xo.html
lightstep electric combo: th-cam.com/video/qoD4VFo-v1k/w-d-xo.html
b3 tutorial check max damage routes: th-cam.com/video/wPr09kMaBzk/w-d-xo.html
zen cancel electric tutorial: th-cam.com/video/tAbQLkwAU_Q/w-d-xo.html
@@TK_TheFURY ok thanks for getting back and thanks for the tips and the links! I'll check them out. Thanks
the fucking hype mokujin does it for me
Age-old question of mine: Does it matter if you use 1 or 2 jab in combos? They both come out at 10 frames
1 jab has more forward movement, 2 jab has more damage
2 does more damage in most cases but recovers slower while 1 has better hitbox in some case and recovers faster but does less damage
I cant get qcb+1 to connect after b2 4. Any tips?
try doing hcb1 if you are on stick, there is no other shortcut, it's just timing
❤
How do you run and then do b21 without getting jet upper?
it's a run cancel, you hold last forward of f,f,f until bryan stops running then you do b2,1. other methods are old but you can side step into b2,1.
0:53 that combo still work?
How do you get that display at the top that shows the input?
it's edited
@@TK_TheFURY I understand, I want to know how.
Started playing tekken 3. Im too old for this 😂 i can only do optimal and below.
youre welcome for everything i taught u in this video lil guy, keep up the good work!
i did not mean it biggest bro it was a mistype
lol, I will thank you
i wish i could move these to the top of my screen rather than alt tabbing to see what i did wrong :,(
My problem is executing these in a match does anyone know how to fix that?
Get them in your muscle memory in arcade mode, i heard some pros do that
Nice video, low parry combos are missing though
03:20
Ah that makes sense!
How come some combos aren't recommended for real matches ?
Question how do you even start practicing 😭😭
Hey man,
I'm tired of practicing this one 3:39 but the last 22 don't hit :'(
You know where I'm probably failing? Can't detect it by myself
delay first hit just a little bit
@@TK_TheFURY i got it, wasnt dashing forward enough before hitting 1b3, its a short window to dash that much but yeah haha thanks dude
I think it’s safe to say that Bryan still requires high iq and S tier required execution to fully optimise him
Ty good video ,how crouch dash ?
maunal crouch dash: qcf = d,df,f
built-in crouch dash: b3,f | b2,1,f
@@TK_TheFURY thanks!!!
1:34
0:52
0:42
uf3 qcb1 qcf1+2 is the most sylish thing bryan could ever do
but i never see it playing the game.. for some reason😏
Been labbing Kazuya off and on since launch said let’s try Bryan. This shit might be worse. 😂
Yoshimitsu or Reina next please!
Check combo playlist
@@TK_TheFURY Do you think it would also be possible to make one on Lars? Your explanations and inputs are always the easiest to understand
@@animescenesjpn I'll be doing this for all characters
@@TK_TheFURY thanks bro
悔しいです
1:26
Fun fact: you can squeeze in b3 f21 instead of b3 f2 2 for excellent carry, you just need to delay it a tiny bit after bound
You can still get 82 damage out of a ws1
Super easy staple combo:
(Launcher)ex:(uf4, qcb4, f4 2, ws1, fb2, almost any CH launcher as well), 1+2 1, 1(or 2 for more dmg), b2 1 f2 4, (ender) ex:(b3, f2,2 dmg ender) or (b3, f2,1 high wallsplat ender)
(80 dmg) Jet upper: dash qcf3 4, b2 4, qcb1, dash b2 1, f2 2
(80 dmg) qcb4, 1+2 1, 2, b2,1, f2,4, dash b2 1 , f (delay) 1+2
Nah Jak X racing was true peak. Need another game
Is it just me or executing b2,1 after a 2 is insanely difficult to execute. I drop it like 95% of the time
it must be just you. 2 into b2,1 is best used where it is mentioned, in some combos it's inconsistent. just replace it with 1
@@TK_TheFURY yeah i noticed b2,1 after 1 is way easier and also does more damage.
It's hard for me too. New Tekken player here. Haven't tried executing b2, 1 after a 1 yet.
If you move your input to ➡️ too fast during b 2,1 he fakes the first back fist and you will miss constantly. Took me a while to notice it