Not surprising at all unfortunately. Anyway, back to fighting for Democracy. PATREON: www.patreon.com/yongyea TWITTER: twitter.com/yongyea INSTAGRAM: instagram.com/yong_yea TIKTOK: www.tiktok.com/@yongyea TOP PATRONS [BIG BOSS] - Devon B - gergely oggolder - Jonathan Ball [BOSS] - Charlie Galvin - Gerardo Andrade - Marketing aag - Michael Redmond [LEGENDARY] - azalea - dirt
@@austinreed7343 We don't know yet. Probably that people don't want original IP, that they don't want pirate games, or that more staff/resources should be funneled into Assassin's Creed. They'll also probably cut the staff of their Singapore studio (if not shut it down entirely), essentially making them the scapegoat of this farce of a project. Ubisoft will continue to make the same mistakes, make the same bland mass-appeal titles, with ballooning budgets and vision less managers, propped up by government and corporate grants because it still pretty much works and it's what the majority of Ubisoft is geared to do. Plus, it's easier to blame Skull & Bones as basically a fluke then it is to admit that there is something wrong with the leadership and the business model. No, better to believe that consumers just don't like mature pirate experiences or something and move on to next big project.
Palworld is free to GamePass subs, and Skull and Bones Premium Edition is £14.99 if you have a Ubisoft Plus sub. 4 weeks is plenty of time to finish most games. Also PalWorld is kicking both Helldivers II and Skull and Bones into orbit in terms of players and concurrent user records on Steam.
was REALLY prepared for Yong to say Sea of Thieves "blew it out of the water" or "took the wind out of its sails", but he used "stole its thunder" instead
it didnt age like anything, it was just an obvious immediate lie. youre not using that figure of speech correctly. everyone has to have some kind of comment format that always ends up dry and boring.
Docking Black Flag: Pilot your ship into dock, call for docking, and jump/walk off your ship. Skull & Bones: Click a button Boarding Black Flag: Pilot your ship, call for boarding, shoot the enemy and swing across to engage in melee until they surrender. Skull & Bones: Click a button Gaining Additional Resources: Black Flag: Disembark and sneak into (or fight through) a plantation to its storeroom and steal the riches. Skull & Bones: Pilot your ship close to shore and... Click a Button.
Since this is Ubisoft we're talking about, I'm not surprised. The fact that the CEO himself, labeled this $70 bland, dated, unpolished, game as a 'AAAA' title, was pretty much the nail in the coffin
Knowing Ubisoft, they're desperately grasping for straws at this rate given their stuff have not been doing well at all, and that I feel is putting it lightly
It's polished! Look at the mobile game mechanics complete with mobile game animations! Awesome mobile game I've ever seen, worthy of the AAAA Ubisoft gave it!
I have a senior working in Ubisoft Singapore and on Skull and Bones and Assassin’s Creed. He said management is a joke. He finds all kinds of bugs and makes detailed reports about it and they ignore it for months.
I don't understand how they could still mess up having Black Flag as the blueprint. Normally studios are pretty good at copying and pasting their old work just slapping a new coat of paint on it. That's all they had to do.
They forgot that the pirate fantasy is not just about naval combat, but also exploration and discovery. Islands, cities, forests, ruins, and bottom of ocean. All that is part of the attractiveness of the scenario
Maybe they just wanted the naval combat part? It's different gameplay that has entertainment value in its own right; it just might not have the same audience.
@xtranathor8143 Still doesn't explain why someone wouldn't just play Black Flag, it's much cheaper and has those additional aspects of play to break up the monotony
@@unamed1142 well that's just it: if you prefer the naval combat aspect, then AC4 isn't giving you the focused experience that you might want. AC4 is the better game, but that doesn't mean it offers the exact experience that everyone wants.
@@SuperArsenal4444 have you played it? I did. It’s totally underwhelming and an example of what happens when a game is made for profit (and for legal reasons) rather than passion. My comment is not hateful. Get some perspective.
What goes though these peoples heads. "Yeah people are very pessimistic, lets put it out at 70 dollars....." like it might be worth 15 bucks, except its highly monetized inside the game so it really should just be free to play.
They might even do the “Break Out Old IP in Case of Emergency” trick that the likes of Capcom did, only for that to completely fall flat on their faces; as we get horrible new Rayman, Might & Magic, Beyond Good & Evil, Tonic Trouble, etc. games. (Not sure if it will even work out for Konami)
I honestly never had the Ubisoft hate that everyone else had. I always thought they put out solid games consistently. Seeing where they’re at now tho and skull and bones make it difficult to be on their side.
Having played Skull & Bones closed beta, what it’s missing is the ability to adventure and have combat on land. You should be able to sword/pistol fight, climb, parkour, stealth around, possibly wear hooded robes. Then it would be good.
@@melissajade7717hopefully we’ll get that some day soon. That would awesome. That being said this game ain’t that. I personally have still enjoyed skull and bones.
Here in the UK, the game retails at £49.99 ($63.39) for standard and £74.99 ($95.10) for premium, whereas you can get either Helldivers 2 for £34.99 ($44.37) or Palworld for £24.99 ($31.69) or buy both that are worth less than the premium edition, and both those games has better content that you play than Skull and Bones (from what I heard at least). Common Ubisoft L
Skull and Bones were bound to fail sinc it were announced 7 years ago and even then UBI is stupid enough to release it exclusive on Epic to sabotage the sales on PC. When you read about live service success it's always on Steam, and never on Epic besides Fortnite.
They were just taking the Singapore government for a ride. These types of corporate grants are abused all the time and companies always say it’ll be finished ‘soon’ and ‘just please give an extension’.
I'd reckon it was exactly what they wanted pretty much. that's kinda just how government stuff goes in certain parts of asia and such and the 'results' of the grant were supposed to be that they were making a game there for a long time.
@@lasskinn474 If only. They tried numerous numerous times to get out of the Contract. So they were trying to save this game from ever existing. And save the Singaporean tax payers. The government body refused.
@@BrandonDenny-we1rwWe can 100% blame Ubisoft for still abusing their Singaporean employees though. It's pretty well known how awful it is there, to the point I'm not sure there's a single college aged Singaporean who doesn't have or know a friend's workplace horror story involving it.
The companies always try to find some magical spell to unlock live service pandora's box when the actual answer is, was and always will be to make a fun game first
they're first thought and goal is how can we extort the most amount of money from our customers rather than lets make a fulfilling product and experience. Assassins creed single player games had introduced micro transactions is a perfect example of the company's change in business model. @@fendelphi
@@TheChaosDragonessbg3 has to be one of my best time for money purchases ever. Only had it for a month and I'm clocking over 200 hours, still playing it just on a second playthrough now.
AAA Companies are so obsessed with pushing up the purchasing price that they don’t realize different games are worth different amounts of money. Some games are worth $15, others $30 and others more $60, not every game is the same and ironically you can lose a lot of money by picking the wrong price.
It wasn't the Naval combat that made AC4 amazing, it was everything that made AC4 amazing, the land combat and discovery or things and exploration also helped a lot
I'm so happy that gamers are starting to listen (to some extent) and are avoiding absolute cash grab "AAA" games. Seeing indie titles succeed so much over the last few months has been incredible to see.
Can't belive they called it a AAAA game being worse than the game it was inspired on. Black Flag is a masterpiece but it was easy to build on it, what a shame 🗿
This. Lol. They already had the perfect ground all set, with black flag. All they had to do was remove the assassins aspect, add more pirate stuff, build ships and whatnot. And yet they dropped the ball and fucked it up. Another diablo 4 situation.
@@superrunnerx1 Its because the Singaporean developers focused on making Singapore, A game instead of an assasin creed game. Ubisoft tried numerous times to get out of the contract but were forced to work with the development team. Who refused to work with management or anyone from Ubisoft. Blame the developers
Ubisoft CEO: WAIT! What is the game falling apart!? I said it was a AAAA GAME!!!! Me:… EXACTLY! If you guys can’t even do a DECENT AAA GAME anymore, what makes you think you could pull off a “AAAA”!?
It's so funny looking at the critic scores for this game. You can definitely tell which outlets have a massive positive-score bias, because they don't want to lose access to future early review copies.
Dunno where I brought it up (might've been this very channel) but I love how Skull and Bones vs. Helldivers II is just "Forspoken vs. Hi-Fi Rush" exactly one year later lmao.
The pricing for Helldivers was a good move! And charging $60 for the Deluxe Super Citizen Edition was just smart. I bet people who bought the standard edition are upgrading to the Deluxe because of how good the game is! I might just upgrade myself!
Today’s update to Helldivers 2 has implemented a timeout system. A lot of the capacity issues was caused because players learned you can leave your device in Standby you would never be kicked out of the lobby. With the update, players are kicked off after 15 minutes of idle time. This stops players from keeping the game hostage, not letting other players to log in.
Helldivers 2 is getting closer. While servers are still struggling with capacity issues, they've fixed some of the quick play and matchmaking issues, and added an AFK timer to help keep server space open. Get out there and spread Democracy!
AAAA *is* theoretically possible in a non-sarcastic way. You'd have to take a base on par with BG3 and pump it up with utterly unnecessary amounts of detail and production values like a Red Dead Redemption, but it could in theory exist. No major studio would be willing to make the investment, however, and it would probably kill all the developers working on it, but AAAA could exist. Not from Ubisoft, though. Ubi struggles with that first A, nevermind three extras.
As a long term for honor player, the game definitely had some bugs at launch but tbh it was one of the most successful launches in terms of playability for Ubisoft. I really want another for honor type game. The combat is just addicting
Let’s not forget that AC4 Black Flag was expanded/built off of the naval battle portions in AC3. Not many people really bring that up, but it was really good considering it was the first time doing naval battles in an AC game.
I would love if a developer would take elements from AC4BF, and Sid Meiers Pirates, and expand it globally where you can travel from the Americas to Asia and Africa, and add some base building to it; I would definitely put some serious hours to it.
I'll be surprised if Skull & Bones is still active by the end of the year. There's just been too much money dumped into it for an underwhelming initial experience, and I can't see Ubisoft digging that hole even deeper to keep supporting something that will likely bleed off most of its playerbase after the initial "let's see if it's really that bad" period ends.
I think I said it earlier, but it bears repeating: I honestly think we're witnessing the long-awaited crash of AAA gaming. It's not as obvious as the Great Crash of '83 since it's not poised to wipe out the entire gaming industry, but when you see all of the major high-profile failures over the past couple of years, alongside the rampant layoffs among AAA studios, the writing is very clearly on the wall: gaming audiences have finally had enough of generic, half-finished, predatory live-service garbage. When games like Elden Ring and Baldur's Gate 3 can win GotY not for being exceptional or ground-breaking, but simply because they were AAA games that _weren't_ generic, half-finished, predatory live-service garbage, you know rock bottom has been reached.
They're targeting the wrong people with $70 live service microtransaction riddled games. A lot of adults can buy $70 games but not every $70 game that comes out every week for instance. But kids in school with no jobs can't easily get their parents to buy them $70 games when usually those kids may get a game or 2 for their bday and xmas. They don't have the money to buy microtransactions on top of that too. That's why cartoony free to play games get that vast microtransaction money or other games like COD or Blizzard games just have set pop of whales to support those. Adults who can buy live service $70 games aren't going to pour money in those until they prove to be fun and popular first. So live service $70 games coming out of nowhere really have to be special to somehow make up for pricing out kids and an already jaded adult playerbase.
You should also include Suicide Squad. AAA live service games are MINIMUM VIABLE PRODUCTS, end of story. I would argue less than minimum actually. I no longer look at AAA games anymore, they are all minimum viable products designed to make shareholders money not make fun games.
I love how they make you sign a pledge to be nice and kind to other players. Pirates always are polite, never steal, brush their teeth, don't talk back to mom, and do their homework.
When you compare what we're getting with Skull & Bones, after its been in development for so long, it just highlights how poorly managed this delivery was. Ubisoft have all the assets and know-how to have included land-based combat/adventure, or even just swimming, yet they haven't. In Black Flag you even had your own pirate Island that you could develop. This game will release on Game Pass or even go free-to-play very soon I think.
The difference between skull and bones and helldivers 2 is approach. One is money and MTS first development, the other is fun driven development. You can take a wild fucking guess which one players like more. From the start Ubishaft not tried to make a fun game, but laid down how it will be *monetized*, how much *currency* you need, etc. Playing Helldivers I didn't even know they have an itemshop in it until like 20 hours in, and even then, from an external video. NOTHING in helldivers is ushering players for the itemshop. Nothing in Helldivers feels like it was cut specifically so they can sell you the solution in the shop. In Skull and bones right in the customization the free items are mixed in with the things you can BUY with real money, so you can immediately see how shitty your free character will look and get enticed to spend more. The entire philosophy of skull and bones is to make things that usher you towards the shop to spend more. The entire philosophy of Helldovers 2 is that look here's a fun game, you can play it again and again, much content, many planets, and weapons. We put a shop in there somewhere, if you want to support the devs more, but it's not at all mandatory, you won't even notice it, just start the game and play, have fun" Is it just me that it's blatantly obvious why people like one and not the other? Absolute disrespect of the players time, money and intelligence, versus something that was made fun first and gameplay first.. I mean.. Is it really that hard to grasp?
It's actually decent enough after playing the 8 hour trail I want to play more. I think it should be either free or about $30. It does look like you get almost all of your BattlePass money back (so you'd get the 2nd one for free). It's a chill easy going game with fun combat and sailing, but I'm hoping they up the graphics a lot!
Not even remotely close. Atleast Anthem had a good foundation and potential to be a great game. Skull and bones is simply just a snooze fest with nothing going for it tbh. Skull and bones is the only game in several years i've fallen asleep to (I have narcolepsy and its difficult to even make me fall asleep when heavily medicated)
@@eliaslaban Well,, at least for you there is a good side :). And yes, I agree Anthem has a good base, aside for the horrible loot system. If EA didn't pull the plug perhaps we coild have been playing Anthem 2 or 3 now.
I feel the wise words of Charlie Harpers doctor fits perfectly for skull and bones and its possible redemption: "you can put a tuxedo on a goat. But its still a goat..."
I'd really love to see a behind-the-scenes documentary on this game. I'm dying to know how 11 years and 200 mllion dollars birthed what amounts to a fancy mobile game. Just give me the highlights, Yves, please daddy Ubi.
My friend was really excited for this because he loves pirates and pirate-based games. I have never seen him so crushed as when he played Skull and Bones.
I hate to say this, but it's yet another AAA (or AAAA as Ubisoft calls it) live service so good riddance. Ubisoft wants to have a foothold in the live service market, and that forceful approach is what killed this project in my opinion. This game could have been something special if it was singleplayer game similar to AC: Black Flag, but without any of the AC stuff included.
The reason why it’s an epic games exclusive is probably because steam since is more consumer friendly has unfiltered reviews that can show the real quality of a game.
I stopped playing games where people find joy in ruining others experiences. In other words if a developer wants me to kill other players, and take the loot they fought hard for, they are signing everyone up for a bad experience. WE NEED CO-OP. THE REAL WORLD IS PVP ENOUGH. I don't follow trends so Palworld has nothing to offer me but more of the same. It's like the entire game was just puked out of a Trend AI. "OOOO lets see how many trends we can hit with our game." I laugh as all the sheeple run off to have "fun." I marvel at their ability to swallow garbage without tasting it. I tasted Helldivers 1, and it was delicious. I had no reason to believe HD2 wasn't going to be amazing.
I agree games like dayz and rust adjective is to ruin players other experiences helldivers 2 you have to actively come together too to complete the adjective. I don’t understand why co-op games are so slept on
I just want an updated Sid Meier's pirates, man. Haven't enjoyed a pirate game since that. Closest I got to enjoyable pirates since then is the vampire pirates in Total War Warhammer 2, and you don't even get a ship there. lol I heard good things about AC Black Flag, but I just can't get myself to enjoy AC games for some reason. Only AC game I had fun in was AC 3 multiplayer. The hunt while hunted mode was so much fun.
140 hours in and this is like 4/10 or 5/10. The endgame is just playing a farm crop collection game (empire/helm) where you MANUALy drive your ship to all the nodes for 18 hours a day to pick up the coins/crops.
Will not touch an ubisoft product. it's always sub standard games for max price. And there's nothing I hate more about a game company than it trying to oversell itself and rip people off. They wouldnt know a triple A product if it hit them on the nose nevermind a quadruple one.
Ubisoft gonna do the following : 1-They'll notice Helldivers 2 making money 2- they'll copy helldivers 2 but make it an open world with far cry engine 3- they'll introduce predatory microtransactions to the core 4- they'll release it in 5 yrs when the trend dies 😂 5- they'll then chase next trend, repeat
I love Pirate games, would love a new pirate game, but everyone knew this was a big rotting squid. I still play Sid Meier's Pirates when I'm sick, it's such a simple formula, and they had the means to augment it so well.
Wasn't that ubisoft ceo that was recently saying gamers should get used tonot owning games too? I think a lot of people skipped this due to that as well..
Not surprising at all unfortunately. Anyway, back to fighting for Democracy.
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[BIG BOSS]
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[BOSS]
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Welp, at this point ubisoft might as well do the salute pose on a sinking ship...
SUPER Democracy!!
Thank you Chong Yue for the awesome news
Feels like a Helldivers ad but I ain't mad tho
Hold my cup of liber-tea
Congrats to Ubisoft. The first gaming company to release a Quadruple A flop lmfao 😂
By that logic, it's great that the game came out. Perfect study material on what not to do, right?
Oh. Ubisoft certainly put a mark in history alright lol
@@SB-ex8nt If only gaming companies did their homework.
@@SB-ex8nt supposedly its due to done tax break deal so i mean, they would release it no matter what
@@SB-ex8nt unfortunately, only few will learn from this mistake
Glad to hear Quadruple A gaming is off to a great start!
Omg have you heard about quadruple a gaming too? It's exactly like triple a gaming, but with more hype train.
The best part about it, get this, it doesn’t even exist! 😃
🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
Mfer wtf how is a 10 year old making and live service a AAAA game.
It is it's great so far I'm glad you love it too!
I love it when shareholders are disappointed. Now they know how we feel when we play their corporate made games.
No, they don't. Never underestimate a share-holdet to take the wrong lesson from a disappointing product
@@josueayala1249
What kind of wrong lesson will they take from this?
@@austinreed7343
We don't know yet. Probably that people don't want original IP, that they don't want pirate games, or that more staff/resources should be funneled into Assassin's Creed. They'll also probably cut the staff of their Singapore studio (if not shut it down entirely), essentially making them the scapegoat of this farce of a project. Ubisoft will continue to make the same mistakes, make the same bland mass-appeal titles, with ballooning budgets and vision less managers, propped up by government and corporate grants because it still pretty much works and it's what the majority of Ubisoft is geared to do. Plus, it's easier to blame Skull & Bones as basically a fluke then it is to admit that there is something wrong with the leadership and the business model. No, better to believe that consumers just don't like mature pirate experiences or something and move on to next big project.
@@josueayala1249
Still, there’s only so many failures Ubisoft can endure.
Hey a lot of shareholders are gamers too; give them a little credit. People often invest in things that interest them after all.
I'm calling it now. Some ubisoft higher up is going to say "pirate games are just not in demand"
They'll bever accept that it's Ubisoft games that aren't in demand.
Thankfully, sea of theifs is going multi platform, so it will poetically overtake it.
i'm also calling it
some youtuber is gonna say this is the fault of wokeness or something like that
@@thejuiceking2219already been done I'm sure lmao
I totally agree even though what they gave us feels more like a 18th century age of sail world of war ships lol
Quadruple A Experience?
Arrogant, Abysmal,
Agonizing, Asshat.
Done 🙌
Quadruple A was the public’s reaction “AAAA”
A A A A shit game
it sure IS a AAAA game!
When you see it and games like it, you should screem "AAAA!"
And run the other way!🤣
No thought is your own 😂
You forget Abhorrent
The best part is that for the price of Skull & Bones you could buy both Palworld and Helldivers 2.
and be occupied for half a year 😁
Palworld is free to GamePass subs, and Skull and Bones Premium Edition is £14.99 if you have a Ubisoft Plus sub. 4 weeks is plenty of time to finish most games.
Also PalWorld is kicking both Helldivers II and Skull and Bones into orbit in terms of players and concurrent user records on Steam.
Yo hard point. I think I heard nightingale also talked about dropping their price to $30
Excellent point. Who even supports Ubisoft anymore...
@youhavetoguessit the only games i play from them is the old AC games, watchdogs 1& 2 Mario + Rabbids.
How ironic that a game about sailing the seas is practically dead in the water
sank faster than the lusitania.
Nice 😎
Some would say. . . . ."it sunk like a rock". . . . .*cricket noises*. . . . . Imma see myself out now😂😂
was REALLY prepared for Yong to say Sea of Thieves "blew it out of the water" or "took the wind out of its sails", but he used "stole its thunder" instead
More irony: A pirate game that isn't even worth pirating
Is this the “AAAA” title that the CEO of Ubisoft called it? That has aged like milk.
It barely aged at all. It was rotten the moment it came out of his mouth.
@@CeHee123 The moment the idea came to his mind, no need to be shared
i could just imagine ubisoft devs facepalming when their CEO spouting bullshit again at press lol
it didnt age like anything, it was just an obvious immediate lie. youre not using that figure of speech correctly. everyone has to have some kind of comment format that always ends up dry and boring.
I think milk ages better to be honest.
Even one of the shareholders during their last meeting said it should not be $70, the Ubisoft CEO is a tyrant who listens to no one.
Love how Ubisoft advertised this game so much while helldivers 2 got even more free advertisement on social media
Docking
Black Flag: Pilot your ship into dock, call for docking, and jump/walk off your ship.
Skull & Bones: Click a button
Boarding
Black Flag: Pilot your ship, call for boarding, shoot the enemy and swing across to engage in melee until they surrender.
Skull & Bones: Click a button
Gaining Additional Resources:
Black Flag: Disembark and sneak into (or fight through) a plantation to its storeroom and steal the riches.
Skull & Bones: Pilot your ship close to shore and... Click a Button.
The insane part is people defending Skull & Bones saying "it was never supposed to be black flag"
Don't forget "How to spend more money on this game over and above the $70 you paid for it because it has microtransactions": Click a button
Literally the starfield of pirate games
@@riitardedWorse. Much worse.
AAAA gameplay
Since this is Ubisoft we're talking about, I'm not surprised. The fact that the CEO himself, labeled this $70 bland, dated, unpolished, game as a 'AAAA' title, was pretty much the nail in the coffin
Just wait and see when he blames us gamers for having 'unpredictable gaming preferences' as an excuse for the game's failure
Knowing Ubisoft, they're desperately grasping for straws at this rate given their stuff have not been doing well at all, and that I feel is putting it lightly
It's polished! Look at the mobile game mechanics complete with mobile game animations! Awesome mobile game I've ever seen, worthy of the AAAA Ubisoft gave it!
It shoulda been ftp
And the fact that Sea of Thieves was announced going over to PS5, on this perfect timing, it truly kills off Skull & Bones!
You can’t really call it sinking, it’s been down there with the titanic for a while
It went deeper than the Titanic. This vessel is sitting down in the Challenger Deep with the Anglerfish.
@@the_furry_inside_your_walls639Hell, it was built and born in the Challenger Deep. Never even surfaced to then say it is sinking
Id compare it more to the Ocean Gate incident but that's just me.
😊
Davy Jones wants to get rid of this stinker, but nobody wants it.
I have a senior working in Ubisoft Singapore and on Skull and Bones and Assassin’s Creed. He said management is a joke. He finds all kinds of bugs and makes detailed reports about it and they ignore it for months.
I don't understand how they could still mess up having Black Flag as the blueprint. Normally studios are pretty good at copying and pasting their old work just slapping a new coat of paint on it. That's all they had to do.
Sometimes the company isn't the same company as it was when they made the original game, remember Blizzard and Warcraft III?
Yeah it’s kind of weird. I mean that’s basically what AC Rogue is and they essentially did that for inmortals Fenix rising.
There is no brain in the skull and no meat on the bones with this one bois.
Good one there 😂😂
No brains in the devs skulls
They forgot that the pirate fantasy is not just about naval combat, but also exploration and discovery. Islands, cities, forests, ruins, and bottom of ocean. All that is part of the attractiveness of the scenario
They 'forgot' to add the pirate fantasy part. That'll be dlc #3
And we already got that with Black Flag, which was done better. Skull and Bones is obsolete from the get go.
Maybe they just wanted the naval combat part? It's different gameplay that has entertainment value in its own right; it just might not have the same audience.
@xtranathor8143 Still doesn't explain why someone wouldn't just play Black Flag, it's much cheaper and has those additional aspects of play to break up the monotony
@@unamed1142 well that's just it: if you prefer the naval combat aspect, then AC4 isn't giving you the focused experience that you might want. AC4 is the better game, but that doesn't mean it offers the exact experience that everyone wants.
A game with no meat only bones
Not even a whole bone. More like bone powder
Bone marrow at the very most@@catborg780
Skull and bones hahahaha
@@TheForever206not even. Bone marrow is the good stuff. This ain’t it.
*insert laughing track*
Ubi taking the industry's first "Quadruple L"
Of those 13% of critics who would recommend this game, 100% of them are probably on the payroll at Ubisoft.
It's not a bad game ? Hate is so unwarranted by spoilt brats 😂
@@SuperArsenal4444wanna be different so bad😭😭
@SuperArsenal4444 nah bro, it isnt that good. Go play AC Black Flag and you'll realize S&B is an absolute joke.
@@SuperArsenal4444 have you played it? I did. It’s totally underwhelming and an example of what happens when a game is made for profit (and for legal reasons) rather than passion.
My comment is not hateful. Get some perspective.
gO PlAy bLaK FLaG
What goes though these peoples heads. "Yeah people are very pessimistic, lets put it out at 70 dollars....." like it might be worth 15 bucks, except its highly monetized inside the game so it really should just be free to play.
My thought was they knew it wouldn't retain f2p players long enough to buy the mtx, so they decided to get $70 from as many suckers as they can.
Another certified Ubisoft classic. Can’t wait to see what other AAAA games they’ll release next
They might even do the “Break Out Old IP in Case of Emergency” trick that the likes of Capcom did, only for that to completely fall flat on their faces; as we get horrible new Rayman, Might & Magic, Beyond Good & Evil, Tonic Trouble, etc. games. (Not sure if it will even work out for Konami)
I honestly never had the Ubisoft hate that everyone else had. I always thought they put out solid games consistently. Seeing where they’re at now tho and skull and bones make it difficult to be on their side.
If they do at all
I got a feeling that 70 dollar price tag will drop really soon, not that I'll play even for free 😂
Why bother when superior pirate games (Black Flag, Sea of Thieves) exist and are dirt cheap?
It is too expensive, even for free. The grind will be unbearable . The shop system is atrocious.
I was paid to play this game, and believe me, I was paid way too little...
Def gonna get the Fallout 76 treatment.
@@aahzmandiaz2767 There is a ingame store? A paid game with a store is attrocious, a 70$ game with a store that the CEO calls a "AAAA" game..
Having played Skull & Bones closed beta, what it’s missing is the ability to adventure and have combat on land. You should be able to sword/pistol fight, climb, parkour, stealth around, possibly wear hooded robes. Then it would be good.
That's Assassin's Creed lol Just basically wanted an updated Black Flag. You know sword fights, guns, treasure hunts, underwater secrets, ship combat, parkour and yeah hooded robes lol
@@melissajade7717 Jokes? What are jokes?
@@melissajade7717hopefully we’ll get that some day soon. That would awesome. That being said this game ain’t that. I personally have still enjoyed skull and bones.
That’s literally just ac lol pirates didn’t parkour lol smh
@quellem7 Oh yeah?? Well they climbed the mast with their periscope and yelled Tharr she blows!
Here in the UK, the game retails at £49.99 ($63.39) for standard and £74.99 ($95.10) for premium, whereas you can get either Helldivers 2 for £34.99 ($44.37) or Palworld for £24.99 ($31.69) or buy both that are worth less than the premium edition, and both those games has better content that you play than Skull and Bones (from what I heard at least).
Common Ubisoft L
"Numbskulled and Barebones"
I'm sure the 4th A in AAAA stand for Avoid
It's a good thing that it's not on Steam, we can just easily forget about it for years to come.
Kind of want to see the reviews on it though, seeing what people said about Overwatch 2 was really fun
Skull and Bones were bound to fail sinc it were announced 7 years ago and even then UBI is stupid enough to release it exclusive on Epic to sabotage the sales on PC.
When you read about live service success it's always on Steam, and never on Epic besides Fortnite.
They were just taking the Singapore government for a ride. These types of corporate grants are abused all the time and companies always say it’ll be finished ‘soon’ and ‘just please give an extension’.
I'd reckon it was exactly what they wanted pretty much. that's kinda just how government stuff goes in certain parts of asia and such and the 'results' of the grant were supposed to be that they were making a game there for a long time.
@@lasskinn474 If only.
They tried numerous numerous times to get out of the Contract. So they were trying to save this game from ever existing. And save the Singaporean tax payers. The government body refused.
@@BrandonDenny-we1rwSound You are telling me that Singapore is NOT the perfect country that some people wants to sell on internet...
@@jhonadrianclark5203 People are just hamstrung on blaming Ubisoft.
Actually one of the times they were trying to not put out garbage
@@BrandonDenny-we1rwWe can 100% blame Ubisoft for still abusing their Singaporean employees though. It's pretty well known how awful it is there, to the point I'm not sure there's a single college aged Singaporean who doesn't have or know a friend's workplace horror story involving it.
The companies always try to find some magical spell to unlock live service pandora's box when the actual answer is, was and always will be to make a fun game first
Talk about a bare bones experience ☠
Boooooooo
_angry like_
"Hellriders" 💀
Sounds like Yong is in need of some patriotic re-education.
sounds like a spiritual successor to Road Rash and I'm all for that
I'm doing my part!
This sounds like treason!
ngl i didnt noticed the mistake
4:30 Ubisoft can't comprehend that. They would prefer to treat their player base like Toddlers and handhold them the entire time
Probably why basically everything in Skull and Bones was designed with a touchscreen in mind.
they're first thought and goal is how can we extort the most amount of money from our customers rather than lets make a fulfilling product and experience. Assassins creed single player games had introduced micro transactions is a perfect example of the company's change in business model. @@fendelphi
This game being $70 but BG3 being only $60 is still so funny to me
The difference is that BG3 is actually a fun and engaging game to play, making it worth that $60 price tag.
@@TheChaosDragonessbg3 has to be one of my best time for money purchases ever. Only had it for a month and I'm clocking over 200 hours, still playing it just on a second playthrough now.
AAA Companies are so obsessed with pushing up the purchasing price that they don’t realize different games are worth different amounts of money. Some games are worth $15, others $30 and others more $60, not every game is the same and ironically you can lose a lot of money by picking the wrong price.
no game is worth $70, it being the reverse would still be scummy
bg3 is $30 on steam tho? or am i tripping?
It wasn't the Naval combat that made AC4 amazing, it was everything that made AC4 amazing, the land combat and discovery or things and exploration also helped a lot
I'm so happy that gamers are starting to listen (to some extent) and are avoiding absolute cash grab "AAA" games. Seeing indie titles succeed so much over the last few months has been incredible to see.
Can't belive they called it a AAAA game being worse than the game it was inspired on. Black Flag is a masterpiece but it was easy to build on it, what a shame 🗿
This. Lol. They already had the perfect ground all set, with black flag. All they had to do was remove the assassins aspect, add more pirate stuff, build ships and whatnot. And yet they dropped the ball and fucked it up.
Another diablo 4 situation.
@@superrunnerx1 Its because the Singaporean developers focused on making Singapore, A game instead of an assasin creed game. Ubisoft tried numerous times to get out of the contract but were forced to work with the development team.
Who refused to work with management or anyone from Ubisoft.
Blame the developers
Ubisoft CEO: WAIT! What is the game falling apart!? I said it was a AAAA GAME!!!!
Me:… EXACTLY! If you guys can’t even do a DECENT AAA GAME anymore, what makes you think you could pull off a “AAAA”!?
was this written by Chris-chan?
@@pelufaz8435 Nah, Chris-chan will love that AAAA pirate game 😂
Watch them say it was Helldivers fault or some other nonsense.
@@SB-ex8nt oh no question they’ll something this ridiculously DUMB!
The cringe is strong with this one.
I've said it once and i will say it again :
"Skull and Bones have only one place to sail to, the Davey Jones's Locker "
It's so funny looking at the critic scores for this game. You can definitely tell which outlets have a massive positive-score bias, because they don't want to lose access to future early review copies.
Am i the only one enjoying smaller companies delivering successful games and bigger companies delivering failure after failure!
Dunno where I brought it up (might've been this very channel) but I love how Skull and Bones vs. Helldivers II is just "Forspoken vs. Hi-Fi Rush" exactly one year later lmao.
The pricing for Helldivers was a good move! And charging $60 for the Deluxe Super Citizen Edition was just smart. I bet people who bought the standard edition are upgrading to the Deluxe because of how good the game is!
I might just upgrade myself!
Today’s update to Helldivers 2 has implemented a timeout system. A lot of the capacity issues was caused because players learned you can leave your device in Standby you would never be kicked out of the lobby. With the update, players are kicked off after 15 minutes of idle time.
This stops players from keeping the game hostage, not letting other players to log in.
Yes
I was thinking about upgrading as well.
I got £5 credit after I bought the game from ps stars and used it to but the upgrade! Win win!
Yong mastered the art of making a 15 minutes video about something you can talk about within 60 seconds. ;)
*IT'S NOT ON STEAM!?!??*
What the heck were they thinking!?!?!?
Helldivers 2 is getting closer. While servers are still struggling with capacity issues, they've fixed some of the quick play and matchmaking issues, and added an AFK timer to help keep server space open. Get out there and spread Democracy!
I haven’t heard of hellriders 2
AAAA *is* theoretically possible in a non-sarcastic way. You'd have to take a base on par with BG3 and pump it up with utterly unnecessary amounts of detail and production values like a Red Dead Redemption, but it could in theory exist.
No major studio would be willing to make the investment, however, and it would probably kill all the developers working on it, but AAAA could exist. Not from Ubisoft, though. Ubi struggles with that first A, nevermind three extras.
I remember a few years back "games as a service" seemed like a great and exciting premise.. Turns out that just ment micro transactions and bad games😔
This is usually what happens when a game is delayed too many years, Duke Nukem Forever is a big example. Is impossible to meet the expectations.
As a long term for honor player, the game definitely had some bugs at launch but tbh it was one of the most successful launches in terms of playability for Ubisoft. I really want another for honor type game. The combat is just addicting
The sequel will have radio towers
I used to love Ubisoft for their games when I was little and playing Rayman
At least the new Prince of Persia is good... Now back to churning out endless waves of trash, eh, Ubisoft?
I think the reason they made her an epic game exclusive is because they didn't want to get ratioed on the steam front
I'm pretty sure they made it an Epic exclusive because the bonus they'd receive from this is higher than the projected sales from steam
Hellriders 2? Sir the Super Earth Ministry of Truth would like to have a word with you.
Let’s not forget that AC4 Black Flag was expanded/built off of the naval battle portions in AC3. Not many people really bring that up, but it was really good considering it was the first time doing naval battles in an AC game.
Don't you mean... Dull & Barebones?
I would love if a developer would take elements from AC4BF, and Sid Meiers Pirates, and expand it globally where you can travel from the Americas to Asia and Africa, and add some base building to it; I would definitely put some serious hours to it.
I'll be surprised if Skull & Bones is still active by the end of the year. There's just been too much money dumped into it for an underwhelming initial experience, and I can't see Ubisoft digging that hole even deeper to keep supporting something that will likely bleed off most of its playerbase after the initial "let's see if it's really that bad" period ends.
The fact you said hell riders 2 at the begining hurt my soul....
That shit made me cringe. He has not played it. Makes me wonder how many of the games he talks about he even trys.
Game looks average overhyped asf tho so many better co op games than hellriders
@@shitoryu8
I mean to be fair, servers haven't exactly been holding up for everyone try it
@ijustbevibin0425 what would you recommend then? Genuine question, thats a big statement.
@@ijustbevibin0425I’m actually curious as to know what co op games you’ve found that are good
Ubisoft losing money is very good news to me!
Imagine Rockstar Games doing a pirate game now that would be interesting
I think I said it earlier, but it bears repeating: I honestly think we're witnessing the long-awaited crash of AAA gaming. It's not as obvious as the Great Crash of '83 since it's not poised to wipe out the entire gaming industry, but when you see all of the major high-profile failures over the past couple of years, alongside the rampant layoffs among AAA studios, the writing is very clearly on the wall: gaming audiences have finally had enough of generic, half-finished, predatory live-service garbage. When games like Elden Ring and Baldur's Gate 3 can win GotY not for being exceptional or ground-breaking, but simply because they were AAA games that _weren't_ generic, half-finished, predatory live-service garbage, you know rock bottom has been reached.
Not to mention studios like Toys For Bob declaring and winning their independence.
They're targeting the wrong people with $70 live service microtransaction riddled games.
A lot of adults can buy $70 games but not every $70 game that comes out every week for instance.
But kids in school with no jobs can't easily get their parents to buy them $70 games when usually those kids may get a game or 2 for their bday and xmas. They don't have the money to buy microtransactions on top of that too. That's why cartoony free to play games get that vast microtransaction money or other games like COD or Blizzard games just have set pop of whales to support those.
Adults who can buy live service $70 games aren't going to pour money in those until they prove to be fun and popular first. So live service $70 games coming out of nowhere really have to be special to somehow make up for pricing out kids and an already jaded adult playerbase.
You should also include Suicide Squad. AAA live service games are MINIMUM VIABLE PRODUCTS, end of story. I would argue less than minimum actually. I no longer look at AAA games anymore, they are all minimum viable products designed to make shareholders money not make fun games.
I love how they make you sign a pledge to be nice and kind to other players.
Pirates always are polite, never steal, brush their teeth, don't talk back to mom, and do their homework.
When you compare what we're getting with Skull & Bones, after its been in development for so long, it just highlights how poorly managed this delivery was. Ubisoft have all the assets and know-how to have included land-based combat/adventure, or even just swimming, yet they haven't. In Black Flag you even had your own pirate Island that you could develop. This game will release on Game Pass or even go free-to-play very soon I think.
The difference between skull and bones and helldivers 2 is approach. One is money and MTS first development, the other is fun driven development. You can take a wild fucking guess which one players like more. From the start Ubishaft not tried to make a fun game, but laid down how it will be *monetized*, how much *currency* you need, etc. Playing Helldivers I didn't even know they have an itemshop in it until like 20 hours in, and even then, from an external video. NOTHING in helldivers is ushering players for the itemshop. Nothing in Helldivers feels like it was cut specifically so they can sell you the solution in the shop. In Skull and bones right in the customization the free items are mixed in with the things you can BUY with real money, so you can immediately see how shitty your free character will look and get enticed to spend more. The entire philosophy of skull and bones is to make things that usher you towards the shop to spend more. The entire philosophy of Helldovers 2 is that look here's a fun game, you can play it again and again, much content, many planets, and weapons. We put a shop in there somewhere, if you want to support the devs more, but it's not at all mandatory, you won't even notice it, just start the game and play, have fun"
Is it just me that it's blatantly obvious why people like one and not the other? Absolute disrespect of the players time, money and intelligence, versus something that was made fun first and gameplay first.. I mean.. Is it really that hard to grasp?
I wonder if Black Flag will see an increase of players the way the Arkham games have after Suicide Squad hapoened...
It's actually decent enough after playing the 8 hour trail I want to play more. I think it should be either free or about $30. It does look like you get almost all of your BattlePass money back (so you'd get the 2nd one for free). It's a chill easy going game with fun combat and sailing, but I'm hoping they up the graphics a lot!
Ubisoft pulled an Anthem.
Not even remotely close. Atleast Anthem had a good foundation and potential to be a great game. Skull and bones is simply just a snooze fest with nothing going for it tbh. Skull and bones is the only game in several years i've fallen asleep to (I have narcolepsy and its difficult to even make me fall asleep when heavily medicated)
@@eliaslaban Well,, at least for you there is a good side :). And yes, I agree Anthem has a good base, aside for the horrible loot system. If EA didn't pull the plug perhaps we coild have been playing Anthem 2 or 3 now.
oh wow I am so totally surprised. Who could have seen that coming!??
I feel the wise words of Charlie Harpers doctor fits perfectly for skull and bones and its possible redemption: "you can put a tuxedo on a goat. But its still a goat..."
And ultimately, the goat will eat the tuxedo.
Even today, Black Flag remains a great game, though its graphics may appear dated.
I'd really love to see a behind-the-scenes documentary on this game. I'm dying to know how 11 years and 200 mllion dollars birthed what amounts to a fancy mobile game. Just give me the highlights, Yves, please daddy Ubi.
My friend was really excited for this because he loves pirates and pirate-based games. I have never seen him so crushed as when he played Skull and Bones.
11 years for this, 10 years for Suicide Squad…unbelievable.
I hate to say this, but it's yet another AAA (or AAAA as Ubisoft calls it) live service so good riddance.
Ubisoft wants to have a foothold in the live service market, and that forceful approach is what killed this project in my opinion.
This game could have been something special if it was singleplayer game similar to AC: Black Flag, but without any of the AC stuff included.
$60-$70 for a rental nah i'll pass
Who cares about Skull & Bones, everybody wants to play Helldivers 2 rn!
I hate live service but i love that hell divers 2 is just to show you can make one that is not cancer
Over 10 years in the making? Omg that’s insane
Skull and bones might have sold well back when pirates of the Caribbean was at its height, but not now.
The reason why it’s an epic games exclusive is probably because steam since is more consumer friendly has unfiltered reviews that can show the real quality of a game.
I stopped playing games where people find joy in ruining others experiences. In other words if a developer wants me to kill other players, and take the loot they fought hard for, they are signing everyone up for a bad experience. WE NEED CO-OP. THE REAL WORLD IS PVP ENOUGH. I don't follow trends so Palworld has nothing to offer me but more of the same. It's like the entire game was just puked out of a Trend AI. "OOOO lets see how many trends we can hit with our game." I laugh as all the sheeple run off to have "fun." I marvel at their ability to swallow garbage without tasting it. I tasted Helldivers 1, and it was delicious. I had no reason to believe HD2 wasn't going to be amazing.
I agree games like dayz and rust adjective is to ruin players other experiences helldivers 2 you have to actively come together too to complete the adjective. I don’t understand why co-op games are so slept on
Why are people still buying ubisoft releases? If it looks like shit, and smells like shit, you don't need to taste it to know it's shit.
I dont know what happened between Steam and Ubisoft, but its been a while since i saw a new ubisoft game on steam
I just want an updated Sid Meier's pirates, man. Haven't enjoyed a pirate game since that. Closest I got to enjoyable pirates since then is the vampire pirates in Total War Warhammer 2, and you don't even get a ship there. lol
I heard good things about AC Black Flag, but I just can't get myself to enjoy AC games for some reason. Only AC game I had fun in was AC 3 multiplayer. The hunt while hunted mode was so much fun.
140 hours in and this is like 4/10 or 5/10. The endgame is just playing a farm crop collection game (empire/helm) where you MANUALy drive your ship to all the nodes for 18 hours a day to pick up the coins/crops.
Couldn’t of happened to a nicer company
Will not touch an ubisoft product. it's always sub standard games for max price. And there's nothing I hate more about a game company than it trying to oversell itself and rip people off.
They wouldnt know a triple A product if it hit them on the nose nevermind a quadruple one.
Ubisoft gonna do the following :
1-They'll notice Helldivers 2 making money
2- they'll copy helldivers 2 but make it an open world with far cry engine
3- they'll introduce predatory microtransactions to the core
4- they'll release it in 5 yrs when the trend dies 😂
5- they'll then chase next trend, repeat
Helldivers 2, BG3, or SF6. One of those is something they’re gonna copy.
I love Pirate games, would love a new pirate game, but everyone knew this was a big rotting squid. I still play Sid Meier's Pirates when I'm sick, it's such a simple formula, and they had the means to augment it so well.
Thanks @YongYea for the gaming news content that you do, and I am also curious how this video game is "Skull and Bones" is doing in Singare myself
As someone who has Maxed out my ship and in the endgame grinding for pieces of eight it gets boring fast
Wasn't that ubisoft ceo that was recently saying gamers should get used tonot owning games too? I think a lot of people skipped this due to that as well..
Bro called it hellriders 2 at the beginning of the vid 😭
The users reviews are mostly CAP, most of them were reviewing the game before it was officially out lol
I cant believe the very first AAAA game ever is flopping.