@@tiger-rgn It's a different type of tool when you compare it to Tekken 7. Without comparing though, it's still pretty strong for multiple reasons. 1. 40 damage i14 move that can wall splat and you can use it as a follow up move to certain moves like ws3 into DSS, or CH ws4 into DSS. 2. The wall carry 3+4,4 gives you makes carrying an opponent to the wall and saving a tornado for the wall so much easier. That's why Law's combo damage is amazing. 3. It's a decent whiff punish tool when you feel like you can't successfully launch an opponent after they whiff. 4. Easy to cheese low ranks with it because it's a mid,high that's plus on block. This only applies to low ranks/ low level players. You can ignore this honestly.
The fact that it used to launch back in Tekken 7, it's one of the best moves ever as it's an excellent whiff punish for law and now even with it not launching it's still a great wall carry move
Why does law heat smash wall splat to allow for combo??? 1:20 Dude really 2 tapped someone with 2 of the most low commital moves in the fucking game (df2 and heat smash...) with combos that require zero execution...
3+4,4 has solidified its place as a necessary and amazing move for Law
for situational combos yeah, and also punish, put its not even that good as a punish anymore only 40 damage its crap
@@tiger-rgn lol that’s good
@@tiger-rgn It's a different type of tool when you compare it to Tekken 7. Without comparing though, it's still pretty strong for multiple reasons.
1. 40 damage i14 move that can wall splat and you can use it as a follow up move to certain moves like ws3 into DSS, or CH ws4 into DSS.
2. The wall carry 3+4,4 gives you makes carrying an opponent to the wall and saving a tornado for the wall so much easier. That's why Law's combo damage is amazing.
3. It's a decent whiff punish tool when you feel like you can't successfully launch an opponent after they whiff.
4. Easy to cheese low ranks with it because it's a mid,high that's plus on block. This only applies to low ranks/ low level players. You can ignore this honestly.
The fact that it used to launch back in Tekken 7, it's one of the best moves ever as it's an excellent whiff punish for law and now even with it not launching it's still a great wall carry move
0:45 he missed an opportunity of a lifetime 🤣
Imagine if it was Nemesis with that chance, he woudlve broke tekken 8
honestly it wasnt his fault. the ff4 should have broken the wall. it even made the sound showing that it mad impact with the wall. definitely a bug.
that's actually dumb that the wall didn't break
@@remorse3875 i was also thinking the same thing
0:44 that gotta hurt 😂
0:47 why he not get balcony break? FF4 grants balcony i feel he was expecting it too why he delayed FF2
How do you get the blue sparks dragon cannon at 0:38 ?? I've been trying manual DSS into F3 and i just don't get it? How fast do you have to be?
0:45 B4 +16 (+21), B4 +16 (+21), B4 +16, FB2
FB2 can't wallsplat
@ thats Jet upper
@@縣 ey sorry my mind is DB1+2 sorry haha
Nice I hit tekken god supreme too great combos
So the blue sparks mean it’s a just frame in laws case with dss??
Yes
but only with timing, you dont have to change the input. Just link it asap.
If you do old idss inputs it will come out almost every time. You just have to input bff fast and clean.
@@jkdman2007 i do old inputs and no, it wont. You have to perfectly time the forward input, in any case.
@@BustedHax You need to do idss.
Why does law heat smash wall splat to allow for combo??? 1:20
Dude really 2 tapped someone with 2 of the most low commital moves in the fucking game (df2 and heat smash...) with combos that require zero execution...
0:48 if the game wasn't trash the combo would've been massive💀
its just bad execution
@@Alsry1 ff4 should break the wall doag he just didn't thought it wouldn't, it was wall splat than a break which is unexpected
First to comment
When?
Wow. Want a cookie?
@@saadlakho5888 yes pleaae
@@MrSmellyMahi first bro