Castlevania III by ohon, Iongravirei in

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  • เผยแพร่เมื่อ 31 ม.ค. 2016
  • This is a speedrun of Castlevania III: Dracula's Curse by ohon, Iongravirei from Awesome Games Done Quick 2016. The run starts at 12:11.
    AGDQ2016 raised over $1,200,000 for Prevent Cancer Foundation, and is just one of the many charity marathons from Games Done Quick.
    To download high quality MP4s of every run at the event, visit our Archive.org page here:
    archive.org/details/AwesomeGa...
    For more information on future marathons, check us out at:
    GamesDoneQuick.com
    Twitter: / gamesdonequick
    Facebook: / gamesdonequick
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ความคิดเห็น • 29

  • @marshalmathers5669
    @marshalmathers5669 8 ปีที่แล้ว +15

    lolol "Ralph"... Yeah, that's a name that strikes fear in vampires

  • @Red88Rex
    @Red88Rex 7 ปีที่แล้ว +21

    The music is SOOOO fucking good in this game

  • @danielc9635
    @danielc9635 6 ปีที่แล้ว +45

    21:49, Is it cheating when you get your character to walk into the other players screen? :-3
    I don't think that could have been timed any more perfectly. lol.

    • @einysjame
      @einysjame 3 ปีที่แล้ว +2

      And it happens again at 22:40! :D

  • @vintageclassicgamer5707
    @vintageclassicgamer5707 6 ปีที่แล้ว +5

    This game is sick enough just beating it, but a speedrun? Props!!!

  • @xaer0knight
    @xaer0knight 6 ปีที่แล้ว +3

    Ohon is nuts.. all he races are awesome! I would like to see him Co-op with someone.

  • @alex-dh8zy
    @alex-dh8zy 7 ปีที่แล้ว +5

    starts at 11:00

  • @Hunkxeternelle
    @Hunkxeternelle 8 ปีที่แล้ว +8

    30:00 ''clap clap cl ... wait''

  • @ErickLopez-il2jc
    @ErickLopez-il2jc 3 ปีที่แล้ว +1

    Who knew the Tech Lead played Castlevania!

  • @ChronoMojo
    @ChronoMojo 7 ปีที่แล้ว +2

    Run starts at 12:16

  • @ArtoPekkanen
    @ArtoPekkanen 5 ปีที่แล้ว

    I have the soundtrack of this Japanese version on my phone. It is so good it still feels fresh. The extra sound channels and waveforms in the Famicom cart make a big difference compared to the NES cart ...

  • @OneTrueBelmont
    @OneTrueBelmont 8 ปีที่แล้ว +9

    This version of the game is WAY easier than the one in North America. Why did Konami hate us so?

    • @ArtoPekkanen
      @ArtoPekkanen 7 ปีที่แล้ว +1

      What differences are there in difficulty?

    • @OneTrueBelmont
      @OneTrueBelmont 7 ปีที่แล้ว

      This version is a bit more forgiving and some of the bosses are easier.

    • @jiyozer
      @jiyozer 7 ปีที่แล้ว +7

      damage increases depending on the stage rather than the enemy, in the US version you take more damage in later stages while the JP keeps it consistent and fucking fair like it should be

    • @jiyozer
      @jiyozer 7 ปีที่แล้ว +7

      They made it harder because of video game rentals, renting video games in japan is illegal but in the US it was fine. If the game was too easy and the player would rent it and beat it in a weekend, the developers wouldn't get any profit.

    • @MrRobosquad
      @MrRobosquad 7 ปีที่แล้ว +9

      A ton of little things that stack up into a much harder experience:
      1) Rather than damage varying based on enemies, it increases per stage in the U.S. version. By the last three levels, everything takes 1/4 of your health; no exceptions.
      2) Certain boss arenas are redone in the U.S. version to make the encounters much harder. The triple fight in stage 7 (mummies, cyclops, demon) probably reflects the biggest difference. The Japanese version offers two completely safe perches on either end of the stage. In the U.S. version, those are floating platforms, and the floor extends underneath them, allowing the mummies and cyclops to walk to both edges of the screen. You have to get on the ground with them to attack, and the mummies fire their bandages in sine waves rather than straight high and low, making them harder to dodge. The demon also fires three large fireballs rather than two small ones.
      3) Alucard's bat form uses hearts more quickly in the U.S. version, making some sections harder to bypass on his route. Grant automatically throws daggers across the screen in the Japanese version, whereas his basic attack in the U.S. version is a short-distance stab, and he can acquire the dagger as a subweapon instead.
      4) Certain enemies, such as bone pillars and axe knights, require more hits in the U.S. version. This makes a handful of sections more nerve-wracking.
      5) If you die at Dracula in the Japanese version, you start out just outside his room. The laser beams in his final form are also much shorter, and can't shoot upward. If you die at Dracula in the U.S. version, you start out before the pendulum, room, so there's a bit of extra mental effort in getting back to Drac at full health. The U.S. version also adds bats to the pendulum room (which seems comically cruel until you get their pattern down). As a trade-off, you get an opportunity to grab an Axe before each Dracula fight in the U.S. version, which is a very helpful subweapon for his final form, but all in all, I'd say the changes make for a substantially harder final boss outside of Japan.
      The U.S. version is definitely doable (I've beaten it with every character), but it's not messing around. Basically anything you see in the Japanese version that seems like a gimme is changed for the international release, becoming either slightly difficult or comically hard.
      I guess as another trade-off, the U.S. version features a ten-life code, which could help you learn certain stages with less frustration before going for a proper three-life run.

  • @juulianhilser2563
    @juulianhilser2563 2 ปีที่แล้ว

    Does Ohan have a Twitter or TH-cam?

  • @normansmelser2807
    @normansmelser2807 6 ปีที่แล้ว

    Pretty sure there is a 10 min time limit. 9 secs later what what???

  • @Ryusuta
    @Ryusuta 7 ปีที่แล้ว +3

    They're playing the Japanese version, but no Japanese Grant? NOOOOOOOOOOOOOOOO!

  • @naoseioquecriar
    @naoseioquecriar 8 ปีที่แล้ว +5

    two world records has been broken: the fastest and the slowest

    • @ijustwrestledabear
      @ijustwrestledabear 8 ปีที่แล้ว +15

      I want to see you do it in 31:45 in front of a live audience before you talk crap about the runners. Most people need a minimum of 3 hours to finish Castlevania 3.

    • @naoseioquecriar
      @naoseioquecriar 8 ปีที่แล้ว +2

      ijustwrestledabear give me the audience and I'll show ya

    • @MrRobosquad
      @MrRobosquad 7 ปีที่แล้ว +8

      F'real. Just being able to do the Alucard route in a half-hour without a game-over, in front of an audience, is a Herculean feat of muscle-memory and memorization.
      And this is definitely the kind of game where, as you saw here, one small timing mistake (as in, not moving half a second earlier) can lead to minutes of extra time as you get back and rebuild your power-ups.