What Gameplay Concepts Matter The Most for Elder Scrolls VI

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 5

  • @KassandraOdessa-i5z
    @KassandraOdessa-i5z 8 หลายเดือนก่อน +1

    Top 6 concepts for elder scrolls six!
    #1 environmental magic effects for example casting fire in a Forrest creates a Forrest fire or casting a wind spell on sand creates a dust tornado!
    #2 like dragon age origins each race has a playable backstory unique to them
    #3 more weapon variety! Especially unique weapons like nunchuku and kasuri gami
    #4balanced combat so one combat type doesn't overpower others like stealth archer being so broken
    #5 your choices must matter and have meaning like if you join the empire you can't assinate the emperor
    #6 love a reputation/ karma system so like your pro legion and people in empire cities treat you better especially if you rank up

  • @EastBayJata
    @EastBayJata 4 หลายเดือนก่อน

    I would like each magic school in Elder Scrolls 6 to be self-contained, meaning that each school offers viable defensive, offensive, and utility spells. For example, Alteration could feature earth, wind, telekinesis, and short-distance teleportation spells, like a Misty Step, adding extra maneuverability in combat. Offensive spells in Alteration could include "Stone Shards," where jagged rocks erupt from the ground to damage enemies, "Cyclone Wall," which creates a whirlwind to knock enemies back and deal damage, and "Gravitational Surge," which pulls enemies into a concentrated point before slamming them down. Restoration could extend beyond healing, incorporating radiant damage that affects all enemy types but deals bonus damage to undead and Daedra. Offensive Restoration spells might include "Holy Light," which blasts enemies with radiant energy, "Blight Purge," which releases a burst of holy energy that weakens enemies over time, and "Spirit Wardens," a spell that summons protective spirits to radiate damage in an area around the caster, similar to the mechanics of Spirit Guardians from D&D. This would allow Restoration to function as both a supportive and offensive school of magic, giving players more strategic versatility in combat.

  • @TheReader6
    @TheReader6 8 หลายเดือนก่อน +1

    “Like” is every other word.

  • @romko4496
    @romko4496 4 หลายเดือนก่อน +1

    That's why I hate to listen to my fellow millenials: like,like,like...🙄

  • @lunawarlu2745
    @lunawarlu2745 8 หลายเดือนก่อน +1

    I don't want an elden ring type combat game at all!