He honestly feels like he was SUPPOSED to be a three star rupture character. Then they just changed him last minute (his uptie 3-4 art would've gone so damn hard if it was animated)
@@Wild-HuntHeathcliff Personally not too big on the Uptie IIII art but holy shit his idle stance is colder than Wild Hunt Heathcliff's whole aesthetic tbh.
@@untoidkthe main issue with it is that it just eats a ton of count. Seven heathcliff has a four coin skill as well that is only -1 compared to a staggering -4.
G Corp. Manager Corporal Gregor's Support Passive, 'Gene Code G-3'. It activates when you own 4x Gluttony Sin Resources, and once activated it heals the ally with the least HP by 5 HP after winning a clash. This passive works based on raw numbers, not percentage. To illustrate the last point, 2 identities have the following HP (read as [Current HP]/[Max HP]): Identity 1: 40/50 Identity 2: 45/100 Even though Identity 2 has a smaller HP Percentage (45% of their Max HP), Identity 1 numerically has less HP than Identity 2 (40 < 45). Thus, Identity 1 receives the Support Passive's healing passive after a clash win. I'm not fully certain, but I'm pretty sure this passive follows the same logic as other Support Passives in that it only activates on a turn-by-turn basis. This means that if Identity 1 wins 2 clashes on that turn and heals 10 HP (5 x 2), Identity 2 will still not receive the healing from the G Corp. Manager Corporal Gregor's Support Passive until the next turn. Not sure what happens if 2 identities have the same HP though.
The only meursault i have at uptie 4 level 45.
i love him, him and his strangely easy conditionals.
He's so useless yet incredible I love him
He honestly feels like he was SUPPOSED to be a three star rupture character. Then they just changed him last minute (his uptie 3-4 art would've gone so damn hard if it was animated)
If they just made him have count on ANY of his skills, I'd be happier with using him
BABE WAKE UP. SOLITARIUS MADE A BASEBALL MERSAULT SOLO RUN
FUCKING FINALLY DEAD RABBITS BOSS MEURSALT SOLO LET'S GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
42:32 BUY TIME MENTIONED!! WHAT THE FUCK IS A RUPTURE COUNT
Mf is the coolest 00 imo, its just sad he's not really optimal for a rupture team at all.
yet hes skill 3 is very good as a 4 coiner with regret, + his coin power conditionals are On Use
@@Wild-HuntHeathcliff Personally not too big on the Uptie IIII art but holy shit his idle stance is colder than Wild Hunt Heathcliff's whole aesthetic tbh.
@@doneedanickname3522 I think i can agree on that honestly, but God, if his uptie 3 art was animated it would go HARD.
@@untoidkthe main issue with it is that it just eats a ton of count. Seven heathcliff has a four coin skill as well that is only -1 compared to a staggering -4.
THE RUPTURE COUNT CONSUMER
IT'S THE “I deal damage, but with a little rupture!” I LOVE THE DISTRICT I LIVE IN!
YOOOOOOOO ITS MY GOAT DEADSAULT
YESSSSS ITS TIME
Negan Mersault 🏏
anybody use him fo rupture team??
passive dont count
Yes.
@@notflygonas ForemanPlays used him quite a lot in his play through, especially in RR3!
Never used this one, it's BatSault!
Heathsalt
Meurcliff if you will
Wait can i ask how does he heal 5 hp everytime he wins a clash?
Corporal Gregor support passive
G Corp. Manager Corporal Gregor's Support Passive, 'Gene Code G-3'. It activates when you own 4x Gluttony Sin Resources, and once activated it heals the ally with the least HP by 5 HP after winning a clash. This passive works based on raw numbers, not percentage.
To illustrate the last point, 2 identities have the following HP (read as [Current HP]/[Max HP]):
Identity 1: 40/50
Identity 2: 45/100
Even though Identity 2 has a smaller HP Percentage (45% of their Max HP), Identity 1 numerically has less HP than Identity 2 (40 < 45). Thus, Identity 1 receives the Support Passive's healing passive after a clash win.
I'm not fully certain, but I'm pretty sure this passive follows the same logic as other Support Passives in that it only activates on a turn-by-turn basis. This means that if Identity 1 wins 2 clashes on that turn and heals 10 HP (5 x 2), Identity 2 will still not receive the healing from the G Corp. Manager Corporal Gregor's Support Passive until the next turn. Not sure what happens if 2 identities have the same HP though.
@@doneedanickname3522my man pulled out the diagrams to respond to a random comment
Ties are probably resolved by unit order
He should be sinking, what were they thinking when they put rupture on his skills?
Even if he was sinking he'd probably still be mid, status wise. Not that we don't have way better sinking options as is