Use your own clock just seems like a challenge to bring the most ridiculous clocks to official Warhammer tournaments. I want grandfather clocks, I want sundials, bring a microwave and turn it on for 1 1/2 hours and open the door on your opponents turns.
I recommend a german cuckoo clock from the Black Forest. Stop the clocks pendulum in opponents turn and let everyone know when your gametime has passed with a thrilling „cuckoo cuckoo cuckoo“ sound.
But they will mess about with them that much that they won’t be functional for what they are meant for . Like they will remove the seconds and change it to battle rounds and just chuck a squig on it for no reason
Think you’re a bit late reporting this Rob. Or early, I can’t really tell anymore after I removed split time devices from my house. In other news, I keep burning my dinner and am constantly late for work…
"Why is the clock capitalized?" Because that is a common way to distinguish a specific term from a common word. In this case, it is referring specifically to the timing mechanic for use in age of sigmar games, and not some random clock in bolivia
I think what you are missing is "Clock Status" is like a Debuff applied to Player by the judge for being Slow. But it isn't automatically applied because a Player is behind by X, or failed to finish N games. It is to be arbitrarily applied by the Judge in pursuit of "Fairness". -- Two players could be equally late, and if the Judge feels one is a Newb who is trying their best, and the other is a Vet trying to slow walk a victory, he can apply to one and not the other this Clock of Shame status?
I get it. A gargantuan list can probably take their time and smoke breaks, learn a trade… and still have excess time to casually play the game. A Tzeentch player with an arbitrary time limit could easily feel rushed. Rushing stuff leads to feel bads. It’s also hard to say what happens if I declare an interaction of some type. If I covering fire with a unit of 1 attack each, 3+3+ it’ll take less of YOUR time than if I do something like rattling guns that have a random characteristic (that I get to roll for before picking targets) and then counting out a ton of dice and etcetcetc. Same with magical intervention, casting heavy armies would take up more time than khorne or KO due to this… As much as I think clocks would be good, I don’t see how they work. Too many moving variables imo.
Just wait until GW starts selling The Clock and you're only allowed to use their official The Clock and to access the rules for The Clock you'll have to buy The Clockdex to get past the pay wall. I'm surprised they didn't call it The Clokc or something to better trademark it.
It'll be the Inquisitorial Chronometer. It will also not measure time in numbers but in shapes. Your turn has triangle, a a whole round is square, if your game goes over octagon you're clocked. It might happen.
The Fairness thing and Discretion is Paramount means to me that they don't want Players to use Time Rules to require a Judge to rule they won. They want clocks to be arbitrarily applied by judges for cases where they think people are abusing the clock to win, yet not penalize people who are just slow?
It’s exactly this - contrary to intuition, the clocks are there to punish both extremes of the spectrum - people that are taking too long, and people that are deliberately going too fast. They understand that maintaining the duration of games within a certain bracket (3hours) is very important for logistics of a tournament, but they also understand that if they make a hard rule about that, people will abuse it to try to win on time, which causes a lot of drama and introduces a meta element to the gameplay that goes against the spirit of the game. Given how the game allows for the opponent to react and act during the opponents turn with thing alike redeploy, there’s a lot of potential to abuse these mechanics to draw your opponents clock down, as well as disincentivizes common courtesy among players in weird cases regarding action sequencing and or forgetting specific army rules. In essence, situations where a player forgets a small ability or a rule, which previously would have been inconsequential for the opponent to allow them to resolve despite the mistake in sequencing, in a clock game, there’s incentive for them to bitch about it because this conversation is wasting valuable time. They also understand that different armies were designed with mechanics that require wildly different amounts of deliberation and analysis by the players. Some armies require vastly less time to make decisions with, AND EXECUTE THISE DECISIONS, than others. Even armies within the same faction can take vastly different amounts of time to complete. An army of gargants will play faster than an army of Soulblight running 80 models of skeletons, which itself will take longer than a Soulblight army that runs Nagash and 2 bricks of blood knights.
@@er4din903i really think you‘re right about that. It does absolutely make sense. And they should just have written this, instead of their cryptic sentences, and everyone would agree to these rules 😅
Next event im gonna bring an ultramarines joytoy with a stopwatch chained around his neck, and dub him Brother Flavius Flavian. As a good ultramarine, i must follow the codex astartes laid before me, come, brother flava flav
the t-shir should have the logo on the front, and in big letters "Unoffical isn't the same as irrelevant" and the in the back of the shirt "...but it might happen" and I would defo buy a t-shirt or sweatshirt like that
Clocks are Unofficial to me reads as this: Say the Game Round is 3 Hours. If you use a Chess Clock, each Player gets 1.5 Hours. But that is not GWs intent. If you Play Gargants vs Gloomspite Gitz you can finish a game in 3 Hours but that doesn't mean it would be done with the Gitz Player only using 50% of the round. It is perfectly OK for a Gitz player to take maybe even 80% of the time in a game vs Gargants and it be totally fine. They don't want a Clock Meta to mean that only Low Model Count Armies are viable, or that Low Model Count Armies can use their entire 50% of the Time to make their opponent have to play faster.
@ I get the comedy and get that GW is clueless here. But they are correct to say they didn’t write the game with strict time controls in mind so if chess clocks become standard, and people feel clock control is a legit strategy like in US Football, then the meta will significantly change from what it is now. And probably not in a positive way. That being said I can certainly live with however it shakes out.
@@Thaumatolgist "the meta will significantly change from what it is now" will it? It's pretty common at most tournaments to use a clock and that you get to play the game for 50% of the time during a round and plenty of tournaments use clocks, or some players just bring a clock. I use a clock and don't even expect my opponent to use mine or their own but I will be using it knocking back to me or over to you because I've been stung the other way around - people that haven't learned their rules and burn time. I'm talking huge discrepancy in Kill Team, I played for 24 minutes total and opponent was 1h19m absolutely mental discrepancy also VERY boring for me sat there for 3-4x the amount of time I'm playing. It's not like I can even be planning much, I've got my plan and now I'm just waiting on something to be moved etc. Warhammer is more akin to chess than anything else and it's a requirement in Chess tournaments, you know that going in. If you're not at a tournament, and it's a friendly? No clock needed. There is no timed schedule just you and a friend playing (I'd still use a clock anyway but that's the way it is with a 1v1 cerebral tabletop game).
@@RyanPST88 Maybe I am just out of touch then. I hadn't seen a lot of clock use in AOS tournaments, but if it's becoming popular so be it. I don't know anything about the 40K meta.
@Thaumatolgist the tournament scene was already using clocks, mate. It's chess clocks have been used for other games without problems as well, such as CHESS. You can only manipulate the clock if there's game rules around the clock. Football has a lot lf rules around stopping time, who can declare a stoppage of play, etc. It's an innately bad comparison because it's a game mechanic of football. Not having clocks is even more exploitable. Now someone can intentionally give their opponent the clocked status by taking too long. So if one team has multiple large model count armies, other teams can work against them by having individual members go overtime against that team in round 1. Now round 2, other teams get a distinct advantage if those games gained clocked status. This is literally a mechanic they've created that can be exploited to create a worse play experience, and the loose methods they've chosen to build and enforce their 'clock rules' creates this avenue of exploitation. There are other ways to exploit this shit system. It was created to solve a problem that exists within the mind of a VERY small number of GW game devs, and uses one of the worst thought out and written solutions I've seen to date. Smacks of British rules writing. Let a German game designer write your clock rules, it would go better
I have an MA in games design and I've done a bunch of visual design on things like game UI and websites... and I have no idea what I'm looking at here. What on earth does any of this mean!? Who made this? Who approved this!? The copy is bizarre, the information architecture isn't helping, and the layout looks like it was chosen independent of the actual content, like maybe it's 3 panels by default and this person lacks the ability to change it, so just left it? I say "this person" because I'm convinced one person did this with no discussion or approval process. It has very "Ugh who cares, the intern can do it" OR "I'm the manager and if you silly workers want to obstruct me with negativity, I'll just do it myself!" energy. I need to show this to every designer I know now. They're going to lose their minds. 🤣
As a Skaven player with 130 carefully painted and based models in my preferred list, I've found that when using clocks, or tournaments with 2.5 hour games - or just an overall sense of impatience - has brought some stress to the table. I sometimes notice my opponents sighing when I’m setting up, moving models, piling in, or rolling all the dice. Let’s face it, managing a horde army takes time. For instance, when I have 6 Rattling Guns, I need to roll 18 dice to determine how many attacks I can make, which often totals over 50 individual rolls, (both turns with covering fire). On top of all the movement with 130models, It’s a lot to handle, and it seems this impatience has crept into casual games as well, not just tournaments. I’ve done everything I can to streamline my turns - I use movement trays, memorize my rules, and try to be as efficient with my rolls as possible and purchased two sets of coloured dice 16 and 25 for speed. But I want to enjoy the game too, think through my strategy, and not just rush through every turn. I simply can’t play as fast as others, and I don’t want to lose to a clock. With the attached stress, the game becomes unenjoyable, and I find myself losing interest and doing anything just to complete a turn. Should I stop playing, or is there something else I can do?
They should make it a game mechanic and call it Schrodinger's Clock(tm). You can't win or lose by Schrodinger's Clock(tm) unless a Player plays Judge, this spell cannot be countered in anyway and makes you lose or win a game by Schrodinger's Clock(tm).
Until a hatless Rob has explained this to Sugz & Peach on Juggz, will we ever really understand Clocks & Clocking ? 40k angle, erm, I'll stick to home brew "500pt" Boarding Actions/ Space Hulk thx :)
They did use CAPITAL LETTERS, but, in double fairness, they held off on the exclamation marks!! Could you do a "You may , but it's unofficial" T-shirt.
It sounds like the intent of the 'it might happen' box is to say that it is not intended for games to be called won/lost whenever a player reaches 'their' 1,5 hour time limit so it's not a hard and fast rule like it is in chess, but that at the discretion of the judge a game can potentially be called based on time. Which, if that is the case, is worded like a middle school student making his first power point presentation, but still.
Those sub-heading things read like someone published their bullet-point notes. Somebody was all "just publish this already, Intern!" and the intern just copy-pasted the notes. LOL
They NEED something to stay on time but they are TERRIFIED of smart people using clock mechanics to get wins. And hilariously, the only way to avoid that from happening is to have both players use a clock from the start. The absolute WORSE timeline is where chronically slow players get progressively clocked while other players don’t. That has the highest potential for abuse. Nice one GW.
As the man who created the rules for chessclock for AoS (back for aosworlds in Prague) I'm more confused than ever, i feel there is some turmoil inside the TOs
The idea that you can deduce "intentionally" going long is so ridiculous. A game of AoS can really take hours with the number of decision points and rolls in the game. People can get stuck on decisions very easily. I might take too long to think about which battle tactic to go for. Ludicrous way to approach this issue.
Congratulations on being the change you want to see in the world, in the most ridiculous way possible. No way the corporate worders are going to fix this now.
Does "The Clock" refer to Big Ben? I thought this tournament was in the U, S, & A?? Will non-Bri'ish contestants be struck with "conkers" if they run out of bongs on "The Clock?".
So what I understand from this is : You can bring your clock, it is not a game mechanic and isnt official, but judge might still use your time registered by said time device, it is to their discretion. Sounds like clocks are relevant then...it might happen.
GW bringing mindfulness into our lives. Time is an illusion, do not live your lives according to artificial constraints like that. I hope GW staff take all the time they need in the morning, maybe they get clocked levels if they're consistently later than everyone else but clearly not measured on the time of arrival itself. Since clocks are unofficial. FAIRNESS!
These "rules" are insane, get me through some slow times listening at work though. So well worth it for amusement value for those not going these events.
I was prepared to defend them. I thought maybe this time they would have been more precise on the way they wanted to enforce time, I think there are some possibilities between chess clock and no time at all. But this is pure insanity, how are we supposed to understand anything ? How a public company can communicate so poorly ? At least it's really fun to try and decipher what they're saying. I think the personnal clock thing being unofficial means you can't time your opponent and say he's taking too long.
I think the message of "Do not intentionally" and NOT A MECHANIC is don't say "OK theses are the rules, and therefore if a situation arises where it may be in my benefit to take a Clock Status, I can do so, as long as I don't reach Clock 4 or whatever it is within the bounds for me to win fairly." Kind of like Drunk Driving being I /should not/ Drink and Drive vs I /can/ Drink and Drive as long as I can Blow less than .04 on a Breathalyzer.
I'm sensing some severe copeorate refusal to admit fault in this one. "The clock is not a mechanic to win/lose by", there's only one single way achieve this and that's to not have a round timer. If you want to have a round timer you need to have time rules (and a clock to time it with, automated or not) so either start running seven day events or accept the clock.
Teacher here and I’m not reading through all the comments to see if someone has already said this because I haven’t got the time 🤣 It’s not a mechanic that can win or lose you the game. But it might. So then it’s a mechanic which means time is to blame not you. If only there was a way to manage this mechanic like the command point system and building an army mechanics. Will have a think later. But when is later?!?!?!?!
GW exists outside of time. The Warp daemons and Chaos Gods exist outside of time. Ergo GW exists in the warp and is a Chaos God. I wonder how a GW Aligned chaos daemon looks like!? The mortal followers? Also if GW exists outside of time does it mean World championship of Warhammer has already happened will happen and is happening currently? If we go and play in WCW do we travel in the warp? If I visit Warhammer World does it mean I am afterwards a heretic and a daemonhost? So many questions so little time....
This is proper ridiculous. GW leadership, get ahold of your wayward employee that is making your business look like fools and re-align that poor young chap.
In my aforementioned example, I think they mean by this to say a Gitz vs Gargant game the Judge could in the interest of fairness find the Gargant Player unsportsmanlike if they insisted on burning 50% of the Clock, if they clearly didn't need to.
@@Shmimbleton IMHO you are overthinking it. The time limit is arbitrary but necessary in order to make large scale events function, and people do the best to be able to either complete the game or come to an acceptable conclusion in that window. Which I suppose is why that GW is trying with this really bad release to capture that sentiment. What GW presumably doesn't want is for games with a 3 hour time slot called as over after 2 hours because one player used up all their time and then had to forfeit. If that is what people like or want, OK, but that is what GW is referring to a Time as a Game Mechanic. Which obviously it doesn't want to do because that would require them to consider Player Speed as a factor when designing rules.
I know who Judge Dread is but I'm not sure about Judge Discretion? Maybe it's a typo and it should be Dread? I am the law. We know GW couldn't print a Space Wolves codex without removing half the rules before release and asking customers to stick printed pdf pages into a brand new £35 book 🤷♂😁
Honestly feels and looks like it was written out of spite, and possibly by a 10 year old. But I'm glad we had an effect on them. There's definitely some people at GW that need to be put on probation or something. There's some crazy things happening over there. And yes t-shirts please
Use your own clock just seems like a challenge to bring the most ridiculous clocks to official Warhammer tournaments. I want grandfather clocks, I want sundials, bring a microwave and turn it on for 1 1/2 hours and open the door on your opponents turns.
I recommend a german cuckoo clock from the Black Forest. Stop the clocks pendulum in opponents turn and let everyone know when your gametime has passed with a thrilling „cuckoo cuckoo cuckoo“ sound.
Just imagine the "Brrrmmrmmrmrmrmmrmmrmrmr" going on beside the table all game, until "DING!" and your turn is over.
Just an indication that they don't want to admit they made a game that takes to long to play.
You can also eat during youre opponents turn. Awesome idea
@@Kurisu90 5 rounds, 5 course we are on to something here
As a fellow warhammer player originally from Bolivia, thank you for saying hello, and hola to you as well!
Love it when when obstinate people double down on a stupid idea rather than just holding up their hands, admitting a mistake, and moving forward.
It might happen.
I cannot commit to buying a shirt at this point. But it might happen.
I can’t believe GW is missing the opportunity to sell branded chess clocks for $65 each.
RIGHT?!
But they will mess about with them that much that they won’t be functional for what they are meant for . Like they will remove the seconds and change it to battle rounds and just chuck a squig on it for no reason
@@TheTabletopSmithy They will measure time in shapes. If you can do it to distnaces you can do it to time ;)
When I worked for GW, the events team manager told me not to “clock”’overtime. I said nah, that’s illegal and charged them.
This really strikes me as text written by AI, then translated into mandarin and back again.
It might happen
Agree, because their official mandarian translation really sucks
The new rules/doc: I think it's slam poetry
Maybe a haiku
"Fairness might happen" will be my guiding principle going forward as a TO.
I want this on a shirt
@senti5468 me too!
Think you’re a bit late reporting this Rob. Or early, I can’t really tell anymore after I removed split time devices from my house. In other news, I keep burning my dinner and am constantly late for work…
What year is it??
You need to use battle rounds / vibe as a measurement of time. See previous clarification from GW.
@@cameronfateweaver2206It isn’t
"I want to share an update about clocks, but mostly I want to share how much I care about CAPITAL LETTERS and very specific word choices."
"Double Fairness , but it might happen" as a lifestyle
@@caligolas158 if you take the double Fairness, you can't choose a battle tactic
"Why is the clock capitalized?" Because that is a common way to distinguish a specific term from a common word. In this case, it is referring specifically to the timing mechanic for use in age of sigmar games, and not some random clock in bolivia
Now can we bully them into making warscrolls free?!?!?
Let's try
Warscrolls aren't free. But it might happen.
I think what you are missing is "Clock Status" is like a Debuff applied to Player by the judge for being Slow. But it isn't automatically applied because a Player is behind by X, or failed to finish N games. It is to be arbitrarily applied by the Judge in pursuit of "Fairness". -- Two players could be equally late, and if the Judge feels one is a Newb who is trying their best, and the other is a Vet trying to slow walk a victory, he can apply to one and not the other this Clock of Shame status?
Thank you for your professionalism
You are not irrelevant
But it might happen
"Intentionally, repeatedly" seems to imply that you can force a game to go long at least once per event.
It might happen.
I get it. A gargantuan list can probably take their time and smoke breaks, learn a trade… and still have excess time to casually play the game. A Tzeentch player with an arbitrary time limit could easily feel rushed.
Rushing stuff leads to feel bads.
It’s also hard to say what happens if I declare an interaction of some type. If I covering fire with a unit of 1 attack each, 3+3+ it’ll take less of YOUR time than if I do something like rattling guns that have a random characteristic (that I get to roll for before picking targets) and then counting out a ton of dice and etcetcetc. Same with magical intervention, casting heavy armies would take up more time than khorne or KO due to this…
As much as I think clocks would be good, I don’t see how they work. Too many moving variables imo.
The graphic designer gets the text, doesn't understand what it's supposed to convey, thinks fuck it, and makes it look good.
Perfect explanation
I’m not sure I would buy an Honest Wargamer t shirt. But it might happen😉
Just wait until GW starts selling The Clock and you're only allowed to use their official The Clock and to access the rules for The Clock you'll have to buy The Clockdex to get past the pay wall. I'm surprised they didn't call it The Clokc or something to better trademark it.
It'll be the Inquisitorial Chronometer. It will also not measure time in numbers but in shapes. Your turn has triangle, a a whole round is square, if your game goes over octagon you're clocked. It might happen.
The Fairness thing and Discretion is Paramount means to me that they don't want Players to use Time Rules to require a Judge to rule they won. They want clocks to be arbitrarily applied by judges for cases where they think people are abusing the clock to win, yet not penalize people who are just slow?
But also maybe?
It’s exactly this - contrary to intuition, the clocks are there to punish both extremes of the spectrum - people that are taking too long, and people that are deliberately going too fast.
They understand that maintaining the duration of games within a certain bracket (3hours) is very important for logistics of a tournament, but they also understand that if they make a hard rule about that, people will abuse it to try to win on time, which causes a lot of drama and introduces a meta element to the gameplay that goes against the spirit of the game.
Given how the game allows for the opponent to react and act during the opponents turn with thing alike redeploy, there’s a lot of potential to abuse these mechanics to draw your opponents clock down, as well as disincentivizes common courtesy among players in weird cases regarding action sequencing and or forgetting specific army rules. In essence, situations where a player forgets a small ability or a rule, which previously would have been inconsequential for the opponent to allow them to resolve despite the mistake in sequencing, in a clock game, there’s incentive for them to bitch about it because this conversation is wasting valuable time.
They also understand that different armies were designed with mechanics that require wildly different amounts of deliberation and analysis by the players. Some armies require vastly less time to make decisions with, AND EXECUTE THISE DECISIONS, than others. Even armies within the same faction can take vastly different amounts of time to complete. An army of gargants will play faster than an army of Soulblight running 80 models of skeletons, which itself will take longer than a Soulblight army that runs Nagash and 2 bricks of blood knights.
@@er4din903i really think you‘re right about that. It does absolutely make sense.
And they should just have written this, instead of their cryptic sentences, and everyone would agree to these rules 😅
Next event im gonna bring an ultramarines joytoy with a stopwatch chained around his neck, and dub him Brother Flavius Flavian. As a good ultramarine, i must follow the codex astartes laid before me, come, brother flava flav
That's double fairness at least.
the t-shir should have the logo on the front, and in big letters "Unoffical isn't the same as irrelevant" and the in the back of the shirt "...but it might happen"
and I would defo buy a t-shirt or sweatshirt like that
Clocks are Unofficial to me reads as this: Say the Game Round is 3 Hours. If you use a Chess Clock, each Player gets 1.5 Hours. But that is not GWs intent. If you Play Gargants vs Gloomspite Gitz you can finish a game in 3 Hours but that doesn't mean it would be done with the Gitz Player only using 50% of the round. It is perfectly OK for a Gitz player to take maybe even 80% of the time in a game vs Gargants and it be totally fine. They don't want a Clock Meta to mean that only Low Model Count Armies are viable, or that Low Model Count Armies can use their entire 50% of the Time to make their opponent have to play faster.
You aren't allowed more time than me in a game cause you brought too much stuff.
What if I brought too much stuff?
@ I get the comedy and get that GW is clueless here. But they are correct to say they didn’t write the game with strict time controls in mind so if chess clocks become standard, and people feel clock control is a legit strategy like in US Football, then the meta will significantly change from what it is now. And probably not in a positive way. That being said I can certainly live with however it shakes out.
@@Thaumatolgist "the meta will significantly change from what it is now" will it?
It's pretty common at most tournaments to use a clock and that you get to play the game for 50% of the time during a round and plenty of tournaments use clocks, or some players just bring a clock. I use a clock and don't even expect my opponent to use mine or their own but I will be using it knocking back to me or over to you because I've been stung the other way around - people that haven't learned their rules and burn time. I'm talking huge discrepancy in Kill Team, I played for 24 minutes total and opponent was 1h19m absolutely mental discrepancy also VERY boring for me sat there for 3-4x the amount of time I'm playing. It's not like I can even be planning much, I've got my plan and now I'm just waiting on something to be moved etc.
Warhammer is more akin to chess than anything else and it's a requirement in Chess tournaments, you know that going in. If you're not at a tournament, and it's a friendly? No clock needed. There is no timed schedule just you and a friend playing (I'd still use a clock anyway but that's the way it is with a 1v1 cerebral tabletop game).
@@RyanPST88 Maybe I am just out of touch then. I hadn't seen a lot of clock use in AOS tournaments, but if it's becoming popular so be it. I don't know anything about the 40K meta.
@Thaumatolgist the tournament scene was already using clocks, mate. It's chess clocks have been used for other games without problems as well, such as CHESS. You can only manipulate the clock if there's game rules around the clock.
Football has a lot lf rules around stopping time, who can declare a stoppage of play, etc. It's an innately bad comparison because it's a game mechanic of football.
Not having clocks is even more exploitable. Now someone can intentionally give their opponent the clocked status by taking too long. So if one team has multiple large model count armies, other teams can work against them by having individual members go overtime against that team in round 1. Now round 2, other teams get a distinct advantage if those games gained clocked status.
This is literally a mechanic they've created that can be exploited to create a worse play experience, and the loose methods they've chosen to build and enforce their 'clock rules' creates this avenue of exploitation.
There are other ways to exploit this shit system. It was created to solve a problem that exists within the mind of a VERY small number of GW game devs, and uses one of the worst thought out and written solutions I've seen to date. Smacks of British rules writing. Let a German game designer write your clock rules, it would go better
I have an MA in games design and I've done a bunch of visual design on things like game UI and websites... and I have no idea what I'm looking at here. What on earth does any of this mean!? Who made this? Who approved this!? The copy is bizarre, the information architecture isn't helping, and the layout looks like it was chosen independent of the actual content, like maybe it's 3 panels by default and this person lacks the ability to change it, so just left it? I say "this person" because I'm convinced one person did this with no discussion or approval process. It has very "Ugh who cares, the intern can do it" OR "I'm the manager and if you silly workers want to obstruct me with negativity, I'll just do it myself!" energy.
I need to show this to every designer I know now. They're going to lose their minds. 🤣
It might happen
As a Skaven player with 130 carefully painted and based models in my preferred list, I've found that when using clocks, or tournaments with 2.5 hour games - or just an overall sense of impatience - has brought some stress to the table. I sometimes notice my opponents sighing when I’m setting up, moving models, piling in, or rolling all the dice. Let’s face it, managing a horde army takes time. For instance, when I have 6 Rattling Guns, I need to roll 18 dice to determine how many attacks I can make, which often totals over 50 individual rolls, (both turns with covering fire). On top of all the movement with 130models, It’s a lot to handle, and it seems this impatience has crept into casual games as well, not just tournaments.
I’ve done everything I can to streamline my turns - I use movement trays, memorize my rules, and try to be as efficient with my rolls as possible and purchased two sets of coloured dice 16 and 25 for speed. But I want to enjoy the game too, think through my strategy, and not just rush through every turn. I simply can’t play as fast as others, and I don’t want to lose to a clock. With the attached stress, the game becomes unenjoyable, and I find myself losing interest and doing anything just to complete a turn. Should I stop playing, or is there something else I can do?
Can't wait to buy my sand hourglass to avoid automated time! For FAIRNESS!!!
That's still mechanical. Go back to sundial
I'm glad that the initial 'hello' to your followers in Bolivia is also valid for those of us who follow you from Spain. Keep up the good work!
OLA
And for those of us from Brazil!
Feel like Rob Pointing to “NOT A GAME MECHANIC “ is gonna be my favourite new meme
Never thought I’d see the day when my two loves - ayahuasca and warhammer - are both mentioned in the same video 👏
Clockgate is the biggest drama of our lifetime.
The most important story today
Is it though? How do we know it's not before or after our lifetime? Can't use clocks to check. They're unofficial.
LOL picturing the guy turning the wheels of time got me! ROFL!
I'm from Bolivia: hola!!! I'm an AoS player (Waaaaagh). Thanks for mentioning us, last weekend there was a GT... we love your channel
They should make it a game mechanic and call it Schrodinger's Clock(tm). You can't win or lose by Schrodinger's Clock(tm) unless a Player plays Judge, this spell cannot be countered in anyway and makes you lose or win a game by Schrodinger's Clock(tm).
They can also sell it, only the official one is valid. Even though it's unofficial
amazing video Rob, the memes are fantastic!
do be careful, though, it might happen.
Until a hatless Rob has explained this to Sugz & Peach on Juggz, will we ever really understand Clocks & Clocking ?
40k angle, erm, I'll stick to home brew "500pt" Boarding Actions/ Space Hulk thx :)
They did use CAPITAL LETTERS, but, in double fairness, they held off on the exclamation marks!!
Could you do a "You may , but it's unofficial" T-shirt.
Oh my god you guys, just use clocks!? I've read the diaries of schizophrenics that make more sense than this document.
Geedubs might as well be instigating prison rules. Times up, shivs out.
It might happen
It sounds like the intent of the 'it might happen' box is to say that it is not intended for games to be called won/lost whenever a player reaches 'their' 1,5 hour time limit so it's not a hard and fast rule like it is in chess, but that at the discretion of the judge a game can potentially be called based on time.
Which, if that is the case, is worded like a middle school student making his first power point presentation, but still.
We're going to need the GW Whisperer to make sense of this.
Those sub-heading things read like someone published their bullet-point notes.
Somebody was all "just publish this already, Intern!" and the intern just copy-pasted the notes. LOL
They NEED something to stay on time but they are TERRIFIED of smart people using clock mechanics to get wins. And hilariously, the only way to avoid that from happening is to have both players use a clock from the start. The absolute WORSE timeline is where chronically slow players get progressively clocked while other players don’t. That has the highest potential for abuse. Nice one GW.
The trip to the pub isn't an all night session with "the lads" but it may happen
Is the sun rising to tell us the night over still considering fairness though? Or double fairness?
Ahhh.....the nonsensical corporate press release that can only ever be written by a committee of middle management and lawyers 😂😂😂😂😂
Fariness
Putting twitch vods behind a paywall is wild. Been following you from Canada since day 1 of the stream streak. I guess that's over.
It's actually incredibly normal and I did a stream as to why
We don't employ for skill set, we employ for the right fit ...... normally of a tongue to sphincter at GW, which is why this gets published
As the man who created the rules for chessclock for AoS (back for aosworlds in Prague) I'm more confused than ever, i feel there is some turmoil inside the TOs
They insist upon themselves
I cannot wait to see Louise and Peachy react in the next Juggz episode!
Please please make this happen!!
It might happen
The idea that you can deduce "intentionally" going long is so ridiculous. A game of AoS can really take hours with the number of decision points and rolls in the game. People can get stuck on decisions very easily. I might take too long to think about which battle tactic to go for. Ludicrous way to approach this issue.
An insane idea in every way
Congratulations on being the change you want to see in the world, in the most ridiculous way possible. No way the corporate worders are going to fix this now.
We've ruined time
But it might happen.
Does "The Clock" refer to Big Ben? I thought this tournament was in the U, S, & A?? Will non-Bri'ish contestants be struck with "conkers" if they run out of bongs on "The Clock?".
I love Age of Sigmar, but Im not playing 8 hour single games of AoS - especially at tournaments.
But it might happen
Some things are inappropriate, but it might happen 😔🙏
I straight up will buy an unofficial is not irrelevant t shirt - no other branding, just an iykyk situation ahahaha
Old man yells at cloud.
It's clearly a discarded plot of a doctor who episode. Also the tournament manager is Captain hook in disguise, that's why he's scared of clocks
So what I understand from this is : You can bring your clock, it is not a game mechanic and isnt official, but judge might still use your time registered by said time device, it is to their discretion. Sounds like clocks are relevant then...it might happen.
GW bringing mindfulness into our lives. Time is an illusion, do not live your lives according to artificial constraints like that. I hope GW staff take all the time they need in the morning, maybe they get clocked levels if they're consistently later than everyone else but clearly not measured on the time of arrival itself. Since clocks are unofficial. FAIRNESS!
These "rules" are insane, get me through some slow times listening at work though. So well worth it for amusement value for those not going these events.
I need a link to this article. The joy needs to be shared.
I was prepared to defend them. I thought maybe this time they would have been more precise on the way they wanted to enforce time, I think there are some possibilities between chess clock and no time at all. But this is pure insanity, how are we supposed to understand anything ? How a public company can communicate so poorly ? At least it's really fun to try and decipher what they're saying. I think the personnal clock thing being unofficial means you can't time your opponent and say he's taking too long.
I think the message of "Do not intentionally" and NOT A MECHANIC is don't say "OK theses are the rules, and therefore if a situation arises where it may be in my benefit to take a Clock Status, I can do so, as long as I don't reach Clock 4 or whatever it is within the bounds for me to win fairly."
Kind of like Drunk Driving being I /should not/ Drink and Drive vs I /can/ Drink and Drive as long as I can Blow less than .04 on a Breathalyzer.
Not automated! GW is gonna bring back the sundial!
That’s it sonny consider yourself “clocked”.
NOOOO DONT DO IT DAD
I'm sensing some severe copeorate refusal to admit fault in this one. "The clock is not a mechanic to win/lose by", there's only one single way achieve this and that's to not have a round timer. If you want to have a round timer you need to have time rules (and a clock to time it with, automated or not) so either start running seven day events or accept the clock.
Teacher here and I’m not reading through all the comments to see if someone has already said this because I haven’t got the time 🤣
It’s not a mechanic that can win or lose you the game. But it might. So then it’s a mechanic which means time is to blame not you. If only there was a way to manage this mechanic like the command point system and building an army mechanics. Will have a think later. But when is later?!?!?!?!
Please help me
GW exists outside of time. The Warp daemons and Chaos Gods exist outside of time. Ergo GW exists in the warp and is a Chaos God. I wonder how a GW Aligned chaos daemon looks like!? The mortal followers? Also if GW exists outside of time does it mean World championship of Warhammer has already happened will happen and is happening currently? If we go and play in WCW do we travel in the warp? If I visit Warhammer World does it mean I am afterwards a heretic and a daemonhost? So many questions so little time....
GW team/planning meetings must be wild...
Anybody got a link to the first video? I saw the discussion on Juggz, but I'd like to immerse myself in the madness some more.
This is proper ridiculous.
GW leadership, get ahold of your wayward employee that is making your business look like fools and re-align that poor young chap.
Absolutely would buy that shirt
Also have they played their rules sets? They all take longer than they really should, largely because of how the rules are written
Hang on, in that yellow box.... Are they saying completing a game, is NOT A GAME MECHANIC???
Correct
@@thehonestwargamerstreamswell I might actually start winning games if I don't have to actually finish one
I would say it's about time this video came out but I don't want to get clocked
How dare the community to bully the massive poor coorporation?!
I think what we all want to say is
Fairness
That's fair
Rob trying to game the system by stacking the Fairness status. Not very fair, if you ask me.
In my aforementioned example, I think they mean by this to say a Gitz vs Gargant game the Judge could in the interest of fairness find the Gargant Player unsportsmanlike if they insisted on burning 50% of the Clock, if they clearly didn't need to.
That's not fairness though is it, to give some factions more time than others
@@Shmimbleton IMHO you are overthinking it. The time limit is arbitrary but necessary in order to make large scale events function, and people do the best to be able to either complete the game or come to an acceptable conclusion in that window. Which I suppose is why that GW is trying with this really bad release to capture that sentiment.
What GW presumably doesn't want is for games with a 3 hour time slot called as over after 2 hours because one player used up all their time and then had to forfeit.
If that is what people like or want, OK, but that is what GW is referring to a Time as a Game Mechanic. Which obviously it doesn't want to do because that would require them to consider Player Speed as a factor when designing rules.
Gimme that "Double Fairness" shirt please.
This clock jockeying is truly a breakdown of regulatory temporal institutions, where are the clock managers in all of this???
someone has decided that they need to use some weird form of haiku to communicate rules. Can't wait for it to make it into the rulebooks.
I'm so in
they hate clocks and full stops
Can I get "Fairness" and "Clocked" keywords at the same time? 🤔
Hey Rob, maybe you can make a video on how you would use a clock? If you think you can do it better than GW, prove it.
I hate Nightshift.... Watching this on stream would have made my week
Where can i find this document?
This document is super confusing. It feels like it's written by a non native speaker (like myself) and not checked by anyone before it was released.
Did GW really just invent a new word for “clock” just so they could get out of having to admit their game is too convoluted for tournament play?
I know who Judge Dread is but I'm not sure about Judge Discretion? Maybe it's a typo and it should be Dread? I am the law.
We know GW couldn't print a Space Wolves codex without removing half the rules before release and asking customers to stick printed pdf pages into a brand new £35 book 🤷♂😁
Dun da da,
Dun da da,
Dun da da,
Dun da da,
Ooooo-eeee-ooooo
I vote Rob for the 14th Doctor, or whichever regeneration they are up to these days.
Jesus that document....I'm not a competitive player by any stretch but basic grammar from a multi-million pound company would be great!
So please answer me : Do I take my own clock in the plane ? In the very little space I have to bring my stuff from Europe ?
thanks for this, it was a mild distraction from the train wreck which was today
That's all I hoped it could be
Oh no, what happened? ;)
9:17 Don't know if I'll ever win a tournament... "But it might happen". 🤔
Honestly feels and looks like it was written out of spite, and possibly by a 10 year old.
But I'm glad we had an effect on them. There's definitely some people at GW that need to be put on probation or something. There's some crazy things happening over there.
And yes t-shirts please
I play soulblight, i like my lists to have triple digit model counts, clocks would end me.
@@terrencearc you are the reasons we need clocks
INAPPROPRIATE! 😉
This unofficial
Time is more of a vibe anyway
Just like life
I will buy!!