Cancelling the engineers to build a 5th rifle squad was baffling. It doesn’t matter how good usf light vehicle play is if all the damage sticks and you can’t use your vehicles. He had to play so conservatively it felt like he had one light vehicle rather than multiple. Plus not being able to deal with mines. Lost all momentum they built up and imo a major build order throw. They came in way too late and the DAK player had all the time needed to breathe and build up. Basically negated how well JEFG played the rest of the match.
Yeah he really should of had a sweeper early because mines were the main thing stopping him. They goes for a 6th rifle when you see the inf killing tiger is so dumb
I don’t think tiger is the issue, if this pretty good Dak player is using p3, either he can’t push or being killed by at and chef easily. I think the tiger is the only right call here. But he need some follow up. 😅
@@chandlerz3366 He had no follow up coz of this Tiger, which gave enemy time to build this whole AT and run around the map. If USF used his tools a bit better, it would be win for him. Anyway, DAK probably had no pop space. Anyway all USF had to do in a good early game like here, is to make first 2 chaffees, no greyhound, if he goes for 5 rifles. There is no way to kill them before they dive flak truck.
I am not going to act like a master of Coh3 here but JEFG strategy is just SOOOO BAD. Like, spam only Rifle and AT guns to fight a Tiger and still unable to kill the Flak. No tech up, no usage of 400 fuel and 500 munition Isn't JEFG pretty experienced? Why is he making such a decision. As a Coh2 USF stan, not seeing the usage HVAP ability is worthy of being sent to the prison especially with 500 mumition
Because you can get away with that a lot of the time as USF at the moment. That's sort of the underlying problem. USF is a *very* forgiving faction atm.
@@PropagandacastLate game from USF is worst from all faction, tanks are trash.For example Pz4 is better then Sherman, one Brumbar what is at moment ridiculous Op and is game changer is better then two Bulldozer, Hellcat hits 70% of his shots and is paper tank and Tiger and Panther can easily trash ez8. Late inf sucks by USF, rifleman become like sheep meat, for elite Wer or DAK inf. You have early to mid advantage like USF and that's it, late game you are done. Later like USF you have horde of inf for what you need crazy micro to play with and you can't send them one vs one agains PG,Jäger. Is like at moment all top player play only Armor with USF in 1v1.
@@itwasjustaluckYou do not need a lot of micro for this horde... Just learn to use tactical map and check squads all the time... There were build mistakes and picking wrong side for the flank. If he builds greyhound then he should go with engi, coz it already adds AI to 4 rifles + captain vs 3 bersa.... USF late game is one of the best, due to being able to maintain stuff. Basic shermans are their weak spots, what do you want after rifles, AT guns from BG, Easy8, whizbangs, call in bloobs, Scotts, ssf and soo on... Rifles can win vs jagers and Pgrens, just BARs and good positions are enough, beside you always have numbers advantage.
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Cancelling the engineers to build a 5th rifle squad was baffling. It doesn’t matter how good usf light vehicle play is if all the damage sticks and you can’t use your vehicles. He had to play so conservatively it felt like he had one light vehicle rather than multiple. Plus not being able to deal with mines. Lost all momentum they built up and imo a major build order throw. They came in way too late and the DAK player had all the time needed to breathe and build up. Basically negated how well JEFG played the rest of the match.
Yeah he really should of had a sweeper early because mines were the main thing stopping him. They goes for a 6th rifle when you see the inf killing tiger is so dumb
Again tiger is just a trow.... He would be able to have 2 PZ III before it, which can split and move faster to support inf, and flank AT guns
I don’t think tiger is the issue, if this pretty good Dak player is using p3, either he can’t push or being killed by at and chef easily. I think the tiger is the only right call here. But he need some follow up. 😅
@@chandlerz3366 He had no follow up coz of this Tiger, which gave enemy time to build this whole AT and run around the map. If USF used his tools a bit better, it would be win for him.
Anyway, DAK probably had no pop space.
Anyway all USF had to do in a good early game like here, is to make first 2 chaffees, no greyhound, if he goes for 5 rifles. There is no way to kill them before they dive flak truck.
I am not going to act like a master of Coh3 here but JEFG strategy is just SOOOO BAD.
Like, spam only Rifle and AT guns to fight a Tiger and still unable to kill the Flak. No tech up, no usage of 400 fuel and 500 munition
Isn't JEFG pretty experienced? Why is he making such a decision. As a Coh2 USF stan, not seeing the usage HVAP ability is worthy of being sent to the prison especially with 500 mumition
Because you can get away with that a lot of the time as USF at the moment. That's sort of the underlying problem. USF is a *very* forgiving faction atm.
@@Propagandacast I can maybe forgive not going for any E8 battlegroup but not using HVAP is criminal
@@PropagandacastLate game from USF is worst from all faction, tanks are trash.For example Pz4 is better then Sherman, one Brumbar what is at moment ridiculous Op and is game changer is better then two Bulldozer, Hellcat hits 70% of his shots and is paper tank and Tiger and Panther can easily trash ez8. Late inf sucks by USF, rifleman become like sheep meat, for elite Wer or DAK inf.
You have early to mid advantage like USF and that's it, late game you are done. Later like USF you have horde of inf for what you need crazy micro to play with and you can't send them one vs one agains PG,Jäger. Is like at moment all top player play only Armor with USF in 1v1.
@@itwasjustaluck There is no universe where DAK can keep up with lategame USF. EZ8 just trash DAK.
@@itwasjustaluckYou do not need a lot of micro for this horde... Just learn to use tactical map and check squads all the time... There were build mistakes and picking wrong side for the flank. If he builds greyhound then he should go with engi, coz it already adds AI to 4 rifles + captain vs 3 bersa....
USF late game is one of the best, due to being able to maintain stuff. Basic shermans are their weak spots, what do you want after rifles, AT guns from BG, Easy8, whizbangs, call in bloobs, Scotts, ssf and soo on...
Rifles can win vs jagers and Pgrens, just BARs and good positions are enough, beside you always have numbers advantage.