why did the barbarians think it was a good idea to connect the bridge and send out a envoy. just leave the bridge disconnected and get a bunch of double throw barbs on the castle walls to take out the enemies.
One must always respect the barbarian emissary. He had balls and he knew when those Gates closed he probably wasn't coming back in even sighing. Rip they changed the robed cultist to skeletons carrying his chair.
@@seanreilly6618 if ur a nerd with no life maybe christ i hope ur joking. U could hardly see shit in the old one except the 2. I know its fun to shit on them and they deserve it. But for this? lol
@@SilentSpringz I mean was baal a finger waving dunce in the original, the second blizzard get any kind of creative license they fuck it up, thats all im saying.
@@seanreilly6618 Though I share not the sentiment toward D2R, I understand your critics on the details regarding Baals gestures. I agree that I liked the notion of Baal just using his little finger. But after rewatching both versions, seeing my memories to be in accurate, I see no problem with that new one. To be honest, what makes me really hesitating to buy D2R is the fact of ActivBlizz engagement of anti-unionist practices.
And then, they screw everything up in Diablo 3... Hope, Diablo 4 can restore and create a major plot twist that Malthael is secretly a pawn to something even greater threat to Prime Evil.
3:10 you can see the metal(?) holders on baal's side head holding Tal Rasha's face skin. This is way more gorier than the upper half face skin mask he was wearing in D2 and I love it.
@@aguborda He is talking about the white of Baal's face, look back from the white stretched skin, there is little metal fasteners holding Tal Rasha's skin to his head.
They made Baal look FUCKING incredible in this new scene. The original has held my favorite cutscene ever in games. This remaster just took it to new heights.
I like how the resurrected version Baal’s army only attacked when he let them begin the attack, while the original just rushed in when he’s laughing lol
He's movements are more subtle because much of the character is conveyed through facial expressions which could not be done so well back in the day. Both do their job exveptionally well
I won't lie I like the new design and his facial expressions but I don't like his new hand movements I mean in the old one you can see Baals hand gesture to silence his echo
2:45 Baal's design becomes way more awesome when you realise he's wearing Tal'Rasha's face You can even see the parts where its connected to the side, leatherface style
@@lastwarning1 not quite. I the old one it looks like his face is more bonelike and fused with his tendrils and horns in the back. This new version looks much more "fleshy"
@@filipvadas7602 WTF do you mean "not quite"? Why are you trying to be Professor Diablo telling everyone whose face it was when they know? Who if they cared could not see the nails keeping his face in place? Stop talking for dopamine release like a guy who cries for Star Wars trailers
As kid, Baal always makes me feel inconfortable because of his creepy and uncanny design ... this remaster perfectly capture this and made me, the grown man, having a little thrillwhen I saw the remaster cinematic
@@HeyYoFabels No one is crying...are you? Am I a boomer for thinking the choreography is off in general? Didn't know the two went hand in hand, but I guess anything is possible when you look at things defensively...
Baal: *sighs* "... Herald." Baal: "Herald! The gates of Sescheron have stood for aeons beyond rememberance! And I shall not breach them now! I shall remove my foul demons from your lands. You stand on the side of light. I must NOT be allowed to reach Mount Arreat and that which I seek must not be mine!" Herald: "ENOUGH!!@!1 Take my position into consideration. ;)" *herald blows up Baal* Herald: "Heh heh heh well, it seems my terms... are not acceptable! :):):)" *demons flee*
What I wish they would have kept: 1. The barbarian doesn't just look at the door closing, he tries to run for it until he realizes he'll never make it. 2. Baal has a smirk on his face in the original, his casting shows him just having fun rather than concentrating to show that killing a single man requires almost no effort on his part.
They were barbarians. Realistically I doubt they would have enough food to last a siege and lowering the bridge gives them the chance to fight in a tight area
@@nicholasng9814 Baal loosing most of his army to archers, axe throwers and boilding oil or tar and then afterwards connecting the bridge would still give them the chance to fight in a tight area but with less enemies.
When I played the game during my childhood, I always thought that it was Baal and his magic who extended the bridge, and also the one who closed the door when the emissary is in the outside.
@@philipschroeder5427 Yes but that might be considered cowardly by their standard There's a reason you don't see too many barbarian archers with the only ranged weapons they use all weapons that can also be used in close range combat As a culture they crave honorable and brutal combat and have remained unconquered For literally eons Also note that the Demon Army has magical sentient catapults that are capable of launching projectiles Hundreds of yards so playing a siege game is a bad idea they probably wouldn't even get the chance to use any ranged weapons because they would simply be outraged
a thing i noticed is that although the cinematics are meant to be the same or better. Baal in the original feels much more malicious while Baal from the resurrected is much more wrathful . not much but subtle body movements makes a big differences. the way one turns its body or smiles or how much hands may move .
I think Baal looks much better in this version where his face looked like an unloaded texture in the original. The changes to the monsters makes sense since you know- they match the actual monsters you fight in his army.
The pace is slower, the minions but there's no lashers, the variety lacks also the army rush is missing. Baal looks nice so does the new skeletons holding him up.
The army not rushing in actually makes mroe sense. There's a huge chasm around the fortress which is why they required the bridge. In the original, the army would have run into a big hole.
@@soulshackles2242 I do to, there are simply things I've noticed that were changed, but that's just because i've seen them so dang much. I was just taking a shot at those who do care about small details like that.
Wow. Great CGI, love it in HD. Not a big fan of the redesign of Baal though. So much exposed red flesh around the face. The old Baal had a different color pallet, more yellow and white.
I wish they keep the other look of baal. It was like his nerves or vein were holding his head, almost like his head was floating. Either way I cant wait to play this classic. Love your content
His facial expressions were totally lost in this remake too. Old Baal was effeminate, pursed his lips and had this sociopathic humor about him. This baal is flat and robotic looking.
Actually, when the game was out, before all the patches changes, I recall Baal using that skill to One shot everything lining in front of him, if it stayed too close and too long, plus the harder the difficulty of the game the longer the range. Damn, how OP it was ! It was so fun watching your friends instantly dying with that when you were safely out of range. But Blizzard killed the fun and changed it so this skill only burns your mana instead.
@@asockorsomething335 The emissary was probably a noob player who didnt add 3 points in vitality and kept stacking points in strength every level to wear that sexy gothic armor
on the good side: the dood's voice was quivering plus his facial expression looked like he was gonna piss his pants. on the weird and bad side: Baal looks constipated, like he had a "Load of Distraction" to empty at a toilet.
nah, the “realistic” skin this time around emphasized it further, old cinematic had more white, not to worry though since he was designed with a somewhat toilet-sitting look, so no problems there.
Was thinking the same thing! Connecting the bridge wasnt a sound tactic, unless it was baals power forcing the mechanisms to work and they already lost control
@@JR-sz7dw Did that long time ago since I watched this same scene for 20 years. The question came after about 3 months, quite enough time for artistic appreciation in my standard.
@@paxonite-7bd5 I know, and he probably can control them just like he control the gate. But anyway there's no reason for the barbarians to connect the bridge even they knew Baal can do that. They are not considering surrender anyway...or...perhaps they did considered that for a moment?!
Because Diablo 3 was essentially made for children. The artwork, the design, the difficulty; all of it made 'easier'. People rightly complained and now Diablo 4 is returning to what the game should be in spirit.
you shall not pass! but im just gunna connect this bridge over the otherwise insurmountable chasm for no particular reason. you're not allowed to walk across it though ok :/
the dark magic he did in the original was way cooler, it was transparent like it was telekinesis or smth. in here it just looks like flames and way too flashy. his design is better here tho
@@federicoedoardomariabarber3598 Nope. On the floor big red splashed spot in entrance of Ruins of Sescheron map. The man who explode D2 Lord Of Destruction opening cinematic.
I’ve always had much more sympathy for this guy as opposed to Marius. Marius was just an addled old man in the wrong place at the wrong time. This poor, nameless barbarian straight up told a Prime Evil to go home.
It's being echoed by many others in the comments, but not a big fan of the Baal redesign. The "Enough!" really rubbed me the wrong way. In this, he lunges forward seemingly shouting like an impatient child. In the original however, I remember him nonchantantly making a dismissive gesture with his hand as he says "Enough!" instead. It really served as a great display of his power; that him getting mildly agitated would be enough to let his voice boom across mountains.
He did do the hand gesture in the previous one, but there he also yelled in the same way he does here. I think it just happens that people remember things the way they want to rather than the way it was, it happens. I kind of like this design, the way Tal'Rasha's face is stitched over his own, a sort of a Cenobite vibe going for it.
@@Azjenco I actually went and rewatched the cinematic for this specific purpose - and no, it's very much different. In the original he does the hand thing, and just sorta swings his head to the side; clearly to convey irritation, or annoyance rather than uncomposed anger. In this one he throws himself forward which clearly conveys the opposite.
@@6Theories I dunno, to me they convey the same idea. In both they make this leaning forward gesture that conveys anger to me, but to me the older one's graphics wasn't too advanced at displaying facial features, which was why they used the hand gesture. I think it's just the lack of technology that makes me get the same feeling from both, my mind colored it that Baal was furious, which I got from the tone in his voice. That's the great thing though, scenes hit different people in different ways so we can appreciate it in our own way.
@@Azjenco Well, he's obviously frustrated in both, but he's still somehow more composed(?) in the original. It's the difference between "Enough! You're annoying me" and "Enough! Shut up, SHUT UP!" Like I wrote earlier, I prefer the first because I always interpret it as Baal's voice alone can physically hurt people and/or blow out their ears when he doesn't make a concious effort to manage and compose himself. It's truly befitting his namesake - the lord of destruction. In the remake you can tell he's clearly making an effort to shout at the top of his lungs, so it makes it somehow less... impressive I guess?
I understand the details like only using his fingers to stop the echo in the original, and the cultists holding Baal, but they throw too much shit at this cinematic that is still incredible and wanting to overshadow the remake that was a job very good
Baal's facial expressions are totally not the same. In the original cinematic he bares a sly smile, depicting his mannered manners. Also in the original cinematic, when he shout "Enough" you can see he was not calculating the echo at that place but he wait patiently (checking his nails) the echo to fade and seems amused by that theatral moment. It is not the case in the remastered.
yeah the old one had class. This one seems de-aged and stiff. Funny, cus the characters got aged and stiffed. Why should i pay 40 bucks just to have a win10 easy running 20 year old game tho. Because id play with the old graphics, this shit is disguisting, whoever plays it surely prefers to have the bar somewhere in the cellar.
@@DjTrustNo.1 Enjoy your old graphics then mate. As a veteran of diablo2 myself, I am very much enjoying the new graphics and embrace the artistic liberty that Vicarious Visions has taken with a few things. Funny how people can have different opinions isn't it?
@@Majorfuckinghero they just cry to get nostalgia point and blizzard haters. Forgotten the old one was cartoony and over expression. Like in real life u have a big smile on your face when ur little amused. Yea blizzard sucks now but these purest go to far.
why did the barbarians think it was a good idea to connect the bridge and send out a envoy. just leave the bridge disconnected and get a bunch of double throw barbs on the castle walls to take out the enemies.
Ah you know, they thought Baal is the voice of reason lol
I was thinking the same exact thing.
They still would have connected the bridge
Just another story to show everyone where trying to debate in the marketplace of ideas leads lol.
You forget Nihlathak was secretly conspiring with Baal?
One must always respect the barbarian emissary. He had balls and he knew when those Gates closed he probably wasn't coming back in even sighing. Rip they changed the robed cultist to skeletons carrying his chair.
one must always throw shade on blizzad, this cinematic is damaging to the brand as a whole and adds to characters in a way that is not cannon.
@@seanreilly6618 if ur a nerd with no life maybe christ i hope ur joking. U could hardly see shit in the old one except the 2. I know its fun to shit on them and they deserve it. But for this? lol
@@SilentSpringz I mean was baal a finger waving dunce in the original, the second blizzard get any kind of creative license they fuck it up, thats all im saying.
@@seanreilly6618 Though I share not the sentiment toward D2R, I understand your critics on the details regarding Baals gestures. I agree that I liked the notion of Baal just using his little finger. But after rewatching both versions, seeing my memories to be in accurate, I see no problem with that new one.
To be honest, what makes me really hesitating to buy D2R is the fact of ActivBlizz engagement of anti-unionist practices.
And then, they screw everything up in Diablo 3... Hope, Diablo 4 can restore and create a major plot twist that Malthael is secretly a pawn to something even greater threat to Prime Evil.
3:10 you can see the metal(?) holders on baal's side head holding Tal Rasha's face skin. This is way more gorier than the upper half face skin mask he was wearing in D2 and I love it.
They were there in the original
i cant find it... i think those are metal faces because are on both sides
@@aguborda He is talking about the white of Baal's face, look back from the white stretched skin, there is little metal fasteners holding Tal Rasha's skin to his head.
They made Baal look FUCKING incredible in this new scene. The original has held my favorite cutscene ever in games. This remaster just took it to new heights.
Some of the Kotor scenes aRe up their
wrg
I like how the resurrected version Baal’s army only attacked when he let them begin the attack, while the original just rushed in when he’s laughing lol
So how baal got an full army of monsters from?
@@brentdye1504 demons were scattered across all of scantuary.
Or diablo opened a portal from hells and send him his army. Lol
They rush in at the same time watch them side by side wtf
@@HeyYoFabels same times yes but in this version he gives a more visual queue to attack
I like that too. Small detail but it shows how he's the boss, the guy in charge.
Personally it think this Baal design is cooler but his movements lack personality compared to the original, but he's still a diva, I like that.
Baal certainly looked like he was having more fun in the original
They changed a lot of his movements that DEFINED Baal as a formidable and terrifying villain. He feels so bland and unremarkable.
He's movements are more subtle because much of the character is conveyed through facial expressions which could not be done so well back in the day. Both do their job exveptionally well
I won't lie I like the new design and his facial expressions but I don't like his new hand movements I mean in the old one you can see Baals hand gesture to silence his echo
@@caincorn you're more of a diva than baal
That one guy has some serious balls to tell Baal and an army of demons to back off
So cool seeing this and being able to distinguish the different enemies you face in Act 5
check the original cinematic, they removed the minotaurs and put those monsters with spikes on their backs.... why they did that?
@@aguborda
Because the Death Maulers are a LOT more common than the Blood Lords.
2:45 Baal's design becomes way more awesome when you realise he's wearing Tal'Rasha's face
You can even see the parts where its connected to the side, leatherface style
That's pretty sick but cool to realize lol 😂
You could see the same exact thing in the original.
@@lastwarning1 not quite. I the old one it looks like his face is more bonelike and fused with his tendrils and horns in the back.
This new version looks much more "fleshy"
@@filipvadas7602 WTF do you mean "not quite"? Why are you trying to be Professor Diablo telling everyone whose face it was when they know? Who if they cared could not see the nails keeping his face in place? Stop talking for dopamine release like a guy who cries for Star Wars trailers
Damn, I didn't realize it! that's cool AF
The ENOUGH yell... Still rings out in my mind and occasionally out of my mouth... Over two decades later.
What a masterpiece
As kid, Baal always makes me feel inconfortable because of his creepy and uncanny design ... this remaster perfectly capture this and made me, the grown man, having a little thrillwhen I saw the remaster cinematic
well hes not supposed to make you confortable hes a demon afterall
I don't like how they changed the original motions for "enough" and the part where he subdues the echoes with his fingers. Still awesome though.
I agree, they make him look like a fidgety child.
@@blakerackley8874 What he moves his hands more in the original, cry about it boomer
@@HeyYoFabels No one is crying...are you? Am I a boomer for thinking the choreography is off in general? Didn't know the two went hand in hand, but I guess anything is possible when you look at things defensively...
Yea he’s a lot less memorable without those his iconic movements! Graphics are great tho
@@HeyYoFabelsahhh is the little child trying to be big and tough 😂 it's kinda like a chihuahua 😂😂
His defeaning echo still so amazing!
The detail on Baal's face is amazing, you can really see that its a demon wearing a human face.
Wait thats why he looks so grotesque?
That's a thing?
He is not a demon but a god.
@@leonardofreitas4650 he's not a god. God's don't require child sacrifice
@@1000WintersMedia you’d better re-read that book of numbers, dude
"ENOUGH!!" is like "EVERYONE!!" from Leon-)
Gary Oldman as live action Baal ftw
What do you mean "everyone"?
I miss the little gesture Baal makes to stop the echoing in the original... but other than that, a flawless upscale.
2:27 ENOUGH
I played and saw it 20 years ago, goosebumps at ending then and now as well
That scream at the very end is still giving me the chills 3:58
I just just now realized that scream is me trying to log into d2r in vain
Baal: *sighs* "... Herald."
Baal: "Herald! The gates of Sescheron have stood for aeons beyond rememberance! And I shall not breach them now! I shall remove my foul demons from your lands. You stand on the side of light. I must NOT be allowed to reach Mount Arreat and that which I seek must not be mine!"
Herald: "ENOUGH!!@!1 Take my position into consideration. ;)"
*herald blows up Baal*
Herald: "Heh heh heh well, it seems my terms... are not acceptable! :):):)"
*demons flee*
They finally change the Diablo II expansion title to Act V after 20 years. That some little change.
Favorite cutscene, favorite act, favorite villain in all of Diablo
This reminds me of the movie scene out of "300", except the other 299 soldiers straight up said, "deuces!".
What I wish they would have kept: 1. The barbarian doesn't just look at the door closing, he tries to run for it until he realizes he'll never make it. 2. Baal has a smirk on his face in the original, his casting shows him just having fun rather than concentrating to show that killing a single man requires almost no effort on his part.
this barbarian is clearly too much of a badass to run from anything
I've just come from original, Barbarian never tries to run for it. In the original he is even less scared, more like disappointed.
Its like 20 years now and i still wonder why they would extend the bridge.
Nihlathak tho
They were barbarians. Realistically I doubt they would have enough food to last a siege and lowering the bridge gives them the chance to fight in a tight area
@@nicholasng9814 Baal loosing most of his army to archers, axe throwers and boilding oil or tar and then afterwards connecting the bridge would still give them the chance to fight in a tight area but with less enemies.
When I played the game during my childhood, I always thought that it was Baal and his magic who extended the bridge, and also the one who closed the door when the emissary is in the outside.
@@philipschroeder5427 Yes but that might be considered cowardly by their standard There's a reason you don't see too many barbarian archers with the only ranged weapons they use all weapons that can also be used in close range combat
As a culture they crave honorable and brutal combat and have remained unconquered For literally eons
Also note that the Demon Army has magical sentient catapults that are capable of launching projectiles Hundreds of yards so playing a siege game is a bad idea they probably wouldn't even get the chance to use any ranged weapons because they would simply be outraged
That moment when you realize if the castle hadn’t stupidly left their drawbridge extended, the ground troops would not have been able to attack at all
Everybody gangsta until the Lord of Destruction knocks on your gate
"My brothers will not have died in vain."
a thing i noticed is that although the cinematics are meant to be the same or better.
Baal in the original feels much more malicious while Baal from the resurrected is much more wrathful .
not much but subtle body movements makes a big differences. the way one turns its body or smiles or how much hands may move .
My question is, why even lower the drawbridge if he doesn't walk out there? Giving up an immensely powerful defensive tool for no reason.
Maybe theyd rather fight than getting sieged. Getting sieged is probably worse. Having the bridge lowered makes the fight into a choke point.
Yeah I was thinking the same thing
Some of the barbarians are conspiring with Baal, and also even if they didn't lower the bridge Baal would still find a way
You really think that would've stopped someone as powerful as Baal for long?
@@nicholasng9814 Why do they have a draw bridge if they do not want to use it as such?
I like how they add more time to show fear from the babarian n love baal movement. This is def much better than the original.
I think Baal looks much better in this version where his face looked like an unloaded texture in the original. The changes to the monsters makes sense since you know- they match the actual monsters you fight in his army.
One of my favorite cinematics.
The pace is slower, the minions but there's no lashers, the variety lacks also the army rush is missing. Baal looks nice so does the new skeletons holding him up.
The army not rushing in actually makes mroe sense. There's a huge chasm around the fortress which is why they required the bridge. In the original, the army would have run into a big hole.
@@felmaster3534 But it looked better and it matched the music perfectly
ENOUGH!!
i dont think baal looks nice.. i dont like the red tones
E N O U G H !! [[ ENOUGH!! ENOUGH!! Enough!! enough!! ]]
Baal best negotiator :) Most epic villain with a sense of humour
great now we're going to have purists complain that they changed the slave masters that were in front of Baal to the Death Maulers
I'm a hard purist with 20k+ hours into the game and I think they did a great job with these recreations overall.
@@soulshackles2242 I do to, there are simply things I've noticed that were changed, but that's just because i've seen them so dang much.
I was just taking a shot at those who do care about small details like that.
And the change makes sense when you encounter dearh maulers much more in act V
Wow. Great CGI, love it in HD.
Not a big fan of the redesign of Baal though. So much exposed red flesh around the face. The old Baal had a different color pallet, more yellow and white.
I agree
I agree. My Biggest problem is with back of the head though, this barin-like structure makes whole design really over the top.
So it's not cool he wears the face of Tal Rasha?
@@jamesnetherian4981 The face is alright the meatloaf around is ehh
Also, the metal "stitches" give me some "gotham's jerome vibe", together with Joker-like mouth make the design look so gory that silly
I wish they keep the other look of baal. It was like his nerves or vein were holding his head, almost like his head was floating. Either way I cant wait to play this classic. Love your content
His facial expressions were totally lost in this remake too. Old Baal was effeminate, pursed his lips and had this sociopathic humor about him. This baal is flat and robotic looking.
mr propre effectivement caus il propre tout dans son passage 😂😂😂😂
3:29 I do miss the original body explosion where the whole floor was littered with his body and totally unrecognisable
That was never a thing bruh.
I don't remember, does our characters have anti-demon magic protection or baal forgot he can just make us explode?
He uses this spell in the final fight against players. The emissary was just too low lvl to take the hit.
Magic resistance % by the time you get to act V
@@asockorsomething335 the emissary is only level 4
Actually, when the game was out, before all the patches changes, I recall Baal using that skill to One shot everything lining in front of him, if it stayed too close and too long, plus the harder the difficulty of the game the longer the range. Damn, how OP it was ! It was so fun watching your friends instantly dying with that when you were safely out of range. But Blizzard killed the fun and changed it so this skill only burns your mana instead.
@@asockorsomething335 The emissary was probably a noob player who didnt add 3 points in vitality and kept stacking points in strength every level to wear that sexy gothic armor
OMG it looks soooooo good!
Baal's face looks like he got into the pudding
He looks like Ronald McDonald with a closer look 🤣🤣🤣
🤣🤣
Is the coagulated blood of his enemies.
My terms are: Demon die.
I collect gems.
Make armor and big sword pretty with shiny colors.
on the good side: the dood's voice was quivering plus his facial expression looked like he was gonna piss his pants. on the weird and bad side: Baal looks constipated, like he had a "Load of Distraction" to empty at a toilet.
Frankly, that's how he looked in the original. Perhaps they were too faithful to it for your liking?
nah, the “realistic” skin this time around emphasized it further, old cinematic had more white, not to worry though since he was designed with a somewhat toilet-sitting look, so no problems there.
I can't take Baal seriously. I don't know if I am looking at the lord of destruction or pennywise from the IT franchise.
That last scream was motivation to play & defeat baal during those days
181 thousand view is mine!
20 years and baal still badass
I'm really confused by why would they also connect the bridge though. Isn't that a method of defense?
Good. How about trying to turn your over analytical brain off for a second and try to enjoy the cinematic.
I don't think a chasm is gonna stop a prime evil plus he can teleport
Was thinking the same thing! Connecting the bridge wasnt a sound tactic, unless it was baals power forcing the mechanisms to work and they already lost control
@@JR-sz7dw Did that long time ago since I watched this same scene for 20 years. The question came after about 3 months, quite enough time for artistic appreciation in my standard.
@@paxonite-7bd5 I know, and he probably can control them just like he control the gate. But anyway there's no reason for the barbarians to connect the bridge even they knew Baal can do that. They are not considering surrender anyway...or...perhaps they did considered that for a moment?!
This is how sweden joined nato..
3:46 the beginning of the attack
Can’t wait. I only played up until act 3 as a kid so this is gonna be both nostalgic and new at the same time.
Many a Diablo 2 run ended in Viet-Kurast
Baal looks less calm in this version.
He lost all his charisma in this version of the cinematic.
@@Nyarurin sure bob.
@@Nyarurin he is the lord of destruction , having a more deranged looks suits him.
@@BaldyAngry nuh. it's tasteless. He looks like a regular demon now, and not like a LORD of anything.
I love this game 😻
Tomorrow guys... tomorrow guys
freakin loved this act favorite act in a Diablo game
Why the fuck did they connect the bridge lol
hell yeah! this is the one i was waiting for! :D
Why is it so hard for them to just keep it the same with only the graphics upgraded. Why are they keep fucking with the details
at first i thought he would be the monk in diablo 1 as cameo.. since he knew baal at first sight of him, also he uses a staff
Just realized that these Diablo 2 demons and monsters are way more scarier looking than Diablo 3s.
Because Diablo 3 was essentially made for children. The artwork, the design, the difficulty; all of it made 'easier'. People rightly complained and now Diablo 4 is returning to what the game should be in spirit.
@@persona-non-grata Eh, not for children. It’s less grainy but still fairly brutal in what it depicts even if the artstyle is less dark.
Lord of Drama
Hell yeah
Baal's face is too human
Fucking epic, so happy the kept the old voice acting.
It would’ve been more meaningful if Baal actually showed up wearing Tal Rasha’s corpse. Missed opportunity.
Baal kinda reminds me of bill murry from zombie land
What was he exactly doing before killing that man? The wind thingy
👍FAN-FREAKIN-TASTIC!!!!👍
Well done lore dash 👏
Thank you!
you shall not pass! but im just gunna connect this bridge over the otherwise insurmountable chasm for no particular reason. you're not allowed to walk across it though ok :/
the dark magic he did in the original was way cooler, it was transparent like it was telekinesis or smth. in here it just looks like flames and way too flashy. his design is better here tho
I was so scared when Lord of Destruction came out. I thought it was the most horrifying game I’ve ever played.
The only thing that puzzles me now, 20 years after I've first witnessed this cinematics: WHY DID THE SET UP THE BRIDGE? WAS THAT A TREASON?
Dark magic is awesome, rip person into pieces
Yep as long as you get the magic not from demons, just earned XD
you can visit him in d3
@@seckinhamsioglu611 You mean the barbarian emissary is an NPC? Where?
@@federicoedoardomariabarber3598 Nope. On the floor big red splashed spot in entrance of Ruins of Sescheron map. The man who explode D2 Lord Of Destruction opening cinematic.
I’ve always had much more sympathy for this guy as opposed to Marius. Marius was just an addled old man in the wrong place at the wrong time. This poor, nameless barbarian straight up told a Prime Evil to go home.
Namtaru, magika
I love Baal's teeth. Rotting, missing, and jagged.
you know
maybe they should focus less on cinema levels of cutscenes, maybe then they wouldnt need to squeeze the players for everything they got
Mr. Burns has really let himself go since I last saw him.
always wondered why they opened the bridge for Baal
honestly? i loved the look of baal more in the original and the massive gaps of fleshy supports for a neck were far more unsettling
Again I wonder why they extended the Bridge.
as much as I like the game, there's some real head scratching moments in this game.
What a plot twist. I didn't know Pennywise was Baal all along.
Carbot's interpretation did not prepare me for what Baal actually looks like.
Please someone tell me the track used for this scene!
*negotiations with Putin?*
It's being echoed by many others in the comments, but not a big fan of the Baal redesign. The "Enough!" really rubbed me the wrong way. In this, he lunges forward seemingly shouting like an impatient child. In the original however, I remember him nonchantantly making a dismissive gesture with his hand as he says "Enough!" instead. It really served as a great display of his power; that him getting mildly agitated would be enough to let his voice boom across mountains.
They should have just overlayed the new graphics over the old cgi this feels and acting is shit
He did do the hand gesture in the previous one, but there he also yelled in the same way he does here. I think it just happens that people remember things the way they want to rather than the way it was, it happens. I kind of like this design, the way Tal'Rasha's face is stitched over his own, a sort of a Cenobite vibe going for it.
@@Azjenco I actually went and rewatched the cinematic for this specific purpose - and no, it's very much different. In the original he does the hand thing, and just sorta swings his head to the side; clearly to convey irritation, or annoyance rather than uncomposed anger. In this one he throws himself forward which clearly conveys the opposite.
@@6Theories I dunno, to me they convey the same idea. In both they make this leaning forward gesture that conveys anger to me, but to me the older one's graphics wasn't too advanced at displaying facial features, which was why they used the hand gesture. I think it's just the lack of technology that makes me get the same feeling from both, my mind colored it that Baal was furious, which I got from the tone in his voice. That's the great thing though, scenes hit different people in different ways so we can appreciate it in our own way.
@@Azjenco Well, he's obviously frustrated in both, but he's still somehow more composed(?) in the original. It's the difference between "Enough! You're annoying me" and "Enough! Shut up, SHUT UP!" Like I wrote earlier, I prefer the first because I always interpret it as Baal's voice alone can physically hurt people and/or blow out their ears when he doesn't make a concious effort to manage and compose himself. It's truly befitting his namesake - the lord of destruction. In the remake you can tell he's clearly making an effort to shout at the top of his lungs, so it makes it somehow less... impressive I guess?
Dam Adam Sessler didn't have to go out like dat :(
I understand the details like only using his fingers to stop the echo in the original, and the cultists holding Baal, but they throw too much shit at this cinematic that is still incredible and wanting to overshadow the remake that was a job very good
Not bad at all
Before, I always thought Baal were having a mustache and a beard.
if theres ever a diablo movie, they gotta get snoop dogg to play baal
Why the fuck did they extend the bridge?
Baal looks like Joaquin Phoenix.
Damn Baal looks gory and disgusting. In a good way.
I still think the old version is better.
The comparison between the inexplicable fear and the feeling of the clown
much better than new
Baal's facial expressions are totally not the same. In the original cinematic he bares a sly smile, depicting his mannered manners. Also in the original cinematic, when he shout "Enough" you can see he was not calculating the echo at that place but he wait patiently (checking his nails) the echo to fade and seems amused by that theatral moment. It is not the case in the remastered.
He does look a bit like a clown. In the og I don't remember him wearing tal rasha's face though or did he? still say og was creepier to
yeah the old one had class. This one seems de-aged and stiff. Funny, cus the characters got aged and stiffed. Why should i pay 40 bucks just to have a win10 easy running 20 year old game tho. Because id play with the old graphics, this shit is disguisting, whoever plays it surely prefers to have the bar somewhere in the cellar.
@@DjTrustNo.1 Enjoy your old graphics then mate. As a veteran of diablo2 myself, I am very much enjoying the new graphics and embrace the artistic liberty that Vicarious Visions has taken with a few things.
Funny how people can have different opinions isn't it?
He stil smiles u dolt. Must everything have cartoony expressions?
@@Majorfuckinghero they just cry to get nostalgia point and blizzard haters. Forgotten the old one was cartoony and over expression. Like in real life u have a big smile on your face when ur little amused. Yea blizzard sucks now but these purest go to far.
Baal lives in a society now