Love Trumps Perfection

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

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  • @peezieforestem5078
    @peezieforestem5078 2 วันที่ผ่านมา +2

    I use frustration with the way things are to fuel my creativity. So, with the things in games I find frustrating, I just incorporate into building my own game without those flaws. Putting in work and seeing the results makes me appreciate the things I had in the game. Even if I still disagree with the choices, just recognizing that those choices had to be evaluated and made under resource and time constraints, without hindsight, elicits respect. It's very simple to take things for granted when you are the consumer, but not so much when you are the creator.

  • @Akkleptos
    @Akkleptos 22 ชั่วโมงที่ผ่านมา +7

    Dude, if you REALLY are complaining about The Elder Scrolls franchise being "woke", then you DEFINITELY chose the wrong series of games.
    The world of The Elder Scrolls has ALWAYS had male and female soldiers and enemies on roughly equal proportions, the player character has ALWAYS been able to romance ANY character regardless of gender, and even GODS are mostly -and decidedly- non-binary, gender-ambiguous or completely gender neutral (mostly the Daedric Princes but also many Aedra like Y'ffre) or just manifest as male or female at will. (Edit: The Elder Scrolls have been like that literally since the LAST CENTURY -1994!)

    • @drakevengeance1321
      @drakevengeance1321 18 ชั่วโมงที่ผ่านมา +3

      "the player character has ALWAYS been able to romance ANY character regardless of gender" Incorrect. In the Elder Scrolls III: Morrowind, you must be a male character to start Ahnassi's romance quest.

    • @RaccoonRepublic
      @RaccoonRepublic  17 ชั่วโมงที่ผ่านมา +2

      The supreme irony here is that my video wasn't really about woke stuff one way or another, though I did mention it. Gender identity politics is not a major part of what defines the Elder Scrolls. At most, it's an outlier. Realistically, it's a non-issue.
      Nevertheless, looking at a couple comments here I have one person basically saying "If you don't like it, get out and don't play" and another person saying "If it's got any woke stuff in it you've got to boycott the game to teach the devs a lesson."
      Turns out, whether you're on the left or right in this case... everyone is offended by the revolutionary idea that you can like a game, and not like everything about it.
      In the end, we play games to experience the game. Not to experience the verdict of other players. So - regardless of your opinions, you should do what you feel like doing. And that implies no obligation to approve of every aspect of content or every mechanic in the game.
      As for the demarcation line between what's "too woke" and what's just inclusive - It all comes down to optics. There's a difference betwen having inclusion woven into the story, and deliberately advertising with a banner add "We're rolling out a nonbinary character voiced by an IRL nonbinary person." But that's my opinion, and you're under no duty to agree. I do think it's important however to clarify that not liking something because it feels pushy or political doesn't automatically mean we don't want to be inclusive. There's always an urge to go ditch to ditch and lose sight of the fact that there's a middle ground in there somewhere.
      As for boycotting titles that you don't like something about - sure, that's fine. If you truly don't like the content as a whole. But if you like the franchise and want it to succeed, walking away from it just to prove some kind of a point also does no one any good. I may not like everything about ESO - but that doesn't mean I want the game to go under. It's an amazing world, and I hope it continues for many future years in some form.

  • @bearimprint5214
    @bearimprint5214 วันที่ผ่านมา +3

    Personally, it's simple: Trans or non-binary in a game, or pronoun choice or Body A, Body B and I don't buy or I unsubscribe.
    Am I missing out on some great games?
    Not so much, given the crap that is 95% of games made by teams pursuing a good ESG and DEI score, rather than focusing on creating a game that players will enjoy (it's not complicated, Asians do it very well).
    Is it a radical choice?
    Maybe, but either we make them understand that we don't want identity-based ideology in games (and even more so in medieval fantasy games), or we'll end up with the same problem as microtransactions. This will invade ALL games.