So, I didn’t intend it to, but this video has worked greatly as a social experiment. People have just been seeing the words “old Minecraft” and “worse” and automatically assuming who I am, what I am like, and what I say in the video without even watching it. For those of you who have actually watched the video, you know this isn’t nostalgia bait. I’m being stereotyped as someone I’m not for what I said about a video game. I hope you all can realize how absurd that is.
It feels worse because the community on TH-cam practically feeds on bad press and bad faith towards a game that's clearly showing it's age and growing pains at this point.
I've been playing modern for a few months and what I found helped was two things. I started watching other people play Minecraft, their builds, generally things that kept me inspired. And I also made little tweaks to the game. I use resource packs to improve what I don't like, I use beta Minecraft sounds. Small changes made a huge difference for me and I love coming back to my world and expanding it.
been playing since the Alpha in 09 (im old whatevs) and picked it back up last month after not playing since 1.17 and i honestly love how the game is in its current state. i play with 2 friend groups on a realm i own and i still have fun. im never gonna be 15 again and all the mysticism and wonder is gone, but i find that getting people into the game for the first time sparks similar feelings.
Focusing on gameplay here, I don't think Minecraft has gotten worse. There were a number of great additions to the game over the years, but there were also lots of questionable ones. I think Minecraft gameplay boils down to two things: observing the world and interacting with it. Observing, as in exploring the world and simply being with it, and interacting, which includes things such as mining, building, dungeon raiding, trading, fighting etc. Looking at current day Minecraft while keeping this principle in mind, observing and interacting, the reasons why modern day Minecraft feels worse at times become more apparent. First of all, observing, more specifically, exploring. A number of biomes and structures were added to the game over the years, but the variety is still extremely limited. Add to this the terribly boring and predictable world generation. While new biomes and structures were added to the game, none of them are exaclty... spectacular. To get the bigger picture, compare vanilla Minecraft to mods such as old Biome Bundle. I walked more than 100 kms in a Biome Bundle world, and it did not get boring. I came across hundreds of biomes, and a myriad of different structures, some of them quite epic. Yet, they did not over-saturate the world, which can't be said about modern vanilla MC's structures. Now there is a village, an ocean ruin, or a ruined portal every 100 meters, and it has completely ruined the game's feeling of solitude. Observation -arguably- got worse because while there was a very slight improvement to variety, the oversaturation of the world with structures that lack variety even more than biomes do, ruined the game's atmosphere. Now let's get to interaction. First, and axiom: the player's ability to interact with the world is limited by the ability of elements of the world to interact with each other. Eg: you can't really interact with a bat, because all it's good for is to die. You can on the other hand interact with bees in a myriad of ways: you can breed them, farm them for honey, farm them for honeycomb, use them in traps, fight them, honey blocks are good for redstoning, bees pollinate crops etc. Bats are a bad addition. Bees are a good one. Unfortunately, in the recent years, a very great amount of bloat was added to the game, features that are in the game pretty much for their own sake, with very little connectivity to other features. Most new mobs are guilty of this, especially those that were added to raise awareness eg: polar bear. Even when connectivity exists, it often feels ham-fisted, or it connects to other sparsely used features, eg: panda slimeballs or wolf armor from armadillos, respectively. The game got more content, but much of it is poorly thought-out, and dilute the world's interconnectiveness and interactability with what is essentially, boring filler. Some people think the good things that were added do not worth putting up with the rest.
Minecraft isnt the only thing that has changed. We have too. Even if minecraft stayed mostly the same as it was back then, it would still feel different later
So we just grew up and the community became more egocentric, people taking critiques as personal attacks and lashing out? Also watching the background gameplay and seeing you struggle with old trap door mechanics vs new mechanics makes me really thankful about how everything works in modern version LMAOO 😂😂
I went back to alpha for a few days just to experience it again. Honestly i think the appeal is nostalgia and creativity through limitation. Its less feature bloated and seems more focused, (especially that many of us played on shorter render distances). Modern minecraft seems bloated and overwhelming and lacks simplicity, but its objectively more interesting because there's more to do. In alpha, theres only so many plank and cobble structures you can build before you just get bored of playing
I never was really that much into playing on servers or paying too much attention towards how others might want me to play. I do feel like MC feeling worse but from a development side, rather than community one. Cause current devs feels like they don't get what MC is. It like outside of 1/3 of updates (height and caves, ocean and swimming...) other ones just doesn't feel like it suppose to be part of the game, but should a separate toggleable mod. But it just forced on all players. The art itself become more generic, was personally prefering Programmer Art way more. Contravercial updates related to weird shadow bans, acc migrations or mob votes. And to add on top of Vanilla problems, we also have Modded issues, that mods now split and spread so much between versions of MC, so most of the time you can't even play with something that you enjoyed in the past on newer versions or you need to gave up on some mods, cause they work on Fabric instead of Forge.
My main problem is diffrend desing philosophy and texture change. Vanilla looked better (funny guy who did textures completely missed point what made them good, and had extreme ego and called them ugly, insulting old artist who did better job than him). I am not saying that evry block was perfect, but only few needed slight change rest were fine and I really don't get it why they changed it. But this is my opinion. It isn't bad now, it is okay. Only think that is bad is that it is too easy now. Normal and hardcore should be made difficult again. Now normal is just old easy mode. At least hardcore didn't suffered much. Also older world generation had some thinks that were better, wich I wish stayed. Tho seeds probably can fix this.
I really find this quite interesting. Here I was in this discussion talking about how age can warp enjoyment, and here you are accusing me of being blinded by nostalgia just because I approached the topic at all. But you are also (albeit in a simpler way) approaching the topic, which would make you blinded by nostalgia as well. Then again, it seems you didn’t even watch the video, did you? You saw the words “old Minecraft” and “better” and associated me with some extreme stereotype that I am not part of. Here’s a word of advice - watch the video before commenting.
@@TheTrueCubicLlama 'minecraft feels worse because the game has changed, you're less creative, there's less mystery, content creation is uninteresting, the community is more toxic' wow what a truly 5head ultra-complex take bro i don't care
@@graybonesauyou once again didn’t pay attention. I prefer modern Minecraft by a lot. But to some people it feels worse now. I’m explaining why, and you have a problem with that? I couldn’t fathom why. And I didn’t say the game lost its mystery, I said people know more now that they’re grown up. And content becoming less original is part of the community changing. I’m not being blinded by anything here, I’m sharing my observations explaining why things are the way they are. There’s nothing wrong with doing that.
@@graybonesauwhether you like it or not, modern Minecraft feels worse for some people. I’m not one of them, but you can’t deny the existence of a large group of people. It’s always good to try to understand why things are the way they are.
Why do you talk with so much dread, if you feel overstimulated, just limit yourself to a specific biome. And for the lack of new adventure, you can just hop on any multiplayer server that has a unique spin to it. I don’t expect it to be difficult, it is just finding the motivation and the restraint, whereby we truly unlock our problem-solving skills. Most of it is just the ego’s doing, be it how low or high we think of ourselves that we come to a standstill or feel paralyzed for what we should do.
Do you mean my tone or my rhetoric? Because for tone, this is just my voice. In fact, what you’re hearing in the video is just about the most passionate I can be. As for rhetoric, that’s just because the Minecraft community’s become a worse place than it once was.
@@TheTrueCubicLlama It is mostly your voice i'd say but did you know that children in general have a much less developed ego, which in layman's terms means they are much more spontaneous than to outright dismiss something out of a concern for it not being feasible. The reason being, as you grow older you kind of become more practical in your approach to things and will try to work in the pursuit of perfection, (which would be the super ego). Also, people in general are a pain to deal with in any community but why is minecraft's community worse, or worse off according to you; like there is neither a teaching for forgiveness or speak of a solution. Kind of wish you lead the discussion here
@@redmoon9179well I’ve talked about the Minecraft community and its current state in many videos, as well as how we can move on and heal the community. Ultimately, that’s been my goal, but I’m already pretty hated for my ideas anyway, so me telling people that they should be respectful and understanding and not judge people by stereotypes doesn’t really matter much anymore. That being said, I will continue to do so, although it doesn’t always make me popular here on TH-cam it’s what I’m here for.
@@TheTrueCubicLlama After watching those videos too, you come across like you have this metaphorical idea; that there's something wrong with skepticism itself, suggesting that if people were only more accepting of for what gets into the game, the game would only get better as an result. I would argue quite the contrary; saying that this approach would eventually kill the game. There are plenty of concepts that i could delve into like: Shovelware, shelflife, timeless virtues, consumerism, feature creep, but ultimately "art thrives not only through the addition of elements but also through the careful subtraction and refinement of ideas". So i'd be careful because it isn't like microsoft would ever choose to remove a feature without considerable backlash right. We're nevertheless competing for ideas, therefore i'd hope people would put up their ideas for scrutiny, so we can really consider their impact. But it is like i said about ego, it is about people thinking practicality rather than just mindlessly jumping onto the bandwagon of ideas. I am not that well tuned for what is going on inside of minecraft community, i am a part of bluenerd's discord and only occasionally check in on cool builds and i've experienced nothing of alike, at what point isn't this just a recollection and something totally anecdotal?
I think I'm general people strive to find one reason to blame for the problems they experience. It's easy to see a problem but it's hard to allocate the blame to many reasons like how it usually is. This essentially created the way the community is today. I like to draw parallels to politics because it's the same way and for a lot of the same reasonings. But I do agree the community is one part of the problem. I like how you separate "feels" from "is" because Minecraft is just a good game that feels not as good anymore.
What are you even talking about? I prefer modern Minecraft over Beta, so stop gaslighting, because this isn’t nostalgia bait. And “doomer” “schizo”? If you’re above the age of ten, then act like it. I’ve been promoting Minecraft’s bright future ever since I began my channel.
Yeah beds seemed like a cool addition at the time but nowadays I don't care for them. A lack of beds would add challenge and also keep players closer to spawn in mp to make them interact more
So, I didn’t intend it to, but this video has worked greatly as a social experiment. People have just been seeing the words “old Minecraft” and “worse” and automatically assuming who I am, what I am like, and what I say in the video without even watching it. For those of you who have actually watched the video, you know this isn’t nostalgia bait.
I’m being stereotyped as someone I’m not for what I said about a video game. I hope you all can realize how absurd that is.
It does not .
It feels worse because the community on TH-cam practically feeds on bad press and bad faith towards a game that's clearly showing it's age and growing pains at this point.
I've been playing modern for a few months and what I found helped was two things. I started watching other people play Minecraft, their builds, generally things that kept me inspired. And I also made little tweaks to the game. I use resource packs to improve what I don't like, I use beta Minecraft sounds. Small changes made a huge difference for me and I love coming back to my world and expanding it.
one thing i love is turning off smooth lighting. makes caves look like beta again lol
@@billcipher1602I always just did that so my game had more than 20fps
been playing since the Alpha in 09 (im old whatevs) and picked it back up last month after not playing since 1.17 and i honestly love how the game is in its current state. i play with 2 friend groups on a realm i own and i still have fun. im never gonna be 15 again and all the mysticism and wonder is gone, but i find that getting people into the game for the first time sparks similar feelings.
Focusing on gameplay here, I don't think Minecraft has gotten worse. There were a number of great additions to the game over the years, but there were also lots of questionable ones. I think Minecraft gameplay boils down to two things: observing the world and interacting with it. Observing, as in exploring the world and simply being with it, and interacting, which includes things such as mining, building, dungeon raiding, trading, fighting etc. Looking at current day Minecraft while keeping this principle in mind, observing and interacting, the reasons why modern day Minecraft feels worse at times become more apparent. First of all, observing, more specifically, exploring. A number of biomes and structures were added to the game over the years, but the variety is still extremely limited. Add to this the terribly boring and predictable world generation. While new biomes and structures were added to the game, none of them are exaclty... spectacular. To get the bigger picture, compare vanilla Minecraft to mods such as old Biome Bundle. I walked more than 100 kms in a Biome Bundle world, and it did not get boring. I came across hundreds of biomes, and a myriad of different structures, some of them quite epic. Yet, they did not over-saturate the world, which can't be said about modern vanilla MC's structures. Now there is a village, an ocean ruin, or a ruined portal every 100 meters, and it has completely ruined the game's feeling of solitude. Observation -arguably- got worse because while there was a very slight improvement to variety, the oversaturation of the world with structures that lack variety even more than biomes do, ruined the game's atmosphere. Now let's get to interaction. First, and axiom: the player's ability to interact with the world is limited by the ability of elements of the world to interact with each other. Eg: you can't really interact with a bat, because all it's good for is to die. You can on the other hand interact with bees in a myriad of ways: you can breed them, farm them for honey, farm them for honeycomb, use them in traps, fight them, honey blocks are good for redstoning, bees pollinate crops etc. Bats are a bad addition. Bees are a good one. Unfortunately, in the recent years, a very great amount of bloat was added to the game, features that are in the game pretty much for their own sake, with very little connectivity to other features. Most new mobs are guilty of this, especially those that were added to raise awareness eg: polar bear. Even when connectivity exists, it often feels ham-fisted, or it connects to other sparsely used features, eg: panda slimeballs or wolf armor from armadillos, respectively. The game got more content, but much of it is poorly thought-out, and dilute the world's interconnectiveness and interactability with what is essentially, boring filler. Some people think the good things that were added do not worth putting up with the rest.
Minecraft isnt the only thing that has changed. We have too. Even if minecraft stayed mostly the same as it was back then, it would still feel different later
Right! That’s one of the points I was trying to get to make here, and people seem to have missed it.
So we just grew up and the community became more egocentric, people taking critiques as personal attacks and lashing out? Also watching the background gameplay and seeing you struggle with old trap door mechanics vs new mechanics makes me really thankful about how everything works in modern version LMAOO 😂😂
Yeah, Beta was definitely missing some quality of life stuff. I’m glad the trap doors work the way they do today.
it doesnt matter if u grew up
we’re all just depressed and minecraft ain’t gonna pull us out
youtube is reading my mind. exactly what i was thinking. Subscribing!
I went back to alpha for a few days just to experience it again. Honestly i think the appeal is nostalgia and creativity through limitation. Its less feature bloated and seems more focused, (especially that many of us played on shorter render distances). Modern minecraft seems bloated and overwhelming and lacks simplicity, but its objectively more interesting because there's more to do. In alpha, theres only so many plank and cobble structures you can build before you just get bored of playing
There is something called self imposed restrictions but i get your point
A reminder that this is really only 2/3 of the whole story. If you’d like the rest, I’d recommend watching Dialko’s video as I mentioned.
I never was really that much into playing on servers or paying too much attention towards how others might want me to play. I do feel like MC feeling worse but from a development side, rather than community one. Cause current devs feels like they don't get what MC is. It like outside of 1/3 of updates (height and caves, ocean and swimming...) other ones just doesn't feel like it suppose to be part of the game, but should a separate toggleable mod. But it just forced on all players. The art itself become more generic, was personally prefering Programmer Art way more. Contravercial updates related to weird shadow bans, acc migrations or mob votes. And to add on top of Vanilla problems, we also have Modded issues, that mods now split and spread so much between versions of MC, so most of the time you can't even play with something that you enjoyed in the past on newer versions or you need to gave up on some mods, cause they work on Fabric instead of Forge.
My main problem is diffrend desing philosophy and texture change. Vanilla looked better (funny guy who did textures completely missed point what made them good, and had extreme ego and called them ugly, insulting old artist who did better job than him). I am not saying that evry block was perfect, but only few needed slight change rest were fine and I really don't get it why they changed it. But this is my opinion. It isn't bad now, it is okay. Only think that is bad is that it is too easy now. Normal and hardcore should be made difficult again. Now normal is just old easy mode. At least hardcore didn't suffered much. Also older world generation had some thinks that were better, wich I wish stayed. Tho seeds probably can fix this.
Rose tinted glasses
I really find this quite interesting. Here I was in this discussion talking about how age can warp enjoyment, and here you are accusing me of being blinded by nostalgia just because I approached the topic at all. But you are also (albeit in a simpler way) approaching the topic, which would make you blinded by nostalgia as well. Then again, it seems you didn’t even watch the video, did you? You saw the words “old Minecraft” and “better” and associated me with some extreme stereotype that I am not part of. Here’s a word of advice - watch the video before commenting.
@@TheTrueCubicLlama 'minecraft feels worse because the game has changed, you're less creative, there's less mystery, content creation is uninteresting, the community is more toxic' wow what a truly 5head ultra-complex take bro i don't care
@@graybonesauyou once again didn’t pay attention. I prefer modern Minecraft by a lot. But to some people it feels worse now. I’m explaining why, and you have a problem with that? I couldn’t fathom why.
And I didn’t say the game lost its mystery, I said people know more now that they’re grown up. And content becoming less original is part of the community changing. I’m not being blinded by anything here, I’m sharing my observations explaining why things are the way they are. There’s nothing wrong with doing that.
@@TheTrueCubicLlama i have a problem with your reasoning lmao
@@graybonesauwhether you like it or not, modern Minecraft feels worse for some people. I’m not one of them, but you can’t deny the existence of a large group of people. It’s always good to try to understand why things are the way they are.
skeletons have changed for the better BECAUSE OF THE NON AIMBOT!
It was so annoying lol.
Why do you talk with so much dread, if you feel overstimulated, just limit yourself to a specific biome. And for the lack of new adventure, you can just hop on any multiplayer server that has a unique spin to it.
I don’t expect it to be difficult, it is just finding the motivation and the restraint, whereby we truly unlock our problem-solving skills.
Most of it is just the ego’s doing, be it how low or high we think of ourselves that we come to a standstill or feel paralyzed for what we should do.
Do you mean my tone or my rhetoric? Because for tone, this is just my voice. In fact, what you’re hearing in the video is just about the most passionate I can be. As for rhetoric, that’s just because the Minecraft community’s become a worse place than it once was.
@@TheTrueCubicLlama It is mostly your voice i'd say but did you know that children in general have a much less developed ego, which in layman's terms means they are much more spontaneous than to outright dismiss something out of a concern for it not being feasible. The reason being, as you grow older you kind of become more practical in your approach to things and will try to work in the pursuit of perfection, (which would be the super ego).
Also, people in general are a pain to deal with in any community but why is minecraft's community worse, or worse off according to you; like there is neither a teaching for forgiveness or speak of a solution.
Kind of wish you lead the discussion here
@@redmoon9179well I’ve talked about the Minecraft community and its current state in many videos, as well as how we can move on and heal the community. Ultimately, that’s been my goal, but I’m already pretty hated for my ideas anyway, so me telling people that they should be respectful and understanding and not judge people by stereotypes doesn’t really matter much anymore. That being said, I will continue to do so, although it doesn’t always make me popular here on TH-cam it’s what I’m here for.
@@TheTrueCubicLlama After watching those videos too, you come across like you have this metaphorical idea; that there's something wrong with skepticism itself, suggesting that if people were only more accepting of for what gets into the game, the game would only get better as an result.
I would argue quite the contrary; saying that this approach would eventually kill the game. There are plenty of concepts that i could delve into like: Shovelware, shelflife, timeless virtues, consumerism, feature creep, but ultimately "art thrives not only through the addition of elements but also through the careful subtraction and refinement of ideas". So i'd be careful because it isn't like microsoft would ever choose to remove a feature without considerable backlash right. We're nevertheless competing for ideas, therefore i'd hope people would put up their ideas for scrutiny, so we can really consider their impact.
But it is like i said about ego, it is about people thinking practicality rather than just mindlessly jumping onto the bandwagon of ideas.
I am not that well tuned for what is going on inside of minecraft community, i am a part of bluenerd's discord and only occasionally check in on cool builds and i've experienced nothing of alike, at what point isn't this just a recollection and something totally anecdotal?
I think I'm general people strive to find one reason to blame for the problems they experience. It's easy to see a problem but it's hard to allocate the blame to many reasons like how it usually is. This essentially created the way the community is today. I like to draw parallels to politics because it's the same way and for a lot of the same reasonings. But I do agree the community is one part of the problem. I like how you separate "feels" from "is" because Minecraft is just a good game that feels not as good anymore.
There are way too many ravines now
Least obvious nostalgia bait:
Bro I literally said I vastly prefer modern Minecraft. This video is in no way nostalgia bait, stop trying to deceive people.
ah, another doomer nostalgia bait schizo meltdown added to my list
What are you even talking about? I prefer modern Minecraft over Beta, so stop gaslighting, because this isn’t nostalgia bait. And “doomer” “schizo”? If you’re above the age of ten, then act like it. I’ve been promoting Minecraft’s bright future ever since I began my channel.
Old Minecraft has better mechanics beds ruined all challenge building was No longer a Necessity
Just play hard mode, that definitely necessitates the need for builds.
Yeah beds seemed like a cool addition at the time but nowadays I don't care for them. A lack of beds would add challenge and also keep players closer to spawn in mp to make them interact more
nice
play java
I do. Why do you say this exactly?