XCOM : Can You Beat ENEMY WITHIN With Only 1 Soldier?

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

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  • @kibo1202
    @kibo1202 2 ปีที่แล้ว +3141

    He turned the game to easy? By god, Lemon has learned from the Dead Space Flamethrower run!

    • @boredniko2406
      @boredniko2406 2 ปีที่แล้ว +108

      To be fair, EU/EW will mercilessly kick your ribs in even on easy lol

    • @milesgreenaway6008
      @milesgreenaway6008 2 ปีที่แล้ว +7

      God damn it! I read this before watching and because I watched a lot of 30rock, I read it in “Jack Donahe’s” voice (can’t spell)

    • @tgisurvie4339
      @tgisurvie4339 2 ปีที่แล้ว +8

      Havent heard that word dead space for a long ass time

    • @mlgman138
      @mlgman138 2 ปีที่แล้ว +1

      @@tgisurvie4339 there's a remaster coming so it's gonna be fun

    • @Awesomewithaz
      @Awesomewithaz 2 ปีที่แล้ว

      @Binding lol okay ;)

  • @serketenglish5963
    @serketenglish5963 2 ปีที่แล้ว +6846

    You lost the run... you know what that means right? You've made XCOM 2 happen by losing to the aliens... that means you have to take Chief out of cryo-sleep. The world needs him, one. last. time.

    • @twinodoom
      @twinodoom 2 ปีที่แล้ว +330

      Can we beat Xcom 2 with one soldier?

    • @serketenglish5963
      @serketenglish5963 2 ปีที่แล้ว +149

      @@twinodoom Or will The Chief fall once again?

    • @alextaylor7135
      @alextaylor7135 2 ปีที่แล้ว +228

      So you're saying he needs to ... Finish the Fight?

    • @serketenglish5963
      @serketenglish5963 2 ปีที่แล้ว +104

      @@alextaylor7135 Nah, we have to save that for XCOM 3, when The Chief gets to team up with a Viper Deli-Worker named Arby. Of course, that means there’ll be Split Screen for Ms. Lemon to play as Arby.

    • @serketenglish5963
      @serketenglish5963 2 ปีที่แล้ว +66

      @@myawsomebox No, that's exactly what XCOM 2 is. You very specifically lost the first game, the aliens took over, and began acting like they're your friends. Then, when they start murdering everybody again, you stop them.

  • @ArcAngle1117
    @ArcAngle1117 2 ปีที่แล้ว +182

    There's a gene mod that gives you invisibility if you're in full cover. Combined with Low Profile you can and double tap you could fire at an enemy, move and then turn invisible before the enemy can respond. If you try again as a sniper or come back to this playthrough you should try out this strategy.

    • @AdamAmbrus
      @AdamAmbrus ปีที่แล้ว +2

      does it work though? mimetic skin turns you invisible if you run to full cover AND the enemy does not see you in your starting position. But as soon as you shoot, you get revealed, ergo running to full cover won't camouflage you... or does it?

    • @ArcAngle1117
      @ArcAngle1117 ปีที่แล้ว +9

      @@AdamAmbrus You're forgetting low profile, low profile give you full cover on all cover. Combined with either the jump suit or the skeleton suit, you can pretty easily escape line of sight

    • @danielsurvivor1372
      @danielsurvivor1372 3 หลายเดือนก่อน

      ​@@ArcAngle1117 And you forgetting the "AND the enemy does not see you in your starting position"
      Aka your strategy will only work if Chief kills last alien that seems him but by that point it doesn't matter that much

  • @GamersWeekend
    @GamersWeekend 2 ปีที่แล้ว +267

    DID SOMEBODY SAY XCOM?
    Loved the video man, hopefully we get to see the return of the One Soldier Army. If we do, there’s a few things off the top of my head I can think of that’ll help.
    -In the Foundry along with improved pistols is the tactical rigging project. This replaced the classic Enemy Unknown’s Deep Pockets and makes it so your soldiers all now have 2 item slots instead of one. Not sure if you got this or not, but it gives a massive amount of load out maneuverability. (I just rewatched the video and saw you had this, my bad)
    -Speaking of bonus loadout items, there’s a few that may help out a bit like Ghost grenade. It’s a free way to turn your Unit invisible which could be a great emergency protocol in sticky situations.
    -You probably already got this but didn’t mention it, but foundry has Ammo Conservation. A project after mutons that decreases the amount of your clip you take per shot. It’s helpful, but not an end all be all situation.
    -Any of the classes have a fair chance in this challenge, and I’d honestly say sniper is either best or second best, Assault would actually be top of my list. There’s a few reasons why:
    1. They’re the only class with weapon maneuverability. They can take the shotgun OR the assault rifle, which means you can choose between that range weapon and that shotgun damage.
    2. The first tree bonus is immediately powerful. Every enemy in sight is either bonus defense or Crit chance, and the Crit chance might be ridiculous.
    3. Immediately after that is one of the most powerful abilities: close and personal. The first regular shot you take within close proximity is completely free. This combos AMAZINGLY with the next two skills.
    4. Rapid fire is essentially just an ability that lets you shoot a target twice with a small aim decrease
    5. CLOSE COMBAT SPECIALIST. Dear god this thing. Even if you aren’t over watched, you can still take a reaction shot if it moves within a certain distance. So let me paint that picture: you have a Chryssalid squad. You go to them, and close and personal the first one. If it dies, cool. Then rapid fire the next full health one to burst it in two shots. Turn ends, and the last chryssalid moves to melee procing your close combat to reaction shot the fourth. 4 shots, 1 turn.
    6. Major ability is literally just a bunch of bonus HP and both Colonel abilities are godly. Can’t go wrong either way.
    -And finally, Europe is a great option for starting location but Asia is also worth considering. It’s a bit more niche but it makes officer training school and foundry upgrades cheaper, so potentially could get them sooner. Then again, Europe has more long-lasting benefits. Either one is a great option, but figured I’d mention the options.
    And that’s all the stuff I can think of right now. Once again, amazing video and hopefully we get to see the return of XCOM 😁

    • @teecee1827
      @teecee1827 2 ปีที่แล้ว +10

      He should have gone with mimetic skin instead of bioelectric, sure the first encounter with seekers would have been hellish, but then you can circumvent them with the breathing assistance item, or just hide from them with the mimetic skin. Also, mimetic skin allows you to exploit free shots even more : you hide in proximity to an alien's suspected place, wait for them to come close, shoot them in the face for free, then hide again with the other two actions.

    • @kuyagab4444
      @kuyagab4444 2 ปีที่แล้ว

      If I remember correctly, Asia is the one that gives boost to all engineering and science research. I always pick that as my starting point so that by mid game, I'd be running plasma weapons and tier 3 armor for most of my soldiers.

    • @stanimir5F
      @stanimir5F 2 ปีที่แล้ว

      @@kuyagab4444
      Asia is for the Officer training school and Foundry researches reduced price.
      Europe is for the reduced build and maintenance cost of workshops and laboratories (not sure about foundry, cybernetics and genetics lab).

    • @jakinbandw
      @jakinbandw 2 ปีที่แล้ว +2

      I think my choice would always be sniper. At the start of the game, if you rush the stun gun and take out a sectoid you can research plasma pistols very early, as well as their damage increase. This is before you even get lasers. At this point you can use the captured plasma pistols. With bonus damage and the foundry upgrade your sniper is now rocking a light plasma rifle (with extra crit as well as aim). This makes the early game really easy, and even late game makes it easy to deal with most enemies.

  • @alexhartley4205
    @alexhartley4205 2 ปีที่แล้ว +373

    "what is this? tenser's floating disk?" a man of culture I see

    • @willb5278
      @willb5278 2 ปีที่แล้ว +3

      ... i didnt get it until i read it -.-

    • @TheOrignalKillezz
      @TheOrignalKillezz 2 ปีที่แล้ว +1

      @@willb5278 I still dont get it. Uncultured I am.

    • @willb5278
      @willb5278 2 ปีที่แล้ว +10

      @@TheOrignalKillezz D&D reference, Tenser's floating Disc is a spell you can use to float around people or gear with iirc.

  • @Arya-hb2sm
    @Arya-hb2sm 2 ปีที่แล้ว +281

    I'm honestly still in disbelief at how few subscribers/viewers you have! The quality of content you produce is leagues ahead of pretty much every other youtuber.

    • @mosquitoburrito2232
      @mosquitoburrito2232 2 ปีที่แล้ว +4

      Don't feel too bad. Lemon's blowin' up right now. He was at 6k like, a couple months ago. He's getting his. That hard work is payin' off!

  • @thanatos2980
    @thanatos2980 2 ปีที่แล้ว +86

    The fact u sent ms lemon into what was essentially her death in one of the exalt missions and that she somehow dodged 3+ flanked shots was the best part XD

    • @matthewsimon6170
      @matthewsimon6170 2 ปีที่แล้ว +20

      Exalts: Die snake!!
      Ms. Lemon: *pulls a triple matrix.*
      Exalts: *sweats profusely.*

    • @Nasrudith
      @Nasrudith 2 ปีที่แล้ว +3

      There is a nice defense buff to special ops agents, perhaps from not having heavy armor or a main weapon weighing them down. Which makes me wish I could do that early game actually with rookies in general.

  • @IntrusiveThot420
    @IntrusiveThot420 2 ปีที่แล้ว +130

    Hiya! This will probably get buried, but I actually did beat Classic waaaaay back in the day with a solo soldier. You need really good luck to do it, but with a Sniper and the right skill pulls on Training Roulette, and a lucky Psionics Lab roll, it's completely possible. You want the following skills in basically whatever order you can get them:
    Headshot, Snap Shot, Aggression, Bring 'Em On, Opportunist, Sentinel OR Rapid Reaction (doesn't really matter with such high aim), and In the Zone OR Double Tap. I prefer In the Zone for wiping most maps and pods easily, but Double Tap can be crucial vs Sectopods, which will cause you lots of headaches otherwise. You will need to play extremely cautiously in the first few operations and get really lucky with hits and kills. Your goal is to encounter Seekers as quickly as possible. Once you do, immediately book it to the map border and run a circle around the entire map. Eventually, the seekers will run out of cloak turns, decloak, and start shooting you with their plasma pistols. This is your opportunity to kill them with Headshot crits.
    Once you've got the seekers dead and the mission wrapped up, you've basically won the game. You'll want to autopsy the seeker ASAP, then slap Mimetic Skin onto your sniper and buy them a Respirator Implant as well to trivialize future seeker encounters . Since you've probably got some leftover meld, grabbing things like Adaptive Bone Marrow for healing and the eye mod that gives extra hit from elevation are great as well.
    Basically, with the right setup, you can run around invisibly, then overwatch pods to get 2 free shots off that can hit and crit for extra damage with increased crit chance. If you're careful with your movement and have a backup plan to re-cloak in nasty fights you can basically win every mission with a little patience.

    • @IntrusiveThot420
      @IntrusiveThot420 2 ปีที่แล้ว +13

      To add on to this comment, the final mission is actually pretty easy; there are a lot of areas where you can hide out of line of sight, use the psionic rally thing, and then drop a massive Rift on top of whatever enemy pod you're staring at. The double sectopod room has a tile at the top of the stairs where the sectopods cannot see you, but you can rift them. You need to move back and forth from one side of the room to the other though, because they have an artillery attack that always magically knows where you are even if they can't see you. In the final room, you have to get up as far as you can before entering, then sprint into the low ground high cover to get vision on the master ethereal. Easy game!

    • @Ravi9A
      @Ravi9A 2 ปีที่แล้ว +2

      Wew

  • @rom7233
    @rom7233 2 ปีที่แล้ว +26

    This makes me wanna see an xcom run where you use every soldier - but you only promote and upgrade one of them. Have that Master Chief with a marine squad energy.

  • @nathanielthomson6600
    @nathanielthomson6600 2 ปีที่แล้ว +39

    I'm surprised you didn't let miss lemon use grena... I mean "Firebombs"

    • @lemmingrad
      @lemmingrad 2 ปีที่แล้ว +9

      Commander, you may want to instruct your wife to exercise restraint when using firebombs.

    • @demonicgrub1025
      @demonicgrub1025 2 ปีที่แล้ว

      That's just gonna end up looking like his Oar% S&S run, I mean, his, I used the oar for 1 boss, everything else was fire bombs, run.

  • @lanetorty7529
    @lanetorty7529 2 ปีที่แล้ว +25

    i wonder whether it would be doable with a slight rule change. you can only use 1 soldier per mission, meaning it doesn't have to always be the same 1 soldier, but it can never be more then 1, or use only the 1 when forced to deploy with multiple soldiers
    \

  • @grahamweaver4423
    @grahamweaver4423 2 ปีที่แล้ว +2

    I'm so happy you did a halo reference. It was the first thing that came to my mind when you were laying out what the challenge was. -for me it makes the video much better.

  • @ironwolf5802
    @ironwolf5802 2 ปีที่แล้ว +11

    I'm sure if they made this game to a first person shooter, you would be the only one fighting for earth anyway. Good luck Soldier Lemon.

    • @junkjackcriteria
      @junkjackcriteria 2 ปีที่แล้ว +7

      *The Bureau: XCOM Declassified intensifies*
      (Yes ik that's third person, close enough :P)

  • @TheDevinShamel
    @TheDevinShamel 2 ปีที่แล้ว +2

    I recently found out about you from your souls videos, but have kinda been binging your content now because the quality is amazing and each vid is just so interesting! This channel is criminally underrated!

  • @Terminarch
    @Terminarch 2 ปีที่แล้ว +8

    I thought about running XCOM 2 solo. Then I remembered the absolutely ridiculous timed missions in the base game. Basically your objective (like a computer to hack) will EXPLODE if you take too long. But XCOM 2 adds the stealth mechanic. So for the first game in the series you can scout and choose how to initiate combat... and also NOT that 200% more than ever before.
    Maybe Phoenix Point? idk

    • @Sendaeran
      @Sendaeran 2 ปีที่แล้ว

      The expansion makes this not only possible, but downright viable for many mission types. The Reapers extra stealth allows them to sneak in, finish mission objectives and get out without even fighting. It's how I do the facility assaults on higher difficulty runs.
      With that said, many of the missions would still be virtually if not downright impossible.

    • @chillhour6155
      @chillhour6155 2 ปีที่แล้ว

      Xcom 2 is just stupid in it's difficulty sometimes

    • @zafelrede4884
      @zafelrede4884 2 ปีที่แล้ว

      You can choose the option which extends the timers.

    • @Terminarch
      @Terminarch 2 ปีที่แล้ว +1

      @@zafelrede4884 Not my point. My point is that they make NO SENSE. Particularly with the stealth mechanic. For the first time ever you are given a proper mechanic that allows for surveilling and setting up to engage on your terms and also for the first time ever every god damn mission is timed, so you can't actually do that. Punishing the player for using the tools they were given and told to use! Also story-wise how is it that every time you get there just minutes before the objective randomly explodes?
      For some things it's totally fine, like hostage rescue. Others like hacking a panel or looting a crate that for some reason were wired to explode on a timer (instead of simply destroyed) and again you happen to always get there mere minutes in advance? Get outta here.
      There's a mod that *shortens* timers but they don't start ticking until you're revealed. Much improved experience IMHO

    • @zafelrede4884
      @zafelrede4884 2 ปีที่แล้ว

      @@Terminarch "There's a mod that shortens timers but they don't start ticking until you're revealed. Much improved experience IMHO"
      Wait, isn't that how it always is? Maybe i am misremembering. But i agree with you.

  • @abiam9X
    @abiam9X 2 ปีที่แล้ว +3

    Though a lot of things could have been done to make things easier (OTS stands out), the base defense was always going to be rough. Your humor fits pretty well with the grim campiness of XCOM, too. Plus I'm surprised at how effectively you covered the ups and downs of an entire campaign. I'm pretty impressed, and am definitely looking forward to more tries if that is in the cards!

  • @NocturnalNightingale
    @NocturnalNightingale 2 ปีที่แล้ว +1

    I remember my own playthroughs in this game. Halfway through, I would have a pair of soldiers, a sniper and assault, tag team together constantly. The assault would kick ass in close range with the sniper being support, though close enough to actually be useful even without squadsight. These two would rack up like two-thirds of the kills for every single mission and would run twice as many missions as the others. It was truly glorious

  • @ladonglejones6930
    @ladonglejones6930 2 ปีที่แล้ว +3

    This has quickly become my favorite challenge run channel. Great video!

  • @huwdyne
    @huwdyne 5 หลายเดือนก่อน +1

    I did this challenge years ago when the game came out, it was tough as all hell but I found it JUST possible with the Heavy rather than the Sniper due to 1 thing: Rockets.
    You can shoot them blind and they do AOE so when you are getting overwhelmed like in the base at the end you can run back and just blast the whole group.
    Getting more than 2 kills a turn makes the difference and rockets help with Chrysalids.

  • @TyeTaylor
    @TyeTaylor 2 ปีที่แล้ว +2

    I've never played XCOM but this video still had me hooked lol

  • @beatdownblackjack
    @beatdownblackjack 2 ปีที่แล้ว +2

    "The hell is that, Tenser's floating disc?" Had me laughing.

  • @xanderlewell
    @xanderlewell 2 ปีที่แล้ว +2

    Only 1:15 in, but..
    Basically just, Can you beat XCOM but it's like Halo.

  • @orbathealien8868
    @orbathealien8868 2 ปีที่แล้ว

    Your music choices give me suuuuch Nostalgia wow. Really good video, subbed

  • @Cha05typhoon
    @Cha05typhoon 2 ปีที่แล้ว

    Well between me not enjoying this game and me having never heard of Salt and Sanctuary before your channel (have since bought, played, and beaten it) I'm just convinced that I will like anything you put out.
    Great quality videos, great writing, and crazy impressive planning and patience on your part. Looking forward to whatever is next, I know for certain I'll be watching it

  • @WouterRienks
    @WouterRienks ปีที่แล้ว +1

    Hey, I got past this mission with a In the zone/mimetic skin sniper pretty easily. You can run move, take a free shot, then move back to invisibility every turn to clear everything out easily. Just rush plasma rifle and ammo conservation before the heavy floaters show up and you should be good 🙂
    Now going to finish the rest of the run ...

  • @Sandata64RD
    @Sandata64RD ปีที่แล้ว

    23:43 okay now i know im not going nuts. Thats Jade Cocoon music right there!

  • @skyfiresage5980
    @skyfiresage5980 2 ปีที่แล้ว

    Hey man, just wanted to let you know that I really enjoy your style of videos so far, especially the challenge runs like this one. IDK how you turned up in my feed but I'm glad you did. Not a big Souls or S+S fan so I'm going thru your other content mostly. Looking forward to more cool stuff!

  • @EndermTheSwordsman
    @EndermTheSwordsman 2 ปีที่แล้ว +4

    This is gonna be good, I can feel it

  • @Luusika
    @Luusika ปีที่แล้ว

    If I ever had any troubles in my life, this channel's videos make me feel grateful for not having it like they do.

  • @SlicerJen
    @SlicerJen ปีที่แล้ว

    I always mimic Duke nukem's voice and say ' it's time to kick bubble gum and chew ass, and I'm all outa ass.' Classic. Glad someone else uses it too.

  • @jsims7330
    @jsims7330 2 ปีที่แล้ว

    Hearing the banana nababa music in the background really brought back memories. Great video man.

  • @johntravis3242
    @johntravis3242 ปีที่แล้ว

    The phrase "never look a gift horse in the mouth" refers to how a person would be able to tell how old a horse was by checking its mouth. The idea was if it was given to you as a gift then you shouldn't care how old it was, it was a gift. Basically, a gift is a gift no matter the quality.

  • @JinDokkanChampions
    @JinDokkanChampions 2 ปีที่แล้ว

    Wanted to say this was the first video I saw of yours and I’ve become a fan. Great content and you know how to entertain us. Hell your play through finally gave me the bumb to beat xcom

  • @AxelTInd
    @AxelTInd 2 ปีที่แล้ว

    Mimetic skin on a sniper can get you through any mission. Partial cover counting as full means you can just wander around invisibly until you can hunt down lone enemies

  • @bpm9295
    @bpm9295 2 ปีที่แล้ว

    25:34 hahah I've never actually spotted them dancing before! That is awesome. Overall fun content, solid production - good content my guy.
    In response to your description - homie, the aliens are more than one species. Did you think that Sectoids were just baby Mutons and that Chrysallids were the females or something?? (I lol'd at myself for this one ngl). Also ain't nobody asking you to annihilate anybody, that part maybe comes in Xcom 3 (!?! a man/man-boy can dream). For now all you gotta do is scratch and hiss until they decide that humanity is more trouble than it is worth.
    Edit: holy balls I've never actually seen the cutscene for a campaign failure at the base mission - it makes perfect sense that it would be unique considering that the normal failure cutscene involves Bradford and company chillin' in a very-much-not-overrun-with-aliens base, but I still think it's a cool flourish that they chose to make a different one for that mission.

  • @videogamechallengerunz8588
    @videogamechallengerunz8588 2 ปีที่แล้ว

    Love all the content (obviously) but enjoyed your forray into a new title!
    Hope you had fun making this one!

  • @bbobb25
    @bbobb25 2 ปีที่แล้ว +1

    I mean, that ending makes sense. The Master Chief may be a badass, but there's a reason he usually works in a team. No matter how strong he may be, he's still not invincible.

  • @nmmeswey3584
    @nmmeswey3584 2 ปีที่แล้ว +4

    theres no save scumming in xcom, everyone knows that the game is so buggy that playing ironman is not feasable

    • @AutumnReel4444
      @AutumnReel4444 2 ปีที่แล้ว +1

      What? Have always played Ironman

    • @nmmeswey3584
      @nmmeswey3584 2 ปีที่แล้ว

      @@AutumnReel4444 I've literally have had soldiers phase through the ground, why on earth do you play ironman?

  • @robertst.pierre1341
    @robertst.pierre1341 2 ปีที่แล้ว +2

    it's OK this ending leads to xcom2

  • @endlesspie49
    @endlesspie49 2 ปีที่แล้ว

    I have a really long time I don't touch the game, but general facts and tips that could help, even if it just try them.
    1)With the sniper, in the zone can a God like perk when dealing with enemies like chryssalids, drones or anything you can one-shot with the tier 3 sniper riffle. Issue is when you have to fight against strong enemies, as double tap is more consistent and useful (if you place yourself in the right spot, you can even one-shot the final boss), but more risky as it leaves you more expose.
    2)Heavy might be a good option to consider (assault it probably the best, as it can solo late game mision with right equipment and perks), rockets and abilities like light them up make it a little more versatile (plus all the gene and psionic upgrades), it also one of the best classes to shredd robotic enemies and it also one that have the most amount of basic HP (which means the regenerative HP gene mod more useful).
    3)They are some gene mods that would be better switching as game progress, like mimetic skin (would help identify enemies, gather intel and making ambushes), adrenaline surge (the muton gene upgrade).
    4)If you ever decide to go with sniper again, disabling is always a good option than battle scanners. Mostly because there are better options (mimetic skin) and sometimes is a little bit buggy when I come to close encounters. Disabling shot on the other hand make you trade your action for the enemy, but when dealing against septopods, it can save your life a few times.
    5) Although the support could be the less probably to do this run, is worth mentioning that one of his abilities let you have another item slot (making it 3 when you purchase the tactical rigging from the foundry).
    Others challenge run I suggest you could try are:
    1)Conventional equipment run: All weapons and armor upgrades like laser and plasma (tier 2 and 3) are ban, but evething else is permitted, including psi abilities and ammo items (it's a fun challenge that not a lot of people do).
    2)The raise of the machines: You have to rush mech lab and foundry to get the shiv, after that all your missions have to be completed with at least one robotic unit (human soldiers can be use, but only to capture/hack enemies and to progress the story).

  • @freyjainternicola5183
    @freyjainternicola5183 2 ปีที่แล้ว +2

    Its been so cool seeing you getting exponentially bigger and bigger. Can't wait to be that douche who's like "oh yeah ive been subbed since he was at 6k subs."

  • @tillzett671
    @tillzett671 2 ปีที่แล้ว

    Hey Lemon, maybe you could change the ruleset in a way, that you are only allowed to bring 1 soldier to every mission, but you can use and build different soldiers. Maybe that way you would have sufficient enough built soldiers to clear the mission. I know you want it that way, that only 1 soldier is allowed to do damage. You could decide before the mission, which soldier takes the damage dealer position. The others would only be allowed to tank. That could generate a interesting defensive gameplay afaict.
    Keep up the good stuff, lovin it :)

  • @privateuser3726
    @privateuser3726 ปีที่แล้ว

    Imagine if ever playthrough was a part of the XCOM multiverse, there's a multiverse where chief is the sole protector of humanity

  • @darriansea
    @darriansea 2 ปีที่แล้ว

    This was a very good video, I had planned to put it on while cooking as background listening and instead sat and watched it fully. Keep it up :)

  • @tickytickytango5634
    @tickytickytango5634 ปีที่แล้ว

    14:47
    That was the worst throw ever... Of all time
    "Not my fault. Someone put a wall in my way."

  • @bandicoot1372
    @bandicoot1372 2 ปีที่แล้ว +1

    So this video inspired me to try the same challenge and I just completed it with the Assault class, which I think is much better than sniper because you need the DPS. And the assault can wield normal rifles too.
    The combo Close and personal+Rapid fire+Close combat specialist+the huge natural crit of the assault means one shots for almost anyone. Its easier to kill chrysalids and if you equip a chitin plating it ups your resistance to melee attacks.
    I´ll explain later how I did the base defense.
    The key to the run I think is to "speedrun" the game. Because on easy the game doesnt give you many panic penalties.
    -In the first months rush satellites to cover as many countries as you can (to allow yourself to skip missions, like UFOs until you get bioelectric skin, without losing countries). I think if you shoot down an UFO but dont do the clear up mission is less panic, but idk
    -Build labs whenever you can and dont bother with laser, just rush to plasma (capture a sectoid or thin man and start researching). The only thing that will slow you down is the lack of weapon fragments but you´ll research quick.
    - Dont even bother with EXALT missions, their penalties are basically cancelled if you have satellites everywhere.
    -As soon as you have titan armour and the alloy cannon go for the alien base assault and while you wait for the base defense you´ll already have firestorms and the hyperwave relay almost ready to go.
    Now, for the base defense:
    First of all the quickest you do it the easier the waves will be.
    I was pretty scared having seeing your video and it was very chaotic but what I did was equip my meatshields with titan armour so they lasted longer and mix them with my assault for the first waves. After they start coming from the hangar just take the high ground and you can snipe sectoid commanders and cyberdisks without mechtoids and berserkers bothering you, after that drop dong and destroy them.
    After the base defense as you´ll have the panic controlled due to satellites and you´ll have the hyperwave ready you can afford to ignore all missions until you get the overseer UFO mission, and after that hope to god your hero is psionic (if you get the will increment from the officer school early is very likely he will) and again ignore everything until the final mission of the game.
    For me dealing with the sectoid in the overseer mission and the two on the final mission was the hardest of the run but having mimetic skin and adaptive bone marrow for some guerrilla tactics helped, and in the final mission for the final fight if you dont get the crits you can use mind control and void rift from a secure location to get the win.
    I´d say the real key to the run was to name the Assault Doom Slayer hehe.
    Good luck if you retry it, i´d love to see it!

  • @ricwalker6600
    @ricwalker6600 2 ปีที่แล้ว

    I pulled it off with an assault rifle wielding assault. the trick is to rush the main missions (what you have to do to get them to start, not what you do in the mission). the earlier you can do them, the less dangerous is the type of enemies you face in them. Base defense really was a reload festival, but i managed it once. too bad that my "Chief" not had the gift of psychic powers, so technically my run ended shortly after base defense.
    So, i thought: lets try Agents of XCOM! i can train up as many soldiers i want but only send one guy per mission. All hands on deck for base defense for my own sanity. The agent on EXALT missions is allowed to fight. that run was more fun than frustration.

  • @BirchMonkey857
    @BirchMonkey857 ปีที่แล้ว +1

    9:50 That always frustrated me. Like, it's realistic, sure, but it being physically impossible to save all the civilians because they can get killed before a min-maxed movement soldier can even get within line of sight is a bit of a dick move.

  • @AppliedMathematician
    @AppliedMathematician ปีที่แล้ว

    I would have gone for "In the Zone" since you have the move and shoot ability. It allows to clear any amount of weak aliens with a pistol and use the rifle until its empty.

  • @Marb315
    @Marb315 2 ปีที่แล้ว

    7:25 "what a little genetic modification and suddenly full body armor is too good for you?" turns out he was the *other* green clad space marine

  • @173Kronos
    @173Kronos 2 ปีที่แล้ว

    I had so much trouble with xcom as a kid, to see it mostly completed with only 1 soldier blows my mind!

  • @danielduncan6806
    @danielduncan6806 ปีที่แล้ว

    It is okay. You tried your best; it is all anyone could've asked for. I will be satisfied with the drastic body horror-like changes they are going to put me through. It is because of your sacrifice I am willing to suffer it.

  • @irExron
    @irExron 2 ปีที่แล้ว

    "I name him chief, and give him a matching paint job and helmet if the reference doesn't hit you"
    Oh yeah I love Doom He's a very cool guy. Eh he kills aliens and doesn't afraid of anything

  • @Onebadterran
    @Onebadterran 2 ปีที่แล้ว +1

    I hope you come back to this challenge and finally beat it one day :)

    • @TheBacklogs
      @TheBacklogs  2 ปีที่แล้ว +1

      I did - with a MEC!

  • @nasrushak1467
    @nasrushak1467 2 ปีที่แล้ว

    So I finally finished this challange. Here are my tips:
    1. Rush it. The enemy difficuly grows as the game becomes longer. On the other hand once you attack the alien base, you have 10-20 days before the.base defense mission. So be prepared.
    2. Mimic skin and In the zone. Double tap is not good enough for handling so many enemies.
    3. Skelaton / ghost armor booat your defense and mobility. The hook gets you out of suppression and overwatch
    Good luck!

  • @Covolsky
    @Covolsky 2 ปีที่แล้ว

    Fun fact! According to the book, John 117 claims that Linda 058 is the best spartan for solo operations! Also Linda 058 is a sniper herself!
    Also if you wanted John 117 to have good defense you should have given him the assault class for the ability to get free shots on anyone who got 4 tiles near him

  • @willofthewinds3222
    @willofthewinds3222 2 ปีที่แล้ว

    Wow, he made XCOM like every government making a super soldier: invest *everything* into one person to an illogical degree

  • @shaneroberts5262
    @shaneroberts5262 2 ปีที่แล้ว

    I thought I was going insane until I realized you were playing Link to the Past music in the background

  • @ruthlesace
    @ruthlesace หลายเดือนก่อน

    Rewatching this playthrough. Nobody explained the gift horse in the mouth thing.
    Just in case you don't know when purchasing a horse to check if it's healthy you check it's gums.
    So if someone gifts you a horse (a very expensive gift) it would be quite rude to check it's gums, or in other words to look it in the mouth.

  • @zerashkderp6920
    @zerashkderp6920 8 หลายเดือนก่อน +1

    missed opportunity to call mrs lemon to Cortana

  • @KingKaius
    @KingKaius 2 ปีที่แล้ว +2

    Love this video! More please!

  • @NovemberOrWhatever
    @NovemberOrWhatever 2 ปีที่แล้ว +1

    Perhaps one soldier + rookies with default equipment would make this difficult but possible. Maybe make it so you have to wait for the squad size upgrades before going from a single competent soldier to a competent solder + two distractions with pea shooters.

  • @captainrex1253
    @captainrex1253 2 ปีที่แล้ว

    This video inspired me to do a run on assault and I have nearly beaten the game. I have gotten to the end ship and about to fight the big boss. But from my observation,It seems like the DLC adds a huge extra challenge (which I don’t have to deal with).

  • @Kaiimei
    @Kaiimei 2 ปีที่แล้ว

    The instant I saw this, all I could think was "...Seekers."

  • @Geobeetle
    @Geobeetle 2 ปีที่แล้ว

    I think this challenge is much more possible in Xcom 2, as the soldiers in that game are generally much more powerful and can easily solo many of the missions at higher levels.

  • @MrPrince416
    @MrPrince416 2 ปีที่แล้ว

    “We send onto them, only you…Rip and tear, until it is done”

  • @fireheartclan
    @fireheartclan 2 ปีที่แล้ว

    Ngl, didn’t expect to hear FTL music in an Xcom video.
    But- it fit very well so… yea.

  • @raffibarrows3584
    @raffibarrows3584 2 ปีที่แล้ว

    Best advice I’d have, make them into a mec. Health pool can be ridiculously huge and with the way armour works, their health pool will normally end up untouched, meaning they can go on more missions. They also have a ridiculous amount of offence and utility.

  • @andreworders7305
    @andreworders7305 2 ปีที่แล้ว

    18:16 well that really narrows it down!

  • @crisis8v88
    @crisis8v88 ปีที่แล้ว

    "The inability of this project to maintain the HP of one swole XCOM soldier... has greatly reduced the effectiveness of both entities. This entire undertaking was the product of an ill-conceived plan. A series of simple... misunderstandings, met with an... overzealous response. We believe the best course of action now is to cooperate with the aliens, for the... betterment of the XCOM franchise. We are of one mind about this. The path ahead is... clearly a sequel."
    If you decide to _repeat_ this challenge in XCOM 2, perhaps that you'll find its _execution_ to be a little easier.

  • @wickedraptor2651
    @wickedraptor2651 2 ปีที่แล้ว +1

    potential follow up challenge in xcom 2?
    after all, i do believe the canonical ending is just *loosing* in some way

  • @Nick-Tactic
    @Nick-Tactic ปีที่แล้ว

    Little advice: the enemy cannot directly attack you in two cases: when he is dead, or when he does not see you.
    Speaking of the second option, the best genetic modification for a sniper, in my opinion, is invisibility (unlocked after researching seekers, if my memory serves me well). If you run to full cover, you gain invisibility, but as a sniper, you can make any cover full.

  • @BartoszBielecki
    @BartoszBielecki 2 ปีที่แล้ว

    Not that I don't cheer up challengers, but seriously I immediately though: "No way!".
    Alteration #1:
    * allow other soldiers to be taken to maps and level up (of course you can gear them up, too)
    * only passive behavior is possible for them (stay in the drop zone and hunker down)
    * use them in the base-defense mission and wipe the floor with aliens
    More alterations if needed in further missions:
    + soldiers allowed to perform pacifistic actions (move them and hunker down) in missions that cannot be handled with one soldier only - drawing enemy fire, having some passive group-wide abilities
    + you can upgrade soldiers the regular way, but you are allowed to only take one additional soldier for each mission - class of the soldier selected for the mission is forever blocked from future selections (i.e. you assault can only help you in one mission, and in the rest of the missions you have to choose a different tactic).

  • @LinJer.
    @LinJer. ปีที่แล้ว

    Oh you're using ftl music in the background!!
    I love it

  • @lordmuaddib
    @lordmuaddib 2 ปีที่แล้ว

    amazing attempt, for the base defense i would stick to the top floor, never go down, as most of the enemies are forced to do multiple steps to get to you and they get worse aim

  • @blueicewolf9131
    @blueicewolf9131 3 หลายเดือนก่อน

    Get that last mission as soon as possible. Their are triggers for it. Story missions as fast as possible.

  • @erikvale3194
    @erikvale3194 2 ปีที่แล้ว

    Two options I can think of, Mec Soldiers. Loose some defence for more hp and fire power, and hopefully the firepower and positioning helps. Second, allow the Master Chief to have greenshirts. 2 rookies and a sergeant maximum, and one master cheif. Cause then it's still a halo 1 man army one.

  • @senpaireaper2407
    @senpaireaper2407 2 ปีที่แล้ว

    Loved your video, subbed right away and have been on a video streak! Also good job with dark souls! Maybe another challenge video about xcom?

  • @ericb3157
    @ericb3157 2 ปีที่แล้ว

    the last part reminds me of when i was playing the ORIGINAL X-com.
    i had several bases, and i had read that it's more efficient to have most of the bases specialize, tha it, one base with multiple labs, one with multiple factories, etc.
    BUT, i forgot to DISTRIBUTE the weapons from the factory base to the other bases, so when one of them got attacked...i had NOTHING to fight with!
    NO armor, NO weapons, literally nothing but FLARES.
    so, i ragequit and never played it again...

  • @Alejandro_One_and_Only
    @Alejandro_One_and_Only 2 ปีที่แล้ว

    i am sure im not the only one who was thinking on using an assault class, specially because of the high dps of the shotgun, great tanking potential and mobility, you could even use mimetic skin and get in and out of combat at the xcom base invasion

  • @tomu.3285
    @tomu.3285 2 ปีที่แล้ว

    come on lemon, I'm stuck on this one part in XCOM2 and i need your challenge runs for inspiration

  • @solarus2120
    @solarus2120 2 ปีที่แล้ว

    While I'm not surprised you went Sniper, others have pointed out the benefits of the Assault so maybe something to consider in future.
    Someone else mentioned changing the rules slightly and going for 4 soldiers instead for action economy. There's an achievement for beating the game without buying squad size upgrades so the devs already considered it a valid play style.

  • @willb5278
    @willb5278 2 ปีที่แล้ว

    Note: Base defense mission scales with enemy tech level.
    If you speedrun the story (alien cap > outsider cap > key > alien base > base defense) you can do a base mission where the worst you'll see is 3 cyberdiscs... across the whole mission.
    How you manage that level of strategic dominance with 1 soldier? No fucking clue. But it should be possible.

  • @Kostej
    @Kostej 2 ปีที่แล้ว +1

    i really love XCOM games and also have question...It is posibble in XCOM 2 ?

  • @christopherronn8564
    @christopherronn8564 2 ปีที่แล้ว

    Assault is the way to go chief, sniping is good and all but assaults are the bread and butter IMHO.

  • @Kogakaze
    @Kogakaze 2 ปีที่แล้ว

    RIP original Chief, who was originally name Mr. Lemon. The game couldn’t handle your RNG rolls.

  • @adamantbrandob7188
    @adamantbrandob7188 2 ปีที่แล้ว

    Irish chief is still out there in the shadows terrifying the aliens.

  • @garrettvinson3376
    @garrettvinson3376 2 ปีที่แล้ว

    Assault and it's ability to wreck everyone who gets too close might actually be the way to go if you aren't doing a Mech soldier

  • @anthonyortiz350
    @anthonyortiz350 2 ปีที่แล้ว

    I see two things you could have done the obvious one was activate the barrack buffs sooner, and the second more difficult one is, since it was exalt fault that you lost maybe find a way of defeating them before they can do that
    (Sorry if my advice seems unreasonable I only want to help)

  • @curtisbrown547
    @curtisbrown547 2 ปีที่แล้ว

    You should try and rush psionics. They are extremely op, you dont have to send your soldiers on missions to earn them, an they don't conflict with gene upgrades. By the end you can mind control aliens, cast massive aoe's that kill several aliens a round, etc

    • @впкгор
      @впкгор 2 ปีที่แล้ว

      You probably mistaken XCOM2 psi-ops with XCOM-EW ones. Or long-war psi-ops with the og ones. In EU/EW you have to send psi-ops on missions cause they get psi-exp only by using their psi abilities. And compared to XCOM2 psi-ops in EU/EW aren't that impressive (like mindfray is the only ability that actually deals damage) but you still have a point, having mind control and psi panic will be a lotta help in this challenge.

  • @ericb3157
    @ericb3157 2 ปีที่แล้ว

    "look a gift horse in the mouth"...reminds me of a NASTY anecdote in a fantasy story:
    some dirty con-artists would make horses look younger by feeding them ARSENIC, then sell them, THEN they would DIE.
    so to avoid that, you should look closely at their teeth.

  • @winndypops
    @winndypops 2 ปีที่แล้ว

    I really do love genetic mods but damn it was frustrating to deal with those sleeveless soldiers.

  • @chefgodzilla1344
    @chefgodzilla1344 2 ปีที่แล้ว

    Well, as long as you make sure that soldier is Duke Nukem, you should be fine.

  • @zackrichter9849
    @zackrichter9849 2 ปีที่แล้ว

    What's funny is that chief ended up looking more like doom guy lol

  • @sarbe6625
    @sarbe6625 2 ปีที่แล้ว

    You could try letting yourself have multiple soldiers but only ever deploying one into a mission at a time.
    And also, I was surprised you didn't use shiv's they're not really soldiers but they could've been a great addition to your action economy to balance the scales a bit more.

  • @bastian_5975
    @bastian_5975 2 ปีที่แล้ว

    2 things, A: equip the rookies with armor so that they can survive longer, and B: I think this might me a lot more possible in XCOM 2 just because the specialist can take a lot of overwatch shots in the same turn, and you can hack the enemy robots

    • @egoalter1276
      @egoalter1276 2 ปีที่แล้ว

      Snipers can take an unlimited number of overwatch shots in xcom.2.

    • @bastian_5975
      @bastian_5975 2 ปีที่แล้ว

      @@egoalter1276 Oh yeah, so if you are allowed to use the hijacked robots to attack, then specialist is better, but if not then Sniper. Forgot about that ability. Psi agent is also potentially good considering it can take over bio units, but A: it wouldn't be possible to exclusively use one agent that is a psi agent (unless there's some way to revert back to rookie) and B: I think specialist's ability to take control of infinite units gives it a bigger advantage (on top of the potentially infinite reaction shots)

  • @SchazmenRassir
    @SchazmenRassir 2 ปีที่แล้ว

    Hell of an attempt, though, gotta give you kudos for that.
    Think this would be any more feasible in Long War?

  • @metalsonic8888
    @metalsonic8888 2 ปีที่แล้ว

    While the run is technically over once the base invasion mission proves impossible, I wouldn't mind seeing how the rest of the game plays out with a single soldier. If it is just that one mission that can't be done with a single soldier but the rest of the game can be then that's still really interesting.
    Also, as others in the comments have pointed out, different classes and loadouts could potentially make it past the base invasion alone.

  • @markopehkonen1048
    @markopehkonen1048 2 ปีที่แล้ว

    I remember once during the base defence mission bradly decided to send a mec trooper without the mec equipped to help me... You know...

  • @Marci-Ana-GMM
    @Marci-Ana-GMM 2 ปีที่แล้ว

    According to the power of the plot by the Magic of the script:
    Yes you can.