No matter how long you have been doing Blender, you will still learn something new on daily basis. I am amazed how vast and intricate this piece of software is. Mindblowing!
There's no particular reason I chose to comment on this video about Blender, I've been watching a number of them today and I had a thought just now... as a fairly new (2~3 years) Blender user, and coming from 3DS Max (way back) I'm continuously impressed and grateful that such an amazing thing like Blender and its community has been going on for 30 years now, and it just gets better and better all the time... and all for FREE. It really is a great time to be a 3D artist right now and these tips are great, thanks! 😊
OMG! this tutorial was so EYE opening! How easily and with so much control and efficiency you can create NG organic desigms. Please!! Keep posting videos like these! 🔥
Thank you so much for this tutorial, I was trying to make a virus for ages but couldn’t figure out how to make it look good, until this tutorial appeared in my feed
PS. if you made your curves too long and your pc is chugging when you're making the curves thick, change the end mapping in the curve data to something small like 0.2
Very good tutorial. I would love to see more of this series. Although unlikely, because its been nearly a year, let us know if you are ever up for making another one.
Hey thanks for the tutorial. I’d love a part two or more tips of glitchy virus looking renders/meshes. Maybe also how you set up your scenes and lighting and camera work. Little more in depth. Super interested. Thanks
No need to unwrap and make UVs. You can go TextCoord(Object) to SeparateXYZ into ArcTan2 (Y to 1st, X to 2nd). Then Plug this into a Ping Pong and Set the scale to pi/n, where n is the number of divisions you want. Great video btw
dude Id appreciate if you made in-depth tut for the shaders you created. As beginner I cant find any tutorial on something as cool as youve done. Especially the one at 4:25
Glen. You do interesting work. This tutorial was useful, but a bit rushed. The good thing is that it stimulates some interesting ways of thinking about nodes and interconnecting them. Also creative uses of familiar tools.
Nice beginning, love it ! You have one sub more :P Could you eventually make one in which you speak about your lighting setup and render settings ? :) It would be great !
The shading and lighting are really pretty basic, nothing too complicated going on. Shading wise nearly everything has a bit of subsurface scattering, and lighting wise I turned the environment light way down, added a harsh key light and moved it about a lot until I found something interesting but I guess if enough people are interested I could make one going further into process.
@@AmmoniteAnimation Thank you ! I struggle with some of the steps of the vid' but I'm working on it :P I think I'll send you one when I'm happy with what I got, just to have a feedback :)
at 01:50 I don't understand how to make the tenticles wrap around something like that. I tired doing the Collision object but they just touch the object and shoot away, not wraping around it.
very good tutorial man! nice artwork and unusual, which is pretty good since we dont see those kinds of tutorials out there. hope you keep releasing them, looking foward for next tutorial (maybe you can detail someparts about some virus, etc).
I think this was great! Very good tutorial format, no unnecessary stuff. Can’t tell at all that this is your first one. Love the humor as well. Great job, subbed and looking forward to more 👍
I'm very confused about the Baking at 72000 degrees for 2 seconds part... anyone cares to explain? There doesn't seem to be any option with those settings in the cache section.Thank you!
it's giving ian hubert so hard. love it.
Love this format, detailed yet pretty quick. I can see how some other tutorial creators could drag this for 2 hours.
No matter how long you have been doing Blender, you will still learn something new on daily basis. I am amazed how vast and intricate this piece of software is. Mindblowing!
Perfect non-absolute beginner tutorial. Quick and to the point (and entertaining). I wish more tutorial were this way. Please do more.
There's no particular reason I chose to comment on this video about Blender, I've been watching a number of them today and I had a thought just now... as a fairly new (2~3 years) Blender user, and coming from 3DS Max (way back) I'm continuously impressed and grateful that such an amazing thing like Blender and its community has been going on for 30 years now, and it just gets better and better all the time... and all for FREE. It really is a great time to be a 3D artist right now and these tips are great, thanks! 😊
Yo, mark my words - YOU BOUTA BLOW UP! That was MAD!
I don't usualy comment but bro. This is straight to the point without missing any important subject. Great content ! Love to see more
I got so many insights and ideas from watching this
Great video for those well educated in Blender, but for those learning...........good luck mopping up the nosebleeds!
I loved it. I only got the part about subdividing the cube, but i'll keep the rest as inspiration
OMG! this tutorial was so EYE opening! How easily and with so much control and efficiency you can create NG organic desigms. Please!! Keep posting videos like these! 🔥
I love this 😍 but it is too fast , I can’t understand some of them
Bank balance! That hurt 😂😂😂😂,you need to make more tutorials bro,love this !
Thank you so much for this tutorial, I was trying to make a virus for ages but couldn’t figure out how to make it look good, until this tutorial appeared in my feed
PS. if you made your curves too long and your pc is chugging when you're making the curves thick, change the end mapping in the curve data to something small like 0.2
The tutorial was absolutely fantastic!
Love the short and to the point explanation , keep it up.
Now excuse me , imma make some viruses
Very nice! The conversion from a particle system to a mesh is going to be pretty powerful for me.
Very good tutorial. I would love to see more of this series.
Although unlikely, because its been nearly a year, let us know if you are ever up for making another one.
Not seen anything like this type and this quality....good work bro
This is so advanced technique.
Please make a step by step tutorial
Hey thanks for the tutorial. I’d love a part two or more tips of glitchy virus looking renders/meshes. Maybe also how you set up your scenes and lighting and camera work. Little more in depth. Super interested. Thanks
aahh!!! I'm happy!! thanks for sharing your techniques!!
No problem, glad to help.
Quick and interesting but with enough information to get inspired and make something similar your self
I like it
Why did I chuckle several times? I mean I laughed several times! great video!
Are you sure you haven't done this before. That was a awesome tutorial!
This is my favorite video on the internet
No need to unwrap and make UVs. You can go TextCoord(Object) to SeparateXYZ into ArcTan2 (Y to 1st, X to 2nd). Then Plug this into a Ping Pong and Set the scale to pi/n, where n is the number of divisions you want. Great video btw
Sense of humour for free.. good stuff..
dude Id appreciate if you made in-depth tut for the shaders you created. As beginner I cant find any tutorial on something as cool as youve done. Especially the one at 4:25
Epic 🔥🔥🔥
Awesome man
These techniques are so freaking resourceful and intuitive, love it dude!
Amazing tutorial thanks. Can't wait for more!
This is an awesome tutorial man. The results are stunning - thanks for sharing!
About time youtube recommended me this. Fantastic video! :)
Needs more views!
man thats owesome
amazin tutorial, really to the point
Awesome job for a first tutorial! Subscribed
That looks awesome :)
Glen. You do interesting work. This tutorial was useful, but a bit rushed. The good thing is that it stimulates some interesting ways of thinking about nodes and interconnecting them. Also creative uses of familiar tools.
Multiply 0 by 10 and then there you go, you created animal crossing
Excellent stuff, thank you!
feedback: great tutorial keep up the good work
I love how you made this video quick yet very useful. Also this technique is quite creative.
Amazing tutorial!! I would love to see how you make those very stylized motion graphic animations. They are soo satisfying to watch.
Pretty nice tut! I found what I was looking for
last one blew my head off! so fucking good bro!
What a cool start! Very well done! Keep on going. Looking forward to the next one.
This is perfect, fast, smart, I can understand perfectly what you say, amazing!
Looks awesome. Thanks for making a tutorial. A bit fast paced for me though.
this is absolutly fantastic, thank you mate
Amazing tutorial
this is sick. Thank you for sharing!
Fantastic work flow great job
Damn that was a lot in one short video. Love the format!
absolutely loved this tutorial, subbed!
That was great! Looking forward to seeing your channel grow!
This is incredible
amazing!!! please do more like this
Daaaamn that render as path is getting me pumped try to make electricity!
this was very informative. thank you!
nice one, speed at 0.5 and you are good to go Edit: even 0.5 didn't help, I am stuck at the beginning :D lol
Amazing, thank you
Brilliant video. Gonna try this out. Subscribed. :)
Nice beginning, love it ! You have one sub more :P Could you eventually make one in which you speak about your lighting setup and render settings ? :) It would be great !
+1
The shading and lighting are really pretty basic, nothing too complicated going on.
Shading wise nearly everything has a bit of subsurface scattering, and lighting wise I turned the environment light way down, added a harsh key light and moved it about a lot until I found something interesting but I guess if enough people are interested I could make one going further into process.
@@AmmoniteAnimation Thank you ! I struggle with some of the steps of the vid' but I'm working on it :P I think I'll send you one when I'm happy with what I got, just to have a feedback :)
@@AmmoniteAnimation please actually just asked for this !
Awesome!
That was basically a calculus class
Great tutorial! I want more!
at 01:50 I don't understand how to make the tenticles wrap around something like that. I tired doing the Collision object but they just touch the object and shoot away, not wraping around it.
pure gold, thnx
wonderful
amazing!!
what a video!
it's impressive, thanks man
very good tutorial man! nice artwork and unusual, which is pretty good since we dont see those kinds of tutorials out there. hope you keep releasing them, looking foward for next tutorial (maybe you can detail someparts about some virus, etc).
Thank you so much for this!
Great tutorials so far! keep it up!
I think this was great! Very good tutorial format, no unnecessary stuff. Can’t tell at all that this is your first one. Love the humor as well. Great job, subbed and looking forward to more 👍
That was super helpful and to the point, awesome tutorial. Keep up the good work!
Loved the tutorial, its great that it is quick, although it was just a tiny bit too quick for me...
Super Tut. Keep doin it
Keep it up ! I would 've loved having the .blend file of all these nodes at the end.
till the half i haýe already learned many things
4:08 it didn't show the displacement settings in the material properties... did I miss something?
THANK YOU!
This was amazing and detailed! Keep them coming
You are amazing
cooool!
Verry nice, thank you, this is really cool !
Hey, thanks for your great job
Holly shit that is so cool!
wel now i just have to rig those tentacles.......
amazing
grate tutorial.
awesome tutorial i subscribed
4:21
Forbidden donut tutorial
Awesome tutorial, thank you for sharing. Gained a sub!
good stuff
Do you plan on making a tutorial on the material and rendering
So ! I tried for a few days but there's no way I have a render as yours. It would be really great if you could make one on this topic ^^'
I'm very confused about the Baking at 72000 degrees for 2 seconds part... anyone cares to explain? There doesn't seem to be any option with those settings in the cache section.Thank you!
He is making a joke I think - because the phrase 'baking' used to cache in 3D software is the same as for baking a cake
Why is cube a sphere at 0:15 ?