Blender Particles and Creating Cinematic Shots w/ Geometry Nodes Part 2

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  • เผยแพร่เมื่อ 12 พ.ค. 2024
  • Blender Particles and Creating Cinematic Shots w/ Geometry Nodes Part 2
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    In this video, we will walk through the same scene as in our previous video. After going through a discovery phase of developing an abstract scene, we will now move into transforming this scene into a product shot.
    We will take a sample of colors from a PlayStation 5 controller to transform the scene into something related to the product.
    We'll revisit some of the elements from the previous video and then move on to lighting the product, setting our camera lens properly to focus on the product, and also using Blender's new feature, 'Light Linking'.
    #Blender #BlenderTutorial #Nxstynate
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ความคิดเห็น • 4

  • @markroxy1750
    @markroxy1750 19 วันที่ผ่านมา +2

    you should make this kind of tutorial's more , watch Microsoft product visualization. Awesomes.

    • @nxstynate5505
      @nxstynate5505  14 วันที่ผ่านมา

      Which Microsoft visualizations are you referencing?

  • @SE7ENDIMENSIONS
    @SE7ENDIMENSIONS 4 วันที่ผ่านมา +2

    mate plzz more product visualization tuts

    • @nxstynate5505
      @nxstynate5505  3 วันที่ผ่านมา

      No problem I will have more. What kind of stuff are you looking for?