Make An Open World Map in 20 Mins | Unreal Engine 5

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 736

  • @luenaquazarios3920
    @luenaquazarios3920 ปีที่แล้ว +539

    for those of you like me, if u dont see the landmass blueprints then you have to enable the landmass plugin under the EDIT tab

    • @Ага-у3ь
      @Ага-у3ь ปีที่แล้ว +17

      Thank you

    • @Wolfhack011
      @Wolfhack011 ปีที่แล้ว +4

      thats still complicated for me, so do click on that edit thing and to plugins? but theres nothing with a landmass there

    • @Prototiphrom
      @Prototiphrom ปีที่แล้ว +18

      @@Wolfhack011 Yes. Edit -> plugins in the search bar type landmass then enable

    • @BedirKM2
      @BedirKM2 ปีที่แล้ว +1

      I was looking for this

    • @jm-gb7ip
      @jm-gb7ip ปีที่แล้ว +7

      By god, thank u, u have saved me lots of time and tears

  • @geekpotion
    @geekpotion 2 ปีที่แล้ว +342

    you just taught me more in 20 minutes than other videos have done in hours. thank you

    • @xXxOmarSanchezxXx
      @xXxOmarSanchezxXx 2 ปีที่แล้ว +7

      Seriously! Idk why no other video I’ve watched talks about the blueprint brush. I was looking for a way to create a mass using the spline tool. Seems the most practical

    • @The_Ace777
      @The_Ace777 2 ปีที่แล้ว +2

      Now that I know how to do some basics with UE5 this really helps.

    • @gustawkrzewicki1496
      @gustawkrzewicki1496 ปีที่แล้ว +2

      But it was 20 minutes and 1 second :(

    • @puppergump4117
      @puppergump4117 ปีที่แล้ว +4

      ​@@gustawkrzewicki1496 If you want to get specific....
      The actual explaining begins at exactly 0:45. The outro begins at 19:01. In between, I suppose the actual creation of the level can count as an explanation. So there's 18 minutes 16 seconds of explanation, which is less than 20.

  • @huiAPPOAJ
    @huiAPPOAJ 2 ปีที่แล้ว +135

    >Make An Open World Map in 20 Mins
    >Wait 3 Hours Total for Shaders to Compile

    • @Clam_4
      @Clam_4 2 ปีที่แล้ว +2

      true

    • @terasgamer9097
      @terasgamer9097 2 ปีที่แล้ว +5

      I was looking for this comment

    • @pissoutmyassable
      @pissoutmyassable ปีที่แล้ว +6

      And then run out and buy a new pc

    • @FeartheBoxes
      @FeartheBoxes 2 หลายเดือนก่อน

      if i wanted to remove the grass that blows in the wind, do you know how would i do that??

  • @mohammadmokaddem
    @mohammadmokaddem ปีที่แล้ว +91

    It took me a lot of time to figure it out but if you are facing a problem with your character walking through the trees and rocks, then only adding collision wont work, go to the foliage mode, then scroll down until you find the (collision preset) panel and then select block all dynamics. Hope this helps!

    • @conditionallytriggered2313
      @conditionallytriggered2313 ปีที่แล้ว +5

      Ty for pointing this out. I will mak sure it's sorted ahead of time now that I know.

    • @Reapther2
      @Reapther2 11 หลายเดือนก่อน +2

      Thanks!

    • @kriswintf2027
      @kriswintf2027 5 หลายเดือนก่อน

      Thx, pal.

    • @haseepioprogamer
      @haseepioprogamer 26 วันที่ผ่านมา

      My character goes through the entire map :(

  • @MsStDon
    @MsStDon ปีที่แล้ว +27

    Popping by to say this was an awesome tutorial. Both me & one of my high school students followed it together for his independent project this week and we both got it done with little issues (on our end). Awesome job!

  • @Outshind
    @Outshind ปีที่แล้ว +80

    If you get the issue at 10:00 where you drag in the ocean and can't get your landscape back to its original look, go into the "WaterBodyOcean" details, search for "terrain" and under "Water Heightmap Settings", change the "Blend Mode" to Max. Then scroll all the way up and manually lower the oceans height.
    Hope this helps some people :)

    • @oksu.ob0685
      @oksu.ob0685 ปีที่แล้ว

      thanks

    • @DelttaGaming
      @DelttaGaming ปีที่แล้ว

      Thank you

    • @Neebless
      @Neebless ปีที่แล้ว

      THANK YOU SO MUCH!

    • @westonshorts912
      @westonshorts912 ปีที่แล้ว +1

      do you mean when the fps drops to 1 or something else

    • @_Zerk_
      @_Zerk_ ปีที่แล้ว

      W manz

  • @HenrikGamborg
    @HenrikGamborg ปีที่แล้ว +8

    Can't wait to play around with this tomorrow. Should be really fun. Thanks for the intro tutorial, good kickstart.

  • @t3hPoundcake
    @t3hPoundcake ปีที่แล้ว +10

    I've been using unreal for years and I had no idea you could just add an ocean like that. I always made a plane and assigned a water shader and a custom post process volume. That alone was worth watching this for me!

  • @llLastll01
    @llLastll01 2 ปีที่แล้ว +10

    Dude I’ve been looking for something like this for YEARS…this is so much simpler than doing everything manually

  • @ashbytheartist3197
    @ashbytheartist3197 2 ปีที่แล้ว +18

    The option for “Custombrush_landmass” ( 2:30 ) in the dropdown does not show up for me. Does anyone know why or how I can fix it?

    • @SmartPoly
      @SmartPoly  2 ปีที่แล้ว +19

      sorry I forgot to mention to enable the landmass plugin. go to edit at the top left > then plugins > then search for landmass and click the checkbox to enable it. then restart or reopen the project

    • @christianqonja2976
      @christianqonja2976 2 ปีที่แล้ว

      @@SmartPoly thanks

    • @rabbiter3737
      @rabbiter3737 ปีที่แล้ว +2

      THANKS sooo much. Dude I thought it was over :D

    • @rohitbhavsar4187
      @rohitbhavsar4187 ปีที่แล้ว

      Please pin this.

    • @etv-game
      @etv-game 9 หลายเดือนก่อน +1

      @@SmartPoly I looked for this comment everywhere. Please pin this comment so someone else can benefit from it too. At first, I thought it was due to a version difference because it wasn't an up-to-date video, and frankly, I didn't know how to find it. I was just watching the whole video blankly because I couldn't find this option at the beginning. It makes more sense now. If people do not know that they need to activate this plugin, they watch the entire video in vain. People need to know. Please pin it. I don't know English. Google translate

  • @GaryParkin
    @GaryParkin 2 ปีที่แล้ว +10

    I'm totally blown away at the ease of this tutorial. I've been messing with UE for almost 2 years now and I haven't found a landscape tutorial that looks as real to a game as this one. And so simple. Thank you for all the help. I had almost given up on creating an outside environment. UE5 rocks! I'll be checking out the Easy Building system too fore sure.
    Subscribed.

  • @RThauby
    @RThauby 2 ปีที่แล้ว +8

    Dude. 30 seconds in and answered a question i've been searching for for a while. Fantastic tutorial!

  • @STLLSLW
    @STLLSLW ปีที่แล้ว +2

    I never thought id start to get the hang of any of this. This video has proven me wrong!!

  • @conditionallytriggered2313
    @conditionallytriggered2313 ปีที่แล้ว +3

    Thank you so much for making this! I have been racking my brain for days trying to find out how to do something like this. You just saved me soooooooo much time. You're a blessing to all of us still learning the ropes

  • @DragonBread
    @DragonBread 2 ปีที่แล้ว +24

    this was a fantastic tutorial. I'm trying to make my first game and I've been really stuck. I found this and now I'm definitely going to go back to watch the whole Lyra series, maybe I'll finally get somewhere!

    • @S4GGY
      @S4GGY 2 ปีที่แล้ว

      yo how has your game dev journey been going im currently making my first game ever with little to no experience

    • @DragonBread
      @DragonBread 2 ปีที่แล้ว +1

      @@S4GGY it's a slow thing. I'm not the most artistic so learning how to sculpt in blender has been a journey. Add to that the actual game making itself and I find myself doing the whole thing in parts.
      I now have a map, a character, an adversary and everyone can move... next is objectives then, who knows, equipment maybe or a start menu. There's so much to it that I just had never thought about but it has been fun. Thanks for asking.
      How's your game dev journey treating you?

    • @S4GGY
      @S4GGY 2 ปีที่แล้ว

      @@DragonBread hard and quite honestly frusterating because I feel like im stuck and cant learn lol but I hope one day I will break out of that

    • @DragonBread
      @DragonBread 2 ปีที่แล้ว

      @@S4GGY what part are you stuck on? I find this whole thing to be an exercise in eating an elephant: one piece at a time.
      You make a plan thorough plan then break it into tiny bits: make a character walk, make a room for the character to walk in, etc etc. I still get stuck a lot because i lack a lot of skills.

    • @S4GGY
      @S4GGY 2 ปีที่แล้ว +2

      @@DragonBread I am currentlly just figuring stuff out still and I feel like the second I get something working the game breaks lol I want to make a game similar to dead poly if you havent heard of it its like a very low quality day z
      I am working on the basic map design rn

  • @spc_nathan
    @spc_nathan 2 ปีที่แล้ว +36

    Hello, the video is very helpful in many ways. Unfortunately, I am having a slight problem where the grass won’t show up after adding the “Weight-Blended Layer (normal)” to the “Layer Slope”. Grass appears at 9:50

    • @eriqpym2602
      @eriqpym2602 2 ปีที่แล้ว +1

      Yes i have the same problem and i don't acually know how to resolve it

    • @tomcoles8800
      @tomcoles8800 2 ปีที่แล้ว

      Same problem here. Has anyone found out how to resolve this??

    • @tomcoles8800
      @tomcoles8800 2 ปีที่แล้ว +20

      Update: I moved my terrain slightly and then all the grass suddenly appeared!

    • @spc_nathan
      @spc_nathan 2 ปีที่แล้ว +1

      @@tomcoles8800 I tried moving my landscape but no grass showed up.

    • @astr4l_ink24
      @astr4l_ink24 2 ปีที่แล้ว +1

      @@tomcoles8800 yes it worked for me too so thanks

  • @Sonomatt
    @Sonomatt 6 หลายเดือนก่อน

    This has been one of the best tutorials ive watched. I feel like I’ve actually learned and expanded my knowledge. Subbed for more.

  • @daan3898
    @daan3898 ปีที่แล้ว +1

    Very helpfull tutorial for a beginner like myself with no knowledge about unreal engine. thanks for creating it took me about a day to get my world layout up and running

  • @seasonalbandit4752
    @seasonalbandit4752 2 ปีที่แล้ว +3

    love the video super helpful, the one thing I did not enjoy was closing and opening easy build systems 10 times when i could have just migrated everything i needed all in one loading of the map. Should not have to go back and forth constantly.

  • @Phoenix-1278
    @Phoenix-1278 9 หลายเดือนก่อน +1

    Amazing video, simple and easy to follow for an absolute beginner like myself!
    After two hours I feel like a pro. I'd thumbs up more than once if I could.

  • @jonahbutterfield5792
    @jonahbutterfield5792 2 ปีที่แล้ว +14

    I didn't think making a 3d game space and game was realistic for me to get into but after watching this, I defiantly want to get this unreal engine 5 and see if I can make this game idea I've had for a while. Great tutorial, Ill be back to reference this to learn what I'm doing once I download the program.

    • @mattshu
      @mattshu 2 ปีที่แล้ว +5

      Best part is it’s free

  • @georgeCARAMEL
    @georgeCARAMEL ปีที่แล้ว +1

    man its so helpfull, i was frustrated and hated unreal engine, but after seeing your video i love it and its better than blender! thanks alot

  • @DrekenProductions
    @DrekenProductions 2 ปีที่แล้ว +15

    absolutely amazing. love all the tips will be using this soon

  • @SevenDos
    @SevenDos ปีที่แล้ว +3

    Thanks for this tutorial, this was really helpful in learning some of the tools I didn't know about yet. Great work for providing this!

  • @yuezhang5551
    @yuezhang5551 2 ปีที่แล้ว +3

    Even though I don't think it is a tool to create precise and complicated terrain, but still a good way to do terrain sketch, thanks for sharing, great tut

  • @HustlaFrog
    @HustlaFrog 2 ปีที่แล้ว +7

    ----GRASS NOT APPEARING WHEN YOU REACH --9:50--?----
    Thank you for the help down below.
    If you cant see the grass, move the anchor points of your landscape and it should appear when you get close enough to render.
    Enjoy everyone.

    • @AlexAlex10703
      @AlexAlex10703 2 ปีที่แล้ว

      :D

    • @craftyplayz_
      @craftyplayz_ 2 ปีที่แล้ว

      Hey im having the issue where the grass dosnt show up but im not sure what you mean by moving the anchor points since im fairly new to unreal engine. could you please explain exactly how i would do this even though im probably missing something obvious

    • @alexwii2963
      @alexwii2963 2 ปีที่แล้ว

      It means you have to move the points of the base of your island.

    • @Theshortguy09
      @Theshortguy09 ปีที่แล้ว +1

      How can i move the anchor point?

    • @jovikrizas-yt7tm
      @jovikrizas-yt7tm 10 หลายเดือนก่อน

      did you find it?@@Theshortguy09

  • @RiverFox_YT
    @RiverFox_YT 2 ปีที่แล้ว +3

    9:33 do you know how to add an extra layer to this material? i want to add a snow layer but cant find anywhere that i can add the layer to it

    • @CaptainFei-r1s
      @CaptainFei-r1s 2 ปีที่แล้ว +1

      I have seen a lot of tutorials on how to create "auto materials". Seems like you can add various layer into one material, incl. snow, water, rock, mud and so on.

  • @fathercrim
    @fathercrim 2 ปีที่แล้ว +1

    I came back to reference this video, multiple times, for the past 3 days. This was extremely helpful. My computer is just hella slow. I'm surprised I can even do any of this

  • @akaiumbra2838
    @akaiumbra2838 ปีที่แล้ว +2

    dont have the landmass tool you started using at 2:30. nothing shows up in brushes at all, so i cant follow any further :/

    • @OfficialFutureRoyale
      @OfficialFutureRoyale 5 หลายเดือนก่อน

      you have to enable the landmass plugin found under edit

  • @Syanticraven
    @Syanticraven 2 ปีที่แล้ว +14

    I really enjoyed this tutorial, it was a lot of fun. The only Issue I had was that I wasnt able to find a way to "hole" my landscape so if I have a building with stairs going down to an underground tunnel I couldnt like erase the terrain near by or remove it (Grass texture would stay and if I tried to add a LandscapeVisibilityMask for opacityMask it just broke stuff)

    • @AlexAlex10703
      @AlexAlex10703 2 ปีที่แล้ว +13

      go to landscape and to blueprint, add a new layer, switch from "none" to CustomBrush_Landmass, Make it a cap and move the whole layer down and boom, hole
      Hope it helped! :D i have no idea how to get rid of the underwater effect though so please tell me if you figure that one out! :)

  • @MuziFN
    @MuziFN 2 ปีที่แล้ว +4

    guys if you have water problem all you need is to add water first and then make landscape an adjust where u like in that case your island base must be high or the water will glitch

  • @Smudgeurfudgemuffin
    @Smudgeurfudgemuffin 2 ปีที่แล้ว +3

    Can't believe I had no idea about landmass! Such a useful feature

  • @mpua
    @mpua ปีที่แล้ว +1

    2:25 What if I do not have all those options there? No Custom Brush. Jyst empty dropdown

    • @shadowwolf54
      @shadowwolf54 ปีที่แล้ว +1

      go to edit at the top left > then plugins > then search for landmass and click the checkbox to enable it. then restart or reopen the project

  • @michaeldzbenski1210
    @michaeldzbenski1210 ปีที่แล้ว

    THANK GOD A TUTORIAL WHERE SOMEONE IS TALKING YOU THROUGH IT!

    • @KekeDevs
      @KekeDevs ปีที่แล้ว +2

      and not explaining how to fix the water

  • @paulchen9145
    @paulchen9145 2 ปีที่แล้ว +3

    Thanks for this awesome tutorial! I only have 2 questions:
    1) How can I afterwards handpaint (with brushes) onto the raised island terrain? I just want to manually smoothen out certain parts of the previously raised terrain.
    2) At 9:52 in my project I cannot see the actual "raised grass (spirtes)" that are affected by the wind, but only the texture on the ground. Does anybody know what might be the reason for that?

    • @daviddriscoll4812
      @daviddriscoll4812 2 ปีที่แล้ว +1

      for number 2 what i did was just mess around with the falloff angle and then it appeared idk if its for anyone else but its worth a try

    • @oudaak1
      @oudaak1 2 ปีที่แล้ว

      @@daviddriscoll4812 yes, that worked for me too ! thanks !

    • @jovikrizas-yt7tm
      @jovikrizas-yt7tm 10 หลายเดือนก่อน

      I got the same issue, can ou help me?@@daviddriscoll4812

  • @Mimeniia
    @Mimeniia 2 ปีที่แล้ว +7

    Detailed, concise and to the point. Nice!

  • @dodeplayz1439
    @dodeplayz1439 ปีที่แล้ว +1

    2:57 Why is there no such thing as details for me?? The actors tab is on the bottom and how do I open it so I can see the details???

    • @Valkier_Kato
      @Valkier_Kato ปีที่แล้ว +1

      From the top of your screen, click Windows. It's along the top where File and Edit are etc. Click Windows, go down to Details, and click Details 1, make sure it has a check mark next to it. You can use this Windows tab to open anything you previously closed like World Outliner, Detials, etc.

    • @dodeplayz1439
      @dodeplayz1439 ปีที่แล้ว

      @@Valkier_Kato Thank You So Much!!

  • @Nein01
    @Nein01 2 ปีที่แล้ว +2

    1:31 what's the scale being used in the chart? like, how big is the largest option (8129x8129) for the player in real units like meters or km2?

    • @ethanmarchek2783
      @ethanmarchek2783 2 ปีที่แล้ว +1

      Also wondering this myself

    • @Aditya_Saroha
      @Aditya_Saroha 2 ปีที่แล้ว +1

      its 1m per px so about 8x8 km or 64 sq km😉

  • @djseverson3061
    @djseverson3061 2 ปีที่แล้ว +1

    2:50 when I try to drag the landmass it only moves it and when I try to hold alt to form the landmass it clones instead. I have watched to try to understand what I have been doing wrong. Did I miss something?

    • @ddoss6575
      @ddoss6575 ปีที่แล้ว

      Click a different spline then hold alt and drag, when it’s first created you are moving the base anchor, click one of the child splines, I had the same issue

  • @yohannesdewander798
    @yohannesdewander798 2 ปีที่แล้ว +7

    when I use the landmass brush, it creates a whole instead of the pyramid. any suggestions?

    • @mgnishibuya1
      @mgnishibuya1 2 ปีที่แล้ว

      It's happened to me too. I'm using UE 5.0.3. Did you found a fix?

  • @chipsandbeer7083
    @chipsandbeer7083 2 ปีที่แล้ว

    The only developer who makes me wanna learn unreal engine

  • @OTCMaster
    @OTCMaster 2 ปีที่แล้ว +1

    When I try to do an slope layer it doesn’t work

  • @TheRubberStudiosASMR
    @TheRubberStudiosASMR ปีที่แล้ว

    This video was awesome. Just the right pace with everything you could want.

  • @monster6236
    @monster6236 2 ปีที่แล้ว

    Bro, im only 8 mins in and this has taught me so much. Love it!

  • @giannisigona5830
    @giannisigona5830 ปีที่แล้ว +2

    once you've done how do u make the landscape bigger

  • @SebastianKomor
    @SebastianKomor 11 หลายเดือนก่อน

    Hi. Thanks for this great video. One question though; I dont have any Blueprint brushes showing up or any to choose from. How can I fix that? ( noob here, been figuring out UE5 this last week, after months on Blender and some Roblox Studio noodling).

  • @mango2005
    @mango2005 ปีที่แล้ว +2

    When I click on the imported Landscape , am I supposed to double click on it? If I dont do so, I don't see a "Landscape" drop down menu or heading on the right. If I do double click on it (I have version 5.3) a separate box opens with a "Details" and "Layer Parameters" tab. Also after the original migration from EasyBuildings a message "Landscape 1: Actor with Physical Materials needs to be rebuilt". When I try to resolve by clicking "Build Landscape" I get 3 error messages. They are "StaticMeshActor_1 Large actor receives a pre-shadow and will cause extreme performance hit unless bCastDynamicShadow is set to false." and "LandMassBrushManager_C_0 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false". Update: I tried starting from scratch and creating a new file but as soon as I go into Landscape mode it says "Landscape 1: Actor with Physical Materials needs to be rebuilt"

  • @darkigg
    @darkigg 2 ปีที่แล้ว +3

    That looks great, can't wait to try do it myself

  • @luke3253
    @luke3253 ปีที่แล้ว +2

    Well, I have problem from beginning... When I use landmass brush on landscape, its creating pyramid, but without any points to move. Without it I can't do anything. Any props? Yes, I have "Enable Edit Layers" on.

  • @trachinusdraco
    @trachinusdraco 2 ปีที่แล้ว +1

    This helps. Very cool.
    I'm transitioning from Unity and Unreal just seems like it's full of nice suprises

    • @mata184.
      @mata184. 9 หลายเดือนก่อน

      did you stick to the transition 1 yr later

  • @laughingmatterstudios
    @laughingmatterstudios ปีที่แล้ว +1

    This has been the greatest help ever! Thank for making this!

  • @YouZido
    @YouZido 2 ปีที่แล้ว +3

    If the spline points disappear even if you got the brush selected, try just restarting unreal, seem to be an bug

  • @Supreme-Emperor-Mittens
    @Supreme-Emperor-Mittens 2 ปีที่แล้ว +1

    1:31 - WHERE is this document to download ?
    It's unreadable - even at 1080p

  • @augusttttx
    @augusttttx 2 ปีที่แล้ว

    Bro no shot this shit was the most helpful thing I’ve seen in a minute 💎

  • @mouldystream2131
    @mouldystream2131 ปีที่แล้ว

    this video learnt me how to go from 0 to almost 100 precent its a very good tutorial

  • @bixksx
    @bixksx ปีที่แล้ว +1

    How do I get the blueprint brush at 2:26?

  • @waelbadr4724
    @waelbadr4724 ปีที่แล้ว

    i follow you step by step and when it comes to spline at 2:38 the spline appear but with no height. and it is really hampers my work

    • @evlin12
      @evlin12 ปีที่แล้ว

      did you enable edit layers on the landscape?

    • @Paleo411
      @Paleo411 ปีที่แล้ว

      I'm in the Ark ASA Editor and I'm having the same issue.

  • @xielian2255
    @xielian2255 7 หลายเดือนก่อน +3

    my brush wont drag out, how do i fix this? Thank you

    • @GoopieDesert
      @GoopieDesert 7 หลายเดือนก่อน

      I have the same problem and I also can't deselect my landmass lol

  • @Fustercluck06
    @Fustercluck06 ปีที่แล้ว

    Really enjoying these videos. Everything is explained clearly and easy to follow along.

  • @elizabethhegarty8834
    @elizabethhegarty8834 ปีที่แล้ว +1

    Amazing tutorial, but every time I add grass all over my terrain, my game glitches. How do I fix this?

  • @jovikrizas-yt7tm
    @jovikrizas-yt7tm 10 หลายเดือนก่อน

    9:58 in my project I cannot see the actual "raised grass (spirtes)" that are affected by the wind, but only the texture on the ground. Does anybody know what might be the reason for that?

  • @rudra6219
    @rudra6219 2 ปีที่แล้ว

    Great tutorial, lots of love from India ❤️

  • @anthonydebruin4193
    @anthonydebruin4193 7 หลายเดือนก่อน

    This was a great video for a beginner like me! Thank you!

  • @WtakeFR
    @WtakeFR ปีที่แล้ว +1

    why would it not add the texture from 9:00

  • @Mr.Frizzles
    @Mr.Frizzles 3 หลายเดือนก่อน +1

    Is there a way to get rid of the grass in certain areas?

  • @silentasagrenade3801
    @silentasagrenade3801 ปีที่แล้ว

    I feel like I'm missing something. I'm at 2:21 Trying to get started, but I don't see anything in the blueprint brush drop down in landscape. Any help?

  • @hogletboi3372
    @hogletboi3372 2 ปีที่แล้ว +1

    interesting however, i couldn't find the blooprint brush tool you were using for me it just says "none" and nothing else.

    • @fairy-killer7222
      @fairy-killer7222 2 ปีที่แล้ว

      yea same problem here lmk if you find a fix

    • @pretzel7247
      @pretzel7247 2 ปีที่แล้ว +1

      ​@@fairy-killer7222 Go to "Edit" > "Plugins", and search "Landmass", then add it and restart the editor.

    • @pretzel7247
      @pretzel7247 2 ปีที่แล้ว

      Go to "Edit" > "Plugins", and search "Landmass", then add it and restart the editor.

    • @fairy-killer7222
      @fairy-killer7222 2 ปีที่แล้ว

      @@pretzel7247 ty

  • @HilaryWestfall
    @HilaryWestfall 2 ปีที่แล้ว +3

    If you're having problems with the height of your water:
    create two viewports side by side, one in view of choice and one in wireframe/left or right view.
    UNCHECK affect heightmap in WaterBrushManager
    Look at wireframe viewport and figure out where the water is supposed to be based on the shape of your island
    CHECK affect heightmap in WaterBrushManager
    Move waterbodyocean (represented by the long horizontal blue line in the wireframe viewport) along the Z axis until it reaches the place where it needs to be
    UNCHECK affect heightmap in WaterBrushManager again
    Confirm water looks right in the other viewport

  • @erikbarnes2564
    @erikbarnes2564 ปีที่แล้ว

    Great tutorial, quick question, can you help me understand why i should use this method vs using the contour tools. More random? Quicker? Other reasons?

    • @SmartPoly
      @SmartPoly  ปีที่แล้ว

      there are multiple methods for creating maps, this one is quick and easy. Also there are external programs you can use, however they are not free

  • @patron13375
    @patron13375 2 ปีที่แล้ว +1

    Very simple and easy do follow. Well made!

  • @tristenshaw4895
    @tristenshaw4895 2 ปีที่แล้ว +1

    I can't seem to make this work.
    I got my island all set up and then got the materials from the building mod. bot when I set it up and push the button that makes the island in the tutorial look great, mine looks like crap. It's like a dark reflection of sky and that's it. Whereas the tutorials map turns to a nice grass and sand look.

  • @AswingNAmish
    @AswingNAmish ปีที่แล้ว +1

    i do not have a blueprint brush
    do i have to download them somewhere??

  • @rdp34pp89
    @rdp34pp89 2 ปีที่แล้ว +1

    As always excelent tutorial! One open issue. When rocks, stones and trees are ''painted'' as a folliage there is no collision and the player goes through them. When all the assets are set as Right click/Asset actions/Bulk edit via property matrix/Static mesh/Body Setup/Collision Complexity ->Use complex collision as simple and dropped one by one then they have collision. But even in this state when painted there is no collision.

    • @WilburKentucky7734
      @WilburKentucky7734 2 ปีที่แล้ว +3

      all you have to do is go into foliage and ctrl click all of the foliage you want with collision and go down into the menu that will pop up after clicking on those and scroll down till you see collision presets and change it to block all collision. i hope this helps you and anyone else who had this problem.

    • @rdp34pp89
      @rdp34pp89 2 ปีที่แล้ว +1

      @@WilburKentucky7734 Thank you!

    • @Dxnkoslavik
      @Dxnkoslavik 2 ปีที่แล้ว

      @@WilburKentucky7734 hero!

  • @itsbayside6802
    @itsbayside6802 ปีที่แล้ว +3

    i couldnt find the custom brush landmass option

    • @shadowwolf54
      @shadowwolf54 ปีที่แล้ว

      go to edit at the top left > then plugins > then search for landmass and click the checkbox to enable it. then restart or reopen the project

  • @DavidMartins
    @DavidMartins หลายเดือนก่อน

    At 9:59 I do not have the same layers as in the video. I have none, in fact, cannot apply the layer slope. Can anyone tell me how to make it appear? Thanks

  • @filmjohann9079
    @filmjohann9079 2 ปีที่แล้ว

    Bro this is the best Tutorial on earth. helps so much

  • @StiGMaT14
    @StiGMaT14 9 หลายเดือนก่อน

    Heya! Love the videos. Im trying to add extra materials to the landscape material... i almost got it but the grass meshes are spawning on top of this new layer. how do i disable this?

  • @nkhgaming8265
    @nkhgaming8265 2 ปีที่แล้ว +1

    Can somebody help me, i dont have the CostumBrush_landmass thing. How to i get it ? 2:29

    • @SmartPoly
      @SmartPoly  2 ปีที่แล้ว +1

      go to edit at the top right of the engine > then plugins. and enable the landmass plugin

    • @nkhgaming8265
      @nkhgaming8265 2 ปีที่แล้ว +1

      @@SmartPoly thx so much !

  • @diegoramos2518
    @diegoramos2518 2 ปีที่แล้ว +1

    what if i wanted to add a series of lakes and rivers using the same plug in, how would i go about doing that?

  • @kenjix8141
    @kenjix8141 2 ปีที่แล้ว +2

    I don't have any 3D grass on my landscape, any fix? It's just 2D
    Edit fixed: Move the Landscape Terrain Slightly

  • @geogeogeogeogeogeogeogeogeogeo
    @geogeogeogeogeogeogeogeogeogeo 2 ปีที่แล้ว +3

    When I use the landmass tools it creates an inverse pyramid instead of a normal one, tried inverting from the details tab also, no luck, seems to be a bug with the blueprint, anyone else experienced this?

    • @jadeserban
      @jadeserban 2 ปีที่แล้ว

      I actually dont see the land mass at all, even when i go to adjust the falloff still no pyramid appears

  • @kingd8155
    @kingd8155 2 ปีที่แล้ว +3

    Thank you. I learned a lot from your tutorial.

  • @Sirfiretruck
    @Sirfiretruck 11 หลายเดือนก่อน +1

    Everytime i try and change the landscape material to what you do it turns into a cloud material. Its the exact same name as yours i followed what you did 5 times. Everything is still invisible, or blending in with the sky?

    • @BaileyLackas
      @BaileyLackas 10 หลายเดือนก่อน

      i'm also having this issue, did you figure out how to fix this?

  • @therandomhero76
    @therandomhero76 7 หลายเดือนก่อน +1

    Is there a reason why moving a spline point doesn't update in real time? I have to switch back to the actor itself and move it to get it to update

    • @GoopieDesert
      @GoopieDesert 7 หลายเดือนก่อน

      I have that problem as well

  • @gdn01
    @gdn01 2 ปีที่แล้ว

    Lol. Already having issues. 2:40 when I click on the landmass with the brush it doesn't give me a pyramid design it's more of a glitched through the floor below any ideas? I am very new to Unreal Engine so any helpful comments are more than welcome. Thanks!

    • @hartianx1698
      @hartianx1698 2 ปีที่แล้ว +1

      You need to enable the plugin called Landmass. Go to the Edit tab in the upper right then find the plugin option, search for Landmass in the bar and it should show up and ask you to restart.
      Edit: You probably already found it but just trying to help.

    • @geogeogeogeogeogeogeogeogeogeo
      @geogeogeogeogeogeogeogeogeogeo 2 ปีที่แล้ว

      I am having the same issue

  • @The_Harsh_Truth
    @The_Harsh_Truth 2 ปีที่แล้ว +6

    HI there smart Poly, I'm having some problem in my indie game, can you help?
    Issue: I'm making an open world game (using UE5 and world partition system) everything seems to work fine but then I added a mountain using the landmass tool, after that when I try to load the whole map the mountain isn't loading sometime. (its in separate landscape layer) the map isn't that big only about 2km square.
    So what am I doing wrong? Can you please point out the mistake I'm making.

  • @arvidgrude1798
    @arvidgrude1798 2 ปีที่แล้ว +1

    Cant get any grass when selecting MMLStylized_Landscape please help!!!!!!!!!!!!!!

  • @michaelrowe8203
    @michaelrowe8203 10 หลายเดือนก่อน +1

    what do you do when it wont let you drag the spline points for the island using "ALT" my keybinds are different then yours is there a setting i can refer to?

  • @suras8849
    @suras8849 2 ปีที่แล้ว

    This video was an instant subscribe!

  • @tetrabot7713
    @tetrabot7713 2 ปีที่แล้ว +1

    When I put my LandScape material as "Mi_stylizedLandscape" it just puts a grey, dark foggy map instead of the green.
    How do I fix it?
    ( UE 5.0.1 )

    • @Max.nudkebruh
      @Max.nudkebruh 2 ปีที่แล้ว

      its supposed to be like it

    • @tetrabot7713
      @tetrabot7713 2 ปีที่แล้ว

      @@Max.nudkebruh From him it looks green but even after I do the steps he did at "paint mode" it still looks foggy and dark.

    • @tetrabot7713
      @tetrabot7713 2 ปีที่แล้ว

      I can see anything under "layers" option in Paint - landscape mode.
      I can only see it if I select mm_stylized_landscape but it has no texture.

  • @deborahhunter6795
    @deborahhunter6795 2 ปีที่แล้ว +2

    The easy building system won't open it keeps stopping at 45%.Can someone please help.

    • @Crouton_6
      @Crouton_6 2 ปีที่แล้ว

      The shaders take like 45 minutes to an hour to load and it’s at 45%, that’s why it won’t go past it

  • @PolyMadd
    @PolyMadd 2 ปีที่แล้ว +1

    Can you paint a different material using a spline?
    Also: distribute rocks and trees using a spline?

  • @republicanthinker5614
    @republicanthinker5614 2 ปีที่แล้ว

    18:33 problem I don't see world settings

  • @rodgamesss
    @rodgamesss ปีที่แล้ว

    I got stucked at 3:28 because my software it's not showing the spline points

  • @jonfisher72
    @jonfisher72 2 ปีที่แล้ว +1

    Great tutorial! Does anyone know why the contrast seems to get really bright when all of the trees are placed? I even made it sunset and when the player spawns the brightness just keeps gradually increasing until it appears to be noon.

    • @JAYGEETPRODUCTION
      @JAYGEETPRODUCTION 2 ปีที่แล้ว

      use post procees volume and lock exposure

  • @unwillingprophet1567
    @unwillingprophet1567 2 ปีที่แล้ว

    Yesterday I was angry that UE5 basically bricked my main level. Today I am glad, because I found this video I will use to design a much better level.

  • @EricGeer-e2e
    @EricGeer-e2e 10 หลายเดือนก่อน

    Great tutorial! For some reason, however, after creating a landmass using the CustomBrush_landmass brush, I cannot edit it with the other sculpting tools. I wanted to be able to smooth some zones out and make a beach, etc.

  • @JamesDeal1982
    @JamesDeal1982 2 ปีที่แล้ว +1

    Dude, but how do you add more landscapes? Like in Ue4 you could add levels, and make the map HUGE.

  • @erin1569
    @erin1569 ปีที่แล้ว +1

    Terracing seems to have a very strong reversed effect for me (UE 5.1.1)
    Maybe it has something to do with the fact that I used Open World, deleted one layer, right clicked and selected clear sculpt for the remaining layer

    • @conditionallytriggered2313
      @conditionallytriggered2313 ปีที่แล้ว

      I'm having a similar issue. My terracing is reversed and I can't seem to find any way to fix it. I'm on 5.3.1

  • @ultra_edtz
    @ultra_edtz 2 ปีที่แล้ว

    in layers i cant found the layer slope and the grass... pls help 9:35
    my Unreal Engine Version is 5.0.2