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The devlogs are so inspiriting to watch, I have loved watching them for the past year ! Best of luck for the future of the game, can't wait to see what you guys will do ✨
It has been amazing seeing the game progress in real time, from the initial browser wireframe to now. And what you said about changes invisible to most players is very true. Even on that version, every time we reported a bug it would be patched next week, all three of you worked super hard for this game and it really shows. Good luck on the Kickstarter, hoping to get an exact date soon (unless you're planning on a surprise drop)
loved to follow your Devlov thus far and I am getting the game for sure if its out. Hope you still have fun developing after 1(3) years because that is kinda a long time. Much love and Good Luck ❤❤
To add to the goal setting advice, whenever I hit a milestone, I reward myself. It’s never something outlandish, but always an item or event to memorialise the achievement.
my goal is for people to just see my game. If I can have at least more then 100 plays ill be happy. But its hard getting an audience, my devlogs get barley 20 views 😭 that's why I have to keep trying and improving as I go. Thank you for the inspiration
congrats! i've been a subscriber since the 1st devlog! I know it's kinda late too ask this but may i ask what software do you guys use for creating pixel arts? both for the backgrounds and the character sprites? thanks!
I just noticed that the axolotl guy (I forgot his name) has a new color, I much prefer it that way. Wouldn’t you mind telling us a bit more about him? That is if it doesn’t spoil that much if the story
Congratulations on a year of development! Your game continues to look more and more amazing, and these devlogs are a massive source of inspiration for me. Good job to everyone on the team.
The devlogs are so inspiriting to watch, I have loved watching them for the past year !
Best of luck for the future of the game, can't wait to see what you guys will do ✨
It’s been awesome having you here for all of it!
It has been amazing seeing the game progress in real time, from the initial browser wireframe to now. And what you said about changes invisible to most players is very true. Even on that version, every time we reported a bug it would be patched next week, all three of you worked super hard for this game and it really shows. Good luck on the Kickstarter, hoping to get an exact date soon (unless you're planning on a surprise drop)
Likely October 8!
Super inspiring seeing this since the first few dev logs. Love the progress and I'm so excited to play, whenever that may be!
I'm so happy for you guys ☺
I've absolutely loved watching your devlogs, truly inspirational stuff!
Thank you! It’s been great this far having you along!
loved to follow your Devlov thus far and I am getting the game for sure if its out. Hope you still have fun developing after 1(3) years because that is kinda a long time. Much love and Good Luck ❤❤
Thank you! It honestly still really is fun. Just a different kind of fun. Less about the initial excitement and more about dedication and fulfillment.
That's really cool! Such a nice progress you guys did!
Thanks so much!
So incredibly excited to see what you guys have planned for us!!🎉
Is gonna be big!
Woo congrats on a year! I’ve been doing this longer than you have but you’re still such a better developer than me!
gongrats on one more year of development!
I wish I had the same dedication you have lol
lol just keep at it day by day
To add to the goal setting advice, whenever I hit a milestone, I reward myself. It’s never something outlandish, but always an item or event to memorialise the achievement.
That’s actually a great idea.
That area with the pipes looks real intriguing
Chapter 3!
I dont want to play this game, I need it, it looks amazing
my goal is for people to just see my game. If I can have at least more then 100 plays ill be happy. But its hard getting an audience, my devlogs get barley 20 views 😭 that's why I have to keep trying and improving as I go. Thank you for the inspiration
those yellow pipes look amazing!
Thanks! Still a work in progress 😅
4:16 bro just casually show TH-cam status without making fk dedicated 10 min video,
You are just awesome 👍
lol seems like the right approach I guess 😅
LETS GOOO!!
it would be nice if you add Momentum staking like using a spinning device that launches you or somthing like that
congrats! i've been a subscriber since the 1st devlog! I know it's kinda late too ask this but may i ask what software do you guys use for creating pixel arts? both for the backgrounds and the character sprites? thanks!
That’s awesome! We use Aseprite for most of the artwork, some Photoshop as well for color corrections and other more involved aspects.
Super cool
No, you’re super cool.
I just noticed that the axolotl guy (I forgot his name) has a new color, I much prefer it that way. Wouldn’t you mind telling us a bit more about him? That is if it doesn’t spoil that much if the story
Seems to be based on what type of nectar/mushroom/whatever is currently equipped!
Yup, he changes color based on the active nectar type. Storywise, his species are spiritual companions to the people of Mae’s hometown.
what gannt chart software do you use?
TeamGantt
Congratulations on a year of development! Your game continues to look more and more amazing, and these devlogs are a massive source of inspiration for me. Good job to everyone on the team.
Thank you!