Yo, that was intense to watch. Honestly the autobalance really shook the strategy up and it was cool to see the punch back from behind. Can't wait for more!
Played Snakewater once. Enemy pyro nearly capped but I blasted him away with my shotgun and sentry, then a demo came in, blasted him away to. Then I sat on the point with a level 2 sentry, dispenser, and myself. We later won the match, and I got the snakebit achievement.
great video - just wondering, do you play any pugs or comp matches? would love to see your commentary over games against higher-skilled players; you explain things really well
I rarely ring for the invite team Anglerfish but that's about the extent of my 6's rn. I'll consider it next time an opportunity comes up. I would need to figure out how to blend my voice over with all the coms going on
@@superslime16th when we’re rolling a team from mid and it looks like they won’t have time to rollout to 2nd to contest us I like to start peeking into their last to see if I can take out their sentries as they’re setting up and to get info (do they have snipers, heavies, sentries, what side are they defending, what doorways are free). The longer we wait, the more defenses they’ll have setup.
AYO
@@kevlarorc wait wait wait lololololol kev
Ashamed to admin I didn't figure out your name was actually 'kevlar orc' until like two weeks ago
@ 🤣
Kev's kritz play at the end was so sick
@@shush916 I agree! Fun way to finish that game off.
Yo, that was intense to watch. Honestly the autobalance really shook the strategy up and it was cool to see the punch back from behind. Can't wait for more!
@@Hermaphroditious glad you liked it! one of favorite games this year. The auto balanced definitely turned this into a good game.
Played Snakewater once. Enemy pyro nearly capped but I blasted him away with my shotgun and sentry, then a demo came in, blasted him away to. Then I sat on the point with a level 2 sentry, dispenser, and myself.
We later won the match, and I got the snakebit achievement.
@@gamerguy6942 nice
1:33 non-sentry engineer building completely denies a soldier bomb
@@dashyz3293 that was goofy 😭
kev missed shots at 13:24 13:27 13:28 and finally landed at 13:34, you guys were unstoppable no matter which team
@@gideon5942 hahahahahhahahahahahhahahahahhahahahahahah 😂🤣😂🤣🤣🤣
you just keep making my day man! I am addicted to your channel :)
@@Aks.201 🙏😌
great video - just wondering, do you play any pugs or comp matches? would love to see your commentary over games against higher-skilled players; you explain things really well
I rarely ring for the invite team Anglerfish but that's about the extent of my 6's rn. I'll consider it next time an opportunity comes up. I would need to figure out how to blend my voice over with all the coms going on
I don't know if you play demo or scout, but I'd love to see an analysis video like this on those classes.
@@Carbine64VN I’ll keep it in mind!
I have a question, what's the point of going to last on 2:32 instead of capping straight away, wouldn't that be a safer option?
@@superslime16th when we’re rolling a team from mid and it looks like they won’t have time to rollout to 2nd to contest us I like to start peeking into their last to see if I can take out their sentries as they’re setting up and to get info (do they have snipers, heavies, sentries, what side are they defending, what doorways are free). The longer we wait, the more defenses they’ll have setup.
Do u always ctap when u jump?
@@papaknuthson not when I’m on super un-even ground and when I’m below 20 health
First im so cool